README.md 26.4 KB
Newer Older
M
testing  
Mr.doob 已提交
1 2 3
three.js
========

M
Mr.doob 已提交
4
#### Javascript 3D Engine ####
M
Mr.doob 已提交
5

6
The aim of the project is to create a lightweight 3D engine with a very low level of complexity — in other words, for dummies. The engine can render using <canvas>, <svg> and WebGL.
7

M
Mr.doob 已提交
8
[Contributors](http://github.com/mrdoob/three.js/contributors)[Getting Started](http://www.aerotwist.com/lab/getting-started-with-three-js/)[API Reference](http://github.com/mrdoob/three.js/wiki/API-Reference)
M
Mr.doob 已提交
9

M
Mr.doob 已提交
10
More? [#three.js on irc.freenode.net](http://webchat.freenode.net/?channels=three.js)
11

M
Mr.doob 已提交
12

M
Mr.doob 已提交
13
### Examples ###
M
Mr.doob 已提交
14

15

M
=_=  
Mr.doob 已提交
16
#### WebGL (Context 3D) ####
17

M
Mr.doob 已提交
18
[![equirectangular](http://mrdoob.github.com/three.js/assets/examples/44_equirectangular.png)](http://mrdoob.github.com/three.js/examples/webgl_panorama_equirectangular.html)
M
Mr.doob 已提交
19 20
[![scissors](http://mrdoob.github.com/three.js/assets/examples/42_scissors.png)](http://mrdoob.github.com/three.js/examples/webgl_materials_texture_filters.html)
[![lookat](http://mrdoob.github.com/three.js/assets/examples/41_lookat.png)](http://mrdoob.github.com/three.js/examples/misc_lookat.html)
M
Mr.doob 已提交
21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41
[![video](http://mrdoob.github.com/three.js/assets/examples/40_video.png)](http://mrdoob.github.com/three.js/examples/webgl_materials_video.html)
[![dof](http://mrdoob.github.com/three.js/assets/examples/39_dof.png)](http://mrdoob.github.com/three.js/examples/webgl_postprocessing_dof.html)
[![ribbon](http://mrdoob.github.com/three.js/assets/examples/38_ribbon.png)](http://mrdoob.github.com/three.js/examples/webgl_ribbons.html)
[![vertexcolors](http://mrdoob.github.com/three.js/assets/examples/37_vertexcolors.png)](http://mrdoob.github.com/three.js/examples/webgl_geometry_colors.html)
[![particles](http://mrdoob.github.com/three.js/assets/examples/36_particles.png)](http://mrdoob.github.com/three.js/examples/webgl_particles_billboards_colors.html)
[![lines](http://mrdoob.github.com/three.js/assets/examples/35_lines.png)](http://mrdoob.github.com/three.js/examples/webgl_lines_colors.html)
[![shader](http://mrdoob.github.com/three.js/assets/examples/34_shader.png)](http://mrdoob.github.com/three.js/examples/webgl_shader.html)
[![materials_normalmap2](http://mrdoob.github.com/three.js/assets/examples/33_materials_normalmap2.png)](http://mrdoob.github.com/three.js/examples/webgl_materials_normalmap2.html)
[![materials_grass](http://mrdoob.github.com/three.js/assets/examples/32_materials_grass.png)](http://mrdoob.github.com/three.js/examples/webgl_materials_grass.html)
[![materials_normalmap](http://mrdoob.github.com/three.js/assets/examples/31_materials_normalmap.png)](http://mrdoob.github.com/three.js/examples/webgl_materials_normalmap.html)
[![geometry_terrain_gl](http://mrdoob.github.com/three.js/assets/examples/30_geometry_terrain_gl.png)](http://mrdoob.github.com/three.js/examples/webgl_geometry_terrain.html)
[![geometry_minecraft](http://mrdoob.github.com/three.js/assets/examples/29_geometry_minecraft.png)](http://mrdoob.github.com/three.js/examples/webgl_geometry_minecraft_ao.html)
[![materials_shader_fresnel](http://mrdoob.github.com/three.js/assets/examples/28_materials_shaders_fresnel.png)](http://mrdoob.github.com/three.js/examples/webgl_materials_shaders_fresnel.html)
[![materials_cars](http://mrdoob.github.com/three.js/assets/examples/25_materials_cars.png)](http://mrdoob.github.com/three.js/examples/webgl_materials_cars.html)
[![materials_cubemap_refraction](http://mrdoob.github.com/three.js/assets/examples/18_materials_cubemap_refraction.png)](http://mrdoob.github.com/three.js/examples/webgl_materials_cubemap_refraction.html)
[![materials_cubemap_balls_reflection](http://mrdoob.github.com/three.js/assets/examples/15_materials_cubemap_balls_reflection.png)](http://mrdoob.github.com/three.js/examples/webgl_materials_cubemap_balls_reflection.html)
[![materials_cubemap_balls_refraction](http://mrdoob.github.com/three.js/assets/examples/16_materials_cubemap_balls_refraction.png)](http://mrdoob.github.com/three.js/examples/webgl_materials_cubemap_balls_refraction.html)
[![materials_cubemap_escher](http://mrdoob.github.com/three.js/assets/examples/17_materials_cubemap_escher.png)](http://mrdoob.github.com/three.js/examples/webgl_materials_cubemap_escher.html)
[![materials_cubemap](http://mrdoob.github.com/three.js/assets/examples/14_materials_cubemap.png)](http://mrdoob.github.com/three.js/examples/webgl_materials_cubemap.html)
[![materials_gl](http://mrdoob.github.com/three.js/assets/examples/20_materials_gl.png)](http://mrdoob.github.com/three.js/examples/webgl_materials.html)
[![large_mesh](http://mrdoob.github.com/three.js/assets/examples/12_large_mesh.png)](http://mrdoob.github.com/three.js/examples/webgl_geometry_large_mesh.html)
42 43


M
=_=  
Mr.doob 已提交
44
#### Canvas (Context 2D) ####
M
Mr.doob 已提交
45

M
Mr.doob 已提交
46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61
[![materials_reflection](http://mrdoob.github.com/three.js/assets/examples/27_materials_reflection.png)](http://mrdoob.github.com/three.js/examples/canvas_materials_reflection.html)
[![materials](http://mrdoob.github.com/three.js/assets/examples/13_materials.png)](http://mrdoob.github.com/three.js/examples/canvas_materials.html)
[![materials_depth](http://mrdoob.github.com/three.js/assets/examples/19_materials_depth.png)](http://mrdoob.github.com/three.js/examples/canvas_materials_depth.html)
[![materials_normal](http://mrdoob.github.com/three.js/assets/examples/22_materials_normal.png)](http://mrdoob.github.com/three.js/examples/canvas_materials_normal.html)
[![lights_pointlights](http://mrdoob.github.com/three.js/assets/examples/09_walthead.png)](http://mrdoob.github.com/three.js/examples/canvas_lights_pointlights.html)
[![interactive_cubes](http://mrdoob.github.com/three.js/assets/examples/11_interactive.png)](http://mrdoob.github.com/three.js/examples/canvas_interactive_cubes.html)
[![camera_ortographic](http://mrdoob.github.com/three.js/assets/examples/10_orthographic.png)](http://mrdoob.github.com/three.js/examples/canvas_camera_orthographic.html)
[![geometry_birds](http://mrdoob.github.com/three.js/assets/examples/08_birds.png)](http://mrdoob.github.com/three.js/examples/canvas_geometry_birds.html)
[![geometry_earth](http://mrdoob.github.com/three.js/assets/examples/07_earth.png)](http://mrdoob.github.com/three.js/examples/canvas_geometry_earth.html)
[![geometry_terrain](http://mrdoob.github.com/three.js/assets/examples/06_terrain.png)](http://mrdoob.github.com/three.js/examples/canvas_geometry_terrain.html)
[![materials_video](http://mrdoob.github.com/three.js/assets/examples/24_materials_video.png)](http://mrdoob.github.com/three.js/examples/canvas_materials_video.html)
[![geometry_panorama](http://mrdoob.github.com/three.js/assets/examples/04_vr.png)](http://mrdoob.github.com/three.js/examples/canvas_geometry_panorama.html)
[![geometry_cube](http://mrdoob.github.com/three.js/assets/examples/03_cube.png)](http://mrdoob.github.com/three.js/examples/canvas_geometry_cube.html)
[![particles_sprites](http://mrdoob.github.com/three.js/assets/examples/26_particles_sprites.png)](http://mrdoob.github.com/three.js/examples/canvas_particles_sprites.html)
[![particles_random](http://mrdoob.github.com/three.js/assets/examples/02_random.png)](http://mrdoob.github.com/three.js/examples/canvas_particles_random.html)
[![particles_wave](http://mrdoob.github.com/three.js/assets/examples/01_waves.png)](http://mrdoob.github.com/three.js/examples/canvas_particles_waves.html)
M
Mr.doob 已提交
62 63


64 65
### Featured projects ###

66
[![Infinite beanstalk](http://mrdoob.github.com/three.js/assets/projects/19_beanstalk.png)](http://inear.se/beanstalk/)
67 68
[![Mission Control](http://mrdoob.github.com/three.js/assets/projects/18_missioncontrol.png)](http://superfad.com/missioncontrol/)
[![ROME](http://mrdoob.github.com/three.js/assets/projects/17_rome.png)](http://ro.me/)
69
[![Globe](http://mrdoob.github.com/three.js/assets/projects/16_globe.png)](http://data-arts.appspot.com/globe)
M
Mr.doob 已提交
70 71
[![Photoparticles](http://mrdoob.github.com/three.js/assets/projects/15_photoparticles.png)](http://lab.aerotwist.com/webgl/photoparticles/)
[![Plumegraph](http://mrdoob.github.com/three.js/assets/projects/14_plumegraph.png)](http://plumegraph.org/)
M
Mr.doob 已提交
72
[![HelloRacer](http://mrdoob.github.com/three.js/assets/projects/13_helloracer.png)](http://helloracer.com/webgl/)
M
Mr.doob 已提交
73
[![FastKat](http://mrdoob.github.com/three.js/assets/projects/12_fastkat.png)](http://www.omiod.com/games/fastkat.php)
M
Mr.doob 已提交
74
[![Sculpt](http://mrdoob.github.com/three.js/assets/projects/11_sculpt.png)](http://antimatter15.com/wp/2010/11/digital-sculpting-with-three-js/)
M
Mr.doob 已提交
75
[![Voxels](http://mrdoob.github.com/three.js/assets/projects/10_voxels.png)](http://mrdoob.com/projects/voxels/)
M
Mr.doob 已提交
76
[![The Wilderness Downtown](http://mrdoob.github.com/three.js/assets/projects/09_arcadefire.png)](http://thewildernessdowntown.com/)
77
[![Or so they say...](http://mrdoob.github.com/three.js/assets/projects/07_orsotheysay.png)](http://xplsv.com/prods/demos/xplsv_orsotheysay/)
M
Mr.doob 已提交
78

M
Mr.doob 已提交
79

M
Mr.doob 已提交
80
### Usage ###
M
Mr.doob 已提交
81

M
Mr.doob 已提交
82
Download the [minified library](http://mrdoob.github.com/three.js/build/Three.js) and include it in your html.
M
Mr.doob 已提交
83

M
Mr.doob 已提交
84
	<script src="js/Three.js"></script>
M
Mr.doob 已提交
85

M
Mr.doob 已提交
86
This code creates a camera, then creates a scene, adds a cube on it, creates a &lt;canvas&gt; renderer and adds its viewport in the document.body element.
M
Mr.doob 已提交
87

M
Mr.doob 已提交
88
	<script>
M
Mr.doob 已提交
89

90 91
		var camera, scene, renderer,
		geometry, material, mesh;
92

M
Mr.doob 已提交
93
		init();
M
Mr.doob 已提交
94
		animate();
M
Mr.doob 已提交
95

M
Mr.doob 已提交
96
		function init() {
M
Mr.doob 已提交
97

98
			camera = new THREE.Camera( 75, window.innerWidth / window.innerHeight, 1, 10000 );
99
			camera.position.z = 1000;
M
Mr.doob 已提交
100

M
Mr.doob 已提交
101
			scene = new THREE.Scene();
M
Mr.doob 已提交
102

103
			geometry = new THREE.CubeGeometry( 200, 200, 200 );
104 105 106
			material = new THREE.MeshBasicMaterial( { color: 0xff0000, wireframe: true } );

			mesh = new THREE.Mesh( geometry, material );
M
Mr.doob 已提交
107
			scene.addObject( mesh );
M
Mr.doob 已提交
108

M
Mr.doob 已提交
109 110 111
			renderer = new THREE.CanvasRenderer();
			renderer.setSize( window.innerWidth, window.innerHeight );

112
			document.body.appendChild( renderer.domElement );
M
Mr.doob 已提交
113

114 115
		}

M
Mr.doob 已提交
116 117
		function animate() {

118 119
			// Include examples/js/RequestAnimationFrame.js for cross-browser compatibility.
			requestAnimationFrame( animate );
M
Mr.doob 已提交
120 121 122 123 124
			render();

		}

		function render() {
M
Mr.doob 已提交
125

M
Mr.doob 已提交
126 127 128
			mesh.rotation.x += 0.01;
			mesh.rotation.y += 0.02;

129
			renderer.render( scene, camera );
M
Mr.doob 已提交
130

M
Mr.doob 已提交
131
		}
M
Mr.doob 已提交
132

M
Mr.doob 已提交
133
	</script>
134 135


136
### Change Log ###
137

M
Mr.doob 已提交
138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158

2011 08 14 - **r43** (298.199 KB, gzip: 74.805 KB)

* Improved Blender exporter - 2.58 (and 2.59) support, normals maps, specular, ao maps... ([alteredq](http://github.com/alteredq))
* Added [CORS](http://www.w3.org/TR/cors/) to `ImageUtils`. ([mrdoob](http://github.com/mrdoob))
* Refactored `TextGeometry` and added `Shape`, `Curve`, `Path`, `ExtrudeGeometry`, `TextPath`. ([zz85](http://github.com/zz85) and [alteredq](http://github.com/alteredq))
* Added handling of custom attributes for `ParticleSystems`. ([alteredq](http://github.com/alteredq))
* Fixed `CanvasRenderer.setClearColor`. ([mrdoob](http://github.com/mrdoob), [StephenHopkins](http://github.com/StephenHopkins) and [sebleedelisle](http://github.com/sebleedelisle))
* Improved uniform handling in `WebGLRenderer`. ([alteredq](http://github.com/alteredq))
* Implemented Shadow Mapping in `WebGLRenderer`. ([alteredq](http://github.com/alteredq))
* Added `Spotlight` light type. ([alteredq](http://github.com/alteredq))
* Fixed constructor-less prototypes. ([pushmatrix](http://github.com/pushmatrix)
* Added `DataTexture`. ([alteredq](http://github.com/alteredq))
* `WebGLRenderer` opaque pass now renders from front to back. ([alteredq](http://github.com/alteredq))
* Simplified `Color`. ([mrdoob](http://github.com/mrdoob))
* Added `preserveDrawingBuffer` option to `WebGLRenderer`. ([jeromeetienne](http://github.com/jeromeetienne))
* Added `UTF8Loader` for loading the new, uber compressed, [UTF8 format](http://code.google.com/p/webgl-loader/). ([alteredq](http://github.com/alteredq))
* `CanvasRenderer` now supports `RepeatWrapping`, `texture.offset` and `texture.repeat`. ([mrdoob](http://github.com/mrdoob))
* Removed Stencil Shadows and Lensflare code. ([mrdoob](http://github.com/mrdoob))

2011 07 06 - **r42** (277.852 KB, gzip: 69.469 KB)
M
Mr.doob 已提交
159 160 161 162 163

* Added `AnaglypWebGLRenderer` and `CrosseyedWebGLRenderer`. ([mrdoob](http://github.com/mrdoob), [alteredq](http://github.com/alteredq) and [marklundin](http://github.com/marklundin))
* Added `TextGeometry`. ([zz85](http://github.com/zz85) and [alteredq](http://github.com/alteredq))
* Added `setViewOffset` method to `Camera`. ([greggman](http://github.com/greggman))
* Renamed geometries to `*Geometry`. ([mrdoob](http://github.com/mrdoob))
M
Mr.doob 已提交
164
* Improved Blender exporter. ([alteredq](http://github.com/alteredq), [sweetfish](http://github.com/sweetfish) and [Jhonnyg](http://github.com/Jhonnyg))
M
Mr.doob 已提交
165 166 167 168 169 170
* Added Blender 2.58 exporter. ([georgik](http://github.com/georgik))
* Fixed `Matrix4.multiply()`. (thanks [lukem1](http://github.com/lukem1)) 
* Added support for additional Euler rotation orders in `Matrix4`. ([rectalogic](http://github.com/rectalogic))
* Renamed `QuakeCamera` to `FirstPersonCamera`. ([chriskillpack](http://github.com/chriskillpack))
* Improved Normal Map Shader. ([alteredq](http://github.com/alteredq))
* `Collision` now supports `Object3D.flipSided` and `Object3D.doubleSided`. ([NINE78](http://github.com/NINE78))
M
Mr.doob 已提交
171
* Removed most of `SceneUtils` methods. ([mrdoob](http://github.com/mrdoob))
M
Mr.doob 已提交
172 173 174
* Removed `Sound` object and `SoundRenderer`. ([mrdoob](http://github.com/mrdoob))


175
2011 05 31 - **r41/ROME** (265.317 KB, gzip: 64.849 KB)
M
Mr.doob 已提交
176

177
(Up to this point, some [RO.ME](http://ro.me) specific features managed to get in the lib. The aim is to clean this up in next revisions.)
M
Mr.doob 已提交
178 179 180 181

* Improved Blender Object and Scene exporters. ([alteredq](http://github.com/alteredq))
* Fixes on WebGL attributes. ([alteredq](http://github.com/alteredq) and [empaempa](http://github.com/empaempa))
* Reduced overall memory footprint. ([mrdoob](http://github.com/mrdoob))
M
Mr.doob 已提交
182
* Added `Face4` support to `CollisionSystem`. ([NINE78](http://github.com/NINE78))
M
Mr.doob 已提交
183 184
* Added Blender 2.57 exporter. ([remoe](http://github.com/remoe))
* Added `Particle` support to `Ray`. ([mrdoob](http://github.com/mrdoob) and [jaycrossler](http://github.com/jaycrossler))
M
Mr.doob 已提交
185
* Improved `Ray.intersectObject` performance by checking boundingSphere first. ([mrdoob](http://github.com/mrdoob))
M
Mr.doob 已提交
186
* Added `TrackballCamera`. ([egraether](http://github.com/egraether))
M
Mr.doob 已提交
187
* Added `repeat` and `offset` properties to `Texture`. ([mrdoob](http://github.com/mrdoob) and [alteredq](http://github.com/alteredq))
M
Mr.doob 已提交
188
* Cleaned up `Vector2`, `Vector3` and `Vector4`. ([egraether](http://github.com/egraether))
M
Mr.doob 已提交
189 190


M
Mr.doob 已提交
191 192 193 194
2011 04 24 - **r40** (263.774 KB, gzip: 64.320 KB)

* Fixed `Object3D.lookAt`. ([mrdoob](http://github.com/mrdoob))
* More and more Blender exporter goodness. ([alteredq](http://github.com/alteredq) and [mrdoob](http://github.com/mrdoob))
M
Mr.doob 已提交
195
* Improved `CollisionSystem`. ([drojdjou](http://github.com/drojdjou) and [alteredq](http://github.com/alteredq))
M
Mr.doob 已提交
196 197 198 199 200 201
* Fixes on WebGLRenderer. ([empaempa](http://github.com/empaempa))
* Added `Trident` object. ([sroucheray](http://github.com/sroucheray))
* Added `data` object to Renderers for getting number of vertices/faces/callDraws from last render. ([mrdoob](http://github.com/mrdoob))
* Fixed `Projector` handling Particles with hierarchies. ([mrdoob](http://github.com/mrdoob))


M
Mr.doob 已提交
202 203 204 205 206
2011 04 09 - **r39** (249.048 KB, gzip: 61.020 KB)

* Improved WebGLRenderer program cache. ([alteredq](http://github.com/alteredq))
* Added support for pre-computed edges in loaders and exporters. ([alteredq](http://github.com/alteredq))
* Added `Collisions` classes. ([drojdjou](http://github.com/drojdjou))
M
Mr.doob 已提交
207 208
* Added `Sprite` object. ([empaempa](http://github.com/empaempa))
* Fixed `*Loader` issue where Workers were kept alive and next loads were delayed. ([alteredq](http://github.com/alteredq))
M
Mr.doob 已提交
209 210 211
* Added `THREE` namespace to all the classes that missed it. ([mrdoob](http://github.com/mrdoob))


212
2011 03 31 - **r38** (225.442 KB, gzip: 55.908 KB)
M
Mr.doob 已提交
213 214 215 216 217 218 219 220 221

* Added `LensFlare` light. ([empaempa](http://github.com/empaempa))
* Added `ShadowVolume` object (stencil shadows). ([empaempa](http://github.com/empaempa))
* Improved Blender Exporter plus added Scene support. ([alteredq](http://github.com/alteredq))
* Blender Importer for loading JSON files. ([alteredq](http://github.com/alteredq))
* Added load/complete callbacks to `Loader` ([mrdoob](http://github.com/mrdoob))
* Minor WebGL blend mode clean up. ([mrdoob](http://github.com/mrdoob))
* *Materials now extend Material ([mrdoob](http://github.com/mrdoob))
* `material.transparent` define whether material is transparent or not (before we were guessing). ([mrdoob](http://github.com/mrdoob))
222
* Added internal program cache to WebGLRenderer (reuse already available programs). ([mrdoob](http://github.com/mrdoob))
M
Mr.doob 已提交
223 224


M
Mr.doob 已提交
225 226 227 228 229 230 231 232 233 234
2011 03 22 - **r37** (208.495 KB, gzip: 51.376 KB)

* Changed JSON file format. (**Re-exporting of models required**) ([alteredq](http://github.com/alteredq) and [mrdoob](http://github.com/mrdoob))
* Updated Blender and 3DSMAX exporters for new format. ([alteredq](http://github.com/alteredq))
* Vertex colors are now per-face ([alteredq](http://github.com/alteredq))
* `Geometry.uvs` is now a multidimensional array (allowing infinite uv sets) ([alteredq](http://github.com/alteredq))
* `CanvasRenderer` renders `Face4` again (without spliting to 2 `Face3`) ([mrdoob](http://github.com/mrdoob))
* `ParticleCircleMaterial` > `ParticleCanvasMaterial`. Allowing injecting any `canvas.context` code! ([mrdoob](http://github.com/mrdoob))


M
Mr.doob 已提交
235
2011 03 14 - **r36** (194.547 KB, gzip: 48.608 KB)
M
Mr.doob 已提交
236

M
Mr.doob 已提交
237
* Added 3DSMAX exporter. ([alteredq](http://github.com/alteredq))
M
Mr.doob 已提交
238 239 240 241
* Fixed `WebGLRenderer` aspect ratio bug when scene had only one material. ([mrdoob](http://github.com/mrdoob))
* Added `sizeAttenuation` property to `ParticleBasicMaterial`. ([mrdoob](http://github.com/mrdoob))
* Added `PathCamera`. ([alteredq](http://github.com/alteredq))
* Fixed `WebGLRenderer` bug when Camera has a parent. Camera`Camera.updateMatrix` method. ([empaempa](http://github.com/empaempa))
M
Mr.doob 已提交
242
* Fixed `Camera.updateMatrix` method and `Object3D.updateMatrix`. ([mrdoob](http://github.com/mrdoob))
M
Mr.doob 已提交
243 244


245
2011 03 06 - **r35** (187.875 KB, gzip: 46.433 KB)
M
Mr.doob 已提交
246 247 248 249 250 251 252

* Added methods `translate`, `translateX`, `translateY`, `translateZ` and `lookAt` methods to `Object3D`. ([mrdoob](http://github.com/mrdoob))
* Added methods `setViewport` and `setScissor` to `WebGLRenderer`. ([alteredq](http://github.com/alteredq))
* Added support for non-po2 textures. ([mrdoob](http://github.com/mrdoob) and [alteredq](http://github.com/alteredq))
* Minor API clean up. ([mrdoob](http://github.com/mrdoob))


M
Mr.doob 已提交
253 254
2011 03 02 - **r34** (186.045 KB, gzip: 45.953 KB)

M
Mr.doob 已提交
255
* Now using camera.matrixWorldInverse instead of camera.matrixWorld for projecting. ([empaempa](http://github.com/empaempa) and [mrdoob](http://github.com/mrdoob))
M
Mr.doob 已提交
256 257 258 259
* Camel cased properties and object json format (**Re-exporting of models required**) ([alteredq](http://github.com/alteredq))
* Added `QuakeCamera` for easy fly-bys ([alteredq](http://github.com/alteredq))
* Added `LOD` example ([alteredq](http://github.com/alteredq))

M
Mr.doob 已提交
260 261

2011 02 26 - **r33** (184.483 KB, gzip: 45.580 KB)
M
Mr.doob 已提交
262

M
Mr.doob 已提交
263
* Changed build setup (**build/Three.js now also include extras**) ([mrdoob](http://github.com/mrdoob))
M
Mr.doob 已提交
264 265 266 267 268 269 270
* Added `ParticleSystem` object to `WebGLRenderer` ([alteredq](http://github.com/alteredq))
* Added `Line` support to `WebGLRenderer` ([alteredq](http://github.com/alteredq))
* Added vertex colors support to `WebGLRenderer` ([alteredq](http://github.com/alteredq))
* Added `Ribbon` object. ([alteredq](http://github.com/alteredq))
* Added updateable textures support to `WebGLRenderer` ([alteredq](http://github.com/alteredq))
* Added `Sound` object and `SoundRenderer`. ([empaempa](http://github.com/empaempa))
* `LOD`, `Bone`, `SkinnedMesh` objects and hierarchy being developed. ([empaempa](http://github.com/empaempa))
M
Mr.doob 已提交
271
* Added hierarchies examples ([mrdoob](http://github.com/mrdoob))
M
Mr.doob 已提交
272 273


M
Mr.doob 已提交
274 275 276 277 278
2010 12 31 - **r32** (89.301 KB, gzip: 21.351 KB)

* `Scene` now supports `Fog` and `FogExp2`. `WebGLRenderer` only right now. ([alteredq](http://github.com/alteredq))
* Added `setClearColor( hex, opacity )` to `WebGLRenderer` and `CanvasRenderer` ([alteredq](http://github.com/alteredq) & [mrdoob](http://github.com/mrdoob))
* `WebGLRenderer` shader system refactored improving performance. ([alteredq](http://github.com/alteredq))
M
Mr.doob 已提交
279
* `Projector` now does frustum culling of all the objects using their sphereBoundingBox. (thx [errynp](http://github.com/errynp))
M
Mr.doob 已提交
280 281 282
* `material` property changed to `materials` globaly.


M
Mr.doob 已提交
283
2010 12 06 - **r31** (79.479 KB, gzip: 18.788 KB)
M
Mr.doob 已提交
284 285 286 287 288 289

* Minor Materials API change (mappings). ([alteredq](http://github.com/alteredq) & [mrdoob](http://github.com/mrdoob))
* Added Filters to `WebGLRenderer`
* `python build.py --includes` generates includes string


M
Mr.doob 已提交
290
2010 11 30 - **r30** (77.809 KB, gzip: 18.336 KB)
M
Mr.doob 已提交
291

M
Mr.doob 已提交
292
* Reflection and Refraction materials support in `WebGLRenderer` ([alteredq](http://github.com/alteredq))
M
Mr.doob 已提交
293
* `SmoothShading` support on `CanvasRenderer`/`MeshLambertMaterial`
M
Mr.doob 已提交
294
* `MeshShaderMaterial` for `WebGLRenderer` ([alteredq](http://github.com/alteredq))
M
Mr.doob 已提交
295 296 297
* Removed `RenderableFace4` from `Projector`/`CanvasRenderer` (maybe just temporary).
* Added extras folder with `GeometryUtils`, `ImageUtils`, `SceneUtils` and `ShaderUtils` ([alteredq](http://github.com/alteredq) & [mrdoob](http://github.com/mrdoob))
* Blender 2.5x Slim now the default exporter (old exporter removed).
M
Mr.doob 已提交
298 299 300


2010 11 17 - **r29** (69.563 KB)
M
Mr.doob 已提交
301 302

* **New materials API** Still work in progress, but mostly there. ([alteredq](http://github.com/alteredq) & [mrdoob](http://github.com/mrdoob))
303
* Line clipping in `CanvasRenderer` ([julianwa](http://github.com/julianwa))
M
Mr.doob 已提交
304 305 306 307
* Refactored `CanvasRenderer` and `SVGRenderer`. ([mrdoob](http://github.com/mrdoob))
* Switched to Closure compiler.


M
Mr.doob 已提交
308
2010 11 04 - **r28** (62.802 KB)
309

310
* `Loader` class allows load geometry asynchronously at runtime. ([alteredq](http://github.com/alteredq))
M
Mr.doob 已提交
311
* `MeshPhongMaterial` working with `WebGLRenderer`. ([alteredq](http://github.com/alteredq))
312
* Support for *huge* objects. Max 500k polys and counting. ([alteredq](http://github.com/alteredq))
M
Mr.doob 已提交
313
* `Projector.unprojectVector` and `Ray` class to check intersections with faces (based on [mindlapse](http://github.com/mindlapse) work)
314
* Fixed `Projector` z-sorting (not as jumpy anymore).
315 316
* Fixed Orthographic projection (was y-inverted).
* Hmmm.. lib file size starting to get too big...
317

M
Mr.doob 已提交
318

M
Mr.doob 已提交
319
2010 10 28 - **r25** (54.480 KB)
320 321 322 323 324 325 326 327

* `WebGLRenderer` now up to date with other renderers! ([alteredq](http://github.com/alteredq))
* .obj to .js python converter ([alteredq](http://github.com/alteredq))
* Blender 2.54 exporter
* Added `MeshFaceMaterial` (multipass per face)
* Reworked `CanvasRenderer` and `SVGRenderer` material handling


M
Mr.doob 已提交
328
2010 10 06 - **r18** (44.420 KB)
M
Mr.doob 已提交
329 330 331 332 333 334 335

* Added `PointLight`
* `CanvasRenderer` and `SVGRenderer` basic lighting support (ColorStroke/ColorFill only)
* `Renderer` > `Projector`. `CanvasRenderer`, `SVGRenderer` and `DOMRenderer` do not extend anymore
* Added `computeCentroids` method to `Geometry`


M
Mr.doob 已提交
336
2010 09 17 - **r17** (39.487 KB)
M
Mr.doob 已提交
337 338 339

* Added `Light`, `AmbientLight` and `DirectionalLight` ([philogb](http://github.com/philogb))
* `WebGLRenderer` basic lighting support ([philogb](http://github.com/philogb))
M
Mr.doob 已提交
340
* Memory optimisations
M
Mr.doob 已提交
341 342


M
Mr.doob 已提交
343
2010 08 21 - **r16** (35.592 KB)
344 345 346 347 348

* Workaround for Opera bug (clearRect not working with context with negative scale)
* Additional `Matrix4` and `Vector3` methods


M
Mr.doob 已提交
349
2010 07 23 - **r15** (32.440 KB)
350 351 352 353 354 355 356 357

* Using new object `UV` instead of `Vector2` where it should be used
* Added `Mesh.flipSided` boolean (false by default)
* `CanvasRenderer` was handling UVs at 1,1 as bitmapWidth, bitmapHeight (instead of bitmapWidth - 1, bitmapHeight - 1)
* `ParticleBitmapMaterial.offset` added
* Fixed gap when rendering `Face4` with `MeshBitmapUVMappingMaterial`


M
Mr.doob 已提交
358
2010 07 17 - **r14** (32.144 KB)
359 360 361 362 363 364 365 366 367 368 369 370 371

* Refactored `CanvasRenderer` (more duplicated code, but easier to handle)
* `Face4` now supports `MeshBitmapUVMappingMaterial`
* Changed order of `*StrokeMaterial` parameters. Now it's `color`, `opacity`, `lineWidth`.
* `BitmapUVMappingMaterial` > `MeshBitmapUVMappingMaterial`
* `ColorFillMaterial` > `MeshColorFillMaterial`
* `ColorStrokeMaterial` > `MeshColorStrokeMaterial`
* `FaceColorFillMaterial` > `MeshFaceColorFillMaterial`
* `FaceColorStrokeMaterial` > `MeshFaceColorStrokeMaterial`
* `ColorStrokeMaterial` > `LineColorMaterial`
* `Rectangle.instersects` returned false with rectangles with 0px witdh or height


M
Mr.doob 已提交
372
2010 07 12 - **r13** (29.492 KB)
373 374 375 376

* Added `ParticleCircleMaterial` and `ParticleBitmapMaterial`
* `Particle` now use `ParticleCircleMaterial` instead of `ColorFillMaterial`
* `Particle.size` > `Particle.scale.x` and `Particle.scale.y`
377
* `Particle.rotation.z` for rotating the particle
378 379 380
* `SVGRenderer` currently out of sync


M
Mr.doob 已提交
381
2010 07 07 - **r12** (28.494 KB)
382

383 384 385
* First version of the `WebGLRenderer` (`ColorFillMaterial` and `FaceColorFillMaterial` by now)
* `Matrix4.lookAt` fix (`CanvasRenderer` and `SVGRenderer` now handle the -Y)
* `Color` now using 0-1 floats instead of 0-255 integers
386 387


M
Mr.doob 已提交
388
2010 07 03 - **r11** (23.541 KB)
M
Mr.doob 已提交
389 390

* Blender 2.5 exporter (utils/export_threejs.py) now exports UV and normals (Thx [kikko](http://github.com/kikko))
391 392
* `Scene.add` > `Scene.addObject`
* Enabled `Scene.removeObject`
M
Mr.doob 已提交
393 394


M
Mr.doob 已提交
395
2010 06 22 - **r10** (23.959 KB)
396 397

* Changed Camera system. (Thx [Paul Brunt](http://github.com/supereggbert))
398
* `Object3D.overdraw = true` to enable CanvasRenderer screen space point expansion hack.
399 400


M
Mr.doob 已提交
401
2010 06 20 - **r9** (23.753 KB)
M
Mr.doob 已提交
402

403
* JSLinted.
404
* `autoClear` property for renderers.
M
Mr.doob 已提交
405
* Removed SVG rgba() workaround for WebKit. (WebKit now supports it)
406
* Fixed matrix bug. (transformed objects outside the x axis would get infinitely tall :S)
M
Mr.doob 已提交
407 408


M
Mr.doob 已提交
409
2010 06 06 - **r8** (23.496 KB)
410

411 412 413
* Moved UVs to `Geometry`.
* `CanvasRenderer` expands screen space points (workaround for antialias gaps).
* `CanvasRenderer` supports `BitmapUVMappingMaterial`.
414 415


M
Mr.doob 已提交
416
2010 06 05 - **r7** (22.387 KB)
M
Mr.doob 已提交
417

418 419
* Added Line Object.
* Workaround for WebKit not supporting rgba() in SVG yet.
420
* No need to call updateMatrix(). Use .autoUpdateMatrix = false if needed. (Thx [Gregory Athons](http://github.com/gregmax17)).
M
Mr.doob 已提交
421 422


M
Mr.doob 已提交
423
2010 05 17 - **r6** (21.003 KB)
424

425 426
* 2d clipping on `CanvasRenderer` and `SVGRenderer`
* `clearRect` optimisations on `CanvasRenderer`
427 428


M
Mr.doob 已提交
429
2010 05 16 - **r5** (19.026 KB)
M
Mr.doob 已提交
430 431

* Removed Class.js dependency
432 433 434 435 436
* Added `THREE` namespace
* `Camera.x` -> `Camera.position.x`
* `Camera.target.x` > `Camera.target.position.x`
* `ColorMaterial` > `ColorFillMaterial`
* `FaceColorMaterial` > `FaceColorFillMaterial`
M
Mr.doob 已提交
437
* Materials are now multipass (use array)
438 439
* Added `ColorStrokeMaterial` and `FaceColorStrokeMaterial`
* `geometry.faces.a` are now indexes instead of references
M
Mr.doob 已提交
440 441


M
Mr.doob 已提交
442
2010 04 26 - **r4** (16.274 KB)
443

444 445
* `SVGRenderer` Particle rendering
* `CanvasRenderer` uses `context.setTransform` to avoid extra calculations
446 447


M
Mr.doob 已提交
448
2010 04 24 - **r3** (16.392 KB)
M
Mr.doob 已提交
449 450

* Fixed incorrect rotation matrix transforms
451
* Added `Plane` and `Cube` primitives
M
Mr.doob 已提交
452 453


M
Mr.doob 已提交
454
2010 04 24 - **r2** (15.724 KB)
M
Mr.doob 已提交
455

456
* Improved `Color` handling
M
Mr.doob 已提交
457

M
Mr.doob 已提交
458

M
Mr.doob 已提交
459
2010 04 24 - **r1** (15.25 KB)
M
Mr.doob 已提交
460

M
Mr.doob 已提交
461
* First alpha release