unity.c 45.1 KB
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/* =========================================================================
    Unity Project - A Test Framework for C
    Copyright (c) 2007-14 Mike Karlesky, Mark VanderVoord, Greg Williams
    [Released under MIT License. Please refer to license.txt for details]
============================================================================ */

#include "unity.h"
#include <stddef.h>

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/* If omitted from header, declare overrideable prototypes here so they're ready for use */
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#ifdef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION
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void UNITY_OUTPUT_CHAR(int);
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#endif

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/* Helpful macros for us to use here in Assert functions */
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#define UNITY_FAIL_AND_BAIL   { Unity.CurrentTestFailed  = 1; TEST_ABORT(); }
#define UNITY_IGNORE_AND_BAIL { Unity.CurrentTestIgnored = 1; TEST_ABORT(); }
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#define RETURN_IF_FAIL_OR_IGNORE if (Unity.CurrentTestFailed || Unity.CurrentTestIgnored) return
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struct UNITY_STORAGE_T Unity;
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static const char UnityStrOk[]                     = "OK";
static const char UnityStrPass[]                   = "PASS";
static const char UnityStrFail[]                   = "FAIL";
static const char UnityStrIgnore[]                 = "IGNORE";
static const char UnityStrNull[]                   = "NULL";
static const char UnityStrSpacer[]                 = ". ";
static const char UnityStrExpected[]               = " Expected ";
static const char UnityStrWas[]                    = " Was ";
static const char UnityStrElement[]                = " Element ";
static const char UnityStrByte[]                   = " Byte ";
static const char UnityStrMemory[]                 = " Memory Mismatch.";
static const char UnityStrDelta[]                  = " Values Not Within Delta ";
static const char UnityStrPointless[]              = " You Asked Me To Compare Nothing, Which Was Pointless.";
static const char UnityStrNullPointerForExpected[] = " Expected pointer to be NULL";
static const char UnityStrNullPointerForActual[]   = " Actual pointer was NULL";
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#ifndef UNITY_EXCLUDE_FLOAT
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static const char UnityStrNot[]                    = "Not ";
static const char UnityStrInf[]                    = "Infinity";
static const char UnityStrNegInf[]                 = "Negative Infinity";
static const char UnityStrNaN[]                    = "NaN";
static const char UnityStrDet[]                    = "Determinate";
static const char UnityStrInvalidFloatTrait[]      = "Invalid Float Trait";
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#endif
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const char UnityStrErrFloat[]                      = "Unity Floating Point Disabled";
const char UnityStrErrDouble[]                     = "Unity Double Precision Disabled";
const char UnityStrErr64[]                         = "Unity 64-bit Support Disabled";
static const char UnityStrBreaker[]                = "-----------------------";
static const char UnityStrResultsTests[]           = " Tests ";
static const char UnityStrResultsFailures[]        = " Failures ";
static const char UnityStrResultsIgnored[]         = " Ignored ";
static const char UnityStrDetail1Name[]            = UNITY_DETAIL1_NAME " ";
static const char UnityStrDetail2Name[]            = " " UNITY_DETAIL2_NAME " ";
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/* compiler-generic print formatting masks */
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static const UNITY_UINT UnitySizeMask[] =
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{
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    255u,         /* 0xFF */
    65535u,       /* 0xFFFF */
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    65535u,
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    4294967295u,  /* 0xFFFFFFFF */
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    4294967295u,
    4294967295u,
    4294967295u
#ifdef UNITY_SUPPORT_64
    ,0xFFFFFFFFFFFFFFFF
#endif
};

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/*-----------------------------------------------
 * Pretty Printers & Test Result Output Handlers
 *-----------------------------------------------*/
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void UnityPrint(const char* string)
{
    const char* pch = string;

    if (pch != NULL)
    {
        while (*pch)
        {
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            /* printable characters plus CR & LF are printed */
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            if ((*pch <= 126) && (*pch >= 32))
            {
                UNITY_OUTPUT_CHAR(*pch);
            }
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            /* write escaped carriage returns */
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            else if (*pch == 13)
            {
                UNITY_OUTPUT_CHAR('\\');
                UNITY_OUTPUT_CHAR('r');
            }
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            /* write escaped line feeds */
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            else if (*pch == 10)
            {
                UNITY_OUTPUT_CHAR('\\');
                UNITY_OUTPUT_CHAR('n');
            }
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            /* unprintable characters are shown as codes */
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            else
            {
                UNITY_OUTPUT_CHAR('\\');
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                UNITY_OUTPUT_CHAR('x');
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                UnityPrintNumberHex((UNITY_UINT)*pch, 2);
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            }
            pch++;
        }
    }
}

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void UnityPrintLen(const char* string, const UNITY_UINT32 length);
void UnityPrintLen(const char* string, const UNITY_UINT32 length)
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{
    const char* pch = string;

    if (pch != NULL)
    {
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        while (*pch && (UNITY_UINT32)(pch - string) < length)
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        {
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            /* printable characters plus CR & LF are printed */
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            if ((*pch <= 126) && (*pch >= 32))
            {
                UNITY_OUTPUT_CHAR(*pch);
            }
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            /* write escaped carriage returns */
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            else if (*pch == 13)
            {
                UNITY_OUTPUT_CHAR('\\');
                UNITY_OUTPUT_CHAR('r');
            }
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            /* write escaped line feeds */
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            else if (*pch == 10)
            {
                UNITY_OUTPUT_CHAR('\\');
                UNITY_OUTPUT_CHAR('n');
            }
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            /* unprintable characters are shown as codes */
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            else
            {
                UNITY_OUTPUT_CHAR('\\');
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                UNITY_OUTPUT_CHAR('x');
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                UnityPrintNumberHex((UNITY_UINT)*pch, 2);
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            }
            pch++;
        }
    }
}

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/*-----------------------------------------------*/
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void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style)
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{
    if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
    {
        UnityPrintNumber(number);
    }
    else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT)
    {
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        UnityPrintNumberUnsigned(  (UNITY_UINT)number  &  UnitySizeMask[((UNITY_UINT)style & (UNITY_UINT)0x0F) - 1]  );
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    }
    else
    {
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        UNITY_OUTPUT_CHAR('0');
        UNITY_OUTPUT_CHAR('x');
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        UnityPrintNumberHex((UNITY_UINT)number, (char)((style & 0x000F) << 1));
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    }
}

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/*-----------------------------------------------*/
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void UnityPrintNumber(const UNITY_INT number_to_print)
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{
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    UNITY_UINT number = (UNITY_UINT)number_to_print;
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    if (number_to_print < 0)
    {
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        /* A negative number, including MIN negative */
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        UNITY_OUTPUT_CHAR('-');
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        number = (UNITY_UINT)(-number_to_print);
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    }
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    UnityPrintNumberUnsigned(number);
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}

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/*-----------------------------------------------
 * basically do an itoa using as little ram as possible */
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void UnityPrintNumberUnsigned(const UNITY_UINT number)
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{
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    UNITY_UINT divisor = 1;
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    /* figure out initial divisor */
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    while (number / divisor > 9)
    {
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        divisor *= 10;
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    }

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    /* now mod and print, then divide divisor */
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    do
    {
        UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
        divisor /= 10;
    }
    while (divisor > 0);
}

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/*-----------------------------------------------*/
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void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print)
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{
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    UNITY_UINT nibble;
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    char nibbles = nibbles_to_print;

    while (nibbles > 0)
    {
        nibble = (number >> (--nibbles << 2)) & 0x0000000F;
        if (nibble <= 9)
        {
            UNITY_OUTPUT_CHAR((char)('0' + nibble));
        }
        else
        {
            UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble));
        }
    }
}

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/*-----------------------------------------------*/
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void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number)
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{
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    UNITY_UINT current_bit = (UNITY_UINT)1 << (UNITY_INT_WIDTH - 1);
    UNITY_INT32 i;
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    for (i = 0; i < UNITY_INT_WIDTH; i++)
    {
        if (current_bit & mask)
        {
            if (current_bit & number)
            {
                UNITY_OUTPUT_CHAR('1');
            }
            else
            {
                UNITY_OUTPUT_CHAR('0');
            }
        }
        else
        {
            UNITY_OUTPUT_CHAR('X');
        }
        current_bit = current_bit >> 1;
    }
}

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/*-----------------------------------------------*/
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#ifndef UNITY_EXCLUDE_FLOAT_PRINT
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static void UnityPrintDecimalAndNumberWithLeadingZeros(UNITY_INT32 fraction_part, UNITY_INT32 divisor)
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{
    UNITY_OUTPUT_CHAR('.');
    while (divisor > 0)
    {
        UNITY_OUTPUT_CHAR('0' + fraction_part / divisor);
        fraction_part %= divisor;
        divisor /= 10;
        if (fraction_part == 0) break; /* Truncate trailing 0's */
    }
}
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#ifndef UNITY_ROUND_TIES_AWAY_FROM_ZERO
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/* If rounds up && remainder 0.5 && result odd && below cutoff for double precision issues */
  #define ROUND_TIES_TO_EVEN(orig, num_int, num)                                          \
  if (num_int > (num) && (num) - (num_int-1) <= 0.5 && (num_int & 1) == 1 && orig < 1e22) \
    num_int -= 1 /* => a tie to round down to even */
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#else
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  #define ROUND_TIES_TO_EVEN(orig, num_int, num) /* Remove macro */
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#endif

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/* Printing floating point numbers is hard. Some goals of this implementation: works for embedded
 * systems, floats or doubles, and has a reasonable format. The key paper in this area,
 * 'How to Print Floating-Point Numbers Accurately' by Steele & White, shows an approximation by
 * scaling called Dragon 2. This code uses a similar idea. The other core algorithm uses casts and
 * floating subtraction to give exact remainders after the decimal, to be scaled into an integer.
 * Extra trailing 0's are excluded. The output defaults to rounding to nearest, ties to even. You
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 * can enable rounding ties away from zero. Note: UNITY_DOUBLE param can typedef to float or double
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 * The old version required compiling in snprintf. For reference, with a similar format as now:
 *  char buf[19];
 *  if (number > 4294967296.0 || -number > 4294967296.0) snprintf(buf, sizeof buf, "%.8e", number);
 *  else                                                 snprintf(buf, sizeof buf, "%.6f", number);
 *  UnityPrint(buf);
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 */
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void UnityPrintFloat(UNITY_DOUBLE number)
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{
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    if (number < 0)
    {
        UNITY_OUTPUT_CHAR('-');
        number = -number;
    }
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    if (isnan(number)) UnityPrint(UnityStrNaN);
    else if (isinf(number)) UnityPrintLen(UnityStrInf, 3);
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    else if (number <= 0.0000005 && number > 0) UnityPrint("0.000000..."); /* Small number */
    else if (number < 4294967295.9999995) /* Rounded result fits in 32 bits, "%.6f" format */
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    {
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        const UNITY_INT32 divisor = 1000000/10;
        UNITY_UINT32 integer_part = (UNITY_UINT32)number;
        UNITY_INT32 fraction_part = (UNITY_INT32)((number - (UNITY_DOUBLE)integer_part)*1000000.0 + 0.5);
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        /* Double precision calculation gives best performance for six rounded decimal places */
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        ROUND_TIES_TO_EVEN(number, fraction_part, (number - (UNITY_DOUBLE)integer_part)*1000000.0);
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        if (fraction_part == 1000000) /* Carry across the decimal point */
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        {
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            fraction_part = 0;
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            integer_part += 1;
        }

        UnityPrintNumberUnsigned(integer_part);
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        UnityPrintDecimalAndNumberWithLeadingZeros(fraction_part, divisor);
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    }
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    else /* Number is larger, use exponential format of 9 digits, "%.8e" */
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    {
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        const UNITY_INT32 divisor = 1000000000/10;
        UNITY_INT32 integer_part;
        UNITY_DOUBLE_TYPE divide = 10.0;
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        int exponent = 9;
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        while (number / divide >= 1000000000.0 - 0.5)
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        {
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            divide *= 10;
            exponent++;
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        }
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        integer_part = (UNITY_INT32)(number / divide + 0.5);
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        /* Double precision calculation required for float, to produce 9 rounded digits */
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        ROUND_TIES_TO_EVEN(number, integer_part, number / divide);
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        UNITY_OUTPUT_CHAR('0' + integer_part / divisor);
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        UnityPrintDecimalAndNumberWithLeadingZeros(integer_part % divisor, divisor / 10);
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        UNITY_OUTPUT_CHAR('e');
        UNITY_OUTPUT_CHAR('+');
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        if (exponent < 10) UNITY_OUTPUT_CHAR('0');
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        UnityPrintNumber(exponent);
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    }
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}
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#endif /* ! UNITY_EXCLUDE_FLOAT_PRINT */
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/*-----------------------------------------------*/
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void UnityPrintFail(void);
void UnityPrintFail(void)
{
    UnityPrint(UnityStrFail);
}

void UnityPrintOk(void);
void UnityPrintOk(void)
{
    UnityPrint(UnityStrOk);
}

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/*-----------------------------------------------*/
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static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line);
static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line)
{
    UnityPrint(file);
    UNITY_OUTPUT_CHAR(':');
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    UnityPrintNumber((UNITY_INT)line);
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    UNITY_OUTPUT_CHAR(':');
    UnityPrint(Unity.CurrentTestName);
    UNITY_OUTPUT_CHAR(':');
}

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/*-----------------------------------------------*/
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static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line);
static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line)
{
    UnityTestResultsBegin(Unity.TestFile, line);
    UnityPrint(UnityStrFail);
    UNITY_OUTPUT_CHAR(':');
}

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/*-----------------------------------------------*/
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void UnityConcludeTest(void)
{
    if (Unity.CurrentTestIgnored)
    {
        Unity.TestIgnores++;
    }
    else if (!Unity.CurrentTestFailed)
    {
        UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber);
        UnityPrint(UnityStrPass);
    }
    else
    {
        Unity.TestFailures++;
    }

    Unity.CurrentTestFailed = 0;
    Unity.CurrentTestIgnored = 0;
    UNITY_PRINT_EOL();
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    UNITY_FLUSH_CALL();
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}

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/*-----------------------------------------------*/
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static void UnityAddMsgIfSpecified(const char* msg);
static void UnityAddMsgIfSpecified(const char* msg)
{
    if (msg)
    {
        UnityPrint(UnityStrSpacer);
#ifndef UNITY_EXCLUDE_DETAILS
        if (Unity.CurrentDetail1)
        {
            UnityPrint(UnityStrDetail1Name);
            UnityPrint(Unity.CurrentDetail1);
            if (Unity.CurrentDetail2)
            {
                UnityPrint(UnityStrDetail2Name);
                UnityPrint(Unity.CurrentDetail2);
            }
            UnityPrint(UnityStrSpacer);
        }
#endif
        UnityPrint(msg);
    }
}

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/*-----------------------------------------------*/
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static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual);
static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual)
{
    UnityPrint(UnityStrExpected);
    if (expected != NULL)
    {
        UNITY_OUTPUT_CHAR('\'');
        UnityPrint(expected);
        UNITY_OUTPUT_CHAR('\'');
    }
    else
    {
      UnityPrint(UnityStrNull);
    }
    UnityPrint(UnityStrWas);
    if (actual != NULL)
    {
        UNITY_OUTPUT_CHAR('\'');
        UnityPrint(actual);
        UNITY_OUTPUT_CHAR('\'');
    }
    else
    {
      UnityPrint(UnityStrNull);
    }
}

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/*-----------------------------------------------*/
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static void UnityPrintExpectedAndActualStringsLen(const char* expected, const char* actual, const UNITY_UINT32 length)
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{
    UnityPrint(UnityStrExpected);
    if (expected != NULL)
    {
        UNITY_OUTPUT_CHAR('\'');
        UnityPrintLen(expected, length);
        UNITY_OUTPUT_CHAR('\'');
    }
    else
    {
      UnityPrint(UnityStrNull);
    }
    UnityPrint(UnityStrWas);
    if (actual != NULL)
    {
        UNITY_OUTPUT_CHAR('\'');
        UnityPrintLen(actual, length);
        UNITY_OUTPUT_CHAR('\'');
    }
    else
    {
      UnityPrint(UnityStrNull);
    }
}



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/*-----------------------------------------------
 * Assertion & Control Helpers
 *-----------------------------------------------*/
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static int UnityIsOneArrayNull(UNITY_INTERNAL_PTR expected,
                               UNITY_INTERNAL_PTR actual,
                               const UNITY_LINE_TYPE lineNumber,
                               const char* msg)
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{
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    if (expected == actual) return 0; /* Both are NULL or same pointer */
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    /* print and return true if just expected is NULL */
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    if (expected == NULL)
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrNullPointerForExpected);
        UnityAddMsgIfSpecified(msg);
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        return 1;
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    }

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    /* print and return true if just actual is NULL */
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    if (actual == NULL)
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrNullPointerForActual);
        UnityAddMsgIfSpecified(msg);
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        return 1;
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    }

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    return 0; /* return false if neither is NULL */
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}

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/*-----------------------------------------------
 * Assertion Functions
 *-----------------------------------------------*/
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void UnityAssertBits(const UNITY_INT mask,
                     const UNITY_INT expected,
                     const UNITY_INT actual,
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                     const char* msg,
                     const UNITY_LINE_TYPE lineNumber)
{
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    RETURN_IF_FAIL_OR_IGNORE;
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    if ((mask & expected) != (mask & actual))
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrExpected);
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        UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)expected);
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        UnityPrint(UnityStrWas);
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        UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)actual);
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        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}

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/*-----------------------------------------------*/
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void UnityAssertEqualNumber(const UNITY_INT expected,
                            const UNITY_INT actual,
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                            const char* msg,
                            const UNITY_LINE_TYPE lineNumber,
                            const UNITY_DISPLAY_STYLE_T style)
{
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    RETURN_IF_FAIL_OR_IGNORE;
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    if (expected != actual)
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrExpected);
        UnityPrintNumberByStyle(expected, style);
        UnityPrint(UnityStrWas);
        UnityPrintNumberByStyle(actual, style);
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}

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#define UnityPrintPointlessAndBail()       \
{                                          \
    UnityTestResultsFailBegin(lineNumber); \
    UnityPrint(UnityStrPointless);         \
    UnityAddMsgIfSpecified(msg);           \
    UNITY_FAIL_AND_BAIL; }

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/*-----------------------------------------------*/
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void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
                              UNITY_INTERNAL_PTR actual,
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                              const UNITY_UINT32 num_elements,
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                              const char* msg,
                              const UNITY_LINE_TYPE lineNumber,
                              const UNITY_DISPLAY_STYLE_T style)
{
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    UNITY_UINT32 elements = num_elements;
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    unsigned int length   = style & 0xF;
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    RETURN_IF_FAIL_OR_IGNORE;
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    if (num_elements == 0) UnityPrintPointlessAndBail();
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    if (expected == actual) return; /* Both are NULL or same pointer */
    if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
        UNITY_FAIL_AND_BAIL;
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    while (elements--)
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    {
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        UNITY_INT expect_val;
        UNITY_INT actual_val;
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        switch (length)
        {
            case 1:
                expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected;
                actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual;
                break;
            case 2:
                expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected;
                actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual;
                break;
            default: /* length 4 bytes */
                expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected;
                actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual;
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                length = 4;
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                break;
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#ifdef UNITY_SUPPORT_64
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            case 8:
                expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected;
                actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual;
                break;
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#endif
607 608 609 610
        }

        if (expect_val != actual_val)
        {
611 612 613 614 615 616 617
            if (style & UNITY_DISPLAY_RANGE_UINT && length < sizeof expect_val)
            {   /* For UINT, remove sign extension (padding 1's) from signed type casts above */
                UNITY_INT mask = 1;
                mask = (mask << 8 * length) - 1;
                expect_val &= mask;
                actual_val &= mask;
            }
618 619 620 621 622 623 624 625 626 627
            UnityTestResultsFailBegin(lineNumber);
            UnityPrint(UnityStrElement);
            UnityPrintNumberUnsigned(num_elements - elements - 1);
            UnityPrint(UnityStrExpected);
            UnityPrintNumberByStyle(expect_val, style);
            UnityPrint(UnityStrWas);
            UnityPrintNumberByStyle(actual_val, style);
            UnityAddMsgIfSpecified(msg);
            UNITY_FAIL_AND_BAIL;
        }
628 629
        expected = (UNITY_INTERNAL_PTR)(length + (const char*)expected);
        actual   = (UNITY_INTERNAL_PTR)(length + (const char*)actual);
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    }
}

633
/*-----------------------------------------------*/
634
#ifndef UNITY_EXCLUDE_FLOAT
635
/* Wrap this define in a function with variable types as float or double */
636
#define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff)                       \
637
    if (isinf(expected) && isinf(actual) && ((expected < 0) == (actual < 0))) return 1;   \
638
    if (UNITY_NAN_CHECK) return 1;                                                        \
639
    diff = actual - expected;                                                             \
640 641
    if (diff < 0) diff = -diff;                                                           \
    if (delta < 0) delta = -delta;                                                        \
642
    return !(isnan(diff) || isinf(diff) || (diff > delta))
643
    /* This first part of this condition will catch any NaN or Infinite values */
644 645 646 647 648
#ifndef UNITY_NAN_NOT_EQUAL_NAN
  #define UNITY_NAN_CHECK isnan(expected) && isnan(actual)
#else
  #define UNITY_NAN_CHECK 0
#endif
649

650 651 652 653 654 655 656 657 658 659 660 661 662
#ifndef UNITY_EXCLUDE_FLOAT_PRINT
  #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \
    do {                                                          \
    UnityPrint(UnityStrExpected);                                 \
    UnityPrintFloat(expected);                                    \
    UnityPrint(UnityStrWas);                                      \
    UnityPrintFloat(actual);                                      \
    } while(0)
#else
  #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \
    UnityPrint(UnityStrDelta)
#endif /* UNITY_EXCLUDE_FLOAT_PRINT */

663
static int UnityFloatsWithin(UNITY_FLOAT delta, UNITY_FLOAT expected, UNITY_FLOAT actual)
664
{
665
    UNITY_FLOAT diff;
666 667 668
    UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
}

669 670 671
void UnityAssertEqualFloatArray(UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected,
                                UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual,
                                const UNITY_UINT32 num_elements,
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                                const char* msg,
                                const UNITY_LINE_TYPE lineNumber)
{
675
    UNITY_UINT32 elements = num_elements;
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676

677
    RETURN_IF_FAIL_OR_IGNORE;
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678

679
    if (num_elements == 0) UnityPrintPointlessAndBail();
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681 682 683
    if (expected == actual) return; /* Both are NULL or same pointer */
    if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
        UNITY_FAIL_AND_BAIL;
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    while (elements--)
    {
687
        if (!UnityFloatsWithin(*expected * UNITY_FLOAT_PRECISION, *expected, *actual))
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        {
            UnityTestResultsFailBegin(lineNumber);
            UnityPrint(UnityStrElement);
691
            UnityPrintNumberUnsigned(num_elements - elements - 1);
692
            UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(*expected, *actual);
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            UnityAddMsgIfSpecified(msg);
            UNITY_FAIL_AND_BAIL;
        }
696 697
        expected++;
        actual++;
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    }
}

701
/*-----------------------------------------------*/
702 703 704
void UnityAssertFloatsWithin(const UNITY_FLOAT delta,
                             const UNITY_FLOAT expected,
                             const UNITY_FLOAT actual,
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                             const char* msg,
                             const UNITY_LINE_TYPE lineNumber)
{
708
    RETURN_IF_FAIL_OR_IGNORE;
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711
    if (!UnityFloatsWithin(delta, expected, actual))
M
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    {
        UnityTestResultsFailBegin(lineNumber);
714
        UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual);
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        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}

720
/*-----------------------------------------------*/
721
void UnityAssertFloatSpecial(const UNITY_FLOAT actual,
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                             const char* msg,
                             const UNITY_LINE_TYPE lineNumber,
                             const UNITY_FLOAT_TRAIT_T style)
{
    const char* trait_names[] = { UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet };
727 728 729
    UNITY_INT should_be_trait   = ((UNITY_INT)style & 1);
    UNITY_INT is_trait          = !should_be_trait;
    UNITY_INT trait_index       = (UNITY_INT)(style >> 1);
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731
    RETURN_IF_FAIL_OR_IGNORE;
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    switch(style)
    {
        case UNITY_FLOAT_IS_INF:
        case UNITY_FLOAT_IS_NOT_INF:
737
            is_trait = isinf(actual) && (actual > 0);
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            break;
        case UNITY_FLOAT_IS_NEG_INF:
        case UNITY_FLOAT_IS_NOT_NEG_INF:
741
            is_trait = isinf(actual) && (actual < 0);
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            break;

        case UNITY_FLOAT_IS_NAN:
        case UNITY_FLOAT_IS_NOT_NAN:
746
            is_trait = isnan(actual) ? 1 : 0;
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            break;

749
        case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */
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        case UNITY_FLOAT_IS_NOT_DET:
751
            is_trait = !isinf(actual) && !isnan(actual);
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            break;

        default:
755 756 757
            trait_index = 0;
            trait_names[0] = UnityStrInvalidFloatTrait;
            break;
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    }

    if (is_trait != should_be_trait)
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrExpected);
        if (!should_be_trait)
            UnityPrint(UnityStrNot);
        UnityPrint(trait_names[trait_index]);
        UnityPrint(UnityStrWas);
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#ifndef UNITY_EXCLUDE_FLOAT_PRINT
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        UnityPrintFloat(actual);
#else
        if (should_be_trait)
            UnityPrint(UnityStrNot);
        UnityPrint(trait_names[trait_index]);
#endif
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}

780
#endif /* not UNITY_EXCLUDE_FLOAT */
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782
/*-----------------------------------------------*/
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783
#ifndef UNITY_EXCLUDE_DOUBLE
784
static int UnityDoublesWithin(UNITY_DOUBLE delta, UNITY_DOUBLE expected, UNITY_DOUBLE actual)
785
{
786
    UNITY_DOUBLE diff;
787 788 789
    UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
}

790 791 792
void UnityAssertEqualDoubleArray(UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected,
                                 UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual,
                                 const UNITY_UINT32 num_elements,
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                                 const char* msg,
                                 const UNITY_LINE_TYPE lineNumber)
{
796
    UNITY_UINT32 elements = num_elements;
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797

798
    RETURN_IF_FAIL_OR_IGNORE;
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799

800
    if (num_elements == 0) UnityPrintPointlessAndBail();
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801

802 803 804
    if (expected == actual) return; /* Both are NULL or same pointer */
    if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
        UNITY_FAIL_AND_BAIL;
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    while (elements--)
    {
808
        if (!UnityDoublesWithin(*expected * UNITY_DOUBLE_PRECISION, *expected, *actual))
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        {
            UnityTestResultsFailBegin(lineNumber);
            UnityPrint(UnityStrElement);
812
            UnityPrintNumberUnsigned(num_elements - elements - 1);
813
            UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(*expected, *actual);
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            UnityAddMsgIfSpecified(msg);
            UNITY_FAIL_AND_BAIL;
        }
817 818
        expected++;
        actual++;
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    }
}

822
/*-----------------------------------------------*/
823 824 825
void UnityAssertDoublesWithin(const UNITY_DOUBLE delta,
                              const UNITY_DOUBLE expected,
                              const UNITY_DOUBLE actual,
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                              const char* msg,
                              const UNITY_LINE_TYPE lineNumber)
{
829
    RETURN_IF_FAIL_OR_IGNORE;
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830

831
    if (!UnityDoublesWithin(delta, expected, actual))
M
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    {
        UnityTestResultsFailBegin(lineNumber);
834
        UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual);
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        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}

840
/*-----------------------------------------------*/
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841

842
void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual,
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                              const char* msg,
                              const UNITY_LINE_TYPE lineNumber,
                              const UNITY_FLOAT_TRAIT_T style)
{
    const char* trait_names[] = { UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet };
848 849 850
    UNITY_INT should_be_trait   = ((UNITY_INT)style & 1);
    UNITY_INT is_trait          = !should_be_trait;
    UNITY_INT trait_index       = (UNITY_INT)(style >> 1);
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851

852
    RETURN_IF_FAIL_OR_IGNORE;
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     switch(style)
    {
        case UNITY_FLOAT_IS_INF:
        case UNITY_FLOAT_IS_NOT_INF:
858
            is_trait = isinf(actual) && (actual > 0);
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            break;
        case UNITY_FLOAT_IS_NEG_INF:
        case UNITY_FLOAT_IS_NOT_NEG_INF:
862
            is_trait = isinf(actual) && (actual < 0);
M
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            break;

        case UNITY_FLOAT_IS_NAN:
        case UNITY_FLOAT_IS_NOT_NAN:
867
            is_trait = isnan(actual) ? 1 : 0;
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868 869
            break;

870
        case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */
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871
        case UNITY_FLOAT_IS_NOT_DET:
872
            is_trait = !isinf(actual) && !isnan(actual);
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            break;

        default:
876 877 878
            trait_index = 0;
            trait_names[0] = UnityStrInvalidFloatTrait;
            break;
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    }

    if (is_trait != should_be_trait)
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrExpected);
        if (!should_be_trait)
            UnityPrint(UnityStrNot);
        UnityPrint(trait_names[trait_index]);
        UnityPrint(UnityStrWas);
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#ifndef UNITY_EXCLUDE_FLOAT_PRINT
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890 891 892 893 894 895 896 897 898 899 900 901
        UnityPrintFloat(actual);
#else
        if (should_be_trait)
            UnityPrint(UnityStrNot);
        UnityPrint(trait_names[trait_index]);
#endif
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}


902
#endif /* not UNITY_EXCLUDE_DOUBLE */
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903

904
/*-----------------------------------------------*/
905 906 907
void UnityAssertNumbersWithin( const UNITY_UINT delta,
                               const UNITY_INT expected,
                               const UNITY_INT actual,
M
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908 909 910 911
                               const char* msg,
                               const UNITY_LINE_TYPE lineNumber,
                               const UNITY_DISPLAY_STYLE_T style)
{
912
    RETURN_IF_FAIL_OR_IGNORE;
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913 914 915 916

    if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
    {
        if (actual > expected)
917
            Unity.CurrentTestFailed = ((UNITY_UINT)(actual - expected) > delta);
M
Mark VanderVoord 已提交
918
        else
919
            Unity.CurrentTestFailed = ((UNITY_UINT)(expected - actual) > delta);
M
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920 921 922
    }
    else
    {
923 924
        if ((UNITY_UINT)actual > (UNITY_UINT)expected)
            Unity.CurrentTestFailed = ((UNITY_UINT)(actual - expected) > delta);
M
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925
        else
926
            Unity.CurrentTestFailed = ((UNITY_UINT)(expected - actual) > delta);
M
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927 928 929 930 931 932
    }

    if (Unity.CurrentTestFailed)
    {
        UnityTestResultsFailBegin(lineNumber);
        UnityPrint(UnityStrDelta);
933
        UnityPrintNumberByStyle((UNITY_INT)delta, style);
M
Mark VanderVoord 已提交
934 935 936 937 938 939 940 941 942
        UnityPrint(UnityStrExpected);
        UnityPrintNumberByStyle(expected, style);
        UnityPrint(UnityStrWas);
        UnityPrintNumberByStyle(actual, style);
        UnityAddMsgIfSpecified(msg);
        UNITY_FAIL_AND_BAIL;
    }
}

943
/*-----------------------------------------------*/
M
Mark VanderVoord 已提交
944 945 946 947 948
void UnityAssertEqualString(const char* expected,
                            const char* actual,
                            const char* msg,
                            const UNITY_LINE_TYPE lineNumber)
{
949
    UNITY_UINT32 i;
M
Mark VanderVoord 已提交
950

951
    RETURN_IF_FAIL_OR_IGNORE;
M
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952

953
    /* if both pointers not null compare the strings */
M
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    if (expected && actual)
    {
        for (i = 0; expected[i] || actual[i]; i++)
        {
            if (expected[i] != actual[i])
            {
                Unity.CurrentTestFailed = 1;
                break;
            }
        }
    }
    else
966
    { /* handle case of one pointers being null (if both null, test should pass) */
M
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967 968 969 970 971 972 973 974 975 976 977 978 979 980 981
        if (expected != actual)
        {
            Unity.CurrentTestFailed = 1;
        }
    }

    if (Unity.CurrentTestFailed)
    {
      UnityTestResultsFailBegin(lineNumber);
      UnityPrintExpectedAndActualStrings(expected, actual);
      UnityAddMsgIfSpecified(msg);
      UNITY_FAIL_AND_BAIL;
    }
}

982
/*-----------------------------------------------*/
M
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983 984
void UnityAssertEqualStringLen(const char* expected,
                            const char* actual,
985
                            const UNITY_UINT32 length,
M
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986 987 988
                            const char* msg,
                            const UNITY_LINE_TYPE lineNumber)
{
989
    UNITY_UINT32 i;
M
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990

991
    RETURN_IF_FAIL_OR_IGNORE;
M
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992

993
    /* if both pointers not null compare the strings */
M
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994 995
    if (expected && actual)
    {
996
        for (i = 0; (i < length) && (expected[i] || actual[i]); i++)
M
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997 998 999 1000 1001 1002 1003 1004 1005
        {
            if (expected[i] != actual[i])
            {
                Unity.CurrentTestFailed = 1;
                break;
            }
        }
    }
    else
1006
    { /* handle case of one pointers being null (if both null, test should pass) */
M
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1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022
        if (expected != actual)
        {
            Unity.CurrentTestFailed = 1;
        }
    }

    if (Unity.CurrentTestFailed)
    {
      UnityTestResultsFailBegin(lineNumber);
      UnityPrintExpectedAndActualStringsLen(expected, actual, length);
      UnityAddMsgIfSpecified(msg);
      UNITY_FAIL_AND_BAIL;
    }
}


1023
/*-----------------------------------------------*/
M
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1024 1025
void UnityAssertEqualStringArray( const char** expected,
                                  const char** actual,
1026
                                  const UNITY_UINT32 num_elements,
M
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1027 1028 1029
                                  const char* msg,
                                  const UNITY_LINE_TYPE lineNumber)
{
1030
    UNITY_UINT32 i, j = 0;
M
Mark VanderVoord 已提交
1031

1032
    RETURN_IF_FAIL_OR_IGNORE;
M
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1033

1034
    /* if no elements, it's an error */
1035
    if (num_elements == 0) UnityPrintPointlessAndBail();
M
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1036

1037 1038 1039
    if (expected == actual) return; /* Both are NULL or same pointer */
    if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
        UNITY_FAIL_AND_BAIL;
M
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1040 1041 1042

    do
    {
1043
        /* if both pointers not null compare the strings */
M
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1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055
        if (expected[j] && actual[j])
        {
            for (i = 0; expected[j][i] || actual[j][i]; i++)
            {
                if (expected[j][i] != actual[j][i])
                {
                    Unity.CurrentTestFailed = 1;
                    break;
                }
            }
        }
        else
1056
        { /* handle case of one pointers being null (if both null, test should pass) */
M
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1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068
            if (expected[j] != actual[j])
            {
                Unity.CurrentTestFailed = 1;
            }
        }

        if (Unity.CurrentTestFailed)
        {
            UnityTestResultsFailBegin(lineNumber);
            if (num_elements > 1)
            {
                UnityPrint(UnityStrElement);
1069
                UnityPrintNumberUnsigned(j);
M
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1070 1071 1072 1073 1074 1075 1076 1077
            }
            UnityPrintExpectedAndActualStrings((const char*)(expected[j]), (const char*)(actual[j]));
            UnityAddMsgIfSpecified(msg);
            UNITY_FAIL_AND_BAIL;
        }
    } while (++j < num_elements);
}

1078
/*-----------------------------------------------*/
M
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1079 1080
void UnityAssertEqualMemory( UNITY_INTERNAL_PTR expected,
                             UNITY_INTERNAL_PTR actual,
1081 1082
                             const UNITY_UINT32 length,
                             const UNITY_UINT32 num_elements,
M
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1083 1084 1085 1086 1087
                             const char* msg,
                             const UNITY_LINE_TYPE lineNumber)
{
    UNITY_PTR_ATTRIBUTE const unsigned char* ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
    UNITY_PTR_ATTRIBUTE const unsigned char* ptr_act = (UNITY_PTR_ATTRIBUTE const unsigned char*)actual;
1088 1089
    UNITY_UINT32 elements = num_elements;
    UNITY_UINT32 bytes;
M
Mark VanderVoord 已提交
1090

1091
    RETURN_IF_FAIL_OR_IGNORE;
M
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1092

1093
    if (num_elements == 0 || length == 0) UnityPrintPointlessAndBail();
M
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1094

1095 1096 1097
    if (expected == actual) return; /* Both are NULL or same pointer */
    if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
        UNITY_FAIL_AND_BAIL;
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1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110

    while (elements--)
    {
        bytes = length;
        while (bytes--)
        {
            if (*ptr_exp != *ptr_act)
            {
                UnityTestResultsFailBegin(lineNumber);
                UnityPrint(UnityStrMemory);
                if (num_elements > 1)
                {
                    UnityPrint(UnityStrElement);
1111
                    UnityPrintNumberUnsigned(num_elements - elements - 1);
M
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1112 1113
                }
                UnityPrint(UnityStrByte);
1114
                UnityPrintNumberUnsigned(length - bytes - 1);
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1115 1116 1117 1118 1119 1120 1121
                UnityPrint(UnityStrExpected);
                UnityPrintNumberByStyle(*ptr_exp, UNITY_DISPLAY_STYLE_HEX8);
                UnityPrint(UnityStrWas);
                UnityPrintNumberByStyle(*ptr_act, UNITY_DISPLAY_STYLE_HEX8);
                UnityAddMsgIfSpecified(msg);
                UNITY_FAIL_AND_BAIL;
            }
1122 1123
            ptr_exp++;
            ptr_act++;
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1124 1125 1126 1127
        }
    }
}

1128 1129 1130
/*-----------------------------------------------
 * Control Functions
 *-----------------------------------------------*/
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void UnityFail(const char* msg, const UNITY_LINE_TYPE line)
{
1134
    RETURN_IF_FAIL_OR_IGNORE;
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1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164

    UnityTestResultsBegin(Unity.TestFile, line);
    UnityPrintFail();
    if (msg != NULL)
    {
        UNITY_OUTPUT_CHAR(':');

#ifndef UNITY_EXCLUDE_DETAILS
        if (Unity.CurrentDetail1)
        {
            UnityPrint(UnityStrDetail1Name);
            UnityPrint(Unity.CurrentDetail1);
            if (Unity.CurrentDetail2)
            {
                UnityPrint(UnityStrDetail2Name);
                UnityPrint(Unity.CurrentDetail2);
            }
            UnityPrint(UnityStrSpacer);
        }
#endif
        if (msg[0] != ' ')
        {
            UNITY_OUTPUT_CHAR(' ');
        }
        UnityPrint(msg);
    }

    UNITY_FAIL_AND_BAIL;
}

1165
/*-----------------------------------------------*/
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void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line)
{
1168
    RETURN_IF_FAIL_OR_IGNORE;
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    UnityTestResultsBegin(Unity.TestFile, line);
    UnityPrint(UnityStrIgnore);
    if (msg != NULL)
    {
      UNITY_OUTPUT_CHAR(':');
      UNITY_OUTPUT_CHAR(' ');
      UnityPrint(msg);
    }
    UNITY_IGNORE_AND_BAIL;
}

1181
/*-----------------------------------------------*/
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#if defined(UNITY_WEAK_ATTRIBUTE)
    UNITY_WEAK_ATTRIBUTE void setUp(void) { }
    UNITY_WEAK_ATTRIBUTE void tearDown(void) { }
#elif defined(UNITY_WEAK_PRAGMA)
#   pragma weak setUp
    void setUp(void) { }
#   pragma weak tearDown
    void tearDown(void) { }
#endif
1191
/*-----------------------------------------------*/
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void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum)
{
    Unity.CurrentTestName = FuncName;
    Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)FuncLineNum;
    Unity.NumberOfTests++;
    UNITY_CLR_DETAILS();
    if (TEST_PROTECT())
    {
        setUp();
        Func();
    }
1203
    if (TEST_PROTECT())
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    {
        tearDown();
    }
    UnityConcludeTest();
}

1210
/*-----------------------------------------------*/
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void UnityBegin(const char* filename)
{
    Unity.TestFile = filename;
    Unity.CurrentTestName = NULL;
    Unity.CurrentTestLineNumber = 0;
    Unity.NumberOfTests = 0;
    Unity.TestFailures = 0;
    Unity.TestIgnores = 0;
    Unity.CurrentTestFailed = 0;
    Unity.CurrentTestIgnored = 0;

    UNITY_CLR_DETAILS();
    UNITY_OUTPUT_START();
}

1226
/*-----------------------------------------------*/
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int UnityEnd(void)
{
    UNITY_PRINT_EOL();
    UnityPrint(UnityStrBreaker);
    UNITY_PRINT_EOL();
1232
    UnityPrintNumber((UNITY_INT)(Unity.NumberOfTests));
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1233
    UnityPrint(UnityStrResultsTests);
1234
    UnityPrintNumber((UNITY_INT)(Unity.TestFailures));
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1235
    UnityPrint(UnityStrResultsFailures);
1236
    UnityPrintNumber((UNITY_INT)(Unity.TestIgnores));
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    UnityPrint(UnityStrResultsIgnored);
    UNITY_PRINT_EOL();
    if (Unity.TestFailures == 0U)
    {
        UnityPrintOk();
    }
    else
    {
        UnityPrintFail();
1246 1247 1248
#ifdef UNITY_DIFFERENTIATE_FINAL_FAIL
        UNITY_OUTPUT_CHAR('E'); UNITY_OUTPUT_CHAR('D');
#endif
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    }
    UNITY_PRINT_EOL();
1251
    UNITY_FLUSH_CALL();
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    UNITY_OUTPUT_COMPLETE();
    return (int)(Unity.TestFailures);
}

1256 1257 1258
/*-----------------------------------------------
 * Command Line Argument Support
 *-----------------------------------------------*/
1259
#ifdef UNITY_USE_COMMAND_LINE_ARGS
1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276

char* UnityOptionIncludeNamed = NULL;
char* UnityOptionExcludeNamed = NULL;
int   UnityVerbosity          = 1;

int UnityParseOptions(int argc, char** argv)
{
    UnityOptionIncludeNamed = NULL;
    UnityOptionExcludeNamed = NULL;

    for (int i = 1; i < argc; i++)
    {
        if (argv[i][0] == '-')
        {
            switch(argv[i][1])
            {
                case 'l': /* list tests */
1277
                    return -1;
1278
                case 'n': /* include tests with name including this string */
1279 1280 1281 1282
                case 'f': /* an alias for -n */
                    if (argv[i][2] == '=')
                        UnityOptionIncludeNamed = &argv[i][3];
                    else if (++i < argc)
1283 1284 1285 1286 1287
                        UnityOptionIncludeNamed = argv[i];
                    else
                    {
                        UnityPrint("ERROR: No Test String to Include Matches For");
                        UNITY_PRINT_EOL();
1288
                        return 1;
1289 1290 1291 1292 1293 1294 1295 1296 1297
                    }
                    break;
                case 'q': /* quiet */
                    UnityVerbosity = 0;
                    break;
                case 'v': /* verbose */
                    UnityVerbosity = 2;
                    break;
                case 'x': /* exclude tests with name including this string */
1298 1299 1300
                    if (argv[i][2] == '=')
                        UnityOptionExcludeNamed = &argv[i][3];
                    else if (++i < argc)
1301 1302 1303 1304 1305
                        UnityOptionExcludeNamed = argv[i];
                    else
                    {
                        UnityPrint("ERROR: No Test String to Exclude Matches For");
                        UNITY_PRINT_EOL();
1306
                        return 1;
1307 1308 1309 1310
                    }
                    break;
                default:
                    UnityPrint("ERROR: Unknown Option ");
1311
                    UNITY_OUTPUT_CHAR(argv[i][1]);
1312 1313 1314 1315 1316 1317 1318 1319 1320
                    UNITY_PRINT_EOL();
                    return 1;
            }
        }
    }

    return 0;
}

1321
int IsStringInBiggerString(const char* longstring, const char* shortstring)
1322
{
1323 1324 1325
    char* lptr = (char*)longstring;
    char* sptr = (char*)shortstring;
    char* lnext = lptr;
1326

1327 1328 1329
    if (*sptr == '*')
        return 1;

1330 1331 1332
    while (*lptr)
    {
        lnext = lptr + 1;
1333

1334 1335 1336 1337 1338
        /* If they current bytes match, go on to the next bytes */
        while (*lptr && *sptr && (*lptr == *sptr))
        {
            lptr++;
            sptr++;
1339

1340 1341 1342
            /* We're done if we match the entire string or up to a wildcard */
            if (*sptr == '*')
                return 1;
1343 1344 1345 1346 1347 1348 1349 1350
            if (*sptr == ',')
                return 1;
            if (*sptr == '"')
                return 1;
            if (*sptr == '\'')
                return 1;
            if (*sptr == ':')
                return 2;
1351 1352 1353 1354 1355 1356 1357 1358 1359
            if (*sptr == 0)
                return 1;
        }

        /* Otherwise we start in the long pointer 1 character further and try again */
        lptr = lnext;
        sptr = (char*)shortstring;
    }
    return 0;
1360 1361 1362 1363
}

int UnityStringArgumentMatches(const char* str)
{
1364 1365 1366
    int retval;
    const char* ptr1;
    const char* ptr2;
1367
    const char* ptrf;
1368

1369
    /* Go through the options and get the substrings for matching one at a time */
1370 1371 1372 1373 1374 1375
    ptr1 = str;
    while (ptr1[0] != 0)
    {
        if ((ptr1[0] == '"') || (ptr1[0] == '\''))
            ptr1++;

1376
        /* look for the start of the next partial */
1377
        ptr2 = ptr1;
1378
        ptrf = 0;
1379 1380
        do {
            ptr2++;
1381 1382 1383 1384
            if ((ptr2[0] == ':') && (ptr2[1] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','))
                ptrf = &ptr2[1];
        } while ((ptr2[0] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','));
        while ((ptr2[0] != 0) && ((ptr2[0] == ':') || (ptr2[0] == '\'') || (ptr2[0] == '"') || (ptr2[0] == ',')))
1385 1386
            ptr2++;

1387
        /* done if complete filename match */
1388 1389 1390 1391
        retval = IsStringInBiggerString(Unity.TestFile, ptr1);
        if (retval == 1)
            return retval;

1392
        /* done if testname match after filename partial match */
1393
        if ((retval == 2) && (ptrf != 0))
1394
        {
1395
            if (IsStringInBiggerString(Unity.CurrentTestName, ptrf))
1396 1397 1398
                return 1;
        }

1399
        /* done if complete testname match */
1400 1401 1402 1403 1404 1405
        if (IsStringInBiggerString(Unity.CurrentTestName, ptr1) == 1)
            return 1;

        ptr1 = ptr2;
    }

1406
    /* we couldn't find a match for any substrings */
1407
    return 0;
1408
}
1409

1410 1411 1412 1413 1414 1415 1416 1417 1418 1419
int UnityTestMatches(void)
{
    /* Check if this test name matches the included test pattern */
    int retval;
    if (UnityOptionIncludeNamed)
    {
        retval = UnityStringArgumentMatches(UnityOptionIncludeNamed);
    }
    else
        retval = 1;
1420

1421 1422 1423 1424 1425
    /* Check if this test name matches the excluded test pattern */
    if (UnityOptionExcludeNamed)
    {
        if (UnityStringArgumentMatches(UnityOptionExcludeNamed))
            retval = 0;
1426
    }
1427
    return retval;
1428 1429
}

1430
#endif /* UNITY_USE_COMMAND_LINE_ARGS */
1431
/*-----------------------------------------------*/