unity.c 44.9 KB
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/* =========================================================================
    Unity Project - A Test Framework for C
    Copyright (c) 2007-14 Mike Karlesky, Mark VanderVoord, Greg Williams
    [Released under MIT License. Please refer to license.txt for details]
============================================================================ */

#include "unity.h"
#include <stddef.h>

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/* If omitted from header, declare overrideable prototypes here so they're ready for use */
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#ifdef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION
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void UNITY_OUTPUT_CHAR(int);
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#endif

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/* Helpful macros for us to use here in Assert functions */
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#define UNITY_FAIL_AND_BAIL   { Unity.CurrentTestFailed  = 1; longjmp(Unity.AbortFrame, 1); }
#define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; longjmp(Unity.AbortFrame, 1); }
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#define RETURN_IF_FAIL_OR_IGNORE if (Unity.CurrentTestFailed || Unity.CurrentTestIgnored) return
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struct UNITY_STORAGE_T Unity;
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static const char UnityStrOk[]                     = "OK";
static const char UnityStrPass[]                   = "PASS";
static const char UnityStrFail[]                   = "FAIL";
static const char UnityStrIgnore[]                 = "IGNORE";
static const char UnityStrNull[]                   = "NULL";
static const char UnityStrSpacer[]                 = ". ";
static const char UnityStrExpected[]               = " Expected ";
static const char UnityStrWas[]                    = " Was ";
static const char UnityStrElement[]                = " Element ";
static const char UnityStrByte[]                   = " Byte ";
static const char UnityStrMemory[]                 = " Memory Mismatch.";
static const char UnityStrDelta[]                  = " Values Not Within Delta ";
static const char UnityStrPointless[]              = " You Asked Me To Compare Nothing, Which Was Pointless.";
static const char UnityStrNullPointerForExpected[] = " Expected pointer to be NULL";
static const char UnityStrNullPointerForActual[]   = " Actual pointer was NULL";
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#ifndef UNITY_EXCLUDE_FLOAT
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static const char UnityStrNot[]                    = "Not ";
static const char UnityStrInf[]                    = "Infinity";
static const char UnityStrNegInf[]                 = "Negative Infinity";
static const char UnityStrNaN[]                    = "NaN";
static const char UnityStrDet[]                    = "Determinate";
static const char UnityStrInvalidFloatTrait[]      = "Invalid Float Trait";
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#endif
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const char UnityStrErrFloat[]                      = "Unity Floating Point Disabled";
const char UnityStrErrDouble[]                     = "Unity Double Precision Disabled";
const char UnityStrErr64[]                         = "Unity 64-bit Support Disabled";
static const char UnityStrBreaker[]                = "-----------------------";
static const char UnityStrResultsTests[]           = " Tests ";
static const char UnityStrResultsFailures[]        = " Failures ";
static const char UnityStrResultsIgnored[]         = " Ignored ";
static const char UnityStrDetail1Name[]            = UNITY_DETAIL1_NAME " ";
static const char UnityStrDetail2Name[]            = " " UNITY_DETAIL2_NAME " ";
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/*-----------------------------------------------
 * Pretty Printers & Test Result Output Handlers
 *-----------------------------------------------*/
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void UnityPrint(const char* string)
{
    const char* pch = string;

    if (pch != NULL)
    {
        while (*pch)
        {
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            /* printable characters plus CR & LF are printed */
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            if ((*pch <= 126) && (*pch >= 32))
            {
                UNITY_OUTPUT_CHAR(*pch);
            }
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            /* write escaped carriage returns */
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            else if (*pch == 13)
            {
                UNITY_OUTPUT_CHAR('\\');
                UNITY_OUTPUT_CHAR('r');
            }
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            /* write escaped line feeds */
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            else if (*pch == 10)
            {
                UNITY_OUTPUT_CHAR('\\');
                UNITY_OUTPUT_CHAR('n');
            }
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            /* unprintable characters are shown as codes */
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            else
            {
                UNITY_OUTPUT_CHAR('\\');
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                UNITY_OUTPUT_CHAR('x');
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                UnityPrintNumberHex((UNITY_UINT)*pch, 2);
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            }
            pch++;
        }
    }
}

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void UnityPrintLen(const char* string, const UNITY_UINT32 length);
void UnityPrintLen(const char* string, const UNITY_UINT32 length)
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{
    const char* pch = string;

    if (pch != NULL)
    {
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        while (*pch && (UNITY_UINT32)(pch - string) < length)
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        {
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            /* printable characters plus CR & LF are printed */
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            if ((*pch <= 126) && (*pch >= 32))
            {
                UNITY_OUTPUT_CHAR(*pch);
            }
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            /* write escaped carriage returns */
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            else if (*pch == 13)
            {
                UNITY_OUTPUT_CHAR('\\');
                UNITY_OUTPUT_CHAR('r');
            }
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            /* write escaped line feeds */
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            else if (*pch == 10)
            {
                UNITY_OUTPUT_CHAR('\\');
                UNITY_OUTPUT_CHAR('n');
            }
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            /* unprintable characters are shown as codes */
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            else
            {
                UNITY_OUTPUT_CHAR('\\');
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                UNITY_OUTPUT_CHAR('x');
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                UnityPrintNumberHex((UNITY_UINT)*pch, 2);
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            }
            pch++;
        }
    }
}

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/*-----------------------------------------------*/
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void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style)
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{
    if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
    {
        UnityPrintNumber(number);
    }
    else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT)
    {
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        UnityPrintNumberUnsigned((UNITY_UINT)number);
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    }
    else
    {
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        UNITY_OUTPUT_CHAR('0');
        UNITY_OUTPUT_CHAR('x');
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        UnityPrintNumberHex((UNITY_UINT)number, (char)((style & 0xF) * 2));
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    }
}

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/*-----------------------------------------------*/
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void UnityPrintNumber(const UNITY_INT number_to_print)
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{
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    UNITY_UINT number = (UNITY_UINT)number_to_print;
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    if (number_to_print < 0)
    {
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        /* A negative number, including MIN negative */
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        UNITY_OUTPUT_CHAR('-');
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        number = (UNITY_UINT)(-number_to_print);
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    }
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    UnityPrintNumberUnsigned(number);
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}

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/*-----------------------------------------------
 * basically do an itoa using as little ram as possible */
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void UnityPrintNumberUnsigned(const UNITY_UINT number)
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{
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    UNITY_UINT divisor = 1;
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    /* figure out initial divisor */
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    while (number / divisor > 9)
    {
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        divisor *= 10;
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    }

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    /* now mod and print, then divide divisor */
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    do
    {
        UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
        divisor /= 10;
    }
    while (divisor > 0);
}

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/*-----------------------------------------------*/
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void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print)
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{
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    int nibble;
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    char nibbles = nibbles_to_print;
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    if ((unsigned)nibbles > 2 * sizeof number) nibbles = 2 * sizeof number;
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    while (nibbles > 0)
    {
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        nibbles--;
        nibble = (number >> (nibbles * 4)) & 0x0F;
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        if (nibble <= 9)
        {
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            UNITY_OUTPUT_CHAR('0' + nibble);
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        }
        else
        {
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            UNITY_OUTPUT_CHAR('A' - 10 + nibble);
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        }
    }
}

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/*-----------------------------------------------*/
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void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number)
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{
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    UNITY_UINT current_bit = (UNITY_UINT)1 << (UNITY_INT_WIDTH - 1);
    UNITY_INT32 i;
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    for (i = 0; i < UNITY_INT_WIDTH; i++)
    {
        if (current_bit & mask)
        {
            if (current_bit & number)
            {
                UNITY_OUTPUT_CHAR('1');
            }
            else
            {
                UNITY_OUTPUT_CHAR('0');
            }
        }
        else
        {
            UNITY_OUTPUT_CHAR('X');
        }
        current_bit = current_bit >> 1;
    }
}

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/*-----------------------------------------------*/
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#ifndef UNITY_EXCLUDE_FLOAT_PRINT
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static void UnityPrintDecimalAndNumberWithLeadingZeros(UNITY_INT32 fraction_part, UNITY_INT32 divisor)
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{
    UNITY_OUTPUT_CHAR('.');
    while (divisor > 0)
    {
        UNITY_OUTPUT_CHAR('0' + fraction_part / divisor);
        fraction_part %= divisor;
        divisor /= 10;
        if (fraction_part == 0) break; /* Truncate trailing 0's */
    }
}
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#ifndef UNITY_ROUND_TIES_AWAY_FROM_ZERO
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/* If rounds up && remainder 0.5 && result odd && below cutoff for double precision issues */
  #define ROUND_TIES_TO_EVEN(orig, num_int, num)                                          \
  if (num_int > (num) && (num) - (num_int-1) <= 0.5 && (num_int & 1) == 1 && orig < 1e22) \
    num_int -= 1 /* => a tie to round down to even */
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#else
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  #define ROUND_TIES_TO_EVEN(orig, num_int, num) /* Remove macro */
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#endif

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/* Printing floating point numbers is hard. Some goals of this implementation: works for embedded
 * systems, floats or doubles, and has a reasonable format. The key paper in this area,
 * 'How to Print Floating-Point Numbers Accurately' by Steele & White, shows an approximation by
 * scaling called Dragon 2. This code uses a similar idea. The other core algorithm uses casts and
 * floating subtraction to give exact remainders after the decimal, to be scaled into an integer.
 * Extra trailing 0's are excluded. The output defaults to rounding to nearest, ties to even. You
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 * can enable rounding ties away from zero. Note: UNITY_DOUBLE param can typedef to float or double
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 * The old version required compiling in snprintf. For reference, with a similar format as now:
 *  char buf[19];
 *  if (number > 4294967296.0 || -number > 4294967296.0) snprintf(buf, sizeof buf, "%.8e", number);
 *  else                                                 snprintf(buf, sizeof buf, "%.6f", number);
 *  UnityPrint(buf);
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 */
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void UnityPrintFloat(UNITY_DOUBLE number)
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{
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    if (number < 0)
    {
        UNITY_OUTPUT_CHAR('-');
        number = -number;
    }
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    if (isnan(number)) UnityPrint(UnityStrNaN);
    else if (isinf(number)) UnityPrintLen(UnityStrInf, 3);
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    else if (number <= 0.0000005 && number > 0) UnityPrint("0.000000..."); /* Small number */
    else if (number < 4294967295.9999995) /* Rounded result fits in 32 bits, "%.6f" format */
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    {
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        const UNITY_INT32 divisor = 1000000/10;
        UNITY_UINT32 integer_part = (UNITY_UINT32)number;
        UNITY_INT32 fraction_part = (UNITY_INT32)((number - (UNITY_DOUBLE)integer_part)*1000000.0 + 0.5);
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        /* Double precision calculation gives best performance for six rounded decimal places */
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        ROUND_TIES_TO_EVEN(number, fraction_part, (number - (UNITY_DOUBLE)integer_part)*1000000.0);
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        if (fraction_part == 1000000) /* Carry across the decimal point */
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        {
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            fraction_part = 0;
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            integer_part += 1;
        }

        UnityPrintNumberUnsigned(integer_part);
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        UnityPrintDecimalAndNumberWithLeadingZeros(fraction_part, divisor);
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    }
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    else /* Number is larger, use exponential format of 9 digits, "%.8e" */
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    {
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        const UNITY_INT32 divisor = 1000000000/10;
        UNITY_INT32 integer_part;
        UNITY_DOUBLE_TYPE divide = 10.0;
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        int exponent = 9;
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        while (number / divide >= 1000000000.0 - 0.5)
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        {
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            divide *= 10;
            exponent++;
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        }
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        integer_part = (UNITY_INT32)(number / divide + 0.5);
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        /* Double precision calculation required for float, to produce 9 rounded digits */
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        ROUND_TIES_TO_EVEN(number, integer_part, number / divide);
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        UNITY_OUTPUT_CHAR('0' + integer_part / divisor);
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        UnityPrintDecimalAndNumberWithLeadingZeros(integer_part % divisor, divisor / 10);
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        UNITY_OUTPUT_CHAR('e');
        UNITY_OUTPUT_CHAR('+');
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        if (exponent < 10) UNITY_OUTPUT_CHAR('0');
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        UnityPrintNumber(exponent);
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    }
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}
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#endif /* ! UNITY_EXCLUDE_FLOAT_PRINT */
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/*-----------------------------------------------*/
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void UnityPrintFail(void);
void UnityPrintFail(void)
{
    UnityPrint(UnityStrFail);
}

void UnityPrintOk(void);
void UnityPrintOk(void)
{
    UnityPrint(UnityStrOk);
}

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/*-----------------------------------------------*/
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static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line);
static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line)
{
    UnityPrint(file);
    UNITY_OUTPUT_CHAR(':');
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    UnityPrintNumber((UNITY_INT)line);
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    UNITY_OUTPUT_CHAR(':');
    UnityPrint(Unity.CurrentTestName);
    UNITY_OUTPUT_CHAR(':');
}

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/*-----------------------------------------------*/
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static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line);
static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line)
{
    UnityTestResultsBegin(Unity.TestFile, line);
    UnityPrint(UnityStrFail);
    UNITY_OUTPUT_CHAR(':');
}

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/*-----------------------------------------------*/
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void UnityConcludeTest(void)
{
    if (Unity.CurrentTestIgnored)
    {
        Unity.TestIgnores++;
    }
    else if (!Unity.CurrentTestFailed)
    {
        UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber);
        UnityPrint(UnityStrPass);
    }
    else
    {
        Unity.TestFailures++;
    }

    Unity.CurrentTestFailed = 0;
    Unity.CurrentTestIgnored = 0;
    UNITY_PRINT_EOL();
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    UNITY_FLUSH_CALL();
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}

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/*-----------------------------------------------*/
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static void UnityAddMsgIfSpecified(const char* msg);
static void UnityAddMsgIfSpecified(const char* msg)
{
    if (msg)
    {
        UnityPrint(UnityStrSpacer);
#ifndef UNITY_EXCLUDE_DETAILS
        if (Unity.CurrentDetail1)
        {
            UnityPrint(UnityStrDetail1Name);
            UnityPrint(Unity.CurrentDetail1);
            if (Unity.CurrentDetail2)
            {
                UnityPrint(UnityStrDetail2Name);
                UnityPrint(Unity.CurrentDetail2);
            }
            UnityPrint(UnityStrSpacer);
        }
#endif
        UnityPrint(msg);
    }
}

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/*-----------------------------------------------*/
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static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual);
static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual)
{
    UnityPrint(UnityStrExpected);
    if (expected != NULL)
    {
        UNITY_OUTPUT_CHAR('\'');
        UnityPrint(expected);
        UNITY_OUTPUT_CHAR('\'');
    }
    else
    {
      UnityPrint(UnityStrNull);
    }
    UnityPrint(UnityStrWas);
    if (actual != NULL)
    {
        UNITY_OUTPUT_CHAR('\'');
        UnityPrint(actual);
        UNITY_OUTPUT_CHAR('\'');
    }
    else
    {
      UnityPrint(UnityStrNull);
    }
}

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/*-----------------------------------------------*/
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static void UnityPrintExpectedAndActualStringsLen(const char* expected, const char* actual, const UNITY_UINT32 length)
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{
    UnityPrint(UnityStrExpected);
    if (expected != NULL)
    {
        UNITY_OUTPUT_CHAR('\'');
        UnityPrintLen(expected, length);
        UNITY_OUTPUT_CHAR('\'');
    }
    else
    {
      UnityPrint(UnityStrNull);
    }
    UnityPrint(UnityStrWas);
    if (actual != NULL)
    {
        UNITY_OUTPUT_CHAR('\'');
        UnityPrintLen(actual, length);
        UNITY_OUTPUT_CHAR('\'');
    }
    else
    {
      UnityPrint(UnityStrNull);
    }
}



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/*-----------------------------------------------
 * Assertion & Control Helpers
 *-----------------------------------------------*/
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static int UnityCheckArraysForNull(UNITY_INTERNAL_PTR expected, UNITY_INTERNAL_PTR actual, const UNITY_LINE_TYPE lineNumber, const char* msg)
{
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    /* return true if they are both NULL */
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    if ((expected == NULL) && (actual == NULL))
        return 1;

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    /* throw error if just expected is NULL */
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    if (expected == NULL)
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrNullPointerForExpected);
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }

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    /* throw error if just actual is NULL */
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    if (actual == NULL)
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrNullPointerForActual);
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }

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    /* return false if neither is NULL */
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    return 0;
}

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/*-----------------------------------------------
 * Assertion Functions
 *-----------------------------------------------*/
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void UnityAssertBits(const UNITY_INT mask,
                     const UNITY_INT expected,
                     const UNITY_INT actual,
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                     const char* msg,
                     const UNITY_LINE_TYPE lineNumber)
{
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    RETURN_IF_FAIL_OR_IGNORE;
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    if ((mask & expected) != (mask & actual))
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrExpected);
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        UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)expected);
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        UnityPrint(UnityStrWas);
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        UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)actual);
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        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}

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/*-----------------------------------------------*/
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void UnityAssertEqualNumber(const UNITY_INT expected,
                            const UNITY_INT actual,
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                            const char* msg,
                            const UNITY_LINE_TYPE lineNumber,
                            const UNITY_DISPLAY_STYLE_T style)
{
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    RETURN_IF_FAIL_OR_IGNORE;
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    if (expected != actual)
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrExpected);
        UnityPrintNumberByStyle(expected, style);
        UnityPrint(UnityStrWas);
        UnityPrintNumberByStyle(actual, style);
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}

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#define UnityPrintPointlessAndBail()       \
{                                          \
    UnityTestResultsFailBegin(lineNumber); \
    UnityPrint(UnityStrPointless);         \
    UnityAddMsgIfSpecified(msg);           \
    UNITY_FAIL_AND_BAIL; }

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/*-----------------------------------------------*/
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void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
                              UNITY_INTERNAL_PTR actual,
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                              const UNITY_UINT32 num_elements,
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                              const char* msg,
                              const UNITY_LINE_TYPE lineNumber,
                              const UNITY_DISPLAY_STYLE_T style)
{
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    UNITY_UINT32 elements = num_elements;
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    unsigned int length   = style & 0xF;
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    RETURN_IF_FAIL_OR_IGNORE;
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    if (num_elements == 0)
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    {
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        UnityPrintPointlessAndBail();
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    }

    if (UnityCheckArraysForNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg) == 1)
        return;

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    while (elements--)
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    {
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        UNITY_INT expect_val;
        UNITY_INT actual_val;
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        switch (length)
        {
            case 1:
                expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected;
                actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual;
                break;
            case 2:
                expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected;
                actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual;
                break;
            default: /* length 4 bytes */
                expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected;
                actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual;
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                length = 4;
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                break;
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#ifdef UNITY_SUPPORT_64
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            case 8:
                expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected;
                actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual;
                break;
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#endif
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        }

        if (expect_val != actual_val)
        {
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            if (style & UNITY_DISPLAY_RANGE_UINT && length < sizeof expect_val)
            {   /* For UINT, remove sign extension (padding 1's) from signed type casts above */
                UNITY_INT mask = 1;
                mask = (mask << 8 * length) - 1;
                expect_val &= mask;
                actual_val &= mask;
            }
607 608 609 610 611 612 613 614 615 616
            UnityTestResultsFailBegin(lineNumber);
            UnityPrint(UnityStrElement);
            UnityPrintNumberUnsigned(num_elements - elements - 1);
            UnityPrint(UnityStrExpected);
            UnityPrintNumberByStyle(expect_val, style);
            UnityPrint(UnityStrWas);
            UnityPrintNumberByStyle(actual_val, style);
            UnityAddMsgIfSpecified(msg);
            UNITY_FAIL_AND_BAIL;
        }
617 618
        expected = (UNITY_INTERNAL_PTR)(length + (const char*)expected);
        actual   = (UNITY_INTERNAL_PTR)(length + (const char*)actual);
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    }
}

622
/*-----------------------------------------------*/
623
#ifndef UNITY_EXCLUDE_FLOAT
624
/* Wrap this define in a function with variable types as float or double */
625
#define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff)                       \
626
    if (isinf(expected) && isinf(actual) && ((expected < 0) == (actual < 0))) return 1;   \
627
    if (UNITY_NAN_CHECK) return 1;                                                        \
628
    diff = actual - expected;                                                             \
629 630
    if (diff < 0) diff = -diff;                                                           \
    if (delta < 0) delta = -delta;                                                        \
631
    return !(isnan(diff) || isinf(diff) || (diff > delta))
632
    /* This first part of this condition will catch any NaN or Infinite values */
633 634 635 636 637
#ifndef UNITY_NAN_NOT_EQUAL_NAN
  #define UNITY_NAN_CHECK isnan(expected) && isnan(actual)
#else
  #define UNITY_NAN_CHECK 0
#endif
638

639 640 641 642 643 644 645 646 647 648 649 650 651
#ifndef UNITY_EXCLUDE_FLOAT_PRINT
  #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \
    do {                                                          \
    UnityPrint(UnityStrExpected);                                 \
    UnityPrintFloat(expected);                                    \
    UnityPrint(UnityStrWas);                                      \
    UnityPrintFloat(actual);                                      \
    } while(0)
#else
  #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \
    UnityPrint(UnityStrDelta)
#endif /* UNITY_EXCLUDE_FLOAT_PRINT */

652
static int UnityFloatsWithin(UNITY_FLOAT delta, UNITY_FLOAT expected, UNITY_FLOAT actual)
653
{
654
    UNITY_FLOAT diff;
655 656 657
    UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
}

658 659 660
void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected,
                                UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual,
                                const UNITY_UINT32 num_elements,
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                                const char* msg,
                                const UNITY_LINE_TYPE lineNumber)
{
664 665 666
    UNITY_UINT32 elements = num_elements;
    UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_expected = expected;
    UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_actual = actual;
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668
    RETURN_IF_FAIL_OR_IGNORE;
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    if (elements == 0)
    {
672
        UnityPrintPointlessAndBail();
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    }

    if (UnityCheckArraysForNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg) == 1)
        return;

    while (elements--)
    {
680
        if (!UnityFloatsWithin(*ptr_expected * UNITY_FLOAT_PRECISION, *ptr_expected, *ptr_actual))
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        {
            UnityTestResultsFailBegin(lineNumber);
            UnityPrint(UnityStrElement);
684
            UnityPrintNumberUnsigned(num_elements - elements - 1);
685
            UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(*ptr_expected, *ptr_actual);
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            UnityAddMsgIfSpecified(msg);
            UNITY_FAIL_AND_BAIL;
        }
        ptr_expected++;
        ptr_actual++;
    }
}

694
/*-----------------------------------------------*/
695 696 697
void UnityAssertFloatsWithin(const UNITY_FLOAT delta,
                             const UNITY_FLOAT expected,
                             const UNITY_FLOAT actual,
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                             const char* msg,
                             const UNITY_LINE_TYPE lineNumber)
{
701
    RETURN_IF_FAIL_OR_IGNORE;
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704
    if (!UnityFloatsWithin(delta, expected, actual))
M
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    {
        UnityTestResultsFailBegin(lineNumber);
707
        UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual);
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        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}

713
/*-----------------------------------------------*/
714
void UnityAssertFloatSpecial(const UNITY_FLOAT actual,
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                             const char* msg,
                             const UNITY_LINE_TYPE lineNumber,
                             const UNITY_FLOAT_TRAIT_T style)
{
    const char* trait_names[] = { UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet };
720 721 722
    UNITY_INT should_be_trait   = ((UNITY_INT)style & 1);
    UNITY_INT is_trait          = !should_be_trait;
    UNITY_INT trait_index       = (UNITY_INT)(style >> 1);
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723

724
    RETURN_IF_FAIL_OR_IGNORE;
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    switch(style)
    {
        case UNITY_FLOAT_IS_INF:
        case UNITY_FLOAT_IS_NOT_INF:
730
            is_trait = isinf(actual) && (actual > 0);
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            break;
        case UNITY_FLOAT_IS_NEG_INF:
        case UNITY_FLOAT_IS_NOT_NEG_INF:
734
            is_trait = isinf(actual) && (actual < 0);
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            break;

        case UNITY_FLOAT_IS_NAN:
        case UNITY_FLOAT_IS_NOT_NAN:
739
            is_trait = isnan(actual) ? 1 : 0;
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            break;

742
        case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */
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743
        case UNITY_FLOAT_IS_NOT_DET:
744
            is_trait = !isinf(actual) && !isnan(actual);
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            break;

        default:
748 749 750
            trait_index = 0;
            trait_names[0] = UnityStrInvalidFloatTrait;
            break;
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    }

    if (is_trait != should_be_trait)
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrExpected);
        if (!should_be_trait)
            UnityPrint(UnityStrNot);
        UnityPrint(trait_names[trait_index]);
        UnityPrint(UnityStrWas);
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#ifndef UNITY_EXCLUDE_FLOAT_PRINT
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        UnityPrintFloat(actual);
#else
        if (should_be_trait)
            UnityPrint(UnityStrNot);
        UnityPrint(trait_names[trait_index]);
#endif
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}

773
#endif /* not UNITY_EXCLUDE_FLOAT */
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775
/*-----------------------------------------------*/
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776
#ifndef UNITY_EXCLUDE_DOUBLE
777
static int UnityDoublesWithin(UNITY_DOUBLE delta, UNITY_DOUBLE expected, UNITY_DOUBLE actual)
778
{
779
    UNITY_DOUBLE diff;
780 781 782
    UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
}

783 784 785
void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected,
                                 UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual,
                                 const UNITY_UINT32 num_elements,
M
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                                 const char* msg,
                                 const UNITY_LINE_TYPE lineNumber)
{
789 790 791
    UNITY_UINT32 elements = num_elements;
    UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_expected = expected;
    UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_actual = actual;
M
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792

793
    RETURN_IF_FAIL_OR_IGNORE;
M
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    if (elements == 0)
    {
797
        UnityPrintPointlessAndBail();
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    }

    if (UnityCheckArraysForNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg) == 1)
        return;

    while (elements--)
    {
805
        if (!UnityDoublesWithin(*ptr_expected * UNITY_DOUBLE_PRECISION, *ptr_expected, *ptr_actual))
M
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        {
            UnityTestResultsFailBegin(lineNumber);
            UnityPrint(UnityStrElement);
809
            UnityPrintNumberUnsigned(num_elements - elements - 1);
810
            UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(*ptr_expected, *ptr_actual);
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            UnityAddMsgIfSpecified(msg);
            UNITY_FAIL_AND_BAIL;
        }
        ptr_expected++;
        ptr_actual++;
    }
}

819
/*-----------------------------------------------*/
820 821 822
void UnityAssertDoublesWithin(const UNITY_DOUBLE delta,
                              const UNITY_DOUBLE expected,
                              const UNITY_DOUBLE actual,
M
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                              const char* msg,
                              const UNITY_LINE_TYPE lineNumber)
{
826
    RETURN_IF_FAIL_OR_IGNORE;
M
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827

828
    if (!UnityDoublesWithin(delta, expected, actual))
M
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829 830
    {
        UnityTestResultsFailBegin(lineNumber);
831
        UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual);
M
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        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}

837
/*-----------------------------------------------*/
M
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838

839
void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual,
M
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                              const char* msg,
                              const UNITY_LINE_TYPE lineNumber,
                              const UNITY_FLOAT_TRAIT_T style)
{
    const char* trait_names[] = { UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet };
845 846 847
    UNITY_INT should_be_trait   = ((UNITY_INT)style & 1);
    UNITY_INT is_trait          = !should_be_trait;
    UNITY_INT trait_index       = (UNITY_INT)(style >> 1);
M
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848

849
    RETURN_IF_FAIL_OR_IGNORE;
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     switch(style)
    {
        case UNITY_FLOAT_IS_INF:
        case UNITY_FLOAT_IS_NOT_INF:
855
            is_trait = isinf(actual) && (actual > 0);
M
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            break;
        case UNITY_FLOAT_IS_NEG_INF:
        case UNITY_FLOAT_IS_NOT_NEG_INF:
859
            is_trait = isinf(actual) && (actual < 0);
M
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            break;

        case UNITY_FLOAT_IS_NAN:
        case UNITY_FLOAT_IS_NOT_NAN:
864
            is_trait = isnan(actual) ? 1 : 0;
M
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865 866
            break;

867
        case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */
M
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868
        case UNITY_FLOAT_IS_NOT_DET:
869
            is_trait = !isinf(actual) && !isnan(actual);
M
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            break;

        default:
873 874 875
            trait_index = 0;
            trait_names[0] = UnityStrInvalidFloatTrait;
            break;
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    }

    if (is_trait != should_be_trait)
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrExpected);
        if (!should_be_trait)
            UnityPrint(UnityStrNot);
        UnityPrint(trait_names[trait_index]);
        UnityPrint(UnityStrWas);
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#ifndef UNITY_EXCLUDE_FLOAT_PRINT
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        UnityPrintFloat(actual);
#else
        if (should_be_trait)
            UnityPrint(UnityStrNot);
        UnityPrint(trait_names[trait_index]);
#endif
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}


899
#endif /* not UNITY_EXCLUDE_DOUBLE */
M
Mark VanderVoord 已提交
900

901
/*-----------------------------------------------*/
902 903 904
void UnityAssertNumbersWithin( const UNITY_UINT delta,
                               const UNITY_INT expected,
                               const UNITY_INT actual,
M
Mark VanderVoord 已提交
905 906 907 908
                               const char* msg,
                               const UNITY_LINE_TYPE lineNumber,
                               const UNITY_DISPLAY_STYLE_T style)
{
909
    RETURN_IF_FAIL_OR_IGNORE;
M
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    if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
    {
        if (actual > expected)
914
            Unity.CurrentTestFailed = ((UNITY_UINT)(actual - expected) > delta);
M
Mark VanderVoord 已提交
915
        else
916
            Unity.CurrentTestFailed = ((UNITY_UINT)(expected - actual) > delta);
M
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917 918 919
    }
    else
    {
920 921
        if ((UNITY_UINT)actual > (UNITY_UINT)expected)
            Unity.CurrentTestFailed = ((UNITY_UINT)(actual - expected) > delta);
M
Mark VanderVoord 已提交
922
        else
923
            Unity.CurrentTestFailed = ((UNITY_UINT)(expected - actual) > delta);
M
Mark VanderVoord 已提交
924 925 926 927 928 929
    }

    if (Unity.CurrentTestFailed)
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrDelta);
930
        UnityPrintNumberByStyle((UNITY_INT)delta, style);
M
Mark VanderVoord 已提交
931 932 933 934 935 936 937 938 939
        UnityPrint(UnityStrExpected);
        UnityPrintNumberByStyle(expected, style);
        UnityPrint(UnityStrWas);
        UnityPrintNumberByStyle(actual, style);
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}

940
/*-----------------------------------------------*/
M
Mark VanderVoord 已提交
941 942 943 944 945
void UnityAssertEqualString(const char* expected,
                            const char* actual,
                            const char* msg,
                            const UNITY_LINE_TYPE lineNumber)
{
946
    UNITY_UINT32 i;
M
Mark VanderVoord 已提交
947

948
    RETURN_IF_FAIL_OR_IGNORE;
M
Mark VanderVoord 已提交
949

950
    /* if both pointers not null compare the strings */
M
Mark VanderVoord 已提交
951 952 953 954 955 956 957 958 959 960 961 962
    if (expected && actual)
    {
        for (i = 0; expected[i] || actual[i]; i++)
        {
            if (expected[i] != actual[i])
            {
                Unity.CurrentTestFailed = 1;
                break;
            }
        }
    }
    else
963
    { /* handle case of one pointers being null (if both null, test should pass) */
M
Mark VanderVoord 已提交
964 965 966 967 968 969 970 971 972 973 974 975 976 977 978
        if (expected != actual)
        {
            Unity.CurrentTestFailed = 1;
        }
    }

    if (Unity.CurrentTestFailed)
    {
      UnityTestResultsFailBegin(lineNumber);
      UnityPrintExpectedAndActualStrings(expected, actual);
      UnityAddMsgIfSpecified(msg);
      UNITY_FAIL_AND_BAIL;
    }
}

979
/*-----------------------------------------------*/
M
Mark VanderVoord 已提交
980 981
void UnityAssertEqualStringLen(const char* expected,
                            const char* actual,
982
                            const UNITY_UINT32 length,
M
Mark VanderVoord 已提交
983 984 985
                            const char* msg,
                            const UNITY_LINE_TYPE lineNumber)
{
986
    UNITY_UINT32 i;
M
Mark VanderVoord 已提交
987

988
    RETURN_IF_FAIL_OR_IGNORE;
M
Mark VanderVoord 已提交
989

990
    /* if both pointers not null compare the strings */
M
Mark VanderVoord 已提交
991 992
    if (expected && actual)
    {
993
        for (i = 0; (i < length) && (expected[i] || actual[i]); i++)
M
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994 995 996 997 998 999 1000 1001 1002
        {
            if (expected[i] != actual[i])
            {
                Unity.CurrentTestFailed = 1;
                break;
            }
        }
    }
    else
1003
    { /* handle case of one pointers being null (if both null, test should pass) */
M
Mark VanderVoord 已提交
1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019
        if (expected != actual)
        {
            Unity.CurrentTestFailed = 1;
        }
    }

    if (Unity.CurrentTestFailed)
    {
      UnityTestResultsFailBegin(lineNumber);
      UnityPrintExpectedAndActualStringsLen(expected, actual, length);
      UnityAddMsgIfSpecified(msg);
      UNITY_FAIL_AND_BAIL;
    }
}


1020
/*-----------------------------------------------*/
M
Mark VanderVoord 已提交
1021 1022
void UnityAssertEqualStringArray( const char** expected,
                                  const char** actual,
1023
                                  const UNITY_UINT32 num_elements,
M
Mark VanderVoord 已提交
1024 1025 1026
                                  const char* msg,
                                  const UNITY_LINE_TYPE lineNumber)
{
1027
    UNITY_UINT32 i, j = 0;
M
Mark VanderVoord 已提交
1028

1029
    RETURN_IF_FAIL_OR_IGNORE;
M
Mark VanderVoord 已提交
1030

1031
    /* if no elements, it's an error */
M
Mark VanderVoord 已提交
1032 1033
    if (num_elements == 0)
    {
1034
        UnityPrintPointlessAndBail();
M
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1035 1036 1037 1038 1039 1040 1041
    }

    if (UnityCheckArraysForNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg) == 1)
        return;

    do
    {
1042
        /* if both pointers not null compare the strings */
M
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1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054
        if (expected[j] && actual[j])
        {
            for (i = 0; expected[j][i] || actual[j][i]; i++)
            {
                if (expected[j][i] != actual[j][i])
                {
                    Unity.CurrentTestFailed = 1;
                    break;
                }
            }
        }
        else
1055
        { /* handle case of one pointers being null (if both null, test should pass) */
M
Mark VanderVoord 已提交
1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067
            if (expected[j] != actual[j])
            {
                Unity.CurrentTestFailed = 1;
            }
        }

        if (Unity.CurrentTestFailed)
        {
            UnityTestResultsFailBegin(lineNumber);
            if (num_elements > 1)
            {
                UnityPrint(UnityStrElement);
1068
                UnityPrintNumberUnsigned(j);
M
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1069 1070 1071 1072 1073 1074 1075 1076
            }
            UnityPrintExpectedAndActualStrings((const char*)(expected[j]), (const char*)(actual[j]));
            UnityAddMsgIfSpecified(msg);
            UNITY_FAIL_AND_BAIL;
        }
    } while (++j < num_elements);
}

1077
/*-----------------------------------------------*/
M
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1078 1079
void UnityAssertEqualMemory( UNITY_INTERNAL_PTR expected,
                             UNITY_INTERNAL_PTR actual,
1080 1081
                             const UNITY_UINT32 length,
                             const UNITY_UINT32 num_elements,
M
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1082 1083 1084 1085 1086
                             const char* msg,
                             const UNITY_LINE_TYPE lineNumber)
{
    UNITY_PTR_ATTRIBUTE const unsigned char* ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
    UNITY_PTR_ATTRIBUTE const unsigned char* ptr_act = (UNITY_PTR_ATTRIBUTE const unsigned char*)actual;
1087 1088
    UNITY_UINT32 elements = num_elements;
    UNITY_UINT32 bytes;
M
Mark VanderVoord 已提交
1089

1090
    RETURN_IF_FAIL_OR_IGNORE;
M
Mark VanderVoord 已提交
1091 1092 1093

    if ((elements == 0) || (length == 0))
    {
1094
        UnityPrintPointlessAndBail();
M
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1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111
    }

    if (UnityCheckArraysForNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg) == 1)
        return;

    while (elements--)
    {
        bytes = length;
        while (bytes--)
        {
            if (*ptr_exp != *ptr_act)
            {
                UnityTestResultsFailBegin(lineNumber);
                UnityPrint(UnityStrMemory);
                if (num_elements > 1)
                {
                    UnityPrint(UnityStrElement);
1112
                    UnityPrintNumberUnsigned(num_elements - elements - 1);
M
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1113 1114
                }
                UnityPrint(UnityStrByte);
1115
                UnityPrintNumberUnsigned(length - bytes - 1);
M
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1116 1117 1118 1119 1120 1121 1122
                UnityPrint(UnityStrExpected);
                UnityPrintNumberByStyle(*ptr_exp, UNITY_DISPLAY_STYLE_HEX8);
                UnityPrint(UnityStrWas);
                UnityPrintNumberByStyle(*ptr_act, UNITY_DISPLAY_STYLE_HEX8);
                UnityAddMsgIfSpecified(msg);
                UNITY_FAIL_AND_BAIL;
            }
1123 1124
            ptr_exp++;
            ptr_act++;
M
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1125 1126 1127 1128
        }
    }
}

1129 1130 1131
/*-----------------------------------------------
 * Control Functions
 *-----------------------------------------------*/
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1132 1133 1134

void UnityFail(const char* msg, const UNITY_LINE_TYPE line)
{
1135
    RETURN_IF_FAIL_OR_IGNORE;
M
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1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165

    UnityTestResultsBegin(Unity.TestFile, line);
    UnityPrintFail();
    if (msg != NULL)
    {
        UNITY_OUTPUT_CHAR(':');

#ifndef UNITY_EXCLUDE_DETAILS
        if (Unity.CurrentDetail1)
        {
            UnityPrint(UnityStrDetail1Name);
            UnityPrint(Unity.CurrentDetail1);
            if (Unity.CurrentDetail2)
            {
                UnityPrint(UnityStrDetail2Name);
                UnityPrint(Unity.CurrentDetail2);
            }
            UnityPrint(UnityStrSpacer);
        }
#endif
        if (msg[0] != ' ')
        {
            UNITY_OUTPUT_CHAR(' ');
        }
        UnityPrint(msg);
    }

    UNITY_FAIL_AND_BAIL;
}

1166
/*-----------------------------------------------*/
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void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line)
{
1169
    RETURN_IF_FAIL_OR_IGNORE;
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    UnityTestResultsBegin(Unity.TestFile, line);
    UnityPrint(UnityStrIgnore);
    if (msg != NULL)
    {
      UNITY_OUTPUT_CHAR(':');
      UNITY_OUTPUT_CHAR(' ');
      UnityPrint(msg);
    }
    UNITY_IGNORE_AND_BAIL;
}

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/*-----------------------------------------------*/
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#if defined(UNITY_WEAK_ATTRIBUTE)
    UNITY_WEAK_ATTRIBUTE void setUp(void) { }
    UNITY_WEAK_ATTRIBUTE void tearDown(void) { }
#elif defined(UNITY_WEAK_PRAGMA)
#   pragma weak setUp
    void setUp(void) { }
#   pragma weak tearDown
    void tearDown(void) { }
#endif
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/*-----------------------------------------------*/
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void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum)
{
    Unity.CurrentTestName = FuncName;
    Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)FuncLineNum;
    Unity.NumberOfTests++;
    UNITY_CLR_DETAILS();
    if (TEST_PROTECT())
    {
        setUp();
        Func();
    }
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    if (TEST_PROTECT())
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    {
        tearDown();
    }
    UnityConcludeTest();
}

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/*-----------------------------------------------*/
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void UnityBegin(const char* filename)
{
    Unity.TestFile = filename;
    Unity.CurrentTestName = NULL;
    Unity.CurrentTestLineNumber = 0;
    Unity.NumberOfTests = 0;
    Unity.TestFailures = 0;
    Unity.TestIgnores = 0;
    Unity.CurrentTestFailed = 0;
    Unity.CurrentTestIgnored = 0;

    UNITY_CLR_DETAILS();
    UNITY_OUTPUT_START();
}

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/*-----------------------------------------------*/
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int UnityEnd(void)
{
    UNITY_PRINT_EOL();
    UnityPrint(UnityStrBreaker);
    UNITY_PRINT_EOL();
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    UnityPrintNumber((UNITY_INT)(Unity.NumberOfTests));
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    UnityPrint(UnityStrResultsTests);
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    UnityPrintNumber((UNITY_INT)(Unity.TestFailures));
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    UnityPrint(UnityStrResultsFailures);
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    UnityPrintNumber((UNITY_INT)(Unity.TestIgnores));
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    UnityPrint(UnityStrResultsIgnored);
    UNITY_PRINT_EOL();
    if (Unity.TestFailures == 0U)
    {
        UnityPrintOk();
    }
    else
    {
        UnityPrintFail();
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#ifdef UNITY_DIFFERENTIATE_FINAL_FAIL
        UNITY_OUTPUT_CHAR('E'); UNITY_OUTPUT_CHAR('D');
#endif
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    }
    UNITY_PRINT_EOL();
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    UNITY_FLUSH_CALL();
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    UNITY_OUTPUT_COMPLETE();
    return (int)(Unity.TestFailures);
}

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/*-----------------------------------------------
 * Command Line Argument Support
 *-----------------------------------------------*/
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#ifdef UNITY_USE_COMMAND_LINE_ARGS
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char* UnityOptionIncludeNamed = NULL;
char* UnityOptionExcludeNamed = NULL;
int   UnityVerbosity          = 1;

int UnityParseOptions(int argc, char** argv)
{
    UnityOptionIncludeNamed = NULL;
    UnityOptionExcludeNamed = NULL;

    for (int i = 1; i < argc; i++)
    {
        if (argv[i][0] == '-')
        {
            switch(argv[i][1])
            {
                case 'l': /* list tests */
1278
                    return -1;
1279
                case 'n': /* include tests with name including this string */
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                case 'f': /* an alias for -n */
                    if (argv[i][2] == '=')
                        UnityOptionIncludeNamed = &argv[i][3];
                    else if (++i < argc)
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                        UnityOptionIncludeNamed = argv[i];
                    else
                    {
                        UnityPrint("ERROR: No Test String to Include Matches For");
                        UNITY_PRINT_EOL();
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                        return 1;
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                    }
                    break;
                case 'q': /* quiet */
                    UnityVerbosity = 0;
                    break;
                case 'v': /* verbose */
                    UnityVerbosity = 2;
                    break;
                case 'x': /* exclude tests with name including this string */
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                    if (argv[i][2] == '=')
                        UnityOptionExcludeNamed = &argv[i][3];
                    else if (++i < argc)
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                        UnityOptionExcludeNamed = argv[i];
                    else
                    {
                        UnityPrint("ERROR: No Test String to Exclude Matches For");
                        UNITY_PRINT_EOL();
1307
                        return 1;
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                    }
                    break;
                default:
                    UnityPrint("ERROR: Unknown Option ");
1312
                    UNITY_OUTPUT_CHAR(argv[i][1]);
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                    UNITY_PRINT_EOL();
                    return 1;
            }
        }
    }

    return 0;
}

1322
int IsStringInBiggerString(const char* longstring, const char* shortstring)
1323
{
1324 1325 1326
    char* lptr = (char*)longstring;
    char* sptr = (char*)shortstring;
    char* lnext = lptr;
1327

1328 1329 1330
    if (*sptr == '*')
        return 1;

1331 1332 1333
    while (*lptr)
    {
        lnext = lptr + 1;
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1335 1336 1337 1338 1339
        /* If they current bytes match, go on to the next bytes */
        while (*lptr && *sptr && (*lptr == *sptr))
        {
            lptr++;
            sptr++;
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1341 1342 1343
            /* We're done if we match the entire string or up to a wildcard */
            if (*sptr == '*')
                return 1;
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            if (*sptr == ',')
                return 1;
            if (*sptr == '"')
                return 1;
            if (*sptr == '\'')
                return 1;
            if (*sptr == ':')
                return 2;
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            if (*sptr == 0)
                return 1;
        }

        /* Otherwise we start in the long pointer 1 character further and try again */
        lptr = lnext;
        sptr = (char*)shortstring;
    }
    return 0;
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}

int UnityStringArgumentMatches(const char* str)
{
1365 1366 1367
    int retval;
    const char* ptr1;
    const char* ptr2;
1368
    const char* ptrf;
1369

1370
    /* Go through the options and get the substrings for matching one at a time */
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    ptr1 = str;
    while (ptr1[0] != 0)
    {
        if ((ptr1[0] == '"') || (ptr1[0] == '\''))
            ptr1++;

1377
        /* look for the start of the next partial */
1378
        ptr2 = ptr1;
1379
        ptrf = 0;
1380 1381
        do {
            ptr2++;
1382 1383 1384 1385
            if ((ptr2[0] == ':') && (ptr2[1] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','))
                ptrf = &ptr2[1];
        } while ((ptr2[0] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','));
        while ((ptr2[0] != 0) && ((ptr2[0] == ':') || (ptr2[0] == '\'') || (ptr2[0] == '"') || (ptr2[0] == ',')))
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            ptr2++;

1388
        /* done if complete filename match */
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        retval = IsStringInBiggerString(Unity.TestFile, ptr1);
        if (retval == 1)
            return retval;

1393
        /* done if testname match after filename partial match */
1394
        if ((retval == 2) && (ptrf != 0))
1395
        {
1396
            if (IsStringInBiggerString(Unity.CurrentTestName, ptrf))
1397 1398 1399
                return 1;
        }

1400
        /* done if complete testname match */
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        if (IsStringInBiggerString(Unity.CurrentTestName, ptr1) == 1)
            return 1;

        ptr1 = ptr2;
    }

1407
    /* we couldn't find a match for any substrings */
1408
    return 0;
1409
}
1410

1411 1412 1413 1414 1415 1416 1417 1418 1419 1420
int UnityTestMatches(void)
{
    /* Check if this test name matches the included test pattern */
    int retval;
    if (UnityOptionIncludeNamed)
    {
        retval = UnityStringArgumentMatches(UnityOptionIncludeNamed);
    }
    else
        retval = 1;
1421

1422 1423 1424 1425 1426
    /* Check if this test name matches the excluded test pattern */
    if (UnityOptionExcludeNamed)
    {
        if (UnityStringArgumentMatches(UnityOptionExcludeNamed))
            retval = 0;
1427
    }
1428
    return retval;
1429 1430
}

1431
#endif /* UNITY_USE_COMMAND_LINE_ARGS */
1432
/*-----------------------------------------------*/