提交 dad4b7ef 编写于 作者: M Mr.doob

Missed important fix on r39 log.

上级 aa3b1e06
......@@ -143,8 +143,9 @@ This code creates a camera, then creates a scene, adds a cube on it, creates a &
* Improved WebGLRenderer program cache. ([alteredq](http://github.com/alteredq))
* Added support for pre-computed edges in loaders and exporters. ([alteredq](http://github.com/alteredq))
* Added `Sprite` object. ([empaempa](http://github.com/empaempa))
* Added `Collisions` classes. ([drojdjou](http://github.com/drojdjou))
* Added `Sprite` object. ([empaempa](http://github.com/empaempa))
* Fixed `*Loader` issue where Workers were kept alive and next loads were delayed. ([alteredq](http://github.com/alteredq))
* Added `THREE` namespace to all the classes that missed it. ([mrdoob](http://github.com/mrdoob))
......
......@@ -4,11 +4,11 @@
*/
THREE.Edge = function( v1, v2, vi1, vi2 ) {
this.vertices = [ v1, v2 ]; // vertex references
this.vertexIndices = [ vi1, vi2 ]; // vertex indices
this.faces = []; // face references
this.faceIndices = []; // face indices
};
\ No newline at end of file
this.vertices = [ v1, v2 ]; // vertex references
this.vertexIndices = [ vi1, vi2 ]; // vertex indices
this.faces = []; // face references
this.faceIndices = []; // face indices
};
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