提交 86ee064d 编写于 作者: M Mr.doob

Updated README.

上级 2a83aeb6
......@@ -138,14 +138,14 @@ This code creates a camera, then creates a scene object, adds a bunch of random
### Change Log ###
2011 03 14 - **r36** (194.524 KB, gzip: 48.597 KB)
2011 03 14 - **r36** (194.547 KB, gzip: 48.608 KB)
* Added 3DSMAX exporter. ([alteredq](http://github.com/alteredq))
* Fixed `WebGLRenderer` aspect ratio bug when scene had only one material. ([mrdoob](http://github.com/mrdoob))
* Added `sizeAttenuation` property to `ParticleBasicMaterial`. ([mrdoob](http://github.com/mrdoob))
* Added `PathCamera`. ([alteredq](http://github.com/alteredq))
* Fixed `WebGLRenderer` bug when Camera has a parent. Camera`Camera.updateMatrix` method. ([empaempa](http://github.com/empaempa))
* Fixed `Camera.updateMatrix` method. ([mrdoob](http://github.com/mrdoob))
* Fixed `Camera.updateMatrix` method and `Object3D.updateMatrix`. ([mrdoob](http://github.com/mrdoob))
2011 03 06 - **r35** (187.875 KB, gzip: 46.433 KB)
......
Markdown is supported
0% .
You are about to add 0 people to the discussion. Proceed with caution.
先完成此消息的编辑!
想要评论请 注册