unity.c 47.0 KB
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/* =========================================================================
    Unity Project - A Test Framework for C
    Copyright (c) 2007-14 Mike Karlesky, Mark VanderVoord, Greg Williams
    [Released under MIT License. Please refer to license.txt for details]
============================================================================ */

#include "unity.h"
#include <stddef.h>

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/* If omitted from header, declare overrideable prototypes here so they're ready for use */
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#ifdef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION
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void UNITY_OUTPUT_CHAR(int);
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#endif

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/* Helpful macros for us to use here in Assert functions */
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#define UNITY_FAIL_AND_BAIL   { Unity.CurrentTestFailed  = 1; TEST_ABORT(); }
#define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; TEST_ABORT(); }
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#define RETURN_IF_FAIL_OR_IGNORE if (Unity.CurrentTestFailed || Unity.CurrentTestIgnored) return
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struct UNITY_STORAGE_T Unity;
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static const char UnityStrOk[]                     = "OK";
static const char UnityStrPass[]                   = "PASS";
static const char UnityStrFail[]                   = "FAIL";
static const char UnityStrIgnore[]                 = "IGNORE";
static const char UnityStrNull[]                   = "NULL";
static const char UnityStrSpacer[]                 = ". ";
static const char UnityStrExpected[]               = " Expected ";
static const char UnityStrWas[]                    = " Was ";
static const char UnityStrElement[]                = " Element ";
static const char UnityStrByte[]                   = " Byte ";
static const char UnityStrMemory[]                 = " Memory Mismatch.";
static const char UnityStrDelta[]                  = " Values Not Within Delta ";
static const char UnityStrPointless[]              = " You Asked Me To Compare Nothing, Which Was Pointless.";
static const char UnityStrNullPointerForExpected[] = " Expected pointer to be NULL";
static const char UnityStrNullPointerForActual[]   = " Actual pointer was NULL";
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#ifndef UNITY_EXCLUDE_FLOAT
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static const char UnityStrNot[]                    = "Not ";
static const char UnityStrInf[]                    = "Infinity";
static const char UnityStrNegInf[]                 = "Negative Infinity";
static const char UnityStrNaN[]                    = "NaN";
static const char UnityStrDet[]                    = "Determinate";
static const char UnityStrInvalidFloatTrait[]      = "Invalid Float Trait";
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#endif
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const char UnityStrErrFloat[]                      = "Unity Floating Point Disabled";
const char UnityStrErrDouble[]                     = "Unity Double Precision Disabled";
const char UnityStrErr64[]                         = "Unity 64-bit Support Disabled";
static const char UnityStrBreaker[]                = "-----------------------";
static const char UnityStrResultsTests[]           = " Tests ";
static const char UnityStrResultsFailures[]        = " Failures ";
static const char UnityStrResultsIgnored[]         = " Ignored ";
static const char UnityStrDetail1Name[]            = UNITY_DETAIL1_NAME " ";
static const char UnityStrDetail2Name[]            = " " UNITY_DETAIL2_NAME " ";
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/*-----------------------------------------------
 * Pretty Printers & Test Result Output Handlers
 *-----------------------------------------------*/
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void UnityPrint(const char* string)
{
    const char* pch = string;

    if (pch != NULL)
    {
        while (*pch)
        {
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            /* printable characters plus CR & LF are printed */
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            if ((*pch <= 126) && (*pch >= 32))
            {
                UNITY_OUTPUT_CHAR(*pch);
            }
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            /* write escaped carriage returns */
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            else if (*pch == 13)
            {
                UNITY_OUTPUT_CHAR('\\');
                UNITY_OUTPUT_CHAR('r');
            }
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            /* write escaped line feeds */
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            else if (*pch == 10)
            {
                UNITY_OUTPUT_CHAR('\\');
                UNITY_OUTPUT_CHAR('n');
            }
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            /* unprintable characters are shown as codes */
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            else
            {
                UNITY_OUTPUT_CHAR('\\');
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                UNITY_OUTPUT_CHAR('x');
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                UnityPrintNumberHex((UNITY_UINT)*pch, 2);
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            }
            pch++;
        }
    }
}

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void UnityPrintLen(const char* string, const UNITY_UINT32 length)
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{
    const char* pch = string;

    if (pch != NULL)
    {
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        while (*pch && (UNITY_UINT32)(pch - string) < length)
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        {
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            /* printable characters plus CR & LF are printed */
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            if ((*pch <= 126) && (*pch >= 32))
            {
                UNITY_OUTPUT_CHAR(*pch);
            }
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            /* write escaped carriage returns */
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            else if (*pch == 13)
            {
                UNITY_OUTPUT_CHAR('\\');
                UNITY_OUTPUT_CHAR('r');
            }
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            /* write escaped line feeds */
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            else if (*pch == 10)
            {
                UNITY_OUTPUT_CHAR('\\');
                UNITY_OUTPUT_CHAR('n');
            }
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            /* unprintable characters are shown as codes */
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            else
            {
                UNITY_OUTPUT_CHAR('\\');
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                UNITY_OUTPUT_CHAR('x');
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                UnityPrintNumberHex((UNITY_UINT)*pch, 2);
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            }
            pch++;
        }
    }
}

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/*-----------------------------------------------*/
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void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style)
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{
    if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
    {
        UnityPrintNumber(number);
    }
    else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT)
    {
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        UnityPrintNumberUnsigned((UNITY_UINT)number);
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    }
    else
    {
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        UNITY_OUTPUT_CHAR('0');
        UNITY_OUTPUT_CHAR('x');
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        UnityPrintNumberHex((UNITY_UINT)number, (char)((style & 0xF) * 2));
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    }
}

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/*-----------------------------------------------*/
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void UnityPrintNumber(const UNITY_INT number_to_print)
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{
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    UNITY_UINT number = (UNITY_UINT)number_to_print;
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    if (number_to_print < 0)
    {
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        /* A negative number, including MIN negative */
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        UNITY_OUTPUT_CHAR('-');
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        number = (UNITY_UINT)(-number_to_print);
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    }
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    UnityPrintNumberUnsigned(number);
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}

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/*-----------------------------------------------
 * basically do an itoa using as little ram as possible */
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void UnityPrintNumberUnsigned(const UNITY_UINT number)
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{
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    UNITY_UINT divisor = 1;
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    /* figure out initial divisor */
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    while (number / divisor > 9)
    {
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        divisor *= 10;
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    }

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    /* now mod and print, then divide divisor */
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    do
    {
        UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
        divisor /= 10;
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    } while (divisor > 0);
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}

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/*-----------------------------------------------*/
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void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print)
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{
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    int nibble;
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    char nibbles = nibbles_to_print;
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    if ((unsigned)nibbles > (2 * sizeof(number)))
        nibbles = 2 * sizeof(number);
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    while (nibbles > 0)
    {
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        nibbles--;
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        nibble = (int)(number >> (nibbles * 4)) & 0x0F;
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        if (nibble <= 9)
        {
            UNITY_OUTPUT_CHAR((char)('0' + nibble));
        }
        else
        {
            UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble));
        }
    }
}

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/*-----------------------------------------------*/
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void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number)
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{
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    UNITY_UINT current_bit = (UNITY_UINT)1 << (UNITY_INT_WIDTH - 1);
    UNITY_INT32 i;
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    for (i = 0; i < UNITY_INT_WIDTH; i++)
    {
        if (current_bit & mask)
        {
            if (current_bit & number)
            {
                UNITY_OUTPUT_CHAR('1');
            }
            else
            {
                UNITY_OUTPUT_CHAR('0');
            }
        }
        else
        {
            UNITY_OUTPUT_CHAR('X');
        }
        current_bit = current_bit >> 1;
    }
}

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/*-----------------------------------------------*/
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#ifndef UNITY_EXCLUDE_FLOAT_PRINT
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static void UnityPrintDecimalAndNumberWithLeadingZeros(UNITY_INT32 fraction_part, UNITY_INT32 divisor)
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{
    UNITY_OUTPUT_CHAR('.');
    while (divisor > 0)
    {
        UNITY_OUTPUT_CHAR('0' + fraction_part / divisor);
        fraction_part %= divisor;
        divisor /= 10;
        if (fraction_part == 0) break; /* Truncate trailing 0's */
    }
}
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#ifndef UNITY_ROUND_TIES_AWAY_FROM_ZERO
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/* If rounds up && remainder 0.5 && result odd && below cutoff for double precision issues */
  #define ROUND_TIES_TO_EVEN(orig, num_int, num)                                          \
  if (num_int > (num) && (num) - (num_int-1) <= 0.5 && (num_int & 1) == 1 && orig < 1e22) \
    num_int -= 1 /* => a tie to round down to even */
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#else
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  #define ROUND_TIES_TO_EVEN(orig, num_int, num) /* Remove macro */
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#endif

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/* Printing floating point numbers is hard. Some goals of this implementation: works for embedded
 * systems, floats or doubles, and has a reasonable format. The key paper in this area,
 * 'How to Print Floating-Point Numbers Accurately' by Steele & White, shows an approximation by
 * scaling called Dragon 2. This code uses a similar idea. The other core algorithm uses casts and
 * floating subtraction to give exact remainders after the decimal, to be scaled into an integer.
 * Extra trailing 0's are excluded. The output defaults to rounding to nearest, ties to even. You
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 * can enable rounding ties away from zero. Note: UNITY_DOUBLE param can typedef to float or double
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 * The old version required compiling in snprintf. For reference, with a similar format as now:
 *  char buf[19];
 *  if (number > 4294967296.0 || -number > 4294967296.0) snprintf(buf, sizeof buf, "%.8e", number);
 *  else                                                 snprintf(buf, sizeof buf, "%.6f", number);
 *  UnityPrint(buf);
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 */
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void UnityPrintFloat(const UNITY_DOUBLE input_number)
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{
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    UNITY_DOUBLE number;

    if (input_number < 0)
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    {
        UNITY_OUTPUT_CHAR('-');
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        number = -input_number;
    } else
    {
        number = input_number;
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    }
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    if (isnan(number)) UnityPrint(UnityStrNaN);
    else if (isinf(number)) UnityPrintLen(UnityStrInf, 3);
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    else if (number <= 0.0000005 && number > 0) UnityPrint("0.000000..."); /* Small number */
    else if (number < 4294967295.9999995) /* Rounded result fits in 32 bits, "%.6f" format */
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    {
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        const UNITY_INT32 divisor = 1000000/10;
        UNITY_UINT32 integer_part = (UNITY_UINT32)number;
        UNITY_INT32 fraction_part = (UNITY_INT32)((number - (UNITY_DOUBLE)integer_part)*1000000.0 + 0.5);
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        /* Double precision calculation gives best performance for six rounded decimal places */
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        ROUND_TIES_TO_EVEN(number, fraction_part, (number - (UNITY_DOUBLE)integer_part)*1000000.0);
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        if (fraction_part == 1000000) /* Carry across the decimal point */
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        {
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            fraction_part = 0;
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            integer_part += 1;
        }

        UnityPrintNumberUnsigned(integer_part);
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        UnityPrintDecimalAndNumberWithLeadingZeros(fraction_part, divisor);
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    }
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    else /* Number is larger, use exponential format of 9 digits, "%.8e" */
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    {
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        const UNITY_INT32 divisor = 1000000000/10;
        UNITY_INT32 integer_part;
        UNITY_DOUBLE_TYPE divide = 10.0;
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        int exponent = 9;
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        while (number / divide >= 1000000000.0 - 0.5)
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        {
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            divide *= 10;
            exponent++;
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        }
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        integer_part = (UNITY_INT32)(number / divide + 0.5);
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        /* Double precision calculation required for float, to produce 9 rounded digits */
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        ROUND_TIES_TO_EVEN(number, integer_part, number / divide);
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        UNITY_OUTPUT_CHAR('0' + integer_part / divisor);
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        UnityPrintDecimalAndNumberWithLeadingZeros(integer_part % divisor, divisor / 10);
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        UNITY_OUTPUT_CHAR('e');
        UNITY_OUTPUT_CHAR('+');
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        if (exponent < 10) UNITY_OUTPUT_CHAR('0');
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        UnityPrintNumber(exponent);
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    }
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}
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#endif /* ! UNITY_EXCLUDE_FLOAT_PRINT */
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/*-----------------------------------------------*/
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static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line)
{
    UnityPrint(file);
    UNITY_OUTPUT_CHAR(':');
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    UnityPrintNumber((UNITY_INT)line);
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    UNITY_OUTPUT_CHAR(':');
    UnityPrint(Unity.CurrentTestName);
    UNITY_OUTPUT_CHAR(':');
}

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/*-----------------------------------------------*/
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static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line)
{
    UnityTestResultsBegin(Unity.TestFile, line);
    UnityPrint(UnityStrFail);
    UNITY_OUTPUT_CHAR(':');
}

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/*-----------------------------------------------*/
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void UnityConcludeTest(void)
{
    if (Unity.CurrentTestIgnored)
    {
        Unity.TestIgnores++;
    }
    else if (!Unity.CurrentTestFailed)
    {
        UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber);
        UnityPrint(UnityStrPass);
    }
    else
    {
        Unity.TestFailures++;
    }

    Unity.CurrentTestFailed = 0;
    Unity.CurrentTestIgnored = 0;
    UNITY_PRINT_EOL();
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    UNITY_FLUSH_CALL();
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}

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/*-----------------------------------------------*/
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static void UnityAddMsgIfSpecified(const char* msg)
{
    if (msg)
    {
        UnityPrint(UnityStrSpacer);
#ifndef UNITY_EXCLUDE_DETAILS
        if (Unity.CurrentDetail1)
        {
            UnityPrint(UnityStrDetail1Name);
            UnityPrint(Unity.CurrentDetail1);
            if (Unity.CurrentDetail2)
            {
                UnityPrint(UnityStrDetail2Name);
                UnityPrint(Unity.CurrentDetail2);
            }
            UnityPrint(UnityStrSpacer);
        }
#endif
        UnityPrint(msg);
    }
}

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/*-----------------------------------------------*/
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static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual)
{
    UnityPrint(UnityStrExpected);
    if (expected != NULL)
    {
        UNITY_OUTPUT_CHAR('\'');
        UnityPrint(expected);
        UNITY_OUTPUT_CHAR('\'');
    }
    else
    {
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        UnityPrint(UnityStrNull);
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    }
    UnityPrint(UnityStrWas);
    if (actual != NULL)
    {
        UNITY_OUTPUT_CHAR('\'');
        UnityPrint(actual);
        UNITY_OUTPUT_CHAR('\'');
    }
    else
    {
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        UnityPrint(UnityStrNull);
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    }
}

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/*-----------------------------------------------*/
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static void UnityPrintExpectedAndActualStringsLen(const char* expected,
                                                  const char* actual,
                                                  const UNITY_UINT32 length)
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{
    UnityPrint(UnityStrExpected);
    if (expected != NULL)
    {
        UNITY_OUTPUT_CHAR('\'');
        UnityPrintLen(expected, length);
        UNITY_OUTPUT_CHAR('\'');
    }
    else
    {
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        UnityPrint(UnityStrNull);
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    }
    UnityPrint(UnityStrWas);
    if (actual != NULL)
    {
        UNITY_OUTPUT_CHAR('\'');
        UnityPrintLen(actual, length);
        UNITY_OUTPUT_CHAR('\'');
    }
    else
    {
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        UnityPrint(UnityStrNull);
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    }
}

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/*-----------------------------------------------
 * Assertion & Control Helpers
 *-----------------------------------------------*/
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static int UnityIsOneArrayNull(UNITY_INTERNAL_PTR expected,
                               UNITY_INTERNAL_PTR actual,
                               const UNITY_LINE_TYPE lineNumber,
                               const char* msg)
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{
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    if (expected == actual) return 0; /* Both are NULL or same pointer */
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    /* print and return true if just expected is NULL */
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    if (expected == NULL)
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrNullPointerForExpected);
        UnityAddMsgIfSpecified(msg);
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        return 1;
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    }

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    /* print and return true if just actual is NULL */
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    if (actual == NULL)
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrNullPointerForActual);
        UnityAddMsgIfSpecified(msg);
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        return 1;
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    }

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    return 0; /* return false if neither is NULL */
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}

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/*-----------------------------------------------
 * Assertion Functions
 *-----------------------------------------------*/
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void UnityAssertBits(const UNITY_INT mask,
                     const UNITY_INT expected,
                     const UNITY_INT actual,
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                     const char* msg,
                     const UNITY_LINE_TYPE lineNumber)
{
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    RETURN_IF_FAIL_OR_IGNORE;
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    if ((mask & expected) != (mask & actual))
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrExpected);
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        UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)expected);
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        UnityPrint(UnityStrWas);
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        UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)actual);
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        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}

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/*-----------------------------------------------*/
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void UnityAssertEqualNumber(const UNITY_INT expected,
                            const UNITY_INT actual,
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                            const char* msg,
                            const UNITY_LINE_TYPE lineNumber,
                            const UNITY_DISPLAY_STYLE_T style)
{
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    RETURN_IF_FAIL_OR_IGNORE;
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    if (expected != actual)
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrExpected);
        UnityPrintNumberByStyle(expected, style);
        UnityPrint(UnityStrWas);
        UnityPrintNumberByStyle(actual, style);
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}

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#define UnityPrintPointlessAndBail()       \
{                                          \
    UnityTestResultsFailBegin(lineNumber); \
    UnityPrint(UnityStrPointless);         \
    UnityAddMsgIfSpecified(msg);           \
    UNITY_FAIL_AND_BAIL; }

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/*-----------------------------------------------*/
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void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
                              UNITY_INTERNAL_PTR actual,
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                              const UNITY_UINT32 num_elements,
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                              const char* msg,
                              const UNITY_LINE_TYPE lineNumber,
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                              const UNITY_DISPLAY_STYLE_T style,
                              const UNITY_FLAGS_T flags)
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{
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    UNITY_UINT32 elements = num_elements;
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    unsigned int length   = style & 0xF;
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    RETURN_IF_FAIL_OR_IGNORE;
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    if (num_elements == 0)
    {
        UnityPrintPointlessAndBail();
    }
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    if (expected == actual) return; /* Both are NULL or same pointer */
    if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
        UNITY_FAIL_AND_BAIL;
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    while (elements--)
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    {
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        UNITY_INT expect_val;
        UNITY_INT actual_val;
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        switch (length)
        {
            case 1:
                expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected;
                actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual;
                break;
            case 2:
                expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected;
                actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual;
                break;
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#ifdef UNITY_SUPPORT_64
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            case 8:
                expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected;
                actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual;
                break;
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#endif
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            default: /* length 4 bytes */
                expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected;
                actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual;
                length = 4;
                break;
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        }

        if (expect_val != actual_val)
        {
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            if (style & UNITY_DISPLAY_RANGE_UINT && length < sizeof(expect_val))
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            {   /* For UINT, remove sign extension (padding 1's) from signed type casts above */
                UNITY_INT mask = 1;
                mask = (mask << 8 * length) - 1;
                expect_val &= mask;
                actual_val &= mask;
            }
595 596 597 598 599 600 601 602 603 604
            UnityTestResultsFailBegin(lineNumber);
            UnityPrint(UnityStrElement);
            UnityPrintNumberUnsigned(num_elements - elements - 1);
            UnityPrint(UnityStrExpected);
            UnityPrintNumberByStyle(expect_val, style);
            UnityPrint(UnityStrWas);
            UnityPrintNumberByStyle(actual_val, style);
            UnityAddMsgIfSpecified(msg);
            UNITY_FAIL_AND_BAIL;
        }
605 606 607 608
        if (flags == UNITY_ARRAY_TO_ARRAY)
        {
            expected = (UNITY_INTERNAL_PTR)(length + (const char*)expected);
        }
609
        actual   = (UNITY_INTERNAL_PTR)(length + (const char*)actual);
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    }
}

613
/*-----------------------------------------------*/
614
#ifndef UNITY_EXCLUDE_FLOAT
615
/* Wrap this define in a function with variable types as float or double */
616
#define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff)                       \
617
    if (isinf(expected) && isinf(actual) && ((expected < 0) == (actual < 0))) return 1;   \
618
    if (UNITY_NAN_CHECK) return 1;                                                        \
619
    diff = actual - expected;                                                             \
620 621
    if (diff < 0) diff = -diff;                                                           \
    if (delta < 0) delta = -delta;                                                        \
622
    return !(isnan(diff) || isinf(diff) || (diff > delta))
623
    /* This first part of this condition will catch any NaN or Infinite values */
624 625 626 627 628
#ifndef UNITY_NAN_NOT_EQUAL_NAN
  #define UNITY_NAN_CHECK isnan(expected) && isnan(actual)
#else
  #define UNITY_NAN_CHECK 0
#endif
629

630 631
#ifndef UNITY_EXCLUDE_FLOAT_PRINT
  #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \
632
  {                                                               \
633 634 635
    UnityPrint(UnityStrExpected);                                 \
    UnityPrintFloat(expected);                                    \
    UnityPrint(UnityStrWas);                                      \
636
    UnityPrintFloat(actual); }
637 638 639 640 641
#else
  #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \
    UnityPrint(UnityStrDelta)
#endif /* UNITY_EXCLUDE_FLOAT_PRINT */

642
static int UnityFloatsWithin(UNITY_FLOAT delta, UNITY_FLOAT expected, UNITY_FLOAT actual)
643
{
644
    UNITY_FLOAT diff;
645 646 647
    UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
}

648 649 650
void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected,
                                UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual,
                                const UNITY_UINT32 num_elements,
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                                const char* msg,
652 653
                                const UNITY_LINE_TYPE lineNumber,
                                const UNITY_FLAGS_T flags)
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{
655
    UNITY_UINT32 elements = num_elements;
656 657
    UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_expected = expected;
    UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_actual = actual;
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659
    RETURN_IF_FAIL_OR_IGNORE;
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660

661 662 663 664
    if (elements == 0)
    {
        UnityPrintPointlessAndBail();
    }
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666 667 668
    if (expected == actual) return; /* Both are NULL or same pointer */
    if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
        UNITY_FAIL_AND_BAIL;
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    while (elements--)
    {
672
        if (!UnityFloatsWithin(*ptr_expected * UNITY_FLOAT_PRECISION, *ptr_expected, *ptr_actual))
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        {
            UnityTestResultsFailBegin(lineNumber);
            UnityPrint(UnityStrElement);
676
            UnityPrintNumberUnsigned(num_elements - elements - 1);
677
            UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)*ptr_expected, (UNITY_DOUBLE)*ptr_actual);
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            UnityAddMsgIfSpecified(msg);
            UNITY_FAIL_AND_BAIL;
        }
681 682 683 684
        if (flags == UNITY_ARRAY_TO_ARRAY)
        {
            ptr_expected++;
        }
685
        ptr_actual++;
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    }
}

689
/*-----------------------------------------------*/
690 691 692
void UnityAssertFloatsWithin(const UNITY_FLOAT delta,
                             const UNITY_FLOAT expected,
                             const UNITY_FLOAT actual,
M
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693 694 695
                             const char* msg,
                             const UNITY_LINE_TYPE lineNumber)
{
696
    RETURN_IF_FAIL_OR_IGNORE;
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699
    if (!UnityFloatsWithin(delta, expected, actual))
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    {
        UnityTestResultsFailBegin(lineNumber);
702
        UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)expected, (UNITY_DOUBLE)actual);
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        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}

708
/*-----------------------------------------------*/
709
void UnityAssertFloatSpecial(const UNITY_FLOAT actual,
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710 711 712 713
                             const char* msg,
                             const UNITY_LINE_TYPE lineNumber,
                             const UNITY_FLOAT_TRAIT_T style)
{
714 715 716 717
    const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet};
    UNITY_INT should_be_trait = ((UNITY_INT)style & 1);
    UNITY_INT is_trait        = !should_be_trait;
    UNITY_INT trait_index     = (UNITY_INT)(style >> 1);
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719
    RETURN_IF_FAIL_OR_IGNORE;
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720

721
    switch (style)
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    {
        case UNITY_FLOAT_IS_INF:
        case UNITY_FLOAT_IS_NOT_INF:
725
            is_trait = isinf(actual) && (actual > 0);
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            break;
        case UNITY_FLOAT_IS_NEG_INF:
        case UNITY_FLOAT_IS_NOT_NEG_INF:
729
            is_trait = isinf(actual) && (actual < 0);
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            break;

        case UNITY_FLOAT_IS_NAN:
        case UNITY_FLOAT_IS_NOT_NAN:
734
            is_trait = isnan(actual) ? 1 : 0;
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            break;

737
        case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */
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738
        case UNITY_FLOAT_IS_NOT_DET:
739
            is_trait = !isinf(actual) && !isnan(actual);
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            break;

        default:
743 744 745
            trait_index = 0;
            trait_names[0] = UnityStrInvalidFloatTrait;
            break;
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    }

    if (is_trait != should_be_trait)
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrExpected);
        if (!should_be_trait)
            UnityPrint(UnityStrNot);
        UnityPrint(trait_names[trait_index]);
        UnityPrint(UnityStrWas);
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#ifndef UNITY_EXCLUDE_FLOAT_PRINT
757
        UnityPrintFloat((UNITY_DOUBLE)actual);
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#else
        if (should_be_trait)
            UnityPrint(UnityStrNot);
        UnityPrint(trait_names[trait_index]);
#endif
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}

768
#endif /* not UNITY_EXCLUDE_FLOAT */
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770
/*-----------------------------------------------*/
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771
#ifndef UNITY_EXCLUDE_DOUBLE
772
static int UnityDoublesWithin(UNITY_DOUBLE delta, UNITY_DOUBLE expected, UNITY_DOUBLE actual)
773
{
774
    UNITY_DOUBLE diff;
775 776 777
    UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
}

778 779 780
void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected,
                                 UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual,
                                 const UNITY_UINT32 num_elements,
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                                 const char* msg,
782 783
                                 const UNITY_LINE_TYPE lineNumber,
                                 const UNITY_FLAGS_T flags)
M
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784
{
785
    UNITY_UINT32 elements = num_elements;
786 787
    UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_expected = expected;
    UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_actual = actual;
M
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788

789
    RETURN_IF_FAIL_OR_IGNORE;
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790

791 792 793 794
    if (elements == 0)
    {
        UnityPrintPointlessAndBail();
    }
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795

796 797 798
    if (expected == actual) return; /* Both are NULL or same pointer */
    if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
        UNITY_FAIL_AND_BAIL;
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    while (elements--)
    {
802
        if (!UnityDoublesWithin(*ptr_expected * UNITY_DOUBLE_PRECISION, *ptr_expected, *ptr_actual))
M
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803 804 805
        {
            UnityTestResultsFailBegin(lineNumber);
            UnityPrint(UnityStrElement);
806
            UnityPrintNumberUnsigned(num_elements - elements - 1);
807
            UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(*ptr_expected, *ptr_actual);
M
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808 809 810
            UnityAddMsgIfSpecified(msg);
            UNITY_FAIL_AND_BAIL;
        }
811 812 813 814
        if (flags == UNITY_ARRAY_TO_ARRAY)
        {
            ptr_expected++;
        }
815
        ptr_actual++;
M
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816 817 818
    }
}

819
/*-----------------------------------------------*/
820 821 822
void UnityAssertDoublesWithin(const UNITY_DOUBLE delta,
                              const UNITY_DOUBLE expected,
                              const UNITY_DOUBLE actual,
M
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823 824 825
                              const char* msg,
                              const UNITY_LINE_TYPE lineNumber)
{
826
    RETURN_IF_FAIL_OR_IGNORE;
M
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827

828
    if (!UnityDoublesWithin(delta, expected, actual))
M
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829 830
    {
        UnityTestResultsFailBegin(lineNumber);
831
        UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual);
M
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832 833 834 835 836
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}

837
/*-----------------------------------------------*/
M
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838

839
void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual,
M
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840 841 842 843
                              const char* msg,
                              const UNITY_LINE_TYPE lineNumber,
                              const UNITY_FLOAT_TRAIT_T style)
{
844 845 846 847
    const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet};
    UNITY_INT should_be_trait = ((UNITY_INT)style & 1);
    UNITY_INT is_trait        = !should_be_trait;
    UNITY_INT trait_index     = (UNITY_INT)(style >> 1);
M
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848

849
    RETURN_IF_FAIL_OR_IGNORE;
M
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850

851
    switch (style)
M
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852 853 854
    {
        case UNITY_FLOAT_IS_INF:
        case UNITY_FLOAT_IS_NOT_INF:
855
            is_trait = isinf(actual) && (actual > 0);
M
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856 857 858
            break;
        case UNITY_FLOAT_IS_NEG_INF:
        case UNITY_FLOAT_IS_NOT_NEG_INF:
859
            is_trait = isinf(actual) && (actual < 0);
M
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860 861 862 863
            break;

        case UNITY_FLOAT_IS_NAN:
        case UNITY_FLOAT_IS_NOT_NAN:
864
            is_trait = isnan(actual) ? 1 : 0;
M
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865 866
            break;

867
        case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */
M
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868
        case UNITY_FLOAT_IS_NOT_DET:
869
            is_trait = !isinf(actual) && !isnan(actual);
M
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870 871 872
            break;

        default:
873 874 875
            trait_index = 0;
            trait_names[0] = UnityStrInvalidFloatTrait;
            break;
M
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876 877 878 879 880 881 882 883 884 885
    }

    if (is_trait != should_be_trait)
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrExpected);
        if (!should_be_trait)
            UnityPrint(UnityStrNot);
        UnityPrint(trait_names[trait_index]);
        UnityPrint(UnityStrWas);
J
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886
#ifndef UNITY_EXCLUDE_FLOAT_PRINT
M
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887 888 889 890 891 892 893 894 895 896 897
        UnityPrintFloat(actual);
#else
        if (should_be_trait)
            UnityPrint(UnityStrNot);
        UnityPrint(trait_names[trait_index]);
#endif
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}

898
#endif /* not UNITY_EXCLUDE_DOUBLE */
M
Mark VanderVoord 已提交
899

900
/*-----------------------------------------------*/
901 902 903 904 905 906
void UnityAssertNumbersWithin(const UNITY_UINT delta,
                              const UNITY_INT expected,
                              const UNITY_INT actual,
                              const char* msg,
                              const UNITY_LINE_TYPE lineNumber,
                              const UNITY_DISPLAY_STYLE_T style)
M
Mark VanderVoord 已提交
907
{
908
    RETURN_IF_FAIL_OR_IGNORE;
M
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909 910 911 912

    if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
    {
        if (actual > expected)
M
Max Bruckner 已提交
913
          Unity.CurrentTestFailed = (UNITY_UINT)((UNITY_UINT)(actual - expected) > delta);
M
Mark VanderVoord 已提交
914
        else
M
Max Bruckner 已提交
915
            Unity.CurrentTestFailed = (UNITY_UINT)((UNITY_UINT)(expected - actual) > delta);
M
Mark VanderVoord 已提交
916 917 918
    }
    else
    {
919
        if ((UNITY_UINT)actual > (UNITY_UINT)expected)
M
Max Bruckner 已提交
920
            Unity.CurrentTestFailed = (UNITY_UINT)((UNITY_UINT)(actual - expected) > delta);
M
Mark VanderVoord 已提交
921
        else
M
Max Bruckner 已提交
922
            Unity.CurrentTestFailed = (UNITY_UINT)((UNITY_UINT)(expected - actual) > delta);
M
Mark VanderVoord 已提交
923 924 925 926 927 928
    }

    if (Unity.CurrentTestFailed)
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrDelta);
929
        UnityPrintNumberByStyle((UNITY_INT)delta, style);
M
Mark VanderVoord 已提交
930 931 932 933 934 935 936 937 938
        UnityPrint(UnityStrExpected);
        UnityPrintNumberByStyle(expected, style);
        UnityPrint(UnityStrWas);
        UnityPrintNumberByStyle(actual, style);
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}

939
/*-----------------------------------------------*/
M
Mark VanderVoord 已提交
940 941 942 943 944
void UnityAssertEqualString(const char* expected,
                            const char* actual,
                            const char* msg,
                            const UNITY_LINE_TYPE lineNumber)
{
945
    UNITY_UINT32 i;
M
Mark VanderVoord 已提交
946

947
    RETURN_IF_FAIL_OR_IGNORE;
M
Mark VanderVoord 已提交
948

949
    /* if both pointers not null compare the strings */
M
Mark VanderVoord 已提交
950 951 952 953 954 955 956 957 958 959 960 961
    if (expected && actual)
    {
        for (i = 0; expected[i] || actual[i]; i++)
        {
            if (expected[i] != actual[i])
            {
                Unity.CurrentTestFailed = 1;
                break;
            }
        }
    }
    else
962
    { /* handle case of one pointers being null (if both null, test should pass) */
M
Mark VanderVoord 已提交
963 964 965 966 967 968 969 970
        if (expected != actual)
        {
            Unity.CurrentTestFailed = 1;
        }
    }

    if (Unity.CurrentTestFailed)
    {
971 972 973 974
        UnityTestResultsFailBegin(lineNumber);
        UnityPrintExpectedAndActualStrings(expected, actual);
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
M
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975 976 977
    }
}

978
/*-----------------------------------------------*/
M
Mark VanderVoord 已提交
979
void UnityAssertEqualStringLen(const char* expected,
980 981 982 983
                               const char* actual,
                               const UNITY_UINT32 length,
                               const char* msg,
                               const UNITY_LINE_TYPE lineNumber)
M
Mark VanderVoord 已提交
984
{
985
    UNITY_UINT32 i;
M
Mark VanderVoord 已提交
986

987
    RETURN_IF_FAIL_OR_IGNORE;
M
Mark VanderVoord 已提交
988

989
    /* if both pointers not null compare the strings */
M
Mark VanderVoord 已提交
990 991
    if (expected && actual)
    {
992
        for (i = 0; (i < length) && (expected[i] || actual[i]); i++)
M
Mark VanderVoord 已提交
993 994 995 996 997 998 999 1000 1001
        {
            if (expected[i] != actual[i])
            {
                Unity.CurrentTestFailed = 1;
                break;
            }
        }
    }
    else
1002
    { /* handle case of one pointers being null (if both null, test should pass) */
M
Mark VanderVoord 已提交
1003 1004 1005 1006 1007 1008 1009 1010
        if (expected != actual)
        {
            Unity.CurrentTestFailed = 1;
        }
    }

    if (Unity.CurrentTestFailed)
    {
1011 1012 1013 1014
        UnityTestResultsFailBegin(lineNumber);
        UnityPrintExpectedAndActualStringsLen(expected, actual, length);
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
M
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1015 1016 1017
    }
}

1018
/*-----------------------------------------------*/
1019
void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected,
1020 1021 1022
                                 const char** actual,
                                 const UNITY_UINT32 num_elements,
                                 const char* msg,
1023 1024
                                 const UNITY_LINE_TYPE lineNumber,
                                 const UNITY_FLAGS_T flags)
M
Mark VanderVoord 已提交
1025
{
1026 1027 1028 1029
    UNITY_UINT32 i = 0;
    UNITY_UINT32 j = 0;
    const char* exp;
    const char* act;
M
Mark VanderVoord 已提交
1030

1031
    RETURN_IF_FAIL_OR_IGNORE;
M
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1032

1033
    /* if no elements, it's an error */
1034 1035 1036 1037
    if (num_elements == 0)
    {
        UnityPrintPointlessAndBail();
    }
M
Mark VanderVoord 已提交
1038

1039 1040 1041 1042 1043
    if ((const char**)expected == actual)
    {
        return; /* Both are NULL or same pointer */
    }

1044
    if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
1045
    {
1046
        UNITY_FAIL_AND_BAIL;
1047 1048 1049 1050 1051 1052
    }

    if (flags != UNITY_ARRAY_TO_ARRAY)
    {
        exp = (const char*)expected;
    }
M
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1053 1054 1055

    do
    {
1056 1057 1058 1059 1060 1061
        act = actual[j];
        if (flags == UNITY_ARRAY_TO_ARRAY)
        {
            exp = ((const char**)expected)[j];
        }

1062
        /* if both pointers not null compare the strings */
1063
        if (exp && act)
M
Mark VanderVoord 已提交
1064
        {
1065
            for (i = 0; exp[i] || act[i]; i++)
M
Mark VanderVoord 已提交
1066
            {
1067
                if (exp[i] != act[i])
M
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1068 1069 1070 1071 1072 1073 1074
                {
                    Unity.CurrentTestFailed = 1;
                    break;
                }
            }
        }
        else
1075
        { /* handle case of one pointers being null (if both null, test should pass) */
1076
            if (exp != act)
M
Mark VanderVoord 已提交
1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087
            {
                Unity.CurrentTestFailed = 1;
            }
        }

        if (Unity.CurrentTestFailed)
        {
            UnityTestResultsFailBegin(lineNumber);
            if (num_elements > 1)
            {
                UnityPrint(UnityStrElement);
1088
                UnityPrintNumberUnsigned(j);
M
Mark VanderVoord 已提交
1089
            }
1090
            UnityPrintExpectedAndActualStrings(exp, act);
M
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1091 1092 1093 1094 1095 1096
            UnityAddMsgIfSpecified(msg);
            UNITY_FAIL_AND_BAIL;
        }
    } while (++j < num_elements);
}

1097
/*-----------------------------------------------*/
1098 1099 1100 1101 1102
void UnityAssertEqualMemory(UNITY_INTERNAL_PTR expected,
                            UNITY_INTERNAL_PTR actual,
                            const UNITY_UINT32 length,
                            const UNITY_UINT32 num_elements,
                            const char* msg,
1103 1104
                            const UNITY_LINE_TYPE lineNumber,
                            const UNITY_FLAGS_T flags)
M
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1105 1106 1107
{
    UNITY_PTR_ATTRIBUTE const unsigned char* ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
    UNITY_PTR_ATTRIBUTE const unsigned char* ptr_act = (UNITY_PTR_ATTRIBUTE const unsigned char*)actual;
1108 1109
    UNITY_UINT32 elements = num_elements;
    UNITY_UINT32 bytes;
M
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1110

1111
    RETURN_IF_FAIL_OR_IGNORE;
M
Mark VanderVoord 已提交
1112

1113 1114 1115 1116
    if ((elements == 0) || (length == 0))
    {
        UnityPrintPointlessAndBail();
    }
M
Mark VanderVoord 已提交
1117

1118 1119 1120
    if (expected == actual) return; /* Both are NULL or same pointer */
    if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
        UNITY_FAIL_AND_BAIL;
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1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133

    while (elements--)
    {
        bytes = length;
        while (bytes--)
        {
            if (*ptr_exp != *ptr_act)
            {
                UnityTestResultsFailBegin(lineNumber);
                UnityPrint(UnityStrMemory);
                if (num_elements > 1)
                {
                    UnityPrint(UnityStrElement);
1134
                    UnityPrintNumberUnsigned(num_elements - elements - 1);
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                }
                UnityPrint(UnityStrByte);
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                UnityPrintNumberUnsigned(length - bytes - 1);
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                UnityPrint(UnityStrExpected);
                UnityPrintNumberByStyle(*ptr_exp, UNITY_DISPLAY_STYLE_HEX8);
                UnityPrint(UnityStrWas);
                UnityPrintNumberByStyle(*ptr_act, UNITY_DISPLAY_STYLE_HEX8);
                UnityAddMsgIfSpecified(msg);
                UNITY_FAIL_AND_BAIL;
            }
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            ptr_exp++;
            ptr_act++;
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        }
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        if (flags == UNITY_ARRAY_TO_VAL)
        {
            ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
        }
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    }
}

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/*-----------------------------------------------*/

static union
{
    UNITY_INT8 i8;
    UNITY_INT16 i16;
    UNITY_INT32 i32;
#ifdef UNITY_SUPPORT_64
    UNITY_INT64 i64;
#endif
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#ifndef UNITY_EXCLUDE_FLOAT
    float f;
#endif
#ifndef UNITY_EXCLUDE_DOUBLE
    double d;
#endif
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} UnityQuickCompare;

UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size)
{
    switch(size)
    {
        case 1:
          UnityQuickCompare.i8 = num;
          return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i8);

        case 2:
          UnityQuickCompare.i16 = num;
          return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i16);

#ifdef UNITY_SUPPORT_64
        case 8:
          UnityQuickCompare.i64 = num;
          return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i64);
#endif
        default: //4 bytes
          UnityQuickCompare.i32 = num;
          return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i32);
    }
}

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#ifndef UNITY_EXCLUDE_FLOAT
UNITY_INTERNAL_PTR UnityFloatToPtr(const float num)
{
    UnityQuickCompare.f = num;
    return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.f);
}
#endif

#ifndef UNITY_EXCLUDE_DOUBLE
UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num)
{
    UnityQuickCompare.d = num;
    return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.d);
}
#endif

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/*-----------------------------------------------
 * Control Functions
 *-----------------------------------------------*/
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void UnityFail(const char* msg, const UNITY_LINE_TYPE line)
{
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    RETURN_IF_FAIL_OR_IGNORE;
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    UnityTestResultsBegin(Unity.TestFile, line);
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    UnityPrint(UnityStrFail);
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    if (msg != NULL)
    {
        UNITY_OUTPUT_CHAR(':');

#ifndef UNITY_EXCLUDE_DETAILS
        if (Unity.CurrentDetail1)
        {
            UnityPrint(UnityStrDetail1Name);
            UnityPrint(Unity.CurrentDetail1);
            if (Unity.CurrentDetail2)
            {
                UnityPrint(UnityStrDetail2Name);
                UnityPrint(Unity.CurrentDetail2);
            }
            UnityPrint(UnityStrSpacer);
        }
#endif
        if (msg[0] != ' ')
        {
            UNITY_OUTPUT_CHAR(' ');
        }
        UnityPrint(msg);
    }

    UNITY_FAIL_AND_BAIL;
}

1249
/*-----------------------------------------------*/
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void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line)
{
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    RETURN_IF_FAIL_OR_IGNORE;
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    UnityTestResultsBegin(Unity.TestFile, line);
    UnityPrint(UnityStrIgnore);
    if (msg != NULL)
    {
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        UNITY_OUTPUT_CHAR(':');
        UNITY_OUTPUT_CHAR(' ');
        UnityPrint(msg);
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    }
    UNITY_IGNORE_AND_BAIL;
}

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/*-----------------------------------------------*/
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#if defined(UNITY_WEAK_ATTRIBUTE)
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  UNITY_WEAK_ATTRIBUTE void setUp(void) { }
  UNITY_WEAK_ATTRIBUTE void tearDown(void) { }
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#elif defined(UNITY_WEAK_PRAGMA)
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  #pragma weak setUp
  void setUp(void) { }
  #pragma weak tearDown
  void tearDown(void) { }
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#endif
1275

1276
/*-----------------------------------------------*/
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void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum)
{
    Unity.CurrentTestName = FuncName;
    Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)FuncLineNum;
    Unity.NumberOfTests++;
    UNITY_CLR_DETAILS();
    if (TEST_PROTECT())
    {
        setUp();
        Func();
    }
1288
    if (TEST_PROTECT())
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    {
        tearDown();
    }
    UnityConcludeTest();
}

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/*-----------------------------------------------*/
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void UnityBegin(const char* filename)
{
    Unity.TestFile = filename;
    Unity.CurrentTestName = NULL;
    Unity.CurrentTestLineNumber = 0;
    Unity.NumberOfTests = 0;
    Unity.TestFailures = 0;
    Unity.TestIgnores = 0;
    Unity.CurrentTestFailed = 0;
    Unity.CurrentTestIgnored = 0;

    UNITY_CLR_DETAILS();
    UNITY_OUTPUT_START();
}

1311
/*-----------------------------------------------*/
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int UnityEnd(void)
{
    UNITY_PRINT_EOL();
    UnityPrint(UnityStrBreaker);
    UNITY_PRINT_EOL();
1317
    UnityPrintNumber((UNITY_INT)(Unity.NumberOfTests));
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    UnityPrint(UnityStrResultsTests);
1319
    UnityPrintNumber((UNITY_INT)(Unity.TestFailures));
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    UnityPrint(UnityStrResultsFailures);
1321
    UnityPrintNumber((UNITY_INT)(Unity.TestIgnores));
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    UnityPrint(UnityStrResultsIgnored);
    UNITY_PRINT_EOL();
    if (Unity.TestFailures == 0U)
    {
1326
        UnityPrint(UnityStrOk);
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    }
    else
    {
1330
        UnityPrint(UnityStrFail);
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#ifdef UNITY_DIFFERENTIATE_FINAL_FAIL
        UNITY_OUTPUT_CHAR('E'); UNITY_OUTPUT_CHAR('D');
#endif
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    }
    UNITY_PRINT_EOL();
1336
    UNITY_FLUSH_CALL();
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    UNITY_OUTPUT_COMPLETE();
    return (int)(Unity.TestFailures);
}

1341 1342 1343
/*-----------------------------------------------
 * Command Line Argument Support
 *-----------------------------------------------*/
1344
#ifdef UNITY_USE_COMMAND_LINE_ARGS
1345 1346 1347

char* UnityOptionIncludeNamed = NULL;
char* UnityOptionExcludeNamed = NULL;
1348
int UnityVerbosity            = 1;
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int UnityParseOptions(int argc, char** argv)
{
    UnityOptionIncludeNamed = NULL;
    UnityOptionExcludeNamed = NULL;

    for (int i = 1; i < argc; i++)
    {
        if (argv[i][0] == '-')
        {
1359
            switch (argv[i][1])
1360 1361
            {
                case 'l': /* list tests */
1362
                    return -1;
1363
                case 'n': /* include tests with name including this string */
1364 1365 1366 1367
                case 'f': /* an alias for -n */
                    if (argv[i][2] == '=')
                        UnityOptionIncludeNamed = &argv[i][3];
                    else if (++i < argc)
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                        UnityOptionIncludeNamed = argv[i];
                    else
                    {
                        UnityPrint("ERROR: No Test String to Include Matches For");
                        UNITY_PRINT_EOL();
1373
                        return 1;
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                    }
                    break;
                case 'q': /* quiet */
                    UnityVerbosity = 0;
                    break;
                case 'v': /* verbose */
                    UnityVerbosity = 2;
                    break;
                case 'x': /* exclude tests with name including this string */
1383 1384 1385
                    if (argv[i][2] == '=')
                        UnityOptionExcludeNamed = &argv[i][3];
                    else if (++i < argc)
1386 1387 1388 1389 1390
                        UnityOptionExcludeNamed = argv[i];
                    else
                    {
                        UnityPrint("ERROR: No Test String to Exclude Matches For");
                        UNITY_PRINT_EOL();
1391
                        return 1;
1392 1393 1394 1395
                    }
                    break;
                default:
                    UnityPrint("ERROR: Unknown Option ");
1396
                    UNITY_OUTPUT_CHAR(argv[i][1]);
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                    UNITY_PRINT_EOL();
                    return 1;
            }
        }
    }

    return 0;
}

1406
int IsStringInBiggerString(const char* longstring, const char* shortstring)
1407
{
1408 1409 1410
    char* lptr = (char*)longstring;
    char* sptr = (char*)shortstring;
    char* lnext = lptr;
1411

1412 1413 1414
    if (*sptr == '*')
        return 1;

1415 1416 1417
    while (*lptr)
    {
        lnext = lptr + 1;
1418

1419 1420 1421 1422 1423
        /* If they current bytes match, go on to the next bytes */
        while (*lptr && *sptr && (*lptr == *sptr))
        {
            lptr++;
            sptr++;
1424

1425 1426 1427
            /* We're done if we match the entire string or up to a wildcard */
            if (*sptr == '*')
                return 1;
1428 1429 1430 1431 1432 1433 1434 1435
            if (*sptr == ',')
                return 1;
            if (*sptr == '"')
                return 1;
            if (*sptr == '\'')
                return 1;
            if (*sptr == ':')
                return 2;
1436 1437 1438 1439 1440 1441 1442 1443 1444
            if (*sptr == 0)
                return 1;
        }

        /* Otherwise we start in the long pointer 1 character further and try again */
        lptr = lnext;
        sptr = (char*)shortstring;
    }
    return 0;
1445 1446 1447 1448
}

int UnityStringArgumentMatches(const char* str)
{
1449 1450 1451
    int retval;
    const char* ptr1;
    const char* ptr2;
1452
    const char* ptrf;
1453

1454
    /* Go through the options and get the substrings for matching one at a time */
1455 1456 1457 1458 1459 1460
    ptr1 = str;
    while (ptr1[0] != 0)
    {
        if ((ptr1[0] == '"') || (ptr1[0] == '\''))
            ptr1++;

1461
        /* look for the start of the next partial */
1462
        ptr2 = ptr1;
1463
        ptrf = 0;
1464 1465
        do
        {
1466
            ptr2++;
1467 1468 1469 1470
            if ((ptr2[0] == ':') && (ptr2[1] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','))
                ptrf = &ptr2[1];
        } while ((ptr2[0] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','));
        while ((ptr2[0] != 0) && ((ptr2[0] == ':') || (ptr2[0] == '\'') || (ptr2[0] == '"') || (ptr2[0] == ',')))
1471 1472
            ptr2++;

1473
        /* done if complete filename match */
1474 1475 1476 1477
        retval = IsStringInBiggerString(Unity.TestFile, ptr1);
        if (retval == 1)
            return retval;

1478
        /* done if testname match after filename partial match */
1479
        if ((retval == 2) && (ptrf != 0))
1480
        {
1481
            if (IsStringInBiggerString(Unity.CurrentTestName, ptrf))
1482 1483 1484
                return 1;
        }

1485
        /* done if complete testname match */
1486 1487 1488 1489 1490 1491
        if (IsStringInBiggerString(Unity.CurrentTestName, ptr1) == 1)
            return 1;

        ptr1 = ptr2;
    }

1492
    /* we couldn't find a match for any substrings */
1493
    return 0;
1494
}
1495

1496 1497 1498 1499 1500 1501 1502 1503 1504 1505
int UnityTestMatches(void)
{
    /* Check if this test name matches the included test pattern */
    int retval;
    if (UnityOptionIncludeNamed)
    {
        retval = UnityStringArgumentMatches(UnityOptionIncludeNamed);
    }
    else
        retval = 1;
1506

1507 1508 1509 1510 1511
    /* Check if this test name matches the excluded test pattern */
    if (UnityOptionExcludeNamed)
    {
        if (UnityStringArgumentMatches(UnityOptionExcludeNamed))
            retval = 0;
1512
    }
1513
    return retval;
1514 1515
}

1516
#endif /* UNITY_USE_COMMAND_LINE_ARGS */
1517
/*-----------------------------------------------*/