unity.c 44.3 KB
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/* =========================================================================
    Unity Project - A Test Framework for C
    Copyright (c) 2007-14 Mike Karlesky, Mark VanderVoord, Greg Williams
    [Released under MIT License. Please refer to license.txt for details]
============================================================================ */

#include "unity.h"
#include <stddef.h>

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/* If omitted from header, declare overrideable prototypes here so they're ready for use */
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#ifdef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION
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void UNITY_OUTPUT_CHAR(int);
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#endif

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/* Helpful macros for us to use here */
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#define UNITY_FAIL_AND_BAIL   { Unity.CurrentTestFailed  = 1; longjmp(Unity.AbortFrame, 1); }
#define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; longjmp(Unity.AbortFrame, 1); }
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/* return prematurely if we are already in failure or ignore state */
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#define UNITY_SKIP_EXECUTION  { if ((Unity.CurrentTestFailed != 0) || (Unity.CurrentTestIgnored != 0)) {return;} }

struct _Unity Unity;

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static const char UnityStrOk[]                     = "OK";
static const char UnityStrPass[]                   = "PASS";
static const char UnityStrFail[]                   = "FAIL";
static const char UnityStrIgnore[]                 = "IGNORE";
static const char UnityStrNull[]                   = "NULL";
static const char UnityStrSpacer[]                 = ". ";
static const char UnityStrExpected[]               = " Expected ";
static const char UnityStrWas[]                    = " Was ";
static const char UnityStrElement[]                = " Element ";
static const char UnityStrByte[]                   = " Byte ";
static const char UnityStrMemory[]                 = " Memory Mismatch.";
static const char UnityStrDelta[]                  = " Values Not Within Delta ";
static const char UnityStrPointless[]              = " You Asked Me To Compare Nothing, Which Was Pointless.";
static const char UnityStrNullPointerForExpected[] = " Expected pointer to be NULL";
static const char UnityStrNullPointerForActual[]   = " Actual pointer was NULL";
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#ifndef UNITY_EXCLUDE_FLOAT
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static const char UnityStrNot[]                    = "Not ";
static const char UnityStrInf[]                    = "Infinity";
static const char UnityStrNegInf[]                 = "Negative Infinity";
static const char UnityStrNaN[]                    = "NaN";
static const char UnityStrDet[]                    = "Determinate";
static const char UnityStrInvalidFloatTrait[]      = "Invalid Float Trait";
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#endif
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const char UnityStrErrFloat[]                      = "Unity Floating Point Disabled";
const char UnityStrErrDouble[]                     = "Unity Double Precision Disabled";
const char UnityStrErr64[]                         = "Unity 64-bit Support Disabled";
static const char UnityStrBreaker[]                = "-----------------------";
static const char UnityStrResultsTests[]           = " Tests ";
static const char UnityStrResultsFailures[]        = " Failures ";
static const char UnityStrResultsIgnored[]         = " Ignored ";
static const char UnityStrDetail1Name[]            = UNITY_DETAIL1_NAME " ";
static const char UnityStrDetail2Name[]            = " " UNITY_DETAIL2_NAME " ";
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/* compiler-generic print formatting masks */
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static const _U_UINT UnitySizeMask[] =
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{
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    255u,         /* 0xFF */
    65535u,       /* 0xFFFF */
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    65535u,
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    4294967295u,  /* 0xFFFFFFFF */
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    4294967295u,
    4294967295u,
    4294967295u
#ifdef UNITY_SUPPORT_64
    ,0xFFFFFFFFFFFFFFFF
#endif
};

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/*-----------------------------------------------
 * Pretty Printers & Test Result Output Handlers
 *-----------------------------------------------*/
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void UnityPrint(const char* string)
{
    const char* pch = string;

    if (pch != NULL)
    {
        while (*pch)
        {
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            /* printable characters plus CR & LF are printed */
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            if ((*pch <= 126) && (*pch >= 32))
            {
                UNITY_OUTPUT_CHAR(*pch);
            }
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            /* write escaped carriage returns */
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            else if (*pch == 13)
            {
                UNITY_OUTPUT_CHAR('\\');
                UNITY_OUTPUT_CHAR('r');
            }
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            /* write escaped line feeds */
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            else if (*pch == 10)
            {
                UNITY_OUTPUT_CHAR('\\');
                UNITY_OUTPUT_CHAR('n');
            }
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            /* unprintable characters are shown as codes */
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            else
            {
                UNITY_OUTPUT_CHAR('\\');
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                UNITY_OUTPUT_CHAR('x');
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                UnityPrintNumberHex((_U_UINT)*pch, 2);
            }
            pch++;
        }
    }
}

void UnityPrintLen(const char* string, const _UU32 length);
void UnityPrintLen(const char* string, const _UU32 length)
{
    const char* pch = string;

    if (pch != NULL)
    {
        while (*pch && (_UU32)(pch - string) < length)
        {
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            /* printable characters plus CR & LF are printed */
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            if ((*pch <= 126) && (*pch >= 32))
            {
                UNITY_OUTPUT_CHAR(*pch);
            }
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            /* write escaped carriage returns */
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            else if (*pch == 13)
            {
                UNITY_OUTPUT_CHAR('\\');
                UNITY_OUTPUT_CHAR('r');
            }
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            /* write escaped line feeds */
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            else if (*pch == 10)
            {
                UNITY_OUTPUT_CHAR('\\');
                UNITY_OUTPUT_CHAR('n');
            }
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            /* unprintable characters are shown as codes */
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            else
            {
                UNITY_OUTPUT_CHAR('\\');
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                UNITY_OUTPUT_CHAR('x');
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                UnityPrintNumberHex((_U_UINT)*pch, 2);
            }
            pch++;
        }
    }
}

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/*-----------------------------------------------*/
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void UnityPrintNumberByStyle(const _U_SINT number, const UNITY_DISPLAY_STYLE_T style)
{
    if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
    {
        UnityPrintNumber(number);
    }
    else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT)
    {
        UnityPrintNumberUnsigned(  (_U_UINT)number  &  UnitySizeMask[((_U_UINT)style & (_U_UINT)0x0F) - 1]  );
    }
    else
    {
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        UNITY_OUTPUT_CHAR('0');
        UNITY_OUTPUT_CHAR('x');
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        UnityPrintNumberHex((_U_UINT)number, (char)((style & 0x000F) << 1));
    }
}

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/*-----------------------------------------------*/
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void UnityPrintNumber(const _U_SINT number_to_print)
{
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    _U_UINT number = (_U_UINT)number_to_print;
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    if (number_to_print < 0)
    {
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        /* A negative number, including MIN negative */
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        UNITY_OUTPUT_CHAR('-');
        number = (_U_UINT)(-number_to_print);
    }
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    UnityPrintNumberUnsigned(number);
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}

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/*-----------------------------------------------
 * basically do an itoa using as little ram as possible */
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void UnityPrintNumberUnsigned(const _U_UINT number)
{
    _U_UINT divisor = 1;

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    /* figure out initial divisor */
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    while (number / divisor > 9)
    {
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        divisor *= 10;
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    }

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    /* now mod and print, then divide divisor */
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    do
    {
        UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
        divisor /= 10;
    }
    while (divisor > 0);
}

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/*-----------------------------------------------*/
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void UnityPrintNumberHex(const _U_UINT number, const char nibbles_to_print)
{
    _U_UINT nibble;
    char nibbles = nibbles_to_print;

    while (nibbles > 0)
    {
        nibble = (number >> (--nibbles << 2)) & 0x0000000F;
        if (nibble <= 9)
        {
            UNITY_OUTPUT_CHAR((char)('0' + nibble));
        }
        else
        {
            UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble));
        }
    }
}

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/*-----------------------------------------------*/
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void UnityPrintMask(const _U_UINT mask, const _U_UINT number)
{
    _U_UINT current_bit = (_U_UINT)1 << (UNITY_INT_WIDTH - 1);
    _US32 i;

    for (i = 0; i < UNITY_INT_WIDTH; i++)
    {
        if (current_bit & mask)
        {
            if (current_bit & number)
            {
                UNITY_OUTPUT_CHAR('1');
            }
            else
            {
                UNITY_OUTPUT_CHAR('0');
            }
        }
        else
        {
            UNITY_OUTPUT_CHAR('X');
        }
        current_bit = current_bit >> 1;
    }
}

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/*-----------------------------------------------*/
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#ifdef UNITY_FLOAT_VERBOSE
#include <stdio.h>
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#ifndef UNITY_VERBOSE_NUMBER_MAX_LENGTH
# ifdef UNITY_DOUBLE_VERBOSE
#  define UNITY_VERBOSE_NUMBER_MAX_LENGTH 317
# else
#  define UNITY_VERBOSE_NUMBER_MAX_LENGTH 47
# endif
#endif

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void UnityPrintFloat(_UD number)
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{
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    char TempBuffer[UNITY_VERBOSE_NUMBER_MAX_LENGTH + 1];
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    snprintf(TempBuffer, sizeof(TempBuffer), "%.6f", number);
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    UnityPrint(TempBuffer);
}
#endif

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/*-----------------------------------------------*/
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void UnityPrintFail(void);
void UnityPrintFail(void)
{
    UnityPrint(UnityStrFail);
}

void UnityPrintOk(void);
void UnityPrintOk(void)
{
    UnityPrint(UnityStrOk);
}

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/*-----------------------------------------------*/
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static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line);
static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line)
{
#ifndef UNITY_FIXTURES
    UnityPrint(file);
    UNITY_OUTPUT_CHAR(':');
    UnityPrintNumber((_U_SINT)line);
    UNITY_OUTPUT_CHAR(':');
    UnityPrint(Unity.CurrentTestName);
    UNITY_OUTPUT_CHAR(':');
#else
    UNITY_UNUSED(file);
    UNITY_UNUSED(line);
#endif
}

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/*-----------------------------------------------*/
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static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line);
static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line)
{
#ifndef UNITY_FIXTURES
    UnityTestResultsBegin(Unity.TestFile, line);
#else
    UNITY_UNUSED(line);
#endif
    UnityPrint(UnityStrFail);
    UNITY_OUTPUT_CHAR(':');
}

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/*-----------------------------------------------*/
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void UnityConcludeTest(void)
{
    if (Unity.CurrentTestIgnored)
    {
        Unity.TestIgnores++;
    }
    else if (!Unity.CurrentTestFailed)
    {
        UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber);
        UnityPrint(UnityStrPass);
    }
    else
    {
        Unity.TestFailures++;
    }

    Unity.CurrentTestFailed = 0;
    Unity.CurrentTestIgnored = 0;
    UNITY_PRINT_EOL();
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    UNITY_FLUSH_CALL();
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}

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/*-----------------------------------------------*/
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static void UnityAddMsgIfSpecified(const char* msg);
static void UnityAddMsgIfSpecified(const char* msg)
{
    if (msg)
    {
        UnityPrint(UnityStrSpacer);
#ifndef UNITY_EXCLUDE_DETAILS
        if (Unity.CurrentDetail1)
        {
            UnityPrint(UnityStrDetail1Name);
            UnityPrint(Unity.CurrentDetail1);
            if (Unity.CurrentDetail2)
            {
                UnityPrint(UnityStrDetail2Name);
                UnityPrint(Unity.CurrentDetail2);
            }
            UnityPrint(UnityStrSpacer);
        }
#endif
        UnityPrint(msg);
    }
}

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/*-----------------------------------------------*/
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static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual);
static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual)
{
    UnityPrint(UnityStrExpected);
    if (expected != NULL)
    {
        UNITY_OUTPUT_CHAR('\'');
        UnityPrint(expected);
        UNITY_OUTPUT_CHAR('\'');
    }
    else
    {
      UnityPrint(UnityStrNull);
    }
    UnityPrint(UnityStrWas);
    if (actual != NULL)
    {
        UNITY_OUTPUT_CHAR('\'');
        UnityPrint(actual);
        UNITY_OUTPUT_CHAR('\'');
    }
    else
    {
      UnityPrint(UnityStrNull);
    }
}

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/*-----------------------------------------------*/
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static void UnityPrintExpectedAndActualStringsLen(const char* expected, const char* actual, const _UU32 length)
{
    UnityPrint(UnityStrExpected);
    if (expected != NULL)
    {
        UNITY_OUTPUT_CHAR('\'');
        UnityPrintLen(expected, length);
        UNITY_OUTPUT_CHAR('\'');
    }
    else
    {
      UnityPrint(UnityStrNull);
    }
    UnityPrint(UnityStrWas);
    if (actual != NULL)
    {
        UNITY_OUTPUT_CHAR('\'');
        UnityPrintLen(actual, length);
        UNITY_OUTPUT_CHAR('\'');
    }
    else
    {
      UnityPrint(UnityStrNull);
    }
}



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/*-----------------------------------------------
 * Assertion & Control Helpers
 *-----------------------------------------------*/
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static int UnityCheckArraysForNull(UNITY_INTERNAL_PTR expected, UNITY_INTERNAL_PTR actual, const UNITY_LINE_TYPE lineNumber, const char* msg)
{
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    /* return true if they are both NULL */
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    if ((expected == NULL) && (actual == NULL))
        return 1;

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    /* throw error if just expected is NULL */
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    if (expected == NULL)
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrNullPointerForExpected);
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }

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    /* throw error if just actual is NULL */
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    if (actual == NULL)
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrNullPointerForActual);
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }

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    /* return false if neither is NULL */
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    return 0;
}

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/*-----------------------------------------------
 * Assertion Functions
 *-----------------------------------------------*/
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void UnityAssertBits(const _U_SINT mask,
                     const _U_SINT expected,
                     const _U_SINT actual,
                     const char* msg,
                     const UNITY_LINE_TYPE lineNumber)
{
    UNITY_SKIP_EXECUTION;

    if ((mask & expected) != (mask & actual))
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrExpected);
        UnityPrintMask((_U_UINT)mask, (_U_UINT)expected);
        UnityPrint(UnityStrWas);
        UnityPrintMask((_U_UINT)mask, (_U_UINT)actual);
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}

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/*-----------------------------------------------*/
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void UnityAssertEqualNumber(const _U_SINT expected,
                            const _U_SINT actual,
                            const char* msg,
                            const UNITY_LINE_TYPE lineNumber,
                            const UNITY_DISPLAY_STYLE_T style)
{
    UNITY_SKIP_EXECUTION;

    if (expected != actual)
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrExpected);
        UnityPrintNumberByStyle(expected, style);
        UnityPrint(UnityStrWas);
        UnityPrintNumberByStyle(actual, style);
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}

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#define UnityPrintPointlessAndBail()       \
{                                          \
    UnityTestResultsFailBegin(lineNumber); \
    UnityPrint(UnityStrPointless);         \
    UnityAddMsgIfSpecified(msg);           \
    UNITY_FAIL_AND_BAIL; }

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void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
                              UNITY_INTERNAL_PTR actual,
                              const _UU32 num_elements,
                              const char* msg,
                              const UNITY_LINE_TYPE lineNumber,
                              const UNITY_DISPLAY_STYLE_T style)
{
    _UU32 elements = num_elements;
    UNITY_INTERNAL_PTR ptr_exp = (UNITY_INTERNAL_PTR)expected;
    UNITY_INTERNAL_PTR ptr_act = (UNITY_INTERNAL_PTR)actual;

    UNITY_SKIP_EXECUTION;

    if (elements == 0)
    {
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        UnityPrintPointlessAndBail();
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    }

    if (UnityCheckArraysForNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg) == 1)
        return;

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    /* If style is UNITY_DISPLAY_STYLE_INT, we'll fall into the default case rather than the INT16 or INT32 (etc) case
     * as UNITY_DISPLAY_STYLE_INT includes a flag for UNITY_DISPLAY_RANGE_AUTO, which the width-specific
     * variants do not. Therefore remove this flag. */
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    switch(style & (UNITY_DISPLAY_STYLE_T)(~UNITY_DISPLAY_RANGE_AUTO))
    {
        case UNITY_DISPLAY_STYLE_HEX8:
        case UNITY_DISPLAY_STYLE_INT8:
        case UNITY_DISPLAY_STYLE_UINT8:
            while (elements--)
            {
                if (*(UNITY_PTR_ATTRIBUTE const _US8*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const _US8*)ptr_act)
                {
                    UnityTestResultsFailBegin(lineNumber);
                    UnityPrint(UnityStrElement);
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                    UnityPrintNumberUnsigned(num_elements - elements - 1);
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                    UnityPrint(UnityStrExpected);
                    UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US8*)ptr_exp, style);
                    UnityPrint(UnityStrWas);
                    UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US8*)ptr_act, style);
                    UnityAddMsgIfSpecified(msg);
                    UNITY_FAIL_AND_BAIL;
                }
                ptr_exp = (UNITY_INTERNAL_PTR)((_UP)ptr_exp + 1);
                ptr_act = (UNITY_INTERNAL_PTR)((_UP)ptr_act + 1);
            }
            break;
        case UNITY_DISPLAY_STYLE_HEX16:
        case UNITY_DISPLAY_STYLE_INT16:
        case UNITY_DISPLAY_STYLE_UINT16:
            while (elements--)
            {
                if (*(UNITY_PTR_ATTRIBUTE const _US16*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const _US16*)ptr_act)
                {
                    UnityTestResultsFailBegin(lineNumber);
                    UnityPrint(UnityStrElement);
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                    UnityPrintNumberUnsigned(num_elements - elements - 1);
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                    UnityPrint(UnityStrExpected);
                    UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US16*)ptr_exp, style);
                    UnityPrint(UnityStrWas);
                    UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US16*)ptr_act, style);
                    UnityAddMsgIfSpecified(msg);
                    UNITY_FAIL_AND_BAIL;
                }
                ptr_exp = (UNITY_INTERNAL_PTR)((_UP)ptr_exp + 2);
                ptr_act = (UNITY_INTERNAL_PTR)((_UP)ptr_act + 2);
            }
            break;
#ifdef UNITY_SUPPORT_64
        case UNITY_DISPLAY_STYLE_HEX64:
        case UNITY_DISPLAY_STYLE_INT64:
        case UNITY_DISPLAY_STYLE_UINT64:
            while (elements--)
            {
                if (*(UNITY_PTR_ATTRIBUTE const _US64*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const _US64*)ptr_act)
                {
                    UnityTestResultsFailBegin(lineNumber);
                    UnityPrint(UnityStrElement);
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                    UnityPrintNumberUnsigned(num_elements - elements - 1);
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                    UnityPrint(UnityStrExpected);
                    UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US64*)ptr_exp, style);
                    UnityPrint(UnityStrWas);
                    UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US64*)ptr_act, style);
                    UnityAddMsgIfSpecified(msg);
                    UNITY_FAIL_AND_BAIL;
                }
                ptr_exp = (UNITY_INTERNAL_PTR)((_UP)ptr_exp + 8);
                ptr_act = (UNITY_INTERNAL_PTR)((_UP)ptr_act + 8);
            }
            break;
#endif
        default:
            while (elements--)
            {
                if (*(UNITY_PTR_ATTRIBUTE const _US32*)ptr_exp != *(UNITY_PTR_ATTRIBUTE const _US32*)ptr_act)
                {
                    UnityTestResultsFailBegin(lineNumber);
                    UnityPrint(UnityStrElement);
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                    UnityPrintNumberUnsigned(num_elements - elements - 1);
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                    UnityPrint(UnityStrExpected);
                    UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US32*)ptr_exp, style);
                    UnityPrint(UnityStrWas);
                    UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US32*)ptr_act, style);
                    UnityAddMsgIfSpecified(msg);
                    UNITY_FAIL_AND_BAIL;
                }
                ptr_exp = (UNITY_INTERNAL_PTR)((_UP)ptr_exp + 4);
                ptr_act = (UNITY_INTERNAL_PTR)((_UP)ptr_act + 4);
            }
            break;
    }
}

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/*-----------------------------------------------*/
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/* Wrap this define in a function with variable types as float or double */
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#define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff)                       \
    if (isinf(expected) && isinf(actual) && (isneg(expected) == isneg(actual))) return 1; \
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    if (UNITY_NAN_CHECK) return 1;                                                        \
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    diff = actual - expected;                                                             \
    if (diff < 0.0f) diff = 0.0f - diff;                                                  \
    if (delta < 0.0f) delta = 0.0f - delta;                                               \
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    return !(isnan(diff) || isinf(diff) || (diff > delta))
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    /* This first part of this condition will catch any NaN or Infinite values */
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#ifndef UNITY_NAN_NOT_EQUAL_NAN
  #define UNITY_NAN_CHECK isnan(expected) && isnan(actual)
#else
  #define UNITY_NAN_CHECK 0
#endif
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#ifndef UNITY_EXCLUDE_FLOAT
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static int UnityFloatsWithin(_UF delta, _UF expected, _UF actual)
{
    _UF diff;
    UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
}

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void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const _UF* expected,
                                UNITY_PTR_ATTRIBUTE const _UF* actual,
                                const _UU32 num_elements,
                                const char* msg,
                                const UNITY_LINE_TYPE lineNumber)
{
    _UU32 elements = num_elements;
    UNITY_PTR_ATTRIBUTE const _UF* ptr_expected = expected;
    UNITY_PTR_ATTRIBUTE const _UF* ptr_actual = actual;

    UNITY_SKIP_EXECUTION;

    if (elements == 0)
    {
655
        UnityPrintPointlessAndBail();
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    }

    if (UnityCheckArraysForNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg) == 1)
        return;

    while (elements--)
    {
663
        if (!UnityFloatsWithin(*ptr_expected * UNITY_FLOAT_PRECISION, *ptr_expected, *ptr_actual))
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        {
            UnityTestResultsFailBegin(lineNumber);
            UnityPrint(UnityStrElement);
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            UnityPrintNumberUnsigned(num_elements - elements - 1);
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#ifdef UNITY_FLOAT_VERBOSE
            UnityPrint(UnityStrExpected);
            UnityPrintFloat(*ptr_expected);
            UnityPrint(UnityStrWas);
            UnityPrintFloat(*ptr_actual);
#else
            UnityPrint(UnityStrDelta);
#endif
            UnityAddMsgIfSpecified(msg);
            UNITY_FAIL_AND_BAIL;
        }
        ptr_expected++;
        ptr_actual++;
    }
}

684
/*-----------------------------------------------*/
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void UnityAssertFloatsWithin(const _UF delta,
                             const _UF expected,
                             const _UF actual,
                             const char* msg,
                             const UNITY_LINE_TYPE lineNumber)
{
    UNITY_SKIP_EXECUTION;


694
    if (!UnityFloatsWithin(delta, expected, actual))
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    {
        UnityTestResultsFailBegin(lineNumber);
#ifdef UNITY_FLOAT_VERBOSE
        UnityPrint(UnityStrExpected);
        UnityPrintFloat(expected);
        UnityPrint(UnityStrWas);
        UnityPrintFloat(actual);
#else
        UnityPrint(UnityStrDelta);
#endif
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}

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void UnityAssertFloatSpecial(const _UF actual,
                             const char* msg,
                             const UNITY_LINE_TYPE lineNumber,
                             const UNITY_FLOAT_TRAIT_T style)
{
    const char* trait_names[] = { UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet };
    _U_SINT should_be_trait   = ((_U_SINT)style & 1);
    _U_SINT is_trait          = !should_be_trait;
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    _U_SINT trait_index       = (_U_SINT)(style >> 1);
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    UNITY_SKIP_EXECUTION;

    switch(style)
    {
        case UNITY_FLOAT_IS_INF:
        case UNITY_FLOAT_IS_NOT_INF:
            is_trait = isinf(actual) & ispos(actual);
            break;
        case UNITY_FLOAT_IS_NEG_INF:
        case UNITY_FLOAT_IS_NOT_NEG_INF:
            is_trait = isinf(actual) & isneg(actual);
            break;

        case UNITY_FLOAT_IS_NAN:
        case UNITY_FLOAT_IS_NOT_NAN:
            is_trait = isnan(actual);
            break;

739
        /* A determinate number is non infinite and not NaN. (therefore the opposite of the two above) */
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        case UNITY_FLOAT_IS_DET:
        case UNITY_FLOAT_IS_NOT_DET:
            if (isinf(actual) | isnan(actual))
                is_trait = 0;
            else
                is_trait = 1;
            break;

        default:
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            trait_index = 0;
            trait_names[0] = UnityStrInvalidFloatTrait;
            break;
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    }

    if (is_trait != should_be_trait)
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrExpected);
        if (!should_be_trait)
            UnityPrint(UnityStrNot);
        UnityPrint(trait_names[trait_index]);
        UnityPrint(UnityStrWas);
#ifdef UNITY_FLOAT_VERBOSE
        UnityPrintFloat(actual);
#else
        if (should_be_trait)
            UnityPrint(UnityStrNot);
        UnityPrint(trait_names[trait_index]);
#endif
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}

774
#endif /* not UNITY_EXCLUDE_FLOAT */
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/*-----------------------------------------------*/
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#ifndef UNITY_EXCLUDE_DOUBLE
778 779 780 781 782 783
static int UnityDoublesWithin(_UD delta, _UD expected, _UD actual)
{
    _UD diff;
    UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
}

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void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const _UD* expected,
                                 UNITY_PTR_ATTRIBUTE const _UD* actual,
                                 const _UU32 num_elements,
                                 const char* msg,
                                 const UNITY_LINE_TYPE lineNumber)
{
    _UU32 elements = num_elements;
    UNITY_PTR_ATTRIBUTE const _UD* ptr_expected = expected;
    UNITY_PTR_ATTRIBUTE const _UD* ptr_actual = actual;

    UNITY_SKIP_EXECUTION;

    if (elements == 0)
    {
798
        UnityPrintPointlessAndBail();
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    }

    if (UnityCheckArraysForNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg) == 1)
        return;

    while (elements--)
    {
806
        if (!UnityDoublesWithin(*ptr_expected * UNITY_DOUBLE_PRECISION, *ptr_expected, *ptr_actual))
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        {
            UnityTestResultsFailBegin(lineNumber);
            UnityPrint(UnityStrElement);
810
            UnityPrintNumberUnsigned(num_elements - elements - 1);
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#ifdef UNITY_DOUBLE_VERBOSE
            UnityPrint(UnityStrExpected);
            UnityPrintFloat((float)(*ptr_expected));
            UnityPrint(UnityStrWas);
            UnityPrintFloat((float)(*ptr_actual));
#else
            UnityPrint(UnityStrDelta);
#endif
            UnityAddMsgIfSpecified(msg);
            UNITY_FAIL_AND_BAIL;
        }
        ptr_expected++;
        ptr_actual++;
    }
}

827
/*-----------------------------------------------*/
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void UnityAssertDoublesWithin(const _UD delta,
                              const _UD expected,
                              const _UD actual,
                              const char* msg,
                              const UNITY_LINE_TYPE lineNumber)
{
    UNITY_SKIP_EXECUTION;

836
    if (!UnityDoublesWithin(delta, expected, actual))
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    {
        UnityTestResultsFailBegin(lineNumber);
#ifdef UNITY_DOUBLE_VERBOSE
        UnityPrint(UnityStrExpected);
        UnityPrintFloat((float)expected);
        UnityPrint(UnityStrWas);
        UnityPrintFloat((float)actual);
#else
        UnityPrint(UnityStrDelta);
#endif
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}

852
/*-----------------------------------------------*/
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void UnityAssertDoubleSpecial(const _UD actual,
                              const char* msg,
                              const UNITY_LINE_TYPE lineNumber,
                              const UNITY_FLOAT_TRAIT_T style)
{
    const char* trait_names[] = { UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet };
    _U_SINT should_be_trait   = ((_U_SINT)style & 1);
    _U_SINT is_trait          = !should_be_trait;
862
    _U_SINT trait_index       = (_U_SINT)(style >> 1);
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    UNITY_SKIP_EXECUTION;

     switch(style)
    {
        case UNITY_FLOAT_IS_INF:
        case UNITY_FLOAT_IS_NOT_INF:
            is_trait = isinf(actual) & ispos(actual);
            break;
        case UNITY_FLOAT_IS_NEG_INF:
        case UNITY_FLOAT_IS_NOT_NEG_INF:
            is_trait = isinf(actual) & isneg(actual);
            break;

        case UNITY_FLOAT_IS_NAN:
        case UNITY_FLOAT_IS_NOT_NAN:
            is_trait = isnan(actual);
            break;

882
        /* A determinate number is non infinite and not NaN. (therefore the opposite of the two above) */
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        case UNITY_FLOAT_IS_DET:
        case UNITY_FLOAT_IS_NOT_DET:
            if (isinf(actual) | isnan(actual))
                is_trait = 0;
            else
                is_trait = 1;
            break;

        default:
892 893 894
            trait_index = 0;
            trait_names[0] = UnityStrInvalidFloatTrait;
            break;
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    }

    if (is_trait != should_be_trait)
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrExpected);
        if (!should_be_trait)
            UnityPrint(UnityStrNot);
        UnityPrint(trait_names[trait_index]);
        UnityPrint(UnityStrWas);
#ifdef UNITY_DOUBLE_VERBOSE
        UnityPrintFloat(actual);
#else
        if (should_be_trait)
            UnityPrint(UnityStrNot);
        UnityPrint(trait_names[trait_index]);
#endif
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}


918
#endif /* not UNITY_EXCLUDE_DOUBLE */
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920
/*-----------------------------------------------*/
921
void UnityAssertNumbersWithin( const _U_UINT delta,
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                               const _U_SINT expected,
                               const _U_SINT actual,
                               const char* msg,
                               const UNITY_LINE_TYPE lineNumber,
                               const UNITY_DISPLAY_STYLE_T style)
{
    UNITY_SKIP_EXECUTION;

    if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
    {
        if (actual > expected)
933
            Unity.CurrentTestFailed = ((_U_UINT)(actual - expected) > delta);
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        else
935
            Unity.CurrentTestFailed = ((_U_UINT)(expected - actual) > delta);
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    }
    else
    {
        if ((_U_UINT)actual > (_U_UINT)expected)
940
            Unity.CurrentTestFailed = ((_U_UINT)(actual - expected) > delta);
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        else
942
            Unity.CurrentTestFailed = ((_U_UINT)(expected - actual) > delta);
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    }

    if (Unity.CurrentTestFailed)
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrDelta);
949
        UnityPrintNumberByStyle((_U_SINT)delta, style);
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        UnityPrint(UnityStrExpected);
        UnityPrintNumberByStyle(expected, style);
        UnityPrint(UnityStrWas);
        UnityPrintNumberByStyle(actual, style);
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}

959
/*-----------------------------------------------*/
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void UnityAssertEqualString(const char* expected,
                            const char* actual,
                            const char* msg,
                            const UNITY_LINE_TYPE lineNumber)
{
    _UU32 i;

    UNITY_SKIP_EXECUTION;

969
    /* if both pointers not null compare the strings */
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    if (expected && actual)
    {
        for (i = 0; expected[i] || actual[i]; i++)
        {
            if (expected[i] != actual[i])
            {
                Unity.CurrentTestFailed = 1;
                break;
            }
        }
    }
    else
982
    { /* handle case of one pointers being null (if both null, test should pass) */
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        if (expected != actual)
        {
            Unity.CurrentTestFailed = 1;
        }
    }

    if (Unity.CurrentTestFailed)
    {
      UnityTestResultsFailBegin(lineNumber);
      UnityPrintExpectedAndActualStrings(expected, actual);
      UnityAddMsgIfSpecified(msg);
      UNITY_FAIL_AND_BAIL;
    }
}

998
/*-----------------------------------------------*/
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void UnityAssertEqualStringLen(const char* expected,
                            const char* actual,
                            const _UU32 length,
                            const char* msg,
                            const UNITY_LINE_TYPE lineNumber)
{
    _UU32 i;

    UNITY_SKIP_EXECUTION;

1009
    /* if both pointers not null compare the strings */
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    if (expected && actual)
    {
1012
        for (i = 0; (i < length) && (expected[i] || actual[i]); i++)
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        {
            if (expected[i] != actual[i])
            {
                Unity.CurrentTestFailed = 1;
                break;
            }
        }
    }
    else
1022
    { /* handle case of one pointers being null (if both null, test should pass) */
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        if (expected != actual)
        {
            Unity.CurrentTestFailed = 1;
        }
    }

    if (Unity.CurrentTestFailed)
    {
      UnityTestResultsFailBegin(lineNumber);
      UnityPrintExpectedAndActualStringsLen(expected, actual, length);
      UnityAddMsgIfSpecified(msg);
      UNITY_FAIL_AND_BAIL;
    }
}


1039
/*-----------------------------------------------*/
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void UnityAssertEqualStringArray( const char** expected,
                                  const char** actual,
                                  const _UU32 num_elements,
                                  const char* msg,
                                  const UNITY_LINE_TYPE lineNumber)
{
    _UU32 i, j = 0;

    UNITY_SKIP_EXECUTION;

1050
    /* if no elements, it's an error */
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    if (num_elements == 0)
    {
1053
        UnityPrintPointlessAndBail();
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    }

    if (UnityCheckArraysForNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg) == 1)
        return;

    do
    {
1061
        /* if both pointers not null compare the strings */
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        if (expected[j] && actual[j])
        {
            for (i = 0; expected[j][i] || actual[j][i]; i++)
            {
                if (expected[j][i] != actual[j][i])
                {
                    Unity.CurrentTestFailed = 1;
                    break;
                }
            }
        }
        else
1074
        { /* handle case of one pointers being null (if both null, test should pass) */
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            if (expected[j] != actual[j])
            {
                Unity.CurrentTestFailed = 1;
            }
        }

        if (Unity.CurrentTestFailed)
        {
            UnityTestResultsFailBegin(lineNumber);
            if (num_elements > 1)
            {
                UnityPrint(UnityStrElement);
1087
                UnityPrintNumberUnsigned(j);
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            }
            UnityPrintExpectedAndActualStrings((const char*)(expected[j]), (const char*)(actual[j]));
            UnityAddMsgIfSpecified(msg);
            UNITY_FAIL_AND_BAIL;
        }
    } while (++j < num_elements);
}

1096
/*-----------------------------------------------*/
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void UnityAssertEqualMemory( UNITY_INTERNAL_PTR expected,
                             UNITY_INTERNAL_PTR actual,
                             const _UU32 length,
                             const _UU32 num_elements,
                             const char* msg,
                             const UNITY_LINE_TYPE lineNumber)
{
    UNITY_PTR_ATTRIBUTE const unsigned char* ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
    UNITY_PTR_ATTRIBUTE const unsigned char* ptr_act = (UNITY_PTR_ATTRIBUTE const unsigned char*)actual;
    _UU32 elements = num_elements;
    _UU32 bytes;

    UNITY_SKIP_EXECUTION;

    if ((elements == 0) || (length == 0))
    {
1113
        UnityPrintPointlessAndBail();
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    }

    if (UnityCheckArraysForNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg) == 1)
        return;

    while (elements--)
    {
        bytes = length;
        while (bytes--)
        {
            if (*ptr_exp != *ptr_act)
            {
                UnityTestResultsFailBegin(lineNumber);
                UnityPrint(UnityStrMemory);
                if (num_elements > 1)
                {
                    UnityPrint(UnityStrElement);
1131
                    UnityPrintNumberUnsigned(num_elements - elements - 1);
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                }
                UnityPrint(UnityStrByte);
1134
                UnityPrintNumberUnsigned(length - bytes - 1);
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                UnityPrint(UnityStrExpected);
                UnityPrintNumberByStyle(*ptr_exp, UNITY_DISPLAY_STYLE_HEX8);
                UnityPrint(UnityStrWas);
                UnityPrintNumberByStyle(*ptr_act, UNITY_DISPLAY_STYLE_HEX8);
                UnityAddMsgIfSpecified(msg);
                UNITY_FAIL_AND_BAIL;
            }
            ptr_exp = (UNITY_INTERNAL_PTR)((_UP)ptr_exp + 1);
            ptr_act = (UNITY_INTERNAL_PTR)((_UP)ptr_act + 1);
        }
    }
}

1148 1149 1150
/*-----------------------------------------------
 * Control Functions
 *-----------------------------------------------*/
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void UnityFail(const char* msg, const UNITY_LINE_TYPE line)
{
    UNITY_SKIP_EXECUTION;

    UnityTestResultsBegin(Unity.TestFile, line);
    UnityPrintFail();
    if (msg != NULL)
    {
        UNITY_OUTPUT_CHAR(':');

#ifndef UNITY_EXCLUDE_DETAILS
        if (Unity.CurrentDetail1)
        {
            UnityPrint(UnityStrDetail1Name);
            UnityPrint(Unity.CurrentDetail1);
            if (Unity.CurrentDetail2)
            {
                UnityPrint(UnityStrDetail2Name);
                UnityPrint(Unity.CurrentDetail2);
            }
            UnityPrint(UnityStrSpacer);
        }
#endif
        if (msg[0] != ' ')
        {
            UNITY_OUTPUT_CHAR(' ');
        }
        UnityPrint(msg);
    }

    UNITY_FAIL_AND_BAIL;
}

1185
/*-----------------------------------------------*/
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void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line)
{
    UNITY_SKIP_EXECUTION;

    UnityTestResultsBegin(Unity.TestFile, line);
    UnityPrint(UnityStrIgnore);
    if (msg != NULL)
    {
      UNITY_OUTPUT_CHAR(':');
      UNITY_OUTPUT_CHAR(' ');
      UnityPrint(msg);
    }
    UNITY_IGNORE_AND_BAIL;
}

1201
/*-----------------------------------------------*/
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#if defined(UNITY_WEAK_ATTRIBUTE)
    UNITY_WEAK_ATTRIBUTE void setUp(void) { }
    UNITY_WEAK_ATTRIBUTE void tearDown(void) { }
#elif defined(UNITY_WEAK_PRAGMA)
#   pragma weak setUp
    void setUp(void) { }
#   pragma weak tearDown
    void tearDown(void) { }
#endif
1211
/*-----------------------------------------------*/
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void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum)
{
    Unity.CurrentTestName = FuncName;
    Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)FuncLineNum;
    Unity.NumberOfTests++;
    UNITY_CLR_DETAILS();
    if (TEST_PROTECT())
    {
        setUp();
        Func();
    }
    if (TEST_PROTECT() && !(Unity.CurrentTestIgnored))
    {
        tearDown();
    }
    UnityConcludeTest();
}

1230
/*-----------------------------------------------*/
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void UnityBegin(const char* filename)
{
    Unity.TestFile = filename;
    Unity.CurrentTestName = NULL;
    Unity.CurrentTestLineNumber = 0;
    Unity.NumberOfTests = 0;
    Unity.TestFailures = 0;
    Unity.TestIgnores = 0;
    Unity.CurrentTestFailed = 0;
    Unity.CurrentTestIgnored = 0;

    UNITY_CLR_DETAILS();
    UNITY_OUTPUT_START();
}

1246
/*-----------------------------------------------*/
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int UnityEnd(void)
{
    UNITY_PRINT_EOL();
    UnityPrint(UnityStrBreaker);
    UNITY_PRINT_EOL();
    UnityPrintNumber((_U_SINT)(Unity.NumberOfTests));
    UnityPrint(UnityStrResultsTests);
    UnityPrintNumber((_U_SINT)(Unity.TestFailures));
    UnityPrint(UnityStrResultsFailures);
    UnityPrintNumber((_U_SINT)(Unity.TestIgnores));
    UnityPrint(UnityStrResultsIgnored);
    UNITY_PRINT_EOL();
    if (Unity.TestFailures == 0U)
    {
        UnityPrintOk();
    }
    else
    {
        UnityPrintFail();
1266 1267 1268
#ifdef UNITY_DIFFERENTIATE_FINAL_FAIL
        UNITY_OUTPUT_CHAR('E'); UNITY_OUTPUT_CHAR('D');
#endif
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    }
    UNITY_PRINT_EOL();
1271
    UNITY_FLUSH_CALL();
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    UNITY_OUTPUT_COMPLETE();
    return (int)(Unity.TestFailures);
}

1276 1277 1278
/*-----------------------------------------------
 * Command Line Argument Support
 *-----------------------------------------------*/
1279
#ifdef UNITY_USE_COMMAND_LINE_ARGS
1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296

char* UnityOptionIncludeNamed = NULL;
char* UnityOptionExcludeNamed = NULL;
int   UnityVerbosity          = 1;

int UnityParseOptions(int argc, char** argv)
{
    UnityOptionIncludeNamed = NULL;
    UnityOptionExcludeNamed = NULL;

    for (int i = 1; i < argc; i++)
    {
        if (argv[i][0] == '-')
        {
            switch(argv[i][1])
            {
                case 'l': /* list tests */
1297
                    return -1;
1298
                case 'n': /* include tests with name including this string */
1299 1300 1301 1302
                case 'f': /* an alias for -n */
                    if (argv[i][2] == '=')
                        UnityOptionIncludeNamed = &argv[i][3];
                    else if (++i < argc)
1303 1304 1305 1306 1307
                        UnityOptionIncludeNamed = argv[i];
                    else
                    {
                        UnityPrint("ERROR: No Test String to Include Matches For");
                        UNITY_PRINT_EOL();
1308
                        return 1;
1309 1310 1311 1312 1313 1314 1315 1316 1317
                    }
                    break;
                case 'q': /* quiet */
                    UnityVerbosity = 0;
                    break;
                case 'v': /* verbose */
                    UnityVerbosity = 2;
                    break;
                case 'x': /* exclude tests with name including this string */
1318 1319 1320
                    if (argv[i][2] == '=')
                        UnityOptionExcludeNamed = &argv[i][3];
                    else if (++i < argc)
1321 1322 1323 1324 1325
                        UnityOptionExcludeNamed = argv[i];
                    else
                    {
                        UnityPrint("ERROR: No Test String to Exclude Matches For");
                        UNITY_PRINT_EOL();
1326
                        return 1;
1327 1328 1329 1330
                    }
                    break;
                default:
                    UnityPrint("ERROR: Unknown Option ");
1331
                    UNITY_OUTPUT_CHAR(argv[i][1]);
1332 1333 1334 1335 1336 1337 1338 1339 1340
                    UNITY_PRINT_EOL();
                    return 1;
            }
        }
    }

    return 0;
}

1341
int IsStringInBiggerString(const char* longstring, const char* shortstring)
1342
{
1343 1344 1345
    char* lptr = (char*)longstring;
    char* sptr = (char*)shortstring;
    char* lnext = lptr;
1346

1347 1348 1349
    if (*sptr == '*')
        return 1;

1350 1351 1352
    while (*lptr)
    {
        lnext = lptr + 1;
1353

1354 1355 1356 1357 1358
        /* If they current bytes match, go on to the next bytes */
        while (*lptr && *sptr && (*lptr == *sptr))
        {
            lptr++;
            sptr++;
1359

1360 1361 1362
            /* We're done if we match the entire string or up to a wildcard */
            if (*sptr == '*')
                return 1;
1363 1364 1365 1366 1367 1368 1369 1370
            if (*sptr == ',')
                return 1;
            if (*sptr == '"')
                return 1;
            if (*sptr == '\'')
                return 1;
            if (*sptr == ':')
                return 2;
1371 1372 1373 1374 1375 1376 1377 1378 1379
            if (*sptr == 0)
                return 1;
        }

        /* Otherwise we start in the long pointer 1 character further and try again */
        lptr = lnext;
        sptr = (char*)shortstring;
    }
    return 0;
1380 1381 1382 1383
}

int UnityStringArgumentMatches(const char* str)
{
1384 1385 1386
    int retval;
    const char* ptr1;
    const char* ptr2;
1387
    const char* ptrf;
1388

1389
    /* Go through the options and get the substrings for matching one at a time */
1390 1391 1392 1393 1394 1395
    ptr1 = str;
    while (ptr1[0] != 0)
    {
        if ((ptr1[0] == '"') || (ptr1[0] == '\''))
            ptr1++;

1396
        /* look for the start of the next partial */
1397
        ptr2 = ptr1;
1398
        ptrf = 0;
1399 1400
        do {
            ptr2++;
1401 1402 1403 1404
            if ((ptr2[0] == ':') && (ptr2[1] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','))
                ptrf = &ptr2[1];
        } while ((ptr2[0] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','));
        while ((ptr2[0] != 0) && ((ptr2[0] == ':') || (ptr2[0] == '\'') || (ptr2[0] == '"') || (ptr2[0] == ',')))
1405 1406
            ptr2++;

1407
        /* done if complete filename match */
1408 1409 1410 1411
        retval = IsStringInBiggerString(Unity.TestFile, ptr1);
        if (retval == 1)
            return retval;

1412
        /* done if testname match after filename partial match */
1413
        if ((retval == 2) && (ptrf != 0))
1414
        {
1415
            if (IsStringInBiggerString(Unity.CurrentTestName, ptrf))
1416 1417 1418
                return 1;
        }

1419
        /* done if complete testname match */
1420 1421 1422 1423 1424 1425
        if (IsStringInBiggerString(Unity.CurrentTestName, ptr1) == 1)
            return 1;

        ptr1 = ptr2;
    }

1426
    /* we couldn't find a match for any substrings */
1427
    return 0;
1428
}
1429

1430 1431 1432 1433 1434 1435 1436 1437 1438 1439
int UnityTestMatches(void)
{
    /* Check if this test name matches the included test pattern */
    int retval;
    if (UnityOptionIncludeNamed)
    {
        retval = UnityStringArgumentMatches(UnityOptionIncludeNamed);
    }
    else
        retval = 1;
1440

1441 1442 1443 1444 1445
    /* Check if this test name matches the excluded test pattern */
    if (UnityOptionExcludeNamed)
    {
        if (UnityStringArgumentMatches(UnityOptionExcludeNamed))
            retval = 0;
1446
    }
1447
    return retval;
1448 1449
}

1450
#endif /* UNITY_USE_COMMAND_LINE_ARGS */
1451
/*-----------------------------------------------*/