obs-scene.c 67.5 KB
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/******************************************************************************
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    Copyright (C) 2013-2015 by Hugh Bailey <obs.jim@gmail.com>
                               Philippe Groarke <philippe.groarke@gmail.com>
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    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
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    the Free Software Foundation, either version 2 of the License, or
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    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program.  If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/

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#include "util/threading.h"
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#include "graphics/math-defs.h"
#include "obs-scene.h"

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const struct obs_source_info group_info;

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static void resize_group(obs_sceneitem_t *group);
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static void resize_scene(obs_scene_t *scene);
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static void signal_parent(obs_scene_t *parent, const char *name,
		calldata_t *params);
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static void get_ungrouped_transform(obs_sceneitem_t *group,
		struct vec2 *pos,
		struct vec2 *scale,
		float *rot);
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static inline bool crop_enabled(const struct obs_sceneitem_crop *crop);
static inline bool item_texture_enabled(const struct obs_scene_item *item);
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/* NOTE: For proper mutex lock order (preventing mutual cross-locks), never
 * lock the graphics mutex inside either of the scene mutexes.
 *
 * Another thing that must be done to prevent that cross-lock (and improve
 * performance), is to not create/release/update sources within the scene
 * mutexes.
 *
 * It's okay to lock the graphics mutex before locking either of the scene
 * mutexes, but not after.
 */

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static const char *obs_scene_signals[] = {
	"void item_add(ptr scene, ptr item)",
	"void item_remove(ptr scene, ptr item)",
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	"void reorder(ptr scene)",
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	"void item_visible(ptr scene, ptr item, bool visible)",
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	"void item_select(ptr scene, ptr item)",
	"void item_deselect(ptr scene, ptr item)",
	"void item_transform(ptr scene, ptr item)",
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	NULL
};

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static inline void signal_item_remove(struct obs_scene_item *item)
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{
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	struct calldata params;
	uint8_t stack[128];

	calldata_init_fixed(&params, stack, sizeof(stack));
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	calldata_set_ptr(&params, "item", item);
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	signal_parent(item->parent, "item_remove", &params);
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}

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static const char *scene_getname(void *unused)
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{
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	UNUSED_PARAMETER(unused);
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	return "Scene";
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}

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static const char *group_getname(void *unused)
{
	UNUSED_PARAMETER(unused);
	return "Group";
}

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static void *scene_create(obs_data_t *settings, struct obs_source *source)
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{
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	pthread_mutexattr_t attr;
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	struct obs_scene *scene = bzalloc(sizeof(struct obs_scene));
	scene->source = source;
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	if (source->info.id == group_info.id) {
		scene->is_group = true;
		scene->custom_size = true;
		scene->cx = 0;
		scene->cy = 0;
	}

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	signal_handler_add_array(obs_source_get_signal_handler(source),
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			obs_scene_signals);

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	if (pthread_mutexattr_init(&attr) != 0)
		goto fail;
	if (pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE) != 0)
		goto fail;
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	if (pthread_mutex_init(&scene->audio_mutex, &attr) != 0) {
		blog(LOG_ERROR, "scene_create: Couldn't initialize audio "
				"mutex");
		goto fail;
	}
	if (pthread_mutex_init(&scene->video_mutex, &attr) != 0) {
		blog(LOG_ERROR, "scene_create: Couldn't initialize video "
				"mutex");
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		goto fail;
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	}
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	UNUSED_PARAMETER(settings);
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	return scene;
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fail:
	pthread_mutexattr_destroy(&attr);
	bfree(scene);
	return NULL;
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}

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#define audio_lock(scene) pthread_mutex_lock(&scene->audio_mutex)
#define video_lock(scene) pthread_mutex_lock(&scene->video_mutex)
#define audio_unlock(scene) pthread_mutex_unlock(&scene->audio_mutex)
#define video_unlock(scene) pthread_mutex_unlock(&scene->video_mutex)

static inline void full_lock(struct obs_scene *scene)
{
	video_lock(scene);
	audio_lock(scene);
}

static inline void full_unlock(struct obs_scene *scene)
{
	audio_unlock(scene);
	video_unlock(scene);
}

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static void set_visibility(struct obs_scene_item *item, bool vis);
static inline void detach_sceneitem(struct obs_scene_item *item);

static inline void remove_without_release(struct obs_scene_item *item)
{
	item->removed = true;
	set_visibility(item, false);
	signal_item_remove(item);
	detach_sceneitem(item);
}

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static void remove_all_items(struct obs_scene *scene)
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{
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	struct obs_scene_item *item;
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	DARRAY(struct obs_scene_item*) items;

	da_init(items);
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	full_lock(scene);
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	item = scene->first_item;

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	while (item) {
		struct obs_scene_item *del_item = item;
		item = item->next;

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		remove_without_release(del_item);
		da_push_back(items, &del_item);
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	}
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	full_unlock(scene);
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	for (size_t i = 0; i < items.num; i++)
		obs_sceneitem_release(items.array[i]);
	da_free(items);
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}

static void scene_destroy(void *data)
{
	struct obs_scene *scene = data;
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	remove_all_items(scene);
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	pthread_mutex_destroy(&scene->video_mutex);
	pthread_mutex_destroy(&scene->audio_mutex);
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	bfree(scene);
}

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static void scene_enum_sources(void *data,
		obs_source_enum_proc_t enum_callback,
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		void *param, bool active)
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{
	struct obs_scene *scene = data;
	struct obs_scene_item *item;
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	struct obs_scene_item *next;
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	full_lock(scene);
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	item = scene->first_item;
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	while (item) {
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		next = item->next;
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		obs_sceneitem_addref(item);
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		if (!active || os_atomic_load_long(&item->active_refs) > 0)
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			enum_callback(scene->source, item->source, param);
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		obs_sceneitem_release(item);

		item = next;
	}

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	full_unlock(scene);
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}

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static void scene_enum_active_sources(void *data,
		obs_source_enum_proc_t enum_callback,
		void *param)
{
	scene_enum_sources(data, enum_callback, param, true);
}

static void scene_enum_all_sources(void *data,
		obs_source_enum_proc_t enum_callback,
		void *param)
{
	scene_enum_sources(data, enum_callback, param, false);
}

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static inline void detach_sceneitem(struct obs_scene_item *item)
{
	if (item->prev)
		item->prev->next = item->next;
	else
		item->parent->first_item = item->next;

	if (item->next)
		item->next->prev = item->prev;
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	item->parent = NULL;
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}

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static inline void attach_sceneitem(struct obs_scene *parent,
		struct obs_scene_item *item, struct obs_scene_item *prev)
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{
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	item->prev   = prev;
	item->parent = parent;
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	if (prev) {
		item->next = prev->next;
		if (prev->next)
			prev->next->prev = item;
		prev->next = item;
	} else {
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		item->next = parent->first_item;
		if (parent->first_item)
			parent->first_item->prev = item;
		parent->first_item = item;
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	}
}

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void add_alignment(struct vec2 *v, uint32_t align, int cx, int cy)
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{
	if (align & OBS_ALIGN_RIGHT)
		v->x += (float)cx;
	else if ((align & OBS_ALIGN_LEFT) == 0)
		v->x += (float)(cx / 2);

	if (align & OBS_ALIGN_BOTTOM)
		v->y += (float)cy;
	else if ((align & OBS_ALIGN_TOP) == 0)
		v->y += (float)(cy / 2);
}

static void calculate_bounds_data(struct obs_scene_item *item,
		struct vec2 *origin, struct vec2 *scale,
		uint32_t *cx, uint32_t *cy)
{
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	float    width         = (float)(*cx) * fabsf(scale->x);
	float    height        = (float)(*cy) * fabsf(scale->y);
	float    item_aspect   = width / height;
	float    bounds_aspect = item->bounds.x / item->bounds.y;
	uint32_t bounds_type   = item->bounds_type;
	float    width_diff, height_diff;

	if (item->bounds_type == OBS_BOUNDS_MAX_ONLY)
		if (width > item->bounds.x || height > item->bounds.y)
			bounds_type = OBS_BOUNDS_SCALE_INNER;

	if (bounds_type == OBS_BOUNDS_SCALE_INNER ||
	    bounds_type == OBS_BOUNDS_SCALE_OUTER) {
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		bool  use_width = (bounds_aspect < item_aspect);
		float mul;

		if (item->bounds_type == OBS_BOUNDS_SCALE_OUTER)
			use_width = !use_width;

		mul = use_width ?
			item->bounds.x / width :
			item->bounds.y / height;

		vec2_mulf(scale, scale, mul);

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	} else if (bounds_type == OBS_BOUNDS_SCALE_TO_WIDTH) {
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		vec2_mulf(scale, scale, item->bounds.x / width);

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	} else if (bounds_type == OBS_BOUNDS_SCALE_TO_HEIGHT) {
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		vec2_mulf(scale, scale, item->bounds.y / height);

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	} else if (bounds_type == OBS_BOUNDS_STRETCH) {
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		scale->x = item->bounds.x / (float)(*cx);
		scale->y = item->bounds.y / (float)(*cy);
	}

	width       = (float)(*cx) * scale->x;
	height      = (float)(*cy) * scale->y;
	width_diff  = item->bounds.x - width;
	height_diff = item->bounds.y - height;
	*cx         = (uint32_t)item->bounds.x;
	*cy         = (uint32_t)item->bounds.y;

	add_alignment(origin, item->bounds_align,
			(int)-width_diff, (int)-height_diff);
}

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static inline uint32_t calc_cx(const struct obs_scene_item *item,
		uint32_t width)
{
	uint32_t crop_cx = item->crop.left + item->crop.right;
	return (crop_cx > width) ? 2 : (width - crop_cx);
}

static inline uint32_t calc_cy(const struct obs_scene_item *item,
		uint32_t height)
{
	uint32_t crop_cy = item->crop.top + item->crop.bottom;
	return (crop_cy > height) ? 2 : (height - crop_cy);
}

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static void update_item_transform(struct obs_scene_item *item, bool update_tex)
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{
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	uint32_t        width;
	uint32_t        height;
	uint32_t        cx;
	uint32_t        cy;
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	struct vec2     base_origin;
	struct vec2     origin;
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	struct vec2     scale;
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	struct calldata params;
	uint8_t         stack[128];
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	if (os_atomic_load_long(&item->defer_update) > 0)
		return;

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	width             = obs_source_get_width(item->source);
	height            = obs_source_get_height(item->source);
	cx                = calc_cx(item, width);
	cy                = calc_cy(item, height);
	scale             = item->scale;
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	item->last_width  = width;
	item->last_height = height;

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	width = cx;
	height = cy;

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	vec2_zero(&base_origin);
	vec2_zero(&origin);

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	/* ----------------------- */

	if (item->bounds_type != OBS_BOUNDS_NONE) {
		calculate_bounds_data(item, &origin, &scale, &cx, &cy);
	} else {
		cx = (uint32_t)((float)cx * scale.x);
		cy = (uint32_t)((float)cy * scale.y);
	}

	add_alignment(&origin, item->align, (int)cx, (int)cy);

	matrix4_identity(&item->draw_transform);
	matrix4_scale3f(&item->draw_transform, &item->draw_transform,
			scale.x, scale.y, 1.0f);
	matrix4_translate3f(&item->draw_transform, &item->draw_transform,
			-origin.x, -origin.y, 0.0f);
	matrix4_rotate_aa4f(&item->draw_transform, &item->draw_transform,
			0.0f, 0.0f, 1.0f, RAD(item->rot));
	matrix4_translate3f(&item->draw_transform, &item->draw_transform,
			item->pos.x, item->pos.y, 0.0f);

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	item->output_scale = scale;

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	/* ----------------------- */

	if (item->bounds_type != OBS_BOUNDS_NONE) {
		vec2_copy(&scale, &item->bounds);
	} else {
		scale.x = (float)width  * item->scale.x;
		scale.y = (float)height * item->scale.y;
	}

	add_alignment(&base_origin, item->align, (int)scale.x, (int)scale.y);

	matrix4_identity(&item->box_transform);
	matrix4_scale3f(&item->box_transform, &item->box_transform,
			scale.x, scale.y, 1.0f);
	matrix4_translate3f(&item->box_transform, &item->box_transform,
			-base_origin.x, -base_origin.y, 0.0f);
	matrix4_rotate_aa4f(&item->box_transform, &item->box_transform,
			0.0f, 0.0f, 1.0f, RAD(item->rot));
	matrix4_translate3f(&item->box_transform, &item->box_transform,
			item->pos.x, item->pos.y, 0.0f);

	/* ----------------------- */

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	calldata_init_fixed(&params, stack, sizeof(stack));
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	calldata_set_ptr(&params, "item", item);
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	signal_parent(item->parent, "item_transform", &params);
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	if (!update_tex)
		return;

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	if (item->item_render && !item_texture_enabled(item)) {
		obs_enter_graphics();
		gs_texrender_destroy(item->item_render);
		item->item_render = NULL;
		obs_leave_graphics();

	} else if (!item->item_render && item_texture_enabled(item)) {
		obs_enter_graphics();
		item->item_render = gs_texrender_create(GS_RGBA, GS_ZS_NONE);
		obs_leave_graphics();
	}

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	os_atomic_set_bool(&item->update_transform, false);
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}

static inline bool source_size_changed(struct obs_scene_item *item)
{
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	uint32_t width  = obs_source_get_width(item->source);
	uint32_t height = obs_source_get_height(item->source);
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	return item->last_width != width || item->last_height != height;
}

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static inline bool crop_enabled(const struct obs_sceneitem_crop *crop)
{
	return crop->left || crop->right || crop->top || crop->bottom;
}

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static inline bool scale_filter_enabled(const struct obs_scene_item *item)
{
	return item->scale_filter != OBS_SCALE_DISABLE;
}

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static inline bool item_is_scene(const struct obs_scene_item *item)
{
	return item->source && item->source->info.type == OBS_SOURCE_TYPE_SCENE;
}

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static inline bool item_texture_enabled(const struct obs_scene_item *item)
{
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	return crop_enabled(&item->crop) || scale_filter_enabled(item) ||
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		(item_is_scene(item) && !item->is_group);
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}

static void render_item_texture(struct obs_scene_item *item)
{
	gs_texture_t *tex = gs_texrender_get_texture(item->item_render);
	gs_effect_t *effect = obs->video.default_effect;
	enum obs_scale_type type = item->scale_filter;
	uint32_t cx = gs_texture_get_width(tex);
	uint32_t cy = gs_texture_get_height(tex);

	if (type != OBS_SCALE_DISABLE) {
		if (type == OBS_SCALE_POINT) {
			gs_eparam_t *image = gs_effect_get_param_by_name(
					effect, "image");
			gs_effect_set_next_sampler(image,
					obs->video.point_sampler);

		} else if (!close_float(item->output_scale.x, 1.0f, EPSILON) ||
		           !close_float(item->output_scale.y, 1.0f, EPSILON)) {
			gs_eparam_t *scale_param;

			if (item->output_scale.x < 0.5f ||
			    item->output_scale.y < 0.5f) {
				effect = obs->video.bilinear_lowres_effect;
			} else if (type == OBS_SCALE_BICUBIC) {
				effect = obs->video.bicubic_effect;
			} else if (type == OBS_SCALE_LANCZOS) {
				effect = obs->video.lanczos_effect;
			}

			scale_param = gs_effect_get_param_by_name(effect,
					"base_dimension_i");
			if (scale_param) {
				struct vec2 base_res_i = {
					1.0f / (float)cx,
					1.0f / (float)cy
				};

				gs_effect_set_vec2(scale_param, &base_res_i);
			}
		}
	}

	while (gs_effect_loop(effect, "Draw"))
		obs_source_draw(tex, 0, 0, 0, 0, 0);
}

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static inline void render_item(struct obs_scene_item *item)
{
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	if (item->item_render) {
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		uint32_t width  = obs_source_get_width(item->source);
		uint32_t height = obs_source_get_height(item->source);
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		if (!width || !height)
			return;

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		uint32_t cx = calc_cx(item, width);
		uint32_t cy = calc_cy(item, height);

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		if (cx && cy && gs_texrender_begin(item->item_render, cx, cy)) {
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			float cx_scale = (float)width  / (float)cx;
			float cy_scale = (float)height / (float)cy;
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			struct vec4 clear_color;

			vec4_zero(&clear_color);
			gs_clear(GS_CLEAR_COLOR, &clear_color, 0.0f, 0);
			gs_ortho(0.0f, (float)width, 0.0f, (float)height,
					-100.0f, 100.0f);

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			gs_matrix_scale3f(cx_scale, cy_scale, 1.0f);
			gs_matrix_translate3f(
					-(float)item->crop.left,
					-(float)item->crop.top,
					0.0f);

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			gs_blend_state_push();
			gs_blend_function(GS_BLEND_ONE, GS_BLEND_ZERO);
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			obs_source_video_render(item->source);
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			gs_blend_state_pop();
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			gs_texrender_end(item->item_render);
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		}
	}

	gs_matrix_push();
	gs_matrix_mul(&item->draw_transform);
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	if (item->item_render) {
		render_item_texture(item);
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	} else {
		obs_source_video_render(item->source);
	}
	gs_matrix_pop();
}

static void scene_video_tick(void *data, float seconds)
{
	struct obs_scene *scene = data;
	struct obs_scene_item *item;

	video_lock(scene);
	item = scene->first_item;
	while (item) {
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		if (item->item_render)
			gs_texrender_reset(item->item_render);
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		item = item->next;
	}
	video_unlock(scene);

	UNUSED_PARAMETER(seconds);
}

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/* assumes video lock */
static void update_transforms_and_prune_sources(obs_scene_t *scene,
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		struct darray *remove_items, obs_sceneitem_t *group_sceneitem)
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{
	struct obs_scene_item *item = scene->first_item;
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	bool rebuild_group = group_sceneitem &&
		os_atomic_load_bool(&group_sceneitem->update_group_resize);
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	while (item) {
		if (obs_source_removed(item->source)) {
			struct obs_scene_item *del_item = item;
			item = item->next;

			remove_without_release(del_item);
			darray_push_back(sizeof(struct obs_scene_item*),
					remove_items, &del_item);
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			rebuild_group = true;
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			continue;
		}

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		if (item->is_group) {
			obs_scene_t *group_scene = item->source->context.data;

			video_lock(group_scene);
			update_transforms_and_prune_sources(group_scene,
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					remove_items, item);
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			video_unlock(group_scene);
		}

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		if (os_atomic_load_bool(&item->update_transform) ||
		    source_size_changed(item)) {

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			update_item_transform(item, true);
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			rebuild_group = true;
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		}

		item = item->next;
	}
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	if (rebuild_group && group_sceneitem)
		resize_group(group_sceneitem);
610 611
}

612
static void scene_video_render(void *data, gs_effect_t *effect)
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{
614
	DARRAY(struct obs_scene_item*) remove_items;
615 616 617
	struct obs_scene *scene = data;
	struct obs_scene_item *item;

618 619
	da_init(remove_items);

620
	video_lock(scene);
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622 623 624
	if (!scene->is_group) {
		update_transforms_and_prune_sources(scene, &remove_items.da,
				NULL);
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	}

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	gs_blend_state_push();
628
	gs_reset_blend_state();
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630
	item = scene->first_item;
631
	while (item) {
632 633
		if (item->user_visible)
			render_item(item);
634 635

		item = item->next;
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	}
637

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	gs_blend_state_pop();

640
	video_unlock(scene);
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642 643 644 645
	for (size_t i = 0; i < remove_items.num; i++)
		obs_sceneitem_release(remove_items.array[i]);
	da_free(remove_items);

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	UNUSED_PARAMETER(effect);
}

649
static void set_visibility(struct obs_scene_item *item, bool vis)
650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669
{
	pthread_mutex_lock(&item->actions_mutex);

	da_resize(item->audio_actions, 0);

	if (os_atomic_load_long(&item->active_refs) > 0) {
		if (!vis)
			obs_source_remove_active_child(item->parent->source,
					item->source);
	} else if (vis) {
		obs_source_add_active_child(item->parent->source, item->source);
	}

	os_atomic_set_long(&item->active_refs, vis ? 1 : 0);
	item->visible = vis;
	item->user_visible = vis;

	pthread_mutex_unlock(&item->actions_mutex);
}

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static void scene_load(void *data, obs_data_t *settings);

672
static void scene_load_item(struct obs_scene *scene, obs_data_t *item_data)
673
{
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	const char            *name = obs_data_get_string(item_data, "name");
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	obs_source_t          *source;
676
	const char            *scale_filter_str;
677
	struct obs_scene_item *item;
678
	bool visible;
679
	bool lock;
680

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	if (obs_data_get_bool(item_data, "group_item_backup"))
682
		return;
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684 685 686 687 688
	source = obs_get_source_by_name(name);
	if (!source) {
		blog(LOG_WARNING, "[scene_load_item] Source %s not "
				"found!", name);
		return;
689 690 691
	}

	item = obs_scene_add(scene, source);
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	if (!item) {
		blog(LOG_WARNING, "[scene_load_item] Could not add source '%s' "
		                  "to scene '%s'!",
		                  name, obs_source_get_name(scene->source));
		
		obs_source_release(source);
		return;
	}
700

701
	item->is_group = source->info.id == group_info.id;
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703 704 705
	obs_data_set_default_int(item_data, "align",
			OBS_ALIGN_TOP | OBS_ALIGN_LEFT);

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	if (obs_data_has_user_value(item_data, "id"))
		item->id = obs_data_get_int(item_data, "id");

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	item->rot     = (float)obs_data_get_double(item_data, "rot");
	item->align   = (uint32_t)obs_data_get_int(item_data, "align");
711
	visible = obs_data_get_bool(item_data, "visible");
712
	lock = obs_data_get_bool(item_data, "locked");
713 714
	obs_data_get_vec2(item_data, "pos",    &item->pos);
	obs_data_get_vec2(item_data, "scale",  &item->scale);
715

716 717 718 719 720 721
	obs_data_release(item->private_settings);
	item->private_settings =
		obs_data_get_obj(item_data, "private_settings");
	if (!item->private_settings)
		item->private_settings = obs_data_create();

722
	set_visibility(item, visible);
723
	obs_sceneitem_set_locked(item, lock);
724

725
	item->bounds_type =
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		(enum obs_bounds_type)obs_data_get_int(item_data,
				"bounds_type");
728
	item->bounds_align =
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		(uint32_t)obs_data_get_int(item_data, "bounds_align");
730 731
	obs_data_get_vec2(item_data, "bounds", &item->bounds);

732 733 734 735 736
	item->crop.left   = (uint32_t)obs_data_get_int(item_data, "crop_left");
	item->crop.top    = (uint32_t)obs_data_get_int(item_data, "crop_top");
	item->crop.right  = (uint32_t)obs_data_get_int(item_data, "crop_right");
	item->crop.bottom = (uint32_t)obs_data_get_int(item_data, "crop_bottom");

737 738 739 740 741 742 743 744 745 746 747 748 749
	scale_filter_str = obs_data_get_string(item_data, "scale_filter");
	item->scale_filter = OBS_SCALE_DISABLE;

	if (scale_filter_str) {
		if (astrcmpi(scale_filter_str, "point") == 0)
			item->scale_filter = OBS_SCALE_POINT;
		else if (astrcmpi(scale_filter_str, "bilinear") == 0)
			item->scale_filter = OBS_SCALE_BILINEAR;
		else if (astrcmpi(scale_filter_str, "bicubic") == 0)
			item->scale_filter = OBS_SCALE_BICUBIC;
		else if (astrcmpi(scale_filter_str, "lanczos") == 0)
			item->scale_filter = OBS_SCALE_LANCZOS;
	}
750 751

	if (item->item_render && !item_texture_enabled(item)) {
752
		obs_enter_graphics();
753 754
		gs_texrender_destroy(item->item_render);
		item->item_render = NULL;
755 756
		obs_leave_graphics();

757
	} else if (!item->item_render && item_texture_enabled(item)) {
758
		obs_enter_graphics();
759
		item->item_render = gs_texrender_create(GS_RGBA, GS_ZS_NONE);
760 761 762
		obs_leave_graphics();
	}

763
	obs_source_release(source);
764

765
	update_item_transform(item, false);
766 767
}

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static void scene_load(void *data, obs_data_t *settings)
769
{
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	struct obs_scene *scene = data;
771
	obs_data_array_t *items = obs_data_get_array(settings, "items");
772 773 774 775 776 777 778 779 780
	size_t           count, i;

	remove_all_items(scene);

	if (!items) return;

	count = obs_data_array_count(items);

	for (i = 0; i < count; i++) {
781
		obs_data_t *item_data = obs_data_array_item(items, i);
782 783 784 785
		scene_load_item(scene, item_data);
		obs_data_release(item_data);
	}

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	if (obs_data_has_user_value(settings, "id_counter"))
		scene->id_counter = obs_data_get_int(settings, "id_counter");

789 790 791 792 793 794
	if (obs_data_get_bool(settings, "custom_size")) {
		scene->cx = (uint32_t)obs_data_get_int(settings, "cx");
		scene->cy = (uint32_t)obs_data_get_int(settings, "cy");
		scene->custom_size = true;
	}

795 796 797
	obs_data_array_release(items);
}

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static void scene_save(void *data, obs_data_t *settings);

800
static void scene_save_item(obs_data_array_t *array,
801 802
		struct obs_scene_item *item,
		struct obs_scene_item *backup_group)
803
{
804
	obs_data_t *item_data = obs_data_create();
805
	const char *name     = obs_source_get_name(item->source);
806
	const char *scale_filter;
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	struct vec2 pos = item->pos;
	struct vec2 scale = item->scale;
	float rot = item->rot;

811 812
	if (backup_group) {
		get_ungrouped_transform(backup_group, &pos, &scale, &rot);
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	}
814

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	obs_data_set_string(item_data, "name",         name);
816
	obs_data_set_bool  (item_data, "visible",      item->user_visible);
817
	obs_data_set_bool  (item_data, "locked",       item->locked);
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	obs_data_set_double(item_data, "rot",          rot);
	obs_data_set_vec2  (item_data, "pos",          &pos);
	obs_data_set_vec2  (item_data, "scale",        &scale);
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	obs_data_set_int   (item_data, "align",        (int)item->align);
	obs_data_set_int   (item_data, "bounds_type",  (int)item->bounds_type);
	obs_data_set_int   (item_data, "bounds_align", (int)item->bounds_align);
824
	obs_data_set_vec2 (item_data, "bounds",       &item->bounds);
825 826 827 828
	obs_data_set_int  (item_data, "crop_left",    (int)item->crop.left);
	obs_data_set_int  (item_data, "crop_top",     (int)item->crop.top);
	obs_data_set_int  (item_data, "crop_right",   (int)item->crop.right);
	obs_data_set_int  (item_data, "crop_bottom",  (int)item->crop.bottom);
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	obs_data_set_int  (item_data, "id",           item->id);
830
	obs_data_set_bool (item_data, "group_item_backup", !!backup_group);
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	if (item->is_group) {
		obs_scene_t *group_scene = item->source->context.data;
		obs_sceneitem_t *group_item;

		/* save group items as part of main scene, but ignored.
		 * causes an automatic ungroup if scene collection file
		 * is loaded in previous versions. */
		full_lock(group_scene);

		group_item = group_scene->first_item;
		while (group_item) {
843
			scene_save_item(array, group_item, item);
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			group_item = group_item->next;
		}

		full_unlock(group_scene);
	}
849 850 851 852 853 854 855 856 857 858 859 860 861

	if (item->scale_filter == OBS_SCALE_POINT)
		scale_filter = "point";
	else if (item->scale_filter == OBS_SCALE_BILINEAR)
		scale_filter = "bilinear";
	else if (item->scale_filter == OBS_SCALE_BICUBIC)
		scale_filter = "bicubic";
	else if (item->scale_filter == OBS_SCALE_LANCZOS)
		scale_filter = "lanczos";
	else
		scale_filter = "disable";

	obs_data_set_string(item_data, "scale_filter", scale_filter);
862

863 864 865
	obs_data_set_obj(item_data, "private_settings",
			item->private_settings);

866 867 868 869
	obs_data_array_push_back(array, item_data);
	obs_data_release(item_data);
}

870
static void scene_save(void *data, obs_data_t *settings)
871 872
{
	struct obs_scene      *scene = data;
873
	obs_data_array_t      *array  = obs_data_array_create();
874 875
	struct obs_scene_item *item;

876
	full_lock(scene);
877 878 879

	item = scene->first_item;
	while (item) {
880
		scene_save_item(array, item, NULL);
881 882 883
		item = item->next;
	}

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	obs_data_set_int(settings, "id_counter", scene->id_counter);
885 886 887 888 889
	obs_data_set_bool(settings, "custom_size", scene->custom_size);
	if (scene->custom_size) {
		obs_data_set_int(settings, "cx", scene->cx);
		obs_data_set_int(settings, "cy", scene->cy);
	}
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891
	full_unlock(scene);
892

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	obs_data_set_array(settings, "items", array);
894 895 896
	obs_data_array_release(array);
}

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static uint32_t scene_getwidth(void *data)
{
899 900
	obs_scene_t *scene = data;
	return scene->custom_size ? scene->cx : obs->video.base_width;
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}

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static uint32_t scene_getheight(void *data)
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{
905 906
	obs_scene_t *scene = data;
	return scene->custom_size ? scene->cy : obs->video.base_height;
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}

909 910 911 912 913 914
static void apply_scene_item_audio_actions(struct obs_scene_item *item,
		float **p_buf, uint64_t ts, size_t sample_rate)
{
	bool cur_visible = item->visible;
	uint64_t frame_num = 0;
	size_t deref_count = 0;
915
	float *buf = NULL;
916

917 918 919 920 921
	if (p_buf) {
		if (!*p_buf)
			*p_buf = malloc(AUDIO_OUTPUT_FRAMES * sizeof(float));
		buf = *p_buf;
	}
922 923 924 925 926 927 928 929 930 931 932 933 934 935

	pthread_mutex_lock(&item->actions_mutex);

	for (size_t i = 0; i < item->audio_actions.num; i++) {
		struct item_action action = item->audio_actions.array[i];
		uint64_t timestamp = action.timestamp;
		uint64_t new_frame_num;

		if (timestamp < ts)
			timestamp = ts;

		new_frame_num = (timestamp - ts) * (uint64_t)sample_rate /
			1000000000ULL;

936
		if (ts && new_frame_num >= AUDIO_OUTPUT_FRAMES)
937 938 939 940 941 942 943 944
			break;

		da_erase(item->audio_actions, i--);

		item->visible = action.visible;
		if (!item->visible)
			deref_count++;

945
		if (buf && new_frame_num > frame_num) {
946 947 948 949 950 951 952
			for (; frame_num < new_frame_num; frame_num++)
				buf[frame_num] = cur_visible ? 1.0f : 0.0f;
		}

		cur_visible = item->visible;
	}

953 954 955 956
	if (buf) {
		for (; frame_num < AUDIO_OUTPUT_FRAMES; frame_num++)
			buf[frame_num] = cur_visible ? 1.0f : 0.0f;
	}
957 958 959 960 961 962 963 964 965 966 967

	pthread_mutex_unlock(&item->actions_mutex);

	while (deref_count--) {
		if (os_atomic_dec_long(&item->active_refs) == 0) {
			obs_source_remove_active_child(item->parent->source,
					item->source);
		}
	}
}

968
static bool apply_scene_item_volume(struct obs_scene_item *item,
969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985
		float **buf, uint64_t ts, size_t sample_rate)
{
	bool actions_pending;
	struct item_action action;

	pthread_mutex_lock(&item->actions_mutex);

	actions_pending = item->audio_actions.num > 0;
	if (actions_pending)
		action = item->audio_actions.array[0];

	pthread_mutex_unlock(&item->actions_mutex);

	if (actions_pending) {
		uint64_t duration = (uint64_t)AUDIO_OUTPUT_FRAMES *
			1000000000ULL / (uint64_t)sample_rate;

986
		if (!ts || action.timestamp < (ts + duration)) {
987 988 989 990 991 992 993 994 995
			apply_scene_item_audio_actions(item, buf, ts,
					sample_rate);
			return true;
		}
	}

	return false;
}

996 997 998 999 1000 1001
static void process_all_audio_actions(struct obs_scene_item *item,
		size_t sample_rate)
{
	while (apply_scene_item_volume(item, NULL, 0, sample_rate));
}

1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013
static void mix_audio_with_buf(float *p_out, float *p_in, float *buf_in,
		size_t pos, size_t count)
{
	register float *out = p_out;
	register float *buf = buf_in + pos;
	register float *in = p_in + pos;
	register float *end = in + count;

	while (in < end)
		*(out++) += *(in++) * *(buf++);
}

1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029
static inline void mix_audio(float *p_out, float *p_in,
		size_t pos, size_t count)
{
	register float *out = p_out;
	register float *in = p_in + pos;
	register float *end = in + count;

	while (in < end)
		*(out++) += *(in++);
}

static bool scene_audio_render(void *data, uint64_t *ts_out,
		struct obs_source_audio_mix *audio_output, uint32_t mixers,
		size_t channels, size_t sample_rate)
{
	uint64_t timestamp = 0;
1030
	float *buf = NULL;
1031 1032 1033 1034 1035 1036 1037 1038
	struct obs_source_audio_mix child_audio;
	struct obs_scene *scene = data;
	struct obs_scene_item *item;

	audio_lock(scene);

	item = scene->first_item;
	while (item) {
1039
		if (!obs_source_audio_pending(item->source) && item->visible) {
1040 1041 1042
			uint64_t source_ts =
				obs_source_get_audio_timestamp(item->source);

1043
			if (source_ts && (!timestamp || source_ts < timestamp))
1044 1045 1046 1047 1048 1049 1050
				timestamp = source_ts;
		}

		item = item->next;
	}

	if (!timestamp) {
1051 1052 1053 1054 1055 1056 1057 1058
		/* just process all pending audio actions if no audio playing,
		 * otherwise audio actions will just never be processed */
		item = scene->first_item;
		while (item) {
			process_all_audio_actions(item, sample_rate);
			item = item->next;
		}

1059 1060 1061 1062 1063 1064 1065 1066
		audio_unlock(scene);
		return false;
	}

	item = scene->first_item;
	while (item) {
		uint64_t source_ts;
		size_t pos, count;
1067 1068 1069 1070
		bool apply_buf;

		apply_buf = apply_scene_item_volume(item, &buf, timestamp,
				sample_rate);
1071 1072 1073 1074 1075 1076 1077

		if (obs_source_audio_pending(item->source)) {
			item = item->next;
			continue;
		}

		source_ts = obs_source_get_audio_timestamp(item->source);
1078 1079 1080 1081 1082
		if (!source_ts) {
			item = item->next;
			continue;
		}

1083 1084 1085 1086
		pos = (size_t)ns_to_audio_frames(sample_rate,
				source_ts - timestamp);
		count = AUDIO_OUTPUT_FRAMES - pos;

1087 1088 1089 1090 1091
		if (!apply_buf && !item->visible) {
			item = item->next;
			continue;
		}

1092 1093
		obs_source_get_audio_mix(item->source, &child_audio);
		for (size_t mix = 0; mix < MAX_AUDIO_MIXES; mix++) {
1094 1095 1096
			if ((mixers & (1 << mix)) == 0)
				continue;

1097 1098 1099 1100
			for (size_t ch = 0; ch < channels; ch++) {
				float *out = audio_output->output[mix].data[ch];
				float *in = child_audio.output[mix].data[ch];

1101 1102 1103 1104 1105
				if (apply_buf)
					mix_audio_with_buf(out, in, buf, pos,
							count);
				else
					mix_audio(out, in, pos, count);
1106 1107 1108 1109 1110 1111 1112 1113
			}
		}

		item = item->next;
	}

	*ts_out = timestamp;
	audio_unlock(scene);
1114 1115

	free(buf);
1116 1117 1118
	return true;
}

1119
const struct obs_source_info scene_info =
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{
1121
	.id            = "scene",
1122
	.type          = OBS_SOURCE_TYPE_SCENE,
1123 1124 1125
	.output_flags  = OBS_SOURCE_VIDEO |
	                 OBS_SOURCE_CUSTOM_DRAW |
	                 OBS_SOURCE_COMPOSITE,
1126 1127 1128
	.get_name      = scene_getname,
	.create        = scene_create,
	.destroy       = scene_destroy,
1129
	.video_tick    = scene_video_tick,
1130
	.video_render  = scene_video_render,
1131
	.audio_render  = scene_audio_render,
1132 1133 1134 1135
	.get_width     = scene_getwidth,
	.get_height    = scene_getheight,
	.load          = scene_load,
	.save          = scene_save,
1136 1137
	.enum_active_sources = scene_enum_active_sources,
	.enum_all_sources = scene_enum_all_sources
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};

1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160
const struct obs_source_info group_info =
{
	.id            = "group",
	.type          = OBS_SOURCE_TYPE_SCENE,
	.output_flags  = OBS_SOURCE_VIDEO |
	                 OBS_SOURCE_CUSTOM_DRAW |
	                 OBS_SOURCE_COMPOSITE,
	.get_name      = group_getname,
	.create        = scene_create,
	.destroy       = scene_destroy,
	.video_tick    = scene_video_tick,
	.video_render  = scene_video_render,
	.audio_render  = scene_audio_render,
	.get_width     = scene_getwidth,
	.get_height    = scene_getheight,
	.load          = scene_load,
	.save          = scene_save,
	.enum_active_sources = scene_enum_active_sources,
	.enum_all_sources = scene_enum_all_sources
};

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static inline obs_scene_t *create_id(const char *id, const char *name)
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{
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	struct obs_source *source = obs_source_create(id, name, NULL,
1164
			NULL);
1165
	return source->context.data;
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}

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static inline obs_scene_t *create_private_id(const char *id, const char *name)
1169
{
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	struct obs_source *source = obs_source_create_private(id, name,
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			NULL);
	return source->context.data;
}

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obs_scene_t *obs_scene_create(const char *name)
{
	return create_id("scene", name);
}

obs_scene_t *obs_scene_create_private(const char *name)
{
	return create_private_id("scene", name);
}

1185
static obs_source_t *get_child_at_idx(obs_scene_t *scene, size_t idx)
1186 1187 1188
{
	struct obs_scene_item *item = scene->first_item;

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	while (item && idx--)
		item = item->next;
	return item ? item->source : NULL;
}

static inline obs_source_t *dup_child(struct darray *array, size_t idx,
		obs_scene_t *new_scene, bool private)
{
	DARRAY(struct obs_scene_item*) old_items;
	obs_source_t *source;

	old_items.da = *array;

	source = old_items.array[idx]->source;

	/* if the old item is referenced more than once in the old scene,
	 * make sure they're referenced similarly in the new scene to reduce
	 * load times */
	for (size_t i = 0; i < idx; i++) {
		struct obs_scene_item *item = old_items.array[i];
		if (item->source == source) {
			source = get_child_at_idx(new_scene, i);
			obs_source_addref(source);
			return source;
		}
	}

	return obs_source_duplicate(source, NULL, private);
}

static inline obs_source_t *new_ref(obs_source_t *source)
{
	obs_source_addref(source);
	return source;
}

obs_scene_t *obs_scene_duplicate(obs_scene_t *scene, const char *name,
		enum obs_scene_duplicate_type type)
{
	bool make_unique  = ((int)type & (1<<0)) != 0;
	bool make_private = ((int)type & (1<<1)) != 0;
	DARRAY(struct obs_scene_item*) items;
	struct obs_scene *new_scene;
	struct obs_scene_item *item;
	struct obs_source *source;

	da_init(items);

	if (!obs_ptr_valid(scene, "obs_scene_duplicate"))
		return NULL;

	/* --------------------------------- */

1242
	full_lock(scene);
1243

1244
	item = scene->first_item;
1245
	while (item) {
1246 1247 1248 1249 1250 1251 1252 1253 1254
		da_push_back(items, &item);
		obs_sceneitem_addref(item);
		item = item->next;
	}

	full_unlock(scene);

	/* --------------------------------- */

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	new_scene = make_private
		? create_private_id(scene->source->info.id, name)
		: create_id(scene->source->info.id, name);
1258

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	obs_source_copy_filters(new_scene->source, scene->source);

1261 1262 1263
	obs_data_apply(new_scene->source->private_settings,
			scene->source->private_settings);

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	/* never duplicate sub-items for groups */
	if (scene->is_group)
		make_unique = false;

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	for (size_t i = 0; i < items.num; i++) {
		item = items.array[i];
		source = make_unique ?
			dup_child(&items.da, i, new_scene, make_private) :
			new_ref(item->source);
1273 1274 1275 1276 1277

		if (source) {
			struct obs_scene_item *new_item =
				obs_scene_add(new_scene, source);

1278
			if (!new_item) {
1279
				obs_source_release(source);
1280 1281 1282 1283 1284
				continue;
			}

			if (!item->user_visible)
				set_visibility(new_item, false);
1285

1286 1287
			new_item->selected = item->selected;
			new_item->pos = item->pos;
1288
			new_item->rot = item->rot;
1289 1290 1291 1292
			new_item->scale = item->scale;
			new_item->align = item->align;
			new_item->last_width = item->last_width;
			new_item->last_height = item->last_height;
1293 1294
			new_item->output_scale = item->output_scale;
			new_item->scale_filter = item->scale_filter;
1295 1296 1297 1298 1299 1300
			new_item->box_transform = item->box_transform;
			new_item->draw_transform = item->draw_transform;
			new_item->bounds_type = item->bounds_type;
			new_item->bounds_align = item->bounds_align;
			new_item->bounds = item->bounds;

1301 1302 1303
			new_item->toggle_visibility =
					OBS_INVALID_HOTKEY_PAIR_ID;

1304 1305
			obs_sceneitem_set_crop(new_item, &item->crop);

1306 1307 1308 1309 1310 1311 1312 1313
			if (!new_item->item_render &&
			    item_texture_enabled(new_item)) {
				obs_enter_graphics();
				new_item->item_render = gs_texrender_create(
						GS_RGBA, GS_ZS_NONE);
				obs_leave_graphics();
			}

1314 1315
			obs_source_release(source);
		}
1316 1317
	}

1318 1319
	for (size_t i = 0; i < items.num; i++)
		obs_sceneitem_release(items.array[i]);
1320

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	if (new_scene->is_group)
		resize_scene(new_scene);

1324
	da_free(items);
1325 1326 1327
	return new_scene;
}

1328
void obs_scene_addref(obs_scene_t *scene)
1329
{
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	if (scene)
		obs_source_addref(scene->source);
1332 1333
}

1334
void obs_scene_release(obs_scene_t *scene)
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{
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	if (scene)
		obs_source_release(scene->source);
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}

1340
obs_source_t *obs_scene_get_source(const obs_scene_t *scene)
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{
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	return scene ? scene->source : NULL;
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}

1345
obs_scene_t *obs_scene_from_source(const obs_source_t *source)
1346
{
1347
	if (!source || source->info.id != scene_info.id)
1348 1349
		return NULL;

1350
	return source->context.data;
1351 1352
}

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obs_scene_t *obs_group_from_source(const obs_source_t *source)
{
	if (!source || source->info.id != group_info.id)
		return NULL;

	return source->context.data;
}

1361
obs_sceneitem_t *obs_scene_find_source(obs_scene_t *scene, const char *name)
1362 1363 1364
{
	struct obs_scene_item *item;

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	if (!scene)
		return NULL;

1368
	full_lock(scene);
1369 1370 1371

	item = scene->first_item;
	while (item) {
1372
		if (strcmp(item->source->context.name, name) == 0)
1373 1374 1375 1376 1377
			break;

		item = item->next;
	}

1378
	full_unlock(scene);
1379 1380 1381 1382

	return item;
}

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obs_sceneitem_t *obs_scene_find_sceneitem_by_id(obs_scene_t *scene, int64_t id)
{
	struct obs_scene_item *item;

	if (!scene)
		return NULL;

	full_lock(scene);

	item = scene->first_item;
	while (item) {
		if (item->id == id)
			break;

		item = item->next;
	}

	full_unlock(scene);

	return item;
}

1405 1406
void obs_scene_enum_items(obs_scene_t *scene,
		bool (*callback)(obs_scene_t*, obs_sceneitem_t*, void*),
1407 1408 1409 1410
		void *param)
{
	struct obs_scene_item *item;

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	if (!scene || !callback)
		return;

1414
	full_lock(scene);
1415 1416 1417

	item = scene->first_item;
	while (item) {
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		struct obs_scene_item *next = item->next;

		obs_sceneitem_addref(item);

1422 1423
		if (!callback(scene, item, param)) {
			obs_sceneitem_release(item);
1424
			break;
1425
		}
1426

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		obs_sceneitem_release(item);

		item = next;
1430 1431
	}

1432
	full_unlock(scene);
1433 1434
}

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static obs_sceneitem_t *sceneitem_get_ref(obs_sceneitem_t *si)
{
	long owners = si->ref;
	while (owners > 0) {
		if (os_atomic_compare_swap_long(&si->ref, owners, owners + 1))
			return si;

		owners = si->ref;
	}
	return NULL;
}

static bool hotkey_show_sceneitem(void *data, obs_hotkey_pair_id id,
		obs_hotkey_t *hotkey, bool pressed)
{
	UNUSED_PARAMETER(id);
	UNUSED_PARAMETER(hotkey);

	obs_sceneitem_t *si = sceneitem_get_ref(data);
1454
	if (pressed && si && !si->user_visible) {
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		obs_sceneitem_set_visible(si, true);
		obs_sceneitem_release(si);
		return true;
	}

	obs_sceneitem_release(si);
	return false;
}

static bool hotkey_hide_sceneitem(void *data, obs_hotkey_pair_id id,
		obs_hotkey_t *hotkey, bool pressed)
{
	UNUSED_PARAMETER(id);
	UNUSED_PARAMETER(hotkey);

	obs_sceneitem_t *si = sceneitem_get_ref(data);
1471
	if (pressed && si && si->user_visible) {
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		obs_sceneitem_set_visible(si, false);
		obs_sceneitem_release(si);
		return true;
	}

	obs_sceneitem_release(si);
	return false;
}

static void init_hotkeys(obs_scene_t *scene, obs_sceneitem_t *item,
		const char *name)
{
	struct dstr show = {0};
	struct dstr hide = {0};
	struct dstr show_desc = {0};
	struct dstr hide_desc = {0};

	dstr_copy(&show, "libobs.show_scene_item.%1");
	dstr_replace(&show, "%1", name);
	dstr_copy(&hide, "libobs.hide_scene_item.%1");
	dstr_replace(&hide, "%1", name);

	dstr_copy(&show_desc, obs->hotkeys.sceneitem_show);
	dstr_replace(&show_desc, "%1", name);
	dstr_copy(&hide_desc, obs->hotkeys.sceneitem_hide);
	dstr_replace(&hide_desc, "%1", name);

	item->toggle_visibility = obs_hotkey_pair_register_source(scene->source,
			show.array, show_desc.array,
			hide.array, hide_desc.array,
			hotkey_show_sceneitem, hotkey_hide_sceneitem,
			item, item);

	dstr_free(&show);
	dstr_free(&hide);
	dstr_free(&show_desc);
	dstr_free(&hide_desc);
}

1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548
static void sceneitem_rename_hotkey(const obs_sceneitem_t *scene_item,
		const char *new_name)
{
	struct dstr show = { 0 };
	struct dstr hide = { 0 };
	struct dstr show_desc = { 0 };
	struct dstr hide_desc = { 0 };

	dstr_copy(&show, "libobs.show_scene_item.%1");
	dstr_replace(&show, "%1", new_name);
	dstr_copy(&hide, "libobs.hide_scene_item.%1");
	dstr_replace(&hide, "%1", new_name);

	obs_hotkey_pair_set_names(scene_item->toggle_visibility,
			show.array, hide.array);

	dstr_copy(&show_desc, obs->hotkeys.sceneitem_show);
	dstr_replace(&show_desc, "%1", new_name);
	dstr_copy(&hide_desc, obs->hotkeys.sceneitem_hide);
	dstr_replace(&hide_desc, "%1", new_name);

	obs_hotkey_pair_set_descriptions(scene_item->toggle_visibility,
			show_desc.array, hide_desc.array);

	dstr_free(&show);
	dstr_free(&hide);
	dstr_free(&show_desc);
	dstr_free(&hide_desc);
}

static void sceneitem_renamed(void *param, calldata_t *data)
{
	obs_sceneitem_t *scene_item = param;
	const char *name = calldata_string(data, "new_name");

	sceneitem_rename_hotkey(scene_item, name);
}

1549 1550 1551 1552 1553 1554
static inline bool source_has_audio(obs_source_t *source)
{
	return (source->info.output_flags &
		(OBS_SOURCE_AUDIO | OBS_SOURCE_COMPOSITE)) != 0;
}

1555
static obs_sceneitem_t *obs_scene_add_internal(obs_scene_t *scene,
1556
		obs_source_t *source, obs_sceneitem_t *insert_after)
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{
1558
	struct obs_scene_item *last;
1559
	struct obs_scene_item *item;
1560 1561 1562 1563 1564 1565
	pthread_mutex_t mutex;

	struct item_action action = {
		.visible = true,
		.timestamp = os_gettime_ns()
	};
1566

1567 1568 1569 1570
	if (!scene)
		return NULL;

	if (!source) {
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		blog(LOG_ERROR, "Tried to add a NULL source to a scene");
1572 1573 1574
		return NULL;
	}

1575 1576 1577 1578 1579
	if (pthread_mutex_init(&mutex, NULL) != 0) {
		blog(LOG_WARNING, "Failed to create scene item mutex");
		return NULL;
	}

1580
	if (!obs_source_add_active_child(scene->source, source)) {
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		blog(LOG_WARNING, "Failed to add source to scene due to "
		                  "infinite source recursion");
1583
		pthread_mutex_destroy(&mutex);
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1584 1585 1586
		return NULL;
	}

1587
	item = bzalloc(sizeof(struct obs_scene_item));
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	item->source  = source;
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	item->id      = ++scene->id_counter;
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	item->parent  = scene;
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	item->ref     = 1;
1592
	item->align   = OBS_ALIGN_TOP | OBS_ALIGN_LEFT;
1593 1594
	item->actions_mutex = mutex;
	item->user_visible = true;
1595
	item->locked = false;
1596
	item->is_group = source->info.id == group_info.id;
1597
	item->private_settings = obs_data_create();
1598
	os_atomic_set_long(&item->active_refs, 1);
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	vec2_set(&item->scale, 1.0f, 1.0f);
1600 1601
	matrix4_identity(&item->draw_transform);
	matrix4_identity(&item->box_transform);
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1602

1603
	obs_source_addref(source);
1604

1605 1606 1607 1608 1609 1610 1611
	if (source_has_audio(source)) {
		item->visible = false;
		da_push_back(item->audio_actions, &action);
	} else {
		item->visible = true;
	}

1612 1613 1614 1615 1616 1617
	if (item_texture_enabled(item)) {
		obs_enter_graphics();
		item->item_render = gs_texrender_create(GS_RGBA, GS_ZS_NONE);
		obs_leave_graphics();
	}

1618
	full_lock(scene);
1619

1620 1621 1622 1623 1624 1625
	if (insert_after) {
		obs_sceneitem_t *next = insert_after->next;
		if (next) next->prev = item;
		item->next = insert_after->next;
		item->prev = insert_after;
		insert_after->next = item;
1626
	} else {
1627 1628 1629 1630 1631 1632 1633 1634 1635 1636
		last = scene->first_item;
		if (!last) {
			scene->first_item = item;
		} else {
			while (last->next)
				last = last->next;

			last->next = item;
			item->prev = last;
		}
1637
	}
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1639
	full_unlock(scene);
1640

1641 1642
	if (!scene->source->context.private)
		init_hotkeys(scene, item, obs_source_get_name(source));
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1644 1645 1646
	signal_handler_connect(obs_source_get_signal_handler(source), "rename",
			sceneitem_renamed, item);

1647 1648 1649 1650 1651
	return item;
}

obs_sceneitem_t *obs_scene_add(obs_scene_t *scene, obs_source_t *source)
{
1652
	obs_sceneitem_t *item = obs_scene_add_internal(scene, source, NULL);
1653 1654 1655
	struct calldata params;
	uint8_t stack[128];

1656
	calldata_init_fixed(&params, stack, sizeof(stack));
1657 1658
	calldata_set_ptr(&params, "scene", scene);
	calldata_set_ptr(&params, "item", item);
1659 1660
	signal_handler_signal(scene->source->context.signals, "item_add",
			&params);
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	return item;
}

1664
static void obs_sceneitem_destroy(obs_sceneitem_t *item)
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1665
{
1666
	if (item) {
1667
		if (item->item_render) {
1668
			obs_enter_graphics();
1669
			gs_texrender_destroy(item->item_render);
1670 1671
			obs_leave_graphics();
		}
1672
		obs_data_release(item->private_settings);
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1673
		obs_hotkey_pair_unregister(item->toggle_visibility);
1674
		pthread_mutex_destroy(&item->actions_mutex);
1675 1676 1677
		signal_handler_disconnect(
				obs_source_get_signal_handler(item->source),
				"rename", sceneitem_renamed, item);
1678
		if (item->source)
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			obs_source_release(item->source);
1680
		da_free(item->audio_actions);
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1681
		bfree(item);
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1682 1683 1684
	}
}

1685
void obs_sceneitem_addref(obs_sceneitem_t *item)
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1686
{
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	if (item)
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1688
		os_atomic_inc_long(&item->ref);
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1689
}
1690

1691
void obs_sceneitem_release(obs_sceneitem_t *item)
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1692
{
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1693 1694
	if (!item)
		return;
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1695

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1696
	if (os_atomic_dec_long(&item->ref) == 0)
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		obs_sceneitem_destroy(item);
1698 1699
}

1700
void obs_sceneitem_remove(obs_sceneitem_t *item)
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1701
{
1702
	obs_scene_t *scene;
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1703

1704
	if (!item)
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1705 1706
		return;

1707
	scene = item->parent;
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1708

1709
	full_lock(scene);
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1710

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1711
	if (item->removed) {
1712
		if (scene)
1713
			full_unlock(scene);
1714 1715 1716
		return;
	}

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	item->removed = true;

1719 1720
	assert(scene != NULL);
	assert(scene->source != NULL);
1721 1722

	set_visibility(item, false);
1723

1724
	signal_item_remove(item);
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1725
	detach_sceneitem(item);
1726

1727
	full_unlock(scene);
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	obs_sceneitem_release(item);
}

1732
obs_scene_t *obs_sceneitem_get_scene(const obs_sceneitem_t *item)
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{
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	return item ? item->parent : NULL;
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}

1737
obs_source_t *obs_sceneitem_get_source(const obs_sceneitem_t *item)
1738
{
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	return item ? item->source : NULL;
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}

1742 1743 1744 1745 1746 1747 1748
static void signal_parent(obs_scene_t *parent, const char *command,
		calldata_t *params)
{
	calldata_set_ptr(params, "scene", parent);
	signal_handler_signal(parent->source->context.signals, command, params);
}

1749
void obs_sceneitem_select(obs_sceneitem_t *item, bool select)
1750
{
1751 1752
	struct calldata params;
	uint8_t stack[128];
1753 1754
	const char *command = select ? "item_select" : "item_deselect";

1755
	if (!item || item->selected == select || !item->parent)
1756 1757 1758 1759
		return;

	item->selected = select;

1760
	calldata_init_fixed(&params, stack, sizeof(stack));
1761
	calldata_set_ptr(&params, "item",  item);
1762 1763

	signal_parent(item->parent, command, &params);
1764 1765
}

1766
bool obs_sceneitem_selected(const obs_sceneitem_t *item)
1767 1768 1769 1770
{
	return item ? item->selected : false;
}

1771 1772 1773 1774 1775 1776 1777 1778
#define do_update_transform(item) \
	do { \
		if (!item->parent || item->parent->is_group) \
			os_atomic_set_bool(&item->update_transform, true); \
		else \
			update_item_transform(item, false); \
	} while (false)

1779
void obs_sceneitem_set_pos(obs_sceneitem_t *item, const struct vec2 *pos)
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{
1781
	if (item) {
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		vec2_copy(&item->pos, pos);
1783
		do_update_transform(item);
1784
	}
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}

1787
void obs_sceneitem_set_rot(obs_sceneitem_t *item, float rot)
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{
1789
	if (item) {
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		item->rot = rot;
1791
		do_update_transform(item);
1792
	}
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}

1795
void obs_sceneitem_set_scale(obs_sceneitem_t *item, const struct vec2 *scale)
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{
1797 1798
	if (item) {
		vec2_copy(&item->scale, scale);
1799
		do_update_transform(item);
1800
	}
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}

1803
void obs_sceneitem_set_alignment(obs_sceneitem_t *item, uint32_t alignment)
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{
1805 1806
	if (item) {
		item->align = alignment;
1807
		do_update_transform(item);
1808
	}
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}

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static inline void signal_reorder(struct obs_scene_item *item)
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{
1813
	const char *command = NULL;
1814 1815
	struct calldata params;
	uint8_t stack[128];
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1816

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	command = "reorder";
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1819
	calldata_init_fixed(&params, stack, sizeof(stack));
1820
	signal_parent(item->parent, command, &params);
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}

1823
void obs_sceneitem_set_order(obs_sceneitem_t *item,
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		enum obs_order_movement movement)
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{
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	if (!item) return;

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	struct obs_scene_item *next, *prev;
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	struct obs_scene *scene = item->parent;

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	obs_scene_addref(scene);
1832
	full_lock(scene);
1833

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	next = item->next;
	prev = item->prev;

1837 1838
	detach_sceneitem(item);

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	if (movement == OBS_ORDER_MOVE_DOWN) {
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		attach_sceneitem(scene, item, prev ? prev->prev : NULL);
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	} else if (movement == OBS_ORDER_MOVE_UP) {
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		attach_sceneitem(scene, item, next ? next : prev);
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	} else if (movement == OBS_ORDER_MOVE_TOP) {
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		struct obs_scene_item *last = next;
1847
		if (!last) {
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			last = prev;
1849 1850 1851 1852
		} else {
			while (last->next)
				last = last->next;
		}
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		attach_sceneitem(scene, item, last);
1855

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	} else if (movement == OBS_ORDER_MOVE_BOTTOM) {
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		attach_sceneitem(scene, item, NULL);
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	}
1859

1860
	full_unlock(scene);
1861 1862

	signal_reorder(item);
1863
	obs_scene_release(scene);
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}

1866 1867 1868 1869 1870 1871 1872 1873 1874
void obs_sceneitem_set_order_position(obs_sceneitem_t *item,
		int position)
{
	if (!item) return;

	struct obs_scene *scene = item->parent;
	struct obs_scene_item *next;

	obs_scene_addref(scene);
1875
	full_lock(scene);
1876 1877 1878 1879 1880 1881 1882 1883 1884 1885 1886 1887 1888 1889 1890 1891

	detach_sceneitem(item);
	next = scene->first_item;

	if (position == 0) {
		attach_sceneitem(scene, item, NULL);
	} else {
		for (int i = position; i > 1; --i) {
			if (next->next == NULL)
				break;
			next = next->next;
		}

		attach_sceneitem(scene, item, next);
	}

1892
	full_unlock(scene);
1893 1894

	signal_reorder(item);
1895 1896 1897
	obs_scene_release(scene);
}

1898
void obs_sceneitem_set_bounds_type(obs_sceneitem_t *item,
1899 1900 1901 1902
		enum obs_bounds_type type)
{
	if (item) {
		item->bounds_type = type;
1903
		do_update_transform(item);
1904 1905 1906
	}
}

1907
void obs_sceneitem_set_bounds_alignment(obs_sceneitem_t *item,
1908 1909 1910 1911
		uint32_t alignment)
{
	if (item) {
		item->bounds_align = alignment;
1912
		do_update_transform(item);
1913 1914 1915
	}
}

1916
void obs_sceneitem_set_bounds(obs_sceneitem_t *item, const struct vec2 *bounds)
1917 1918 1919
{
	if (item) {
		item->bounds = *bounds;
1920
		do_update_transform(item);
1921 1922 1923
	}
}

1924
void obs_sceneitem_get_pos(const obs_sceneitem_t *item, struct vec2 *pos)
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{
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1926 1927
	if (item)
		vec2_copy(pos, &item->pos);
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}

1930
float obs_sceneitem_get_rot(const obs_sceneitem_t *item)
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{
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	return item ? item->rot : 0.0f;
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}

1935
void obs_sceneitem_get_scale(const obs_sceneitem_t *item, struct vec2 *scale)
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{
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	if (item)
1938
		vec2_copy(scale, &item->scale);
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1939 1940
}

1941
uint32_t obs_sceneitem_get_alignment(const obs_sceneitem_t *item)
1942 1943 1944 1945
{
	return item ? item->align : 0;
}

1946
enum obs_bounds_type obs_sceneitem_get_bounds_type(const obs_sceneitem_t *item)
1947 1948 1949 1950
{
	return item ? item->bounds_type : OBS_BOUNDS_NONE;
}

1951
uint32_t obs_sceneitem_get_bounds_alignment(const obs_sceneitem_t *item)
1952 1953 1954 1955
{
	return item ? item->bounds_align : 0;
}

1956
void obs_sceneitem_get_bounds(const obs_sceneitem_t *item, struct vec2 *bounds)
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{
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	if (item)
1959 1960 1961
		*bounds = item->bounds;
}

1962
void obs_sceneitem_get_info(const obs_sceneitem_t *item,
1963
		struct obs_transform_info *info)
1964 1965 1966 1967 1968 1969 1970 1971 1972 1973 1974 1975
{
	if (item && info) {
		info->pos              = item->pos;
		info->rot              = item->rot;
		info->scale            = item->scale;
		info->alignment        = item->align;
		info->bounds_type      = item->bounds_type;
		info->bounds_alignment = item->bounds_align;
		info->bounds           = item->bounds;
	}
}

1976
void obs_sceneitem_set_info(obs_sceneitem_t *item,
1977
		const struct obs_transform_info *info)
1978 1979 1980 1981 1982 1983 1984 1985 1986
{
	if (item && info) {
		item->pos          = info->pos;
		item->rot          = info->rot;
		item->scale        = info->scale;
		item->align        = info->alignment;
		item->bounds_type  = info->bounds_type;
		item->bounds_align = info->bounds_alignment;
		item->bounds       = info->bounds;
1987
		do_update_transform(item);
1988 1989 1990
	}
}

1991
void obs_sceneitem_get_draw_transform(const obs_sceneitem_t *item,
1992 1993 1994 1995 1996 1997
		struct matrix4 *transform)
{
	if (item)
		matrix4_copy(transform, &item->draw_transform);
}

1998
void obs_sceneitem_get_box_transform(const obs_sceneitem_t *item,
1999 2000 2001 2002
		struct matrix4 *transform)
{
	if (item)
		matrix4_copy(transform, &item->box_transform);
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}
2004 2005 2006

bool obs_sceneitem_visible(const obs_sceneitem_t *item)
{
2007
	return item ? item->user_visible : false;
2008 2009
}

2010
bool obs_sceneitem_set_visible(obs_sceneitem_t *item, bool visible)
2011
{
2012 2013
	struct calldata cd;
	uint8_t stack[256];
2014 2015 2016 2017
	struct item_action action = {
		.visible = visible,
		.timestamp = os_gettime_ns()
	};
2018 2019

	if (!item)
2020
		return false;
2021

2022
	if (item->user_visible == visible)
2023
		return false;
2024 2025

	if (!item->parent)
2026 2027 2028
		return false;

	if (visible) {
2029 2030 2031 2032 2033 2034 2035
		if (os_atomic_inc_long(&item->active_refs) == 1) {
			if (!obs_source_add_active_child(item->parent->source,
						item->source)) {
				os_atomic_dec_long(&item->active_refs);
				return false;
			}
		}
2036 2037
	}

2038
	item->user_visible = visible;
2039

2040
	calldata_init_fixed(&cd, stack, sizeof(stack));
2041 2042 2043
	calldata_set_ptr(&cd, "item", item);
	calldata_set_bool(&cd, "visible", visible);

2044
	signal_parent(item->parent, "item_visible", &cd);
2045 2046 2047 2048 2049 2050 2051 2052

	if (source_has_audio(item->source)) {
		pthread_mutex_lock(&item->actions_mutex);
		da_push_back(item->audio_actions, &action);
		pthread_mutex_unlock(&item->actions_mutex);
	} else {
		set_visibility(item, visible);
	}
2053
	return true;
2054
}
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2056 2057 2058 2059 2060 2061 2062 2063 2064 2065 2066 2067 2068 2069 2070 2071 2072 2073 2074 2075 2076
bool obs_sceneitem_locked(const obs_sceneitem_t *item)
{
	return item ? item->locked : false;
}

bool obs_sceneitem_set_locked(obs_sceneitem_t *item, bool lock)
{
	if (!item)
		return false;

	if (item->locked == lock)
		return false;

	if (!item->parent)
		return false;

	item->locked = lock;

	return true;
}

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static bool sceneitems_match(obs_scene_t *scene, obs_sceneitem_t * const *items,
		size_t size, bool *order_matches)
{
	obs_sceneitem_t *item = scene->first_item;

	size_t count = 0;
	while (item) {
		bool found = false;
		for (size_t i = 0; i < size; i++) {
			if (items[i] != item)
				continue;

			if (count != i)
				*order_matches = false;

			found = true;
			break;
		}

		if (!found)
			return false;

		item = item->next;
		count += 1;
	}

	return count == size;
}

bool obs_scene_reorder_items(obs_scene_t *scene,
		obs_sceneitem_t * const *item_order, size_t item_order_size)
{
	if (!scene || !item_order_size)
		return false;

	obs_scene_addref(scene);
2113
	full_lock(scene);
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	bool order_matches = true;
	if (!sceneitems_match(scene, item_order, item_order_size,
				&order_matches) || order_matches) {
2118
		full_unlock(scene);
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		obs_scene_release(scene);
		return false;
	}

	scene->first_item = item_order[0];

	obs_sceneitem_t *prev = NULL;
	for (size_t i = 0; i < item_order_size; i++) {
		item_order[i]->prev = prev;
		item_order[i]->next = NULL;

		if (prev)
			prev->next = item_order[i];

		prev = item_order[i];
	}

2136
	full_unlock(scene);
2137 2138

	signal_reorder(scene->first_item);
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	obs_scene_release(scene);
	return true;
}

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void obs_scene_atomic_update(obs_scene_t *scene,
		obs_scene_atomic_update_func func, void *data)
{
	if (!scene)
		return;

	obs_scene_addref(scene);
2150
	full_lock(scene);
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	func(data, scene);
2152
	full_unlock(scene);
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2153 2154
	obs_scene_release(scene);
}
2155

2156 2157 2158 2159 2160 2161 2162 2163 2164 2165 2166 2167 2168 2169 2170 2171 2172 2173 2174 2175 2176 2177 2178 2179 2180 2181
static inline bool crop_equal(const struct obs_sceneitem_crop *crop1,
		const struct obs_sceneitem_crop *crop2)
{
	return crop1->left   == crop2->left  &&
	       crop1->right  == crop2->right &&
	       crop1->top    == crop2->top   &&
	       crop1->bottom == crop2->bottom;
}

void obs_sceneitem_set_crop(obs_sceneitem_t *item,
		const struct obs_sceneitem_crop *crop)
{
	if (!obs_ptr_valid(item, "obs_sceneitem_set_crop"))
		return;
	if (!obs_ptr_valid(crop, "obs_sceneitem_set_crop"))
		return;
	if (crop_equal(crop, &item->crop))
		return;

	memcpy(&item->crop, crop, sizeof(*crop));

	if (item->crop.left < 0) item->crop.left = 0;
	if (item->crop.right < 0) item->crop.right = 0;
	if (item->crop.top < 0) item->crop.top = 0;
	if (item->crop.bottom < 0) item->crop.bottom = 0;

2182
	os_atomic_set_bool(&item->update_transform, true);
2183 2184 2185 2186 2187 2188 2189 2190 2191 2192 2193 2194 2195
}

void obs_sceneitem_get_crop(const obs_sceneitem_t *item,
		struct obs_sceneitem_crop *crop)
{
	if (!obs_ptr_valid(item, "obs_sceneitem_get_crop"))
		return;
	if (!obs_ptr_valid(crop, "obs_sceneitem_get_crop"))
		return;

	memcpy(crop, &item->crop, sizeof(*crop));
}

2196 2197 2198 2199 2200 2201 2202 2203
void obs_sceneitem_set_scale_filter(obs_sceneitem_t *item,
		enum obs_scale_type filter)
{
	if (!obs_ptr_valid(item, "obs_sceneitem_set_scale_filter"))
		return;

	item->scale_filter = filter;

2204
	os_atomic_set_bool(&item->update_transform, true);
2205 2206 2207 2208 2209 2210 2211 2212 2213
}

enum obs_scale_type obs_sceneitem_get_scale_filter(
		obs_sceneitem_t *item)
{
	return obs_ptr_valid(item, "obs_sceneitem_get_scale_filter") ?
		item->scale_filter : OBS_SCALE_DISABLE;
}

2214 2215 2216 2217 2218 2219 2220 2221 2222 2223 2224 2225 2226 2227
void obs_sceneitem_defer_update_begin(obs_sceneitem_t *item)
{
	if (!obs_ptr_valid(item, "obs_sceneitem_defer_update_begin"))
		return;

	os_atomic_inc_long(&item->defer_update);
}

void obs_sceneitem_defer_update_end(obs_sceneitem_t *item)
{
	if (!obs_ptr_valid(item, "obs_sceneitem_defer_update_end"))
		return;

	if (os_atomic_dec_long(&item->defer_update) == 0)
2228
		do_update_transform(item);
2229
}
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void obs_sceneitem_defer_group_resize_begin(obs_sceneitem_t *item)
{
	if (!obs_ptr_valid(item, "obs_sceneitem_defer_group_resize_begin"))
		return;

	os_atomic_inc_long(&item->defer_group_resize);
}

void obs_sceneitem_defer_group_resize_end(obs_sceneitem_t *item)
{
	if (!obs_ptr_valid(item, "obs_sceneitem_defer_group_resize_end"))
		return;

	if (os_atomic_dec_long(&item->defer_group_resize) == 0)
		os_atomic_set_bool(&item->update_group_resize, true);
}

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int64_t obs_sceneitem_get_id(const obs_sceneitem_t *item)
{
	if (!obs_ptr_valid(item, "obs_sceneitem_get_id"))
		return 0;

	return item->id;
}
2255 2256 2257 2258 2259 2260 2261 2262 2263

obs_data_t *obs_sceneitem_get_private_settings(obs_sceneitem_t *item)
{
	if (!obs_ptr_valid(item, "obs_sceneitem_get_private_settings"))
		return NULL;

	obs_data_addref(item->private_settings);
	return item->private_settings;
}
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2265
static inline void transform_val(struct vec2 *v2, struct matrix4 *transform)
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{
	struct vec3 v;
	vec3_set(&v, v2->x, v2->y, 0.0f);
	vec3_transform(&v, &v, transform);
	v2->x = v.x;
	v2->y = v.y;
}

static void get_ungrouped_transform(obs_sceneitem_t *group,
		struct vec2 *pos,
		struct vec2 *scale,
		float *rot)
{
	struct matrix4 transform;
	struct matrix4 mat;
	struct vec4 x_base;

	vec4_set(&x_base, 1.0f, 0.0f, 0.0f, 0.0f);

	matrix4_copy(&transform, &group->draw_transform);

	transform_val(pos, &transform);
	vec4_set(&transform.t, 0.0f, 0.0f, 0.0f, 1.0f);

	vec4_set(&mat.x, scale->x, 0.0f, 0.0f, 0.0f);
	vec4_set(&mat.y, 0.0f, scale->y, 0.0f, 0.0f);
	vec4_set(&mat.z, 0.0f, 0.0f, 1.0f, 0.0f);
	vec4_set(&mat.t, 0.0f, 0.0f, 0.0f, 1.0f);
	matrix4_mul(&mat, &mat, &transform);

	scale->x = vec4_len(&mat.x);
	scale->y = vec4_len(&mat.y);
	*rot += group->rot;
}

2301 2302
static void remove_group_transform(obs_sceneitem_t *group,
		obs_sceneitem_t *item)
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2303 2304
{
	obs_scene_t *parent = item->parent;
2305
	if (!parent || !group)
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		return;

	get_ungrouped_transform(group, &item->pos, &item->scale, &item->rot);

2310
	update_item_transform(item, false);
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}

static void apply_group_transform(obs_sceneitem_t *item, obs_sceneitem_t *group)
{
	struct matrix4 transform;
	struct matrix4 mat;
	struct vec4 x_base;

	vec4_set(&x_base, 1.0f, 0.0f, 0.0f, 0.0f);

	matrix4_inv(&transform, &group->draw_transform);

	transform_val(&item->pos, &transform);
	vec4_set(&transform.t, 0.0f, 0.0f, 0.0f, 1.0f);

	vec4_set(&mat.x, item->scale.x, 0.0f, 0.0f, 0.0f);
	vec4_set(&mat.y, 0.0f, item->scale.y, 0.0f, 0.0f);
	vec4_set(&mat.z, 0.0f, 0.0f, 1.0f, 0.0f);
	vec4_set(&mat.t, 0.0f, 0.0f, 0.0f, 1.0f);
	matrix4_mul(&mat, &mat, &transform);

	item->scale.x = vec4_len(&mat.x);
	item->scale.y = vec4_len(&mat.y);
	item->rot -= group->rot;

2336
	update_item_transform(item, false);
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}

2339 2340 2341 2342
static bool resize_scene_base(obs_scene_t *scene,
		struct vec2 *minv,
		struct vec2 *maxv,
		struct vec2 *scale)
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{
2344 2345
	vec2_set(minv, M_INFINITE, M_INFINITE);
	vec2_set(maxv, -M_INFINITE, -M_INFINITE);
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	obs_sceneitem_t *item = scene->first_item;
	if (!item) {
		scene->cx = 0;
		scene->cy = 0;
2351
		return false;
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	}

	while (item) {
#define get_min_max(x_val, y_val) \
		do { \
			struct vec3 v; \
			vec3_set(&v, x_val, y_val, 0.0f); \
			vec3_transform(&v, &v, &item->box_transform); \
2360 2361 2362 2363
			if (v.x < minv->x) minv->x = v.x; \
			if (v.y < minv->y) minv->y = v.y; \
			if (v.x > maxv->x) maxv->x = v.x; \
			if (v.y > maxv->y) maxv->y = v.y; \
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		} while (false)

		get_min_max(0.0f, 0.0f);
		get_min_max(1.0f, 0.0f);
		get_min_max(0.0f, 1.0f);
		get_min_max(1.0f, 1.0f);
#undef get_min_max

		item = item->next;
	}

	item = scene->first_item;
	while (item) {
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		vec2_sub(&item->pos, &item->pos, minv);
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		update_item_transform(item, false);
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		item = item->next;
	}

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	vec2_sub(scale, maxv, minv);
	scene->cx = (uint32_t)ceilf(scale->x);
	scene->cy = (uint32_t)ceilf(scale->y);
	return true;
}

static void resize_scene(obs_scene_t *scene)
{
	struct vec2 minv;
	struct vec2 maxv;
	struct vec2 scale;
	resize_scene_base(scene, &minv, &maxv, &scale);
}

/* assumes group scene and parent scene is locked */
static void resize_group(obs_sceneitem_t *group)
{
	obs_scene_t *scene = group->source->context.data;
	struct vec2 minv;
	struct vec2 maxv;
	struct vec2 scale;

	if (os_atomic_load_long(&group->defer_group_resize) > 0)
		return;

	if (!resize_scene_base(scene, &minv, &maxv, &scale))
		return;
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	if (group->bounds_type == OBS_BOUNDS_NONE) {
		struct vec2 new_pos;

		if ((group->align & OBS_ALIGN_LEFT) != 0)
			new_pos.x = minv.x;
		else if ((group->align & OBS_ALIGN_RIGHT) != 0)
			new_pos.x = maxv.x;
		else
			new_pos.x = (maxv.x - minv.x) * 0.5f + minv.x;

		if ((group->align & OBS_ALIGN_TOP) != 0)
			new_pos.y = minv.y;
		else if ((group->align & OBS_ALIGN_BOTTOM) != 0)
			new_pos.y = maxv.y;
		else
			new_pos.y = (maxv.y - minv.y) * 0.5f + minv.y;

		transform_val(&new_pos, &group->draw_transform);
		vec2_copy(&group->pos, &new_pos);
	}

	os_atomic_set_bool(&group->update_group_resize, false);

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	update_item_transform(group, false);
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}

obs_sceneitem_t *obs_scene_add_group(obs_scene_t *scene, const char *name)
{
	return obs_scene_insert_group(scene, name, NULL, 0);
}

obs_sceneitem_t *obs_scene_insert_group(obs_scene_t *scene,
		const char *name, obs_sceneitem_t **items, size_t count)
{
	if (!scene)
		return NULL;

	/* don't allow groups or sub-items of other groups */
	for (size_t i = count; i > 0; i--) {
		obs_sceneitem_t *item = items[i - 1];
		if (item->parent != scene || item->is_group)
			return NULL;
	}

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	obs_scene_t *sub_scene = create_id("group", name);
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	obs_sceneitem_t *last_item = items ? items[count - 1] : NULL;

	obs_sceneitem_t *item = obs_scene_add_internal(
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			scene, sub_scene->source, last_item);
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	obs_scene_release(sub_scene);

	if (!items || !count)
		return item;

	/* ------------------------- */

	full_lock(scene);
	full_lock(sub_scene);
	sub_scene->first_item = items ? items[0] : NULL;

	for (size_t i = count; i > 0; i--) {
		size_t idx = i - 1;
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		remove_group_transform(item, items[idx]);
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		detach_sceneitem(items[idx]);
	}
	for (size_t i = 0; i < count; i++) {
		size_t idx = i;
		if (idx != (count - 1)) {
			size_t next_idx = idx + 1;
			items[idx]->next = items[next_idx];
			items[next_idx]->prev = items[idx];
		} else {
			items[idx]->next = NULL;
		}
		items[idx]->parent = sub_scene;
		apply_group_transform(items[idx], item);
	}
	items[0]->prev = NULL;
	resize_group(item);
	full_unlock(sub_scene);
	full_unlock(scene);

	/* ------------------------- */

	return item;
}

obs_sceneitem_t *obs_scene_get_group(obs_scene_t *scene, const char *name)
{
	if (!scene || !name || !*name) {
		return NULL;
	}

	obs_sceneitem_t *group = NULL;
	obs_sceneitem_t *item;

	full_lock(scene);

	item = scene->first_item;
	while (item) {
		if (item->is_group && item->source->context.name) {
			if (strcmp(item->source->context.name, name) == 0) {
				group = item;
				break;
			}
		}

		item = item->next;
	}

	full_unlock(scene);

	return group;
}

bool obs_sceneitem_is_group(obs_sceneitem_t *item)
{
	return item && item->is_group;
}

obs_scene_t *obs_sceneitem_group_get_scene(const obs_sceneitem_t *item)
{
	return (item && item->is_group) ? item->source->context.data : NULL;
}

void obs_sceneitem_group_ungroup(obs_sceneitem_t *item)
{
	if (!item || !item->is_group)
		return;

	obs_scene_t *scene = item->parent;
	obs_scene_t *subscene = item->source->context.data;
	obs_sceneitem_t *first;
	obs_sceneitem_t *last;

	/* ------------------------- */

	full_lock(subscene);
	first = subscene->first_item;
	last = first;
	while (last) {
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		remove_group_transform(item, last);
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		last->parent = scene;
		if (!last->next)
			break;
		last = last->next;
	}
	subscene->first_item = NULL;
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	subscene->cx = 0;
	subscene->cy = 0;
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	full_unlock(subscene);

	/* ------------------------- */

	full_lock(scene);
	if (last) {
		if (item->prev) {
			first->prev = item->prev;
			item->prev->next = first;
		} else {
			scene->first_item = first;
			first->prev = NULL;
		}
		last->next = item->next;
		if (last->next)
			last->next->prev = last;
		item->next = item->prev = NULL;
		item->parent = NULL;
	} else {
		detach_sceneitem(item);
	}
	full_unlock(scene);

	/* ------------------------- */

	obs_sceneitem_release(item);
}

void obs_sceneitem_group_add_item(obs_sceneitem_t *group, obs_sceneitem_t *item)
{
	if (!group || !group->is_group || !item)
		return;

	obs_scene_t *scene = group->parent;
	obs_scene_t *groupscene = group->source->context.data;
	obs_sceneitem_t *last;

	if (item->parent != scene)
		return;

	/* ------------------------- */

	full_lock(scene);
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	remove_group_transform(group, item);
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	detach_sceneitem(item);

	/* ------------------------- */

	full_lock(groupscene);
	last = groupscene->first_item;
	if (last) {
		for (;;) {
			if (!last->next)
				break;
			last = last->next;
		}
		last->next = item;
		item->prev = last;
	} else {
		groupscene->first_item = item;
	}
	item->parent = groupscene;
	item->next = NULL;
	apply_group_transform(item, group);
	resize_group(group);
	full_unlock(groupscene);

	/* ------------------------- */

	full_unlock(scene);
}

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void obs_sceneitem_group_remove_item(obs_sceneitem_t *group,
		obs_sceneitem_t *item)
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{
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	if (!item || !group || !group->is_group)
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		return;

	obs_scene_t *groupscene = item->parent;
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	obs_scene_t *scene = group->parent;
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	/* ------------------------- */

	full_lock(scene);
	full_lock(groupscene);
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	remove_group_transform(group, item);
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	detach_sceneitem(item);

	/* ------------------------- */

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	if (group->prev) {
		group->prev->next = item;
		item->prev = group->prev;
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	} else {
		scene->first_item = item;
		item->prev = NULL;
	}
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	group->prev = item;
	item->next = group;
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	item->parent = scene;

	/* ------------------------- */

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	resize_group(group);
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	full_unlock(groupscene);
	full_unlock(scene);
}

static void build_current_order_info(obs_scene_t *scene,
		struct obs_sceneitem_order_info **items_out,
		size_t *size_out)
{
	DARRAY(struct obs_sceneitem_order_info) items;
	da_init(items);

	obs_sceneitem_t *item = scene->first_item;
	while (item) {
		da_push_back(items, &item);

		if (item->is_group) {
			obs_scene_t *sub_scene = item->source->context.data;

			full_lock(sub_scene);

			obs_sceneitem_t *sub_item = sub_scene->first_item;

			while (sub_item) {
				da_push_back(items, &item);

				sub_item = sub_item->next;
			}

			full_unlock(sub_scene);
		}

		item = item->next;
	}

	*items_out = items.array;
	*size_out = items.num;
}

static bool sceneitems_match2(obs_scene_t *scene,
		struct obs_sceneitem_order_info *items, size_t size)
{
	struct obs_sceneitem_order_info *cur_items;
	size_t cur_size;

	build_current_order_info(scene, &cur_items, &cur_size);
	if (cur_size != size) {
		bfree(cur_items);
		return false;
	}

	for (size_t i = 0; i < size; i++) {
		struct obs_sceneitem_order_info *new = &items[i];
		struct obs_sceneitem_order_info *old = &cur_items[i];

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		if (new->group != old->group || new->item != old->item) {
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			bfree(cur_items);
			return false;
		}
	}

	bfree(cur_items);
	return true;
}

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static obs_sceneitem_t *get_sceneitem_parent_group(obs_scene_t *scene,
		obs_sceneitem_t *group_subitem)
{
	if (group_subitem->is_group)
		return NULL;

	obs_sceneitem_t *item = scene->first_item;
	while (item) {
		if (item->is_group &&
		    item->source->context.data == group_subitem->parent)
			return item;
		item = item->next;
	}

	return NULL;
}

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bool obs_scene_reorder_items2(obs_scene_t *scene,
		struct obs_sceneitem_order_info *item_order,
		size_t item_order_size)
{
	if (!scene || !item_order_size || !item_order)
		return false;

	obs_scene_addref(scene);
	full_lock(scene);

	if (sceneitems_match2(scene, item_order, item_order_size)) {
		full_unlock(scene);
		obs_scene_release(scene);
		return false;
	}

	for (size_t i = 0; i < item_order_size; i++) {
		struct obs_sceneitem_order_info *info = &item_order[i];
		if (!info->item->is_group) {
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			obs_sceneitem_t *group =
				get_sceneitem_parent_group(scene, info->item);
			remove_group_transform(group, info->item);
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		}
	}

	scene->first_item = item_order[0].item;

	obs_sceneitem_t *prev = NULL;
	for (size_t i = 0; i < item_order_size; i++) {
		struct obs_sceneitem_order_info *info = &item_order[i];
		obs_sceneitem_t *item = info->item;

		if (info->item->is_group) {
			obs_sceneitem_t *sub_prev = NULL;
			obs_scene_t *sub_scene =
				info->item->source->context.data;

			sub_scene->first_item = NULL;

			obs_scene_addref(sub_scene);
			full_lock(sub_scene);

			for (i++; i < item_order_size; i++) {
				struct obs_sceneitem_order_info *sub_info =
					&item_order[i];
				obs_sceneitem_t *sub_item = sub_info->item;

				if (sub_info->group != info->item) {
					i--;
					break;
				}

				if (!sub_scene->first_item)
					sub_scene->first_item = sub_item;

				sub_item->prev = sub_prev;
				sub_item->next = NULL;
				sub_item->parent = sub_scene;

				if (sub_prev)
					sub_prev->next = sub_item;

				apply_group_transform(sub_info->item,
						sub_info->group);

				sub_prev = sub_item;
			}

			resize_group(info->item);
			full_unlock(sub_scene);
			obs_scene_release(sub_scene);
		}

		item->prev = prev;
		item->next = NULL;
		item->parent = scene;

		if (prev)
			prev->next = item;

		prev = item;
	}

	full_unlock(scene);

	signal_reorder(scene->first_item);
	obs_scene_release(scene);
	return true;
}

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obs_sceneitem_t *obs_sceneitem_get_group(obs_scene_t *scene,
		obs_sceneitem_t *group_subitem)
{
	if (!scene || !group_subitem || group_subitem->is_group)
		return NULL;

	full_lock(scene);
	obs_sceneitem_t *group = get_sceneitem_parent_group(scene,
			group_subitem);
	full_unlock(scene);

	return group;
}

bool obs_source_is_group(const obs_source_t *source)
{
2852
	return source && source->info.id == group_info.id;
2853 2854 2855
}

bool obs_scene_is_group(const obs_scene_t *scene)
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{
2857
	return scene ? scene->is_group : false;
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}

void obs_sceneitem_group_enum_items(obs_sceneitem_t *group,
		bool (*callback)(obs_scene_t*, obs_sceneitem_t*, void*),
		void *param)
{
2864
	if (!group || !group->is_group)
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		return;

2867
	obs_scene_t *scene = group->source->context.data;
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	if (scene)
		obs_scene_enum_items(scene, callback, param);
}