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6a02f7e5
T
Third Party Unity
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体验新版 GitCode,发现更多精彩内容 >>
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6a02f7e5
编写于
4月 26, 2016
作者:
J
Jerry Jacobs
浏览文件
操作
浏览文件
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电子邮件补丁
差异文件
Fixup issues when compiling with clang -Wmissing-variable-declarations
上级
5ceab719
变更
3
隐藏空白更改
内联
并排
Showing
3 changed file
with
35 addition
and
36 deletion
+35
-36
src/unity.c
src/unity.c
+31
-32
test/Makefile
test/Makefile
+2
-2
test/tests/testunity.c
test/tests/testunity.c
+2
-2
未找到文件。
src/unity.c
浏览文件 @
6a02f7e5
...
...
@@ -19,37 +19,36 @@ extern int UNITY_OUTPUT_CHAR(int);
struct
_Unity
Unity
;
const
char
UnityStrOk
[]
=
"OK"
;
const
char
UnityStrPass
[]
=
"PASS"
;
const
char
UnityStrFail
[]
=
"FAIL"
;
const
char
UnityStrIgnore
[]
=
"IGNORE"
;
const
char
UnityStrNull
[]
=
"NULL"
;
const
char
UnityStrSpacer
[]
=
". "
;
const
char
UnityStrExpected
[]
=
" Expected "
;
const
char
UnityStrWas
[]
=
" Was "
;
const
char
UnityStrTo
[]
=
" To "
;
const
char
UnityStrElement
[]
=
" Element "
;
const
char
UnityStrByte
[]
=
" Byte "
;
const
char
UnityStrMemory
[]
=
" Memory Mismatch."
;
const
char
UnityStrDelta
[]
=
" Values Not Within Delta "
;
const
char
UnityStrPointless
[]
=
" You Asked Me To Compare Nothing, Which Was Pointless."
;
const
char
UnityStrNullPointerForExpected
[]
=
" Expected pointer to be NULL"
;
const
char
UnityStrNullPointerForActual
[]
=
" Actual pointer was NULL"
;
const
char
UnityStrNot
[]
=
"Not "
;
const
char
UnityStrInf
[]
=
"Infinity"
;
const
char
UnityStrNegInf
[]
=
"Negative Infinity"
;
const
char
UnityStrNaN
[]
=
"NaN"
;
const
char
UnityStrDet
[]
=
"Determinate"
;
const
char
UnityStrInvalidFloatTrait
[]
=
"Invalid Float Trait"
;
const
char
UnityStrErrFloat
[]
=
"Unity Floating Point Disabled"
;
const
char
UnityStrErrDouble
[]
=
"Unity Double Precision Disabled"
;
const
char
UnityStrErr64
[]
=
"Unity 64-bit Support Disabled"
;
const
char
UnityStrBreaker
[]
=
"-----------------------"
;
const
char
UnityStrResultsTests
[]
=
" Tests "
;
const
char
UnityStrResultsFailures
[]
=
" Failures "
;
const
char
UnityStrResultsIgnored
[]
=
" Ignored "
;
const
char
UnityStrDetail1Name
[]
=
UNITY_DETAIL1_NAME
" "
;
const
char
UnityStrDetail2Name
[]
=
" "
UNITY_DETAIL2_NAME
" "
;
static
const
char
UnityStrOk
[]
=
"OK"
;
static
const
char
UnityStrPass
[]
=
"PASS"
;
static
const
char
UnityStrFail
[]
=
"FAIL"
;
static
const
char
UnityStrIgnore
[]
=
"IGNORE"
;
static
const
char
UnityStrNull
[]
=
"NULL"
;
static
const
char
UnityStrSpacer
[]
=
". "
;
static
const
char
UnityStrExpected
[]
=
" Expected "
;
static
const
char
UnityStrWas
[]
=
" Was "
;
static
const
char
UnityStrElement
[]
=
" Element "
;
static
const
char
UnityStrByte
[]
=
" Byte "
;
static
const
char
UnityStrMemory
[]
=
" Memory Mismatch."
;
static
const
char
UnityStrDelta
[]
=
" Values Not Within Delta "
;
static
const
char
UnityStrPointless
[]
=
" You Asked Me To Compare Nothing, Which Was Pointless."
;
static
const
char
UnityStrNullPointerForExpected
[]
=
" Expected pointer to be NULL"
;
static
const
char
UnityStrNullPointerForActual
[]
=
" Actual pointer was NULL"
;
static
const
char
UnityStrNot
[]
=
"Not "
;
static
const
char
UnityStrInf
[]
=
"Infinity"
;
static
const
char
UnityStrNegInf
[]
=
"Negative Infinity"
;
static
const
char
UnityStrNaN
[]
=
"NaN"
;
static
const
char
UnityStrDet
[]
=
"Determinate"
;
static
const
char
UnityStrInvalidFloatTrait
[]
=
"Invalid Float Trait"
;
const
char
UnityStrErrFloat
[]
=
"Unity Floating Point Disabled"
;
const
char
UnityStrErrDouble
[]
=
"Unity Double Precision Disabled"
;
const
char
UnityStrErr64
[]
=
"Unity 64-bit Support Disabled"
;
static
const
char
UnityStrBreaker
[]
=
"-----------------------"
;
static
const
char
UnityStrResultsTests
[]
=
" Tests "
;
static
const
char
UnityStrResultsFailures
[]
=
" Failures "
;
static
const
char
UnityStrResultsIgnored
[]
=
" Ignored "
;
static
const
char
UnityStrDetail1Name
[]
=
UNITY_DETAIL1_NAME
" "
;
static
const
char
UnityStrDetail2Name
[]
=
" "
UNITY_DETAIL2_NAME
" "
;
#ifdef UNITY_FLOAT_NEEDS_ZERO
// Dividing by these constants produces +/- infinity.
...
...
@@ -58,7 +57,7 @@ static const _UF f_zero = 0.0f;
#endif
// compiler-generic print formatting masks
const
_U_UINT
UnitySizeMask
[]
=
static
const
_U_UINT
UnitySizeMask
[]
=
{
255u
,
// 0xFF
65535u
,
// 0xFFFF
...
...
test/Makefile
浏览文件 @
6a02f7e5
CC
=
gcc
CC
?
=
gcc
ifeq
($(shell uname -s), Darwin)
CC
=
clang
CC
?
=
clang
endif
#DEBUG = -O0 -g
CFLAGS
+=
-std
=
c99
-pedantic
-Wall
-Wextra
-Werror
-Wredundant-decls
...
...
test/tests/testunity.c
浏览文件 @
6a02f7e5
...
...
@@ -46,8 +46,8 @@ static const _UD d_zero = 0.0;
UNITY_OUTPUT_CHAR('\n'); \
}
int
SetToOneToFailInTearDown
;
int
SetToOneMeanWeAlreadyCheckedThisGuy
;
static
int
SetToOneToFailInTearDown
;
static
int
SetToOneMeanWeAlreadyCheckedThisGuy
;
void
setUp
(
void
)
{
...
...
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