obs-scene.c 47.5 KB
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/******************************************************************************
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    Copyright (C) 2013-2015 by Hugh Bailey <obs.jim@gmail.com>
                               Philippe Groarke <philippe.groarke@gmail.com>
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    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
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    the Free Software Foundation, either version 2 of the License, or
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    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program.  If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/

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#include "util/threading.h"
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#include "graphics/math-defs.h"
#include "obs-scene.h"

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/* NOTE: For proper mutex lock order (preventing mutual cross-locks), never
 * lock the graphics mutex inside either of the scene mutexes.
 *
 * Another thing that must be done to prevent that cross-lock (and improve
 * performance), is to not create/release/update sources within the scene
 * mutexes.
 *
 * It's okay to lock the graphics mutex before locking either of the scene
 * mutexes, but not after.
 */

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static const char *obs_scene_signals[] = {
	"void item_add(ptr scene, ptr item)",
	"void item_remove(ptr scene, ptr item)",
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	"void reorder(ptr scene)",
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	"void item_visible(ptr scene, ptr item, bool visible)",
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	"void item_select(ptr scene, ptr item)",
	"void item_deselect(ptr scene, ptr item)",
	"void item_transform(ptr scene, ptr item)",
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	NULL
};

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static inline void signal_item_remove(struct obs_scene_item *item)
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{
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	struct calldata params;
	uint8_t stack[128];

	calldata_init_fixed(&params, stack, sizeof(stack));
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	calldata_set_ptr(&params, "scene", item->parent);
	calldata_set_ptr(&params, "item", item);
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	signal_handler_signal(item->parent->source->context.signals,
			"item_remove", &params);
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}

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static const char *scene_getname(void *unused)
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{
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	UNUSED_PARAMETER(unused);
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	return "Scene";
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}

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static void *scene_create(obs_data_t *settings, struct obs_source *source)
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{
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	pthread_mutexattr_t attr;
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	struct obs_scene *scene = bmalloc(sizeof(struct obs_scene));
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	scene->source     = source;
	scene->first_item = NULL;

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	signal_handler_add_array(obs_source_get_signal_handler(source),
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			obs_scene_signals);

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	scene->id_counter = 0;

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	if (pthread_mutexattr_init(&attr) != 0)
		goto fail;
	if (pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE) != 0)
		goto fail;
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	if (pthread_mutex_init(&scene->audio_mutex, &attr) != 0) {
		blog(LOG_ERROR, "scene_create: Couldn't initialize audio "
				"mutex");
		goto fail;
	}
	if (pthread_mutex_init(&scene->video_mutex, &attr) != 0) {
		blog(LOG_ERROR, "scene_create: Couldn't initialize video "
				"mutex");
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		goto fail;
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	}
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	UNUSED_PARAMETER(settings);
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	return scene;
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fail:
	pthread_mutexattr_destroy(&attr);
	bfree(scene);
	return NULL;
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}

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#define audio_lock(scene) pthread_mutex_lock(&scene->audio_mutex)
#define video_lock(scene) pthread_mutex_lock(&scene->video_mutex)
#define audio_unlock(scene) pthread_mutex_unlock(&scene->audio_mutex)
#define video_unlock(scene) pthread_mutex_unlock(&scene->video_mutex)

static inline void full_lock(struct obs_scene *scene)
{
	video_lock(scene);
	audio_lock(scene);
}

static inline void full_unlock(struct obs_scene *scene)
{
	audio_unlock(scene);
	video_unlock(scene);
}

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static void set_visibility(struct obs_scene_item *item, bool vis);
static inline void detach_sceneitem(struct obs_scene_item *item);

static inline void remove_without_release(struct obs_scene_item *item)
{
	item->removed = true;
	set_visibility(item, false);
	signal_item_remove(item);
	detach_sceneitem(item);
}

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static void remove_all_items(struct obs_scene *scene)
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{
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	struct obs_scene_item *item;
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	DARRAY(struct obs_scene_item*) items;

	da_init(items);
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	full_lock(scene);
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	item = scene->first_item;

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	while (item) {
		struct obs_scene_item *del_item = item;
		item = item->next;

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		remove_without_release(del_item);
		da_push_back(items, &del_item);
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	}
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	full_unlock(scene);
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	for (size_t i = 0; i < items.num; i++)
		obs_sceneitem_release(items.array[i]);
	da_free(items);
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}

static void scene_destroy(void *data)
{
	struct obs_scene *scene = data;
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	remove_all_items(scene);
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	pthread_mutex_destroy(&scene->video_mutex);
	pthread_mutex_destroy(&scene->audio_mutex);
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	bfree(scene);
}

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static void scene_enum_sources(void *data,
		obs_source_enum_proc_t enum_callback,
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		void *param, bool active)
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{
	struct obs_scene *scene = data;
	struct obs_scene_item *item;
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	struct obs_scene_item *next;
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	full_lock(scene);
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	item = scene->first_item;
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	while (item) {
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		next = item->next;
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		obs_sceneitem_addref(item);
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		if (!active || os_atomic_load_long(&item->active_refs) > 0)
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			enum_callback(scene->source, item->source, param);
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		obs_sceneitem_release(item);

		item = next;
	}

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	full_unlock(scene);
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}

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static void scene_enum_active_sources(void *data,
		obs_source_enum_proc_t enum_callback,
		void *param)
{
	scene_enum_sources(data, enum_callback, param, true);
}

static void scene_enum_all_sources(void *data,
		obs_source_enum_proc_t enum_callback,
		void *param)
{
	scene_enum_sources(data, enum_callback, param, false);
}

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static inline void detach_sceneitem(struct obs_scene_item *item)
{
	if (item->prev)
		item->prev->next = item->next;
	else
		item->parent->first_item = item->next;

	if (item->next)
		item->next->prev = item->prev;
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	item->parent = NULL;
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}

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static inline void attach_sceneitem(struct obs_scene *parent,
		struct obs_scene_item *item, struct obs_scene_item *prev)
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{
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	item->prev   = prev;
	item->parent = parent;
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	if (prev) {
		item->next = prev->next;
		if (prev->next)
			prev->next->prev = item;
		prev->next = item;
	} else {
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		item->next = parent->first_item;
		if (parent->first_item)
			parent->first_item->prev = item;
		parent->first_item = item;
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	}
}

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void add_alignment(struct vec2 *v, uint32_t align, int cx, int cy)
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{
	if (align & OBS_ALIGN_RIGHT)
		v->x += (float)cx;
	else if ((align & OBS_ALIGN_LEFT) == 0)
		v->x += (float)(cx / 2);

	if (align & OBS_ALIGN_BOTTOM)
		v->y += (float)cy;
	else if ((align & OBS_ALIGN_TOP) == 0)
		v->y += (float)(cy / 2);
}

static void calculate_bounds_data(struct obs_scene_item *item,
		struct vec2 *origin, struct vec2 *scale,
		uint32_t *cx, uint32_t *cy)
{
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	float    width         = (float)(*cx) * fabsf(scale->x);
	float    height        = (float)(*cy) * fabsf(scale->y);
	float    item_aspect   = width / height;
	float    bounds_aspect = item->bounds.x / item->bounds.y;
	uint32_t bounds_type   = item->bounds_type;
	float    width_diff, height_diff;

	if (item->bounds_type == OBS_BOUNDS_MAX_ONLY)
		if (width > item->bounds.x || height > item->bounds.y)
			bounds_type = OBS_BOUNDS_SCALE_INNER;

	if (bounds_type == OBS_BOUNDS_SCALE_INNER ||
	    bounds_type == OBS_BOUNDS_SCALE_OUTER) {
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		bool  use_width = (bounds_aspect < item_aspect);
		float mul;

		if (item->bounds_type == OBS_BOUNDS_SCALE_OUTER)
			use_width = !use_width;

		mul = use_width ?
			item->bounds.x / width :
			item->bounds.y / height;

		vec2_mulf(scale, scale, mul);

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	} else if (bounds_type == OBS_BOUNDS_SCALE_TO_WIDTH) {
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		vec2_mulf(scale, scale, item->bounds.x / width);

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	} else if (bounds_type == OBS_BOUNDS_SCALE_TO_HEIGHT) {
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		vec2_mulf(scale, scale, item->bounds.y / height);

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	} else if (bounds_type == OBS_BOUNDS_STRETCH) {
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		scale->x = item->bounds.x / (float)(*cx);
		scale->y = item->bounds.y / (float)(*cy);
	}

	width       = (float)(*cx) * scale->x;
	height      = (float)(*cy) * scale->y;
	width_diff  = item->bounds.x - width;
	height_diff = item->bounds.y - height;
	*cx         = (uint32_t)item->bounds.x;
	*cy         = (uint32_t)item->bounds.y;

	add_alignment(origin, item->bounds_align,
			(int)-width_diff, (int)-height_diff);
}

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static inline uint32_t calc_cx(const struct obs_scene_item *item,
		uint32_t width)
{
	uint32_t crop_cx = item->crop.left + item->crop.right;
	return (crop_cx > width) ? 2 : (width - crop_cx);
}

static inline uint32_t calc_cy(const struct obs_scene_item *item,
		uint32_t height)
{
	uint32_t crop_cy = item->crop.top + item->crop.bottom;
	return (crop_cy > height) ? 2 : (height - crop_cy);
}

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static void update_item_transform(struct obs_scene_item *item)
{
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	uint32_t        width         = obs_source_get_width(item->source);
	uint32_t        height        = obs_source_get_height(item->source);
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	uint32_t        cx            = calc_cx(item, width);
	uint32_t        cy            = calc_cy(item, height);
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	struct vec2     base_origin;
	struct vec2     origin;
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	struct vec2     scale         = item->scale;
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	struct calldata params;
	uint8_t         stack[128];
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	if (os_atomic_load_long(&item->defer_update) > 0)
		return;

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	width = cx;
	height = cy;

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	vec2_zero(&base_origin);
	vec2_zero(&origin);

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	/* ----------------------- */

	if (item->bounds_type != OBS_BOUNDS_NONE) {
		calculate_bounds_data(item, &origin, &scale, &cx, &cy);
	} else {
		cx = (uint32_t)((float)cx * scale.x);
		cy = (uint32_t)((float)cy * scale.y);
	}

	add_alignment(&origin, item->align, (int)cx, (int)cy);

	matrix4_identity(&item->draw_transform);
	matrix4_scale3f(&item->draw_transform, &item->draw_transform,
			scale.x, scale.y, 1.0f);
	matrix4_translate3f(&item->draw_transform, &item->draw_transform,
			-origin.x, -origin.y, 0.0f);
	matrix4_rotate_aa4f(&item->draw_transform, &item->draw_transform,
			0.0f, 0.0f, 1.0f, RAD(item->rot));
	matrix4_translate3f(&item->draw_transform, &item->draw_transform,
			item->pos.x, item->pos.y, 0.0f);

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	item->output_scale = scale;

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	/* ----------------------- */

	if (item->bounds_type != OBS_BOUNDS_NONE) {
		vec2_copy(&scale, &item->bounds);
	} else {
		scale.x = (float)width  * item->scale.x;
		scale.y = (float)height * item->scale.y;
	}

	add_alignment(&base_origin, item->align, (int)scale.x, (int)scale.y);

	matrix4_identity(&item->box_transform);
	matrix4_scale3f(&item->box_transform, &item->box_transform,
			scale.x, scale.y, 1.0f);
	matrix4_translate3f(&item->box_transform, &item->box_transform,
			-base_origin.x, -base_origin.y, 0.0f);
	matrix4_rotate_aa4f(&item->box_transform, &item->box_transform,
			0.0f, 0.0f, 1.0f, RAD(item->rot));
	matrix4_translate3f(&item->box_transform, &item->box_transform,
			item->pos.x, item->pos.y, 0.0f);

	/* ----------------------- */

	item->last_width  = width;
	item->last_height = height;

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	calldata_init_fixed(&params, stack, sizeof(stack));
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	calldata_set_ptr(&params, "scene", item->parent);
	calldata_set_ptr(&params, "item", item);
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	signal_handler_signal(item->parent->source->context.signals,
			"item_transform", &params);
}

static inline bool source_size_changed(struct obs_scene_item *item)
{
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	uint32_t width  = obs_source_get_width(item->source);
	uint32_t height = obs_source_get_height(item->source);
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	return item->last_width != width || item->last_height != height;
}

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static inline bool crop_enabled(const struct obs_sceneitem_crop *crop)
{
	return crop->left || crop->right || crop->top || crop->bottom;
}

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static inline bool scale_filter_enabled(const struct obs_scene_item *item)
{
	return item->scale_filter != OBS_SCALE_DISABLE;
}

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static inline bool item_is_scene(const struct obs_scene_item *item)
{
	return item->source && item->source->info.type == OBS_SOURCE_TYPE_SCENE;
}

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static inline bool item_texture_enabled(const struct obs_scene_item *item)
{
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	return crop_enabled(&item->crop) || scale_filter_enabled(item) ||
		item_is_scene(item);
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}

static void render_item_texture(struct obs_scene_item *item)
{
	gs_texture_t *tex = gs_texrender_get_texture(item->item_render);
	gs_effect_t *effect = obs->video.default_effect;
	enum obs_scale_type type = item->scale_filter;
	uint32_t cx = gs_texture_get_width(tex);
	uint32_t cy = gs_texture_get_height(tex);

	if (type != OBS_SCALE_DISABLE) {
		if (type == OBS_SCALE_POINT) {
			gs_eparam_t *image = gs_effect_get_param_by_name(
					effect, "image");
			gs_effect_set_next_sampler(image,
					obs->video.point_sampler);

		} else if (!close_float(item->output_scale.x, 1.0f, EPSILON) ||
		           !close_float(item->output_scale.y, 1.0f, EPSILON)) {
			gs_eparam_t *scale_param;

			if (item->output_scale.x < 0.5f ||
			    item->output_scale.y < 0.5f) {
				effect = obs->video.bilinear_lowres_effect;
			} else if (type == OBS_SCALE_BICUBIC) {
				effect = obs->video.bicubic_effect;
			} else if (type == OBS_SCALE_LANCZOS) {
				effect = obs->video.lanczos_effect;
			}

			scale_param = gs_effect_get_param_by_name(effect,
					"base_dimension_i");
			if (scale_param) {
				struct vec2 base_res_i = {
					1.0f / (float)cx,
					1.0f / (float)cy
				};

				gs_effect_set_vec2(scale_param, &base_res_i);
			}
		}
	}

	while (gs_effect_loop(effect, "Draw"))
		obs_source_draw(tex, 0, 0, 0, 0, 0);
}

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static inline void render_item(struct obs_scene_item *item)
{
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	if (item->item_render) {
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		uint32_t width  = obs_source_get_width(item->source);
		uint32_t height = obs_source_get_height(item->source);
		uint32_t cx = calc_cx(item, width);
		uint32_t cy = calc_cy(item, height);

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		if (cx && cy && gs_texrender_begin(item->item_render, cx, cy)) {
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			float cx_scale = (float)width  / (float)cx;
			float cy_scale = (float)height / (float)cy;
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			struct vec4 clear_color;

			vec4_zero(&clear_color);
			gs_clear(GS_CLEAR_COLOR, &clear_color, 0.0f, 0);
			gs_ortho(0.0f, (float)width, 0.0f, (float)height,
					-100.0f, 100.0f);

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			gs_matrix_scale3f(cx_scale, cy_scale, 1.0f);
			gs_matrix_translate3f(
					-(float)item->crop.left,
					-(float)item->crop.top,
					0.0f);

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			gs_blend_state_push();
			gs_blend_function(GS_BLEND_ONE, GS_BLEND_ZERO);
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			obs_source_video_render(item->source);
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			gs_blend_state_pop();
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			gs_texrender_end(item->item_render);
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		}
	}

	gs_matrix_push();
	gs_matrix_mul(&item->draw_transform);
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	if (item->item_render) {
		render_item_texture(item);
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	} else {
		obs_source_video_render(item->source);
	}
	gs_matrix_pop();
}

static void scene_video_tick(void *data, float seconds)
{
	struct obs_scene *scene = data;
	struct obs_scene_item *item;

	video_lock(scene);
	item = scene->first_item;
	while (item) {
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		if (item->item_render)
			gs_texrender_reset(item->item_render);
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		item = item->next;
	}
	video_unlock(scene);

	UNUSED_PARAMETER(seconds);
}

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static void scene_video_render(void *data, gs_effect_t *effect)
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{
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	DARRAY(struct obs_scene_item*) remove_items;
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	struct obs_scene *scene = data;
	struct obs_scene_item *item;

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	da_init(remove_items);

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	video_lock(scene);
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	item = scene->first_item;
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	gs_blend_state_push();
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	gs_reset_blend_state();
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	while (item) {
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		if (obs_source_removed(item->source)) {
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			struct obs_scene_item *del_item = item;
			item = item->next;

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			remove_without_release(del_item);
			da_push_back(remove_items, &del_item);
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			continue;
		}

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		if (source_size_changed(item))
			update_item_transform(item);
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		if (item->user_visible)
			render_item(item);
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		item = item->next;
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	}
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	gs_blend_state_pop();

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	video_unlock(scene);
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	for (size_t i = 0; i < remove_items.num; i++)
		obs_sceneitem_release(remove_items.array[i]);
	da_free(remove_items);

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	UNUSED_PARAMETER(effect);
}

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static void set_visibility(struct obs_scene_item *item, bool vis)
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{
	pthread_mutex_lock(&item->actions_mutex);

	da_resize(item->audio_actions, 0);

	if (os_atomic_load_long(&item->active_refs) > 0) {
		if (!vis)
			obs_source_remove_active_child(item->parent->source,
					item->source);
	} else if (vis) {
		obs_source_add_active_child(item->parent->source, item->source);
	}

	os_atomic_set_long(&item->active_refs, vis ? 1 : 0);
	item->visible = vis;
	item->user_visible = vis;

	pthread_mutex_unlock(&item->actions_mutex);
}

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static void scene_load_item(struct obs_scene *scene, obs_data_t *item_data)
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{
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	const char            *name = obs_data_get_string(item_data, "name");
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	obs_source_t          *source = obs_get_source_by_name(name);
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	const char            *scale_filter_str;
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	struct obs_scene_item *item;
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	bool visible;
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	bool lock;
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	if (!source) {
		blog(LOG_WARNING, "[scene_load_item] Source %s not found!",
				name);
		return;
	}

	item = obs_scene_add(scene, source);
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	if (!item) {
		blog(LOG_WARNING, "[scene_load_item] Could not add source '%s' "
		                  "to scene '%s'!",
		                  name, obs_source_get_name(scene->source));
		
		obs_source_release(source);
		return;
	}
613

614 615 616
	obs_data_set_default_int(item_data, "align",
			OBS_ALIGN_TOP | OBS_ALIGN_LEFT);

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	if (obs_data_has_user_value(item_data, "id"))
		item->id = obs_data_get_int(item_data, "id");

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	item->rot     = (float)obs_data_get_double(item_data, "rot");
	item->align   = (uint32_t)obs_data_get_int(item_data, "align");
622
	visible = obs_data_get_bool(item_data, "visible");
623
	lock = obs_data_get_bool(item_data, "locked");
624 625
	obs_data_get_vec2(item_data, "pos",    &item->pos);
	obs_data_get_vec2(item_data, "scale",  &item->scale);
626

627
	set_visibility(item, visible);
628
	obs_sceneitem_set_locked(item, lock);
629

630
	item->bounds_type =
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		(enum obs_bounds_type)obs_data_get_int(item_data,
				"bounds_type");
633
	item->bounds_align =
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		(uint32_t)obs_data_get_int(item_data, "bounds_align");
635 636
	obs_data_get_vec2(item_data, "bounds", &item->bounds);

637 638 639 640 641
	item->crop.left   = (uint32_t)obs_data_get_int(item_data, "crop_left");
	item->crop.top    = (uint32_t)obs_data_get_int(item_data, "crop_top");
	item->crop.right  = (uint32_t)obs_data_get_int(item_data, "crop_right");
	item->crop.bottom = (uint32_t)obs_data_get_int(item_data, "crop_bottom");

642 643 644 645 646 647 648 649 650 651 652 653 654
	scale_filter_str = obs_data_get_string(item_data, "scale_filter");
	item->scale_filter = OBS_SCALE_DISABLE;

	if (scale_filter_str) {
		if (astrcmpi(scale_filter_str, "point") == 0)
			item->scale_filter = OBS_SCALE_POINT;
		else if (astrcmpi(scale_filter_str, "bilinear") == 0)
			item->scale_filter = OBS_SCALE_BILINEAR;
		else if (astrcmpi(scale_filter_str, "bicubic") == 0)
			item->scale_filter = OBS_SCALE_BICUBIC;
		else if (astrcmpi(scale_filter_str, "lanczos") == 0)
			item->scale_filter = OBS_SCALE_LANCZOS;
	}
655 656

	if (item->item_render && !item_texture_enabled(item)) {
657
		obs_enter_graphics();
658 659
		gs_texrender_destroy(item->item_render);
		item->item_render = NULL;
660 661
		obs_leave_graphics();

662
	} else if (!item->item_render && item_texture_enabled(item)) {
663
		obs_enter_graphics();
664
		item->item_render = gs_texrender_create(GS_RGBA, GS_ZS_NONE);
665 666 667
		obs_leave_graphics();
	}

668
	obs_source_release(source);
669 670

	update_item_transform(item);
671 672
}

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static void scene_load(void *data, obs_data_t *settings)
674
{
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	struct obs_scene *scene = data;
676
	obs_data_array_t *items = obs_data_get_array(settings, "items");
677 678 679 680 681 682 683 684 685
	size_t           count, i;

	remove_all_items(scene);

	if (!items) return;

	count = obs_data_array_count(items);

	for (i = 0; i < count; i++) {
686
		obs_data_t *item_data = obs_data_array_item(items, i);
687 688 689 690
		scene_load_item(scene, item_data);
		obs_data_release(item_data);
	}

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	if (obs_data_has_user_value(settings, "id_counter"))
		scene->id_counter = obs_data_get_int(settings, "id_counter");

694 695 696
	obs_data_array_release(items);
}

697 698
static void scene_save_item(obs_data_array_t *array,
		struct obs_scene_item *item)
699
{
700
	obs_data_t *item_data = obs_data_create();
701
	const char *name     = obs_source_get_name(item->source);
702
	const char *scale_filter;
703

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	obs_data_set_string(item_data, "name",         name);
705
	obs_data_set_bool  (item_data, "visible",      item->user_visible);
706
	obs_data_set_bool  (item_data, "locked",       item->locked);
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	obs_data_set_double(item_data, "rot",          item->rot);
708 709
	obs_data_set_vec2 (item_data, "pos",          &item->pos);
	obs_data_set_vec2 (item_data, "scale",        &item->scale);
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	obs_data_set_int   (item_data, "align",        (int)item->align);
	obs_data_set_int   (item_data, "bounds_type",  (int)item->bounds_type);
	obs_data_set_int   (item_data, "bounds_align", (int)item->bounds_align);
713
	obs_data_set_vec2 (item_data, "bounds",       &item->bounds);
714 715 716 717
	obs_data_set_int  (item_data, "crop_left",    (int)item->crop.left);
	obs_data_set_int  (item_data, "crop_top",     (int)item->crop.top);
	obs_data_set_int  (item_data, "crop_right",   (int)item->crop.right);
	obs_data_set_int  (item_data, "crop_bottom",  (int)item->crop.bottom);
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	obs_data_set_int  (item_data, "id",           item->id);
719 720 721 722 723 724 725 726 727 728 729 730 731

	if (item->scale_filter == OBS_SCALE_POINT)
		scale_filter = "point";
	else if (item->scale_filter == OBS_SCALE_BILINEAR)
		scale_filter = "bilinear";
	else if (item->scale_filter == OBS_SCALE_BICUBIC)
		scale_filter = "bicubic";
	else if (item->scale_filter == OBS_SCALE_LANCZOS)
		scale_filter = "lanczos";
	else
		scale_filter = "disable";

	obs_data_set_string(item_data, "scale_filter", scale_filter);
732 733 734 735 736

	obs_data_array_push_back(array, item_data);
	obs_data_release(item_data);
}

737
static void scene_save(void *data, obs_data_t *settings)
738 739
{
	struct obs_scene      *scene = data;
740
	obs_data_array_t      *array  = obs_data_array_create();
741 742
	struct obs_scene_item *item;

743
	full_lock(scene);
744 745 746

	item = scene->first_item;
	while (item) {
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		scene_save_item(array, item);
748 749 750
		item = item->next;
	}

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	obs_data_set_int(settings, "id_counter", scene->id_counter);

753
	full_unlock(scene);
754

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	obs_data_set_array(settings, "items", array);
756 757 758
	obs_data_array_release(array);
}

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static uint32_t scene_getwidth(void *data)
{
	UNUSED_PARAMETER(data);
	return obs->video.base_width;
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}

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static uint32_t scene_getheight(void *data)
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{
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	UNUSED_PARAMETER(data);
	return obs->video.base_height;
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}

771 772 773 774 775 776
static void apply_scene_item_audio_actions(struct obs_scene_item *item,
		float **p_buf, uint64_t ts, size_t sample_rate)
{
	bool cur_visible = item->visible;
	uint64_t frame_num = 0;
	size_t deref_count = 0;
777
	float *buf = NULL;
778

779 780 781 782 783
	if (p_buf) {
		if (!*p_buf)
			*p_buf = malloc(AUDIO_OUTPUT_FRAMES * sizeof(float));
		buf = *p_buf;
	}
784 785 786 787 788 789 790 791 792 793 794 795 796 797

	pthread_mutex_lock(&item->actions_mutex);

	for (size_t i = 0; i < item->audio_actions.num; i++) {
		struct item_action action = item->audio_actions.array[i];
		uint64_t timestamp = action.timestamp;
		uint64_t new_frame_num;

		if (timestamp < ts)
			timestamp = ts;

		new_frame_num = (timestamp - ts) * (uint64_t)sample_rate /
			1000000000ULL;

798
		if (ts && new_frame_num >= AUDIO_OUTPUT_FRAMES)
799 800 801 802 803 804 805 806
			break;

		da_erase(item->audio_actions, i--);

		item->visible = action.visible;
		if (!item->visible)
			deref_count++;

807
		if (buf && new_frame_num > frame_num) {
808 809 810 811 812 813 814
			for (; frame_num < new_frame_num; frame_num++)
				buf[frame_num] = cur_visible ? 1.0f : 0.0f;
		}

		cur_visible = item->visible;
	}

815 816 817 818
	if (buf) {
		for (; frame_num < AUDIO_OUTPUT_FRAMES; frame_num++)
			buf[frame_num] = cur_visible ? 1.0f : 0.0f;
	}
819 820 821 822 823 824 825 826 827 828 829

	pthread_mutex_unlock(&item->actions_mutex);

	while (deref_count--) {
		if (os_atomic_dec_long(&item->active_refs) == 0) {
			obs_source_remove_active_child(item->parent->source,
					item->source);
		}
	}
}

830
static bool apply_scene_item_volume(struct obs_scene_item *item,
831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847
		float **buf, uint64_t ts, size_t sample_rate)
{
	bool actions_pending;
	struct item_action action;

	pthread_mutex_lock(&item->actions_mutex);

	actions_pending = item->audio_actions.num > 0;
	if (actions_pending)
		action = item->audio_actions.array[0];

	pthread_mutex_unlock(&item->actions_mutex);

	if (actions_pending) {
		uint64_t duration = (uint64_t)AUDIO_OUTPUT_FRAMES *
			1000000000ULL / (uint64_t)sample_rate;

848
		if (!ts || action.timestamp < (ts + duration)) {
849 850 851 852 853 854 855 856 857
			apply_scene_item_audio_actions(item, buf, ts,
					sample_rate);
			return true;
		}
	}

	return false;
}

858 859 860 861 862 863
static void process_all_audio_actions(struct obs_scene_item *item,
		size_t sample_rate)
{
	while (apply_scene_item_volume(item, NULL, 0, sample_rate));
}

864 865 866 867 868 869 870 871 872 873 874 875
static void mix_audio_with_buf(float *p_out, float *p_in, float *buf_in,
		size_t pos, size_t count)
{
	register float *out = p_out;
	register float *buf = buf_in + pos;
	register float *in = p_in + pos;
	register float *end = in + count;

	while (in < end)
		*(out++) += *(in++) * *(buf++);
}

876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891
static inline void mix_audio(float *p_out, float *p_in,
		size_t pos, size_t count)
{
	register float *out = p_out;
	register float *in = p_in + pos;
	register float *end = in + count;

	while (in < end)
		*(out++) += *(in++);
}

static bool scene_audio_render(void *data, uint64_t *ts_out,
		struct obs_source_audio_mix *audio_output, uint32_t mixers,
		size_t channels, size_t sample_rate)
{
	uint64_t timestamp = 0;
892
	float *buf = NULL;
893 894 895 896 897 898 899 900 901 902 903 904
	struct obs_source_audio_mix child_audio;
	struct obs_scene *scene = data;
	struct obs_scene_item *item;

	audio_lock(scene);

	item = scene->first_item;
	while (item) {
		if (!obs_source_audio_pending(item->source)) {
			uint64_t source_ts =
				obs_source_get_audio_timestamp(item->source);

905
			if (source_ts && (!timestamp || source_ts < timestamp))
906 907 908 909 910 911 912
				timestamp = source_ts;
		}

		item = item->next;
	}

	if (!timestamp) {
913 914 915 916 917 918 919 920
		/* just process all pending audio actions if no audio playing,
		 * otherwise audio actions will just never be processed */
		item = scene->first_item;
		while (item) {
			process_all_audio_actions(item, sample_rate);
			item = item->next;
		}

921 922 923 924 925 926 927 928
		audio_unlock(scene);
		return false;
	}

	item = scene->first_item;
	while (item) {
		uint64_t source_ts;
		size_t pos, count;
929 930 931 932
		bool apply_buf;

		apply_buf = apply_scene_item_volume(item, &buf, timestamp,
				sample_rate);
933 934 935 936 937 938 939

		if (obs_source_audio_pending(item->source)) {
			item = item->next;
			continue;
		}

		source_ts = obs_source_get_audio_timestamp(item->source);
940 941 942 943 944
		if (!source_ts) {
			item = item->next;
			continue;
		}

945 946 947 948
		pos = (size_t)ns_to_audio_frames(sample_rate,
				source_ts - timestamp);
		count = AUDIO_OUTPUT_FRAMES - pos;

949 950 951 952 953
		if (!apply_buf && !item->visible) {
			item = item->next;
			continue;
		}

954 955
		obs_source_get_audio_mix(item->source, &child_audio);
		for (size_t mix = 0; mix < MAX_AUDIO_MIXES; mix++) {
956 957 958
			if ((mixers & (1 << mix)) == 0)
				continue;

959 960 961 962
			for (size_t ch = 0; ch < channels; ch++) {
				float *out = audio_output->output[mix].data[ch];
				float *in = child_audio.output[mix].data[ch];

963 964 965 966 967
				if (apply_buf)
					mix_audio_with_buf(out, in, buf, pos,
							count);
				else
					mix_audio(out, in, pos, count);
968 969 970 971 972 973 974 975
			}
		}

		item = item->next;
	}

	*ts_out = timestamp;
	audio_unlock(scene);
976 977

	free(buf);
978 979 980
	return true;
}

981
const struct obs_source_info scene_info =
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{
983
	.id            = "scene",
984
	.type          = OBS_SOURCE_TYPE_SCENE,
985 986 987
	.output_flags  = OBS_SOURCE_VIDEO |
	                 OBS_SOURCE_CUSTOM_DRAW |
	                 OBS_SOURCE_COMPOSITE,
988 989 990
	.get_name      = scene_getname,
	.create        = scene_create,
	.destroy       = scene_destroy,
991
	.video_tick    = scene_video_tick,
992
	.video_render  = scene_video_render,
993
	.audio_render  = scene_audio_render,
994 995 996 997
	.get_width     = scene_getwidth,
	.get_height    = scene_getheight,
	.load          = scene_load,
	.save          = scene_save,
998 999
	.enum_active_sources = scene_enum_active_sources,
	.enum_all_sources = scene_enum_all_sources
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};

1002
obs_scene_t *obs_scene_create(const char *name)
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{
1004 1005
	struct obs_source *source = obs_source_create("scene", name, NULL,
			NULL);
1006
	return source->context.data;
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}

1009 1010 1011 1012 1013 1014 1015
obs_scene_t *obs_scene_create_private(const char *name)
{
	struct obs_source *source = obs_source_create_private("scene", name,
			NULL);
	return source->context.data;
}

1016
static obs_source_t *get_child_at_idx(obs_scene_t *scene, size_t idx)
1017 1018 1019
{
	struct obs_scene_item *item = scene->first_item;

1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072
	while (item && idx--)
		item = item->next;
	return item ? item->source : NULL;
}

static inline obs_source_t *dup_child(struct darray *array, size_t idx,
		obs_scene_t *new_scene, bool private)
{
	DARRAY(struct obs_scene_item*) old_items;
	obs_source_t *source;

	old_items.da = *array;

	source = old_items.array[idx]->source;

	/* if the old item is referenced more than once in the old scene,
	 * make sure they're referenced similarly in the new scene to reduce
	 * load times */
	for (size_t i = 0; i < idx; i++) {
		struct obs_scene_item *item = old_items.array[i];
		if (item->source == source) {
			source = get_child_at_idx(new_scene, i);
			obs_source_addref(source);
			return source;
		}
	}

	return obs_source_duplicate(source, NULL, private);
}

static inline obs_source_t *new_ref(obs_source_t *source)
{
	obs_source_addref(source);
	return source;
}

obs_scene_t *obs_scene_duplicate(obs_scene_t *scene, const char *name,
		enum obs_scene_duplicate_type type)
{
	bool make_unique  = ((int)type & (1<<0)) != 0;
	bool make_private = ((int)type & (1<<1)) != 0;
	DARRAY(struct obs_scene_item*) items;
	struct obs_scene *new_scene;
	struct obs_scene_item *item;
	struct obs_source *source;

	da_init(items);

	if (!obs_ptr_valid(scene, "obs_scene_duplicate"))
		return NULL;

	/* --------------------------------- */

1073
	full_lock(scene);
1074

1075
	item = scene->first_item;
1076
	while (item) {
1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093
		da_push_back(items, &item);
		obs_sceneitem_addref(item);
		item = item->next;
	}

	full_unlock(scene);

	/* --------------------------------- */

	new_scene = make_private ?
		obs_scene_create_private(name) : obs_scene_create(name);

	for (size_t i = 0; i < items.num; i++) {
		item = items.array[i];
		source = make_unique ?
			dup_child(&items.da, i, new_scene, make_private) :
			new_ref(item->source);
1094 1095 1096 1097 1098

		if (source) {
			struct obs_scene_item *new_item =
				obs_scene_add(new_scene, source);

1099
			if (!new_item) {
1100
				obs_source_release(source);
1101 1102 1103 1104 1105
				continue;
			}

			if (!item->user_visible)
				set_visibility(new_item, false);
1106

1107 1108
			new_item->selected = item->selected;
			new_item->pos = item->pos;
1109
			new_item->rot = item->rot;
1110 1111 1112 1113
			new_item->scale = item->scale;
			new_item->align = item->align;
			new_item->last_width = item->last_width;
			new_item->last_height = item->last_height;
1114 1115
			new_item->output_scale = item->output_scale;
			new_item->scale_filter = item->scale_filter;
1116 1117 1118 1119 1120 1121
			new_item->box_transform = item->box_transform;
			new_item->draw_transform = item->draw_transform;
			new_item->bounds_type = item->bounds_type;
			new_item->bounds_align = item->bounds_align;
			new_item->bounds = item->bounds;

1122 1123
			obs_sceneitem_set_crop(new_item, &item->crop);

1124 1125 1126 1127 1128 1129 1130 1131
			if (!new_item->item_render &&
			    item_texture_enabled(new_item)) {
				obs_enter_graphics();
				new_item->item_render = gs_texrender_create(
						GS_RGBA, GS_ZS_NONE);
				obs_leave_graphics();
			}

1132 1133
			obs_source_release(source);
		}
1134 1135
	}

1136 1137
	for (size_t i = 0; i < items.num; i++)
		obs_sceneitem_release(items.array[i]);
1138

1139
	da_free(items);
1140 1141 1142
	return new_scene;
}

1143
void obs_scene_addref(obs_scene_t *scene)
1144
{
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1145 1146
	if (scene)
		obs_source_addref(scene->source);
1147 1148
}

1149
void obs_scene_release(obs_scene_t *scene)
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{
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1151 1152
	if (scene)
		obs_source_release(scene->source);
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}

1155
obs_source_t *obs_scene_get_source(const obs_scene_t *scene)
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1156
{
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	return scene ? scene->source : NULL;
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1158 1159
}

1160
obs_scene_t *obs_scene_from_source(const obs_source_t *source)
1161
{
1162
	if (!source || source->info.id != scene_info.id)
1163 1164
		return NULL;

1165
	return source->context.data;
1166 1167
}

1168
obs_sceneitem_t *obs_scene_find_source(obs_scene_t *scene, const char *name)
1169 1170 1171
{
	struct obs_scene_item *item;

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	if (!scene)
		return NULL;

1175
	full_lock(scene);
1176 1177 1178

	item = scene->first_item;
	while (item) {
1179
		if (strcmp(item->source->context.name, name) == 0)
1180 1181 1182 1183 1184
			break;

		item = item->next;
	}

1185
	full_unlock(scene);
1186 1187 1188 1189

	return item;
}

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obs_sceneitem_t *obs_scene_find_sceneitem_by_id(obs_scene_t *scene, int64_t id)
{
	struct obs_scene_item *item;

	if (!scene)
		return NULL;

	full_lock(scene);

	item = scene->first_item;
	while (item) {
		if (item->id == id)
			break;

		item = item->next;
	}

	full_unlock(scene);

	return item;
}

1212 1213
void obs_scene_enum_items(obs_scene_t *scene,
		bool (*callback)(obs_scene_t*, obs_sceneitem_t*, void*),
1214 1215 1216 1217
		void *param)
{
	struct obs_scene_item *item;

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	if (!scene || !callback)
		return;

1221
	full_lock(scene);
1222 1223 1224

	item = scene->first_item;
	while (item) {
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		struct obs_scene_item *next = item->next;

		obs_sceneitem_addref(item);

1229 1230
		if (!callback(scene, item, param)) {
			obs_sceneitem_release(item);
1231
			break;
1232
		}
1233

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1234 1235 1236
		obs_sceneitem_release(item);

		item = next;
1237 1238
	}

1239
	full_unlock(scene);
1240 1241
}

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1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260
static obs_sceneitem_t *sceneitem_get_ref(obs_sceneitem_t *si)
{
	long owners = si->ref;
	while (owners > 0) {
		if (os_atomic_compare_swap_long(&si->ref, owners, owners + 1))
			return si;

		owners = si->ref;
	}
	return NULL;
}

static bool hotkey_show_sceneitem(void *data, obs_hotkey_pair_id id,
		obs_hotkey_t *hotkey, bool pressed)
{
	UNUSED_PARAMETER(id);
	UNUSED_PARAMETER(hotkey);

	obs_sceneitem_t *si = sceneitem_get_ref(data);
1261
	if (pressed && si && !si->user_visible) {
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1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277
		obs_sceneitem_set_visible(si, true);
		obs_sceneitem_release(si);
		return true;
	}

	obs_sceneitem_release(si);
	return false;
}

static bool hotkey_hide_sceneitem(void *data, obs_hotkey_pair_id id,
		obs_hotkey_t *hotkey, bool pressed)
{
	UNUSED_PARAMETER(id);
	UNUSED_PARAMETER(hotkey);

	obs_sceneitem_t *si = sceneitem_get_ref(data);
1278
	if (pressed && si && si->user_visible) {
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1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317
		obs_sceneitem_set_visible(si, false);
		obs_sceneitem_release(si);
		return true;
	}

	obs_sceneitem_release(si);
	return false;
}

static void init_hotkeys(obs_scene_t *scene, obs_sceneitem_t *item,
		const char *name)
{
	struct dstr show = {0};
	struct dstr hide = {0};
	struct dstr show_desc = {0};
	struct dstr hide_desc = {0};

	dstr_copy(&show, "libobs.show_scene_item.%1");
	dstr_replace(&show, "%1", name);
	dstr_copy(&hide, "libobs.hide_scene_item.%1");
	dstr_replace(&hide, "%1", name);

	dstr_copy(&show_desc, obs->hotkeys.sceneitem_show);
	dstr_replace(&show_desc, "%1", name);
	dstr_copy(&hide_desc, obs->hotkeys.sceneitem_hide);
	dstr_replace(&hide_desc, "%1", name);

	item->toggle_visibility = obs_hotkey_pair_register_source(scene->source,
			show.array, show_desc.array,
			hide.array, hide_desc.array,
			hotkey_show_sceneitem, hotkey_hide_sceneitem,
			item, item);

	dstr_free(&show);
	dstr_free(&hide);
	dstr_free(&show_desc);
	dstr_free(&hide_desc);
}

1318 1319 1320 1321 1322 1323
static inline bool source_has_audio(obs_source_t *source)
{
	return (source->info.output_flags &
		(OBS_SOURCE_AUDIO | OBS_SOURCE_COMPOSITE)) != 0;
}

1324
obs_sceneitem_t *obs_scene_add(obs_scene_t *scene, obs_source_t *source)
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{
1326
	struct obs_scene_item *last;
1327
	struct obs_scene_item *item;
1328 1329
	struct calldata params;
	uint8_t stack[128];
1330 1331 1332 1333 1334 1335
	pthread_mutex_t mutex;

	struct item_action action = {
		.visible = true,
		.timestamp = os_gettime_ns()
	};
1336

1337 1338 1339 1340
	if (!scene)
		return NULL;

	if (!source) {
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		blog(LOG_ERROR, "Tried to add a NULL source to a scene");
1342 1343 1344
		return NULL;
	}

1345 1346 1347 1348 1349
	if (pthread_mutex_init(&mutex, NULL) != 0) {
		blog(LOG_WARNING, "Failed to create scene item mutex");
		return NULL;
	}

1350
	if (!obs_source_add_active_child(scene->source, source)) {
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		blog(LOG_WARNING, "Failed to add source to scene due to "
		                  "infinite source recursion");
1353
		pthread_mutex_destroy(&mutex);
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1354 1355 1356
		return NULL;
	}

1357
	item = bzalloc(sizeof(struct obs_scene_item));
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	item->source  = source;
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	item->id      = ++scene->id_counter;
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	item->parent  = scene;
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	item->ref     = 1;
1362
	item->align   = OBS_ALIGN_TOP | OBS_ALIGN_LEFT;
1363 1364
	item->actions_mutex = mutex;
	item->user_visible = true;
1365
	item->locked = false;
1366
	os_atomic_set_long(&item->active_refs, 1);
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	vec2_set(&item->scale, 1.0f, 1.0f);
1368 1369
	matrix4_identity(&item->draw_transform);
	matrix4_identity(&item->box_transform);
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1370

1371
	obs_source_addref(source);
1372

1373 1374 1375 1376 1377 1378 1379
	if (source_has_audio(source)) {
		item->visible = false;
		da_push_back(item->audio_actions, &action);
	} else {
		item->visible = true;
	}

1380 1381 1382 1383 1384 1385
	if (item_texture_enabled(item)) {
		obs_enter_graphics();
		item->item_render = gs_texrender_create(GS_RGBA, GS_ZS_NONE);
		obs_leave_graphics();
	}

1386
	full_lock(scene);
1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397

	last = scene->first_item;
	if (!last) {
		scene->first_item = item;
	} else {
		while (last->next)
			last = last->next;

		last->next = item;
		item->prev = last;
	}
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1399
	full_unlock(scene);
1400

1401 1402
	if (!scene->source->context.private)
		init_hotkeys(scene, item, obs_source_get_name(source));
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1404
	calldata_init_fixed(&params, stack, sizeof(stack));
1405 1406
	calldata_set_ptr(&params, "scene", scene);
	calldata_set_ptr(&params, "item", item);
1407 1408
	signal_handler_signal(scene->source->context.signals, "item_add",
			&params);
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1410 1411 1412
	return item;
}

1413
static void obs_sceneitem_destroy(obs_sceneitem_t *item)
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1414
{
1415
	if (item) {
1416
		if (item->item_render) {
1417
			obs_enter_graphics();
1418
			gs_texrender_destroy(item->item_render);
1419 1420
			obs_leave_graphics();
		}
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		obs_hotkey_pair_unregister(item->toggle_visibility);
1422
		pthread_mutex_destroy(&item->actions_mutex);
1423
		if (item->source)
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			obs_source_release(item->source);
1425
		da_free(item->audio_actions);
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1426
		bfree(item);
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1427 1428 1429
	}
}

1430
void obs_sceneitem_addref(obs_sceneitem_t *item)
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{
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	if (item)
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		os_atomic_inc_long(&item->ref);
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}
1435

1436
void obs_sceneitem_release(obs_sceneitem_t *item)
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{
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1438 1439
	if (!item)
		return;
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1440

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1441
	if (os_atomic_dec_long(&item->ref) == 0)
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		obs_sceneitem_destroy(item);
1443 1444
}

1445
void obs_sceneitem_remove(obs_sceneitem_t *item)
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1446
{
1447
	obs_scene_t *scene;
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1448

1449
	if (!item)
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1450 1451
		return;

1452
	scene = item->parent;
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1453

1454
	full_lock(scene);
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1455

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	if (item->removed) {
1457
		if (scene)
1458
			full_unlock(scene);
1459 1460 1461
		return;
	}

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1462 1463
	item->removed = true;

1464 1465
	assert(scene != NULL);
	assert(scene->source != NULL);
1466 1467

	set_visibility(item, false);
1468

1469
	signal_item_remove(item);
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	detach_sceneitem(item);
1471

1472
	full_unlock(scene);
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	obs_sceneitem_release(item);
}

1477
obs_scene_t *obs_sceneitem_get_scene(const obs_sceneitem_t *item)
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{
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	return item ? item->parent : NULL;
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1480 1481
}

1482
obs_source_t *obs_sceneitem_get_source(const obs_sceneitem_t *item)
1483
{
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	return item ? item->source : NULL;
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}

1487
void obs_sceneitem_select(obs_sceneitem_t *item, bool select)
1488
{
1489 1490
	struct calldata params;
	uint8_t stack[128];
1491 1492
	const char *command = select ? "item_select" : "item_deselect";

1493
	if (!item || item->selected == select || !item->parent)
1494 1495 1496 1497
		return;

	item->selected = select;

1498
	calldata_init_fixed(&params, stack, sizeof(stack));
1499 1500
	calldata_set_ptr(&params, "scene", item->parent);
	calldata_set_ptr(&params, "item",  item);
1501 1502 1503 1504
	signal_handler_signal(item->parent->source->context.signals,
			command, &params);
}

1505
bool obs_sceneitem_selected(const obs_sceneitem_t *item)
1506 1507 1508 1509
{
	return item ? item->selected : false;
}

1510
void obs_sceneitem_set_pos(obs_sceneitem_t *item, const struct vec2 *pos)
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{
1512
	if (item) {
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		vec2_copy(&item->pos, pos);
1514 1515
		update_item_transform(item);
	}
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1516 1517
}

1518
void obs_sceneitem_set_rot(obs_sceneitem_t *item, float rot)
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1519
{
1520
	if (item) {
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		item->rot = rot;
1522 1523
		update_item_transform(item);
	}
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1524 1525
}

1526
void obs_sceneitem_set_scale(obs_sceneitem_t *item, const struct vec2 *scale)
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{
1528 1529 1530 1531
	if (item) {
		vec2_copy(&item->scale, scale);
		update_item_transform(item);
	}
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}

1534
void obs_sceneitem_set_alignment(obs_sceneitem_t *item, uint32_t alignment)
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{
1536 1537 1538 1539
	if (item) {
		item->align = alignment;
		update_item_transform(item);
	}
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1540 1541
}

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static inline void signal_reorder(struct obs_scene_item *item)
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1543
{
1544
	const char *command = NULL;
1545 1546
	struct calldata params;
	uint8_t stack[128];
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1547

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1548
	command = "reorder";
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1549

1550
	calldata_init_fixed(&params, stack, sizeof(stack));
1551
	calldata_set_ptr(&params, "scene", item->parent);
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1552 1553 1554 1555 1556

	signal_handler_signal(item->parent->source->context.signals,
			command, &params);
}

1557
void obs_sceneitem_set_order(obs_sceneitem_t *item,
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		enum obs_order_movement movement)
J
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1559
{
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1560 1561
	if (!item) return;

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1562
	struct obs_scene_item *next, *prev;
J
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1563 1564
	struct obs_scene *scene = item->parent;

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1565
	obs_scene_addref(scene);
1566
	full_lock(scene);
1567

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1568 1569 1570
	next = item->next;
	prev = item->prev;

1571 1572
	detach_sceneitem(item);

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1573
	if (movement == OBS_ORDER_MOVE_DOWN) {
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1574
		attach_sceneitem(scene, item, prev ? prev->prev : NULL);
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1575

J
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1576
	} else if (movement == OBS_ORDER_MOVE_UP) {
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1577
		attach_sceneitem(scene, item, next ? next : prev);
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1578

J
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1579
	} else if (movement == OBS_ORDER_MOVE_TOP) {
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1580
		struct obs_scene_item *last = next;
1581
		if (!last) {
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			last = prev;
1583 1584 1585 1586
		} else {
			while (last->next)
				last = last->next;
		}
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1587

J
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1588
		attach_sceneitem(scene, item, last);
1589

J
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1590
	} else if (movement == OBS_ORDER_MOVE_BOTTOM) {
J
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1591
		attach_sceneitem(scene, item, NULL);
J
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1592
	}
1593

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1594
	signal_reorder(item);
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1595

1596
	full_unlock(scene);
1597
	obs_scene_release(scene);
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1598 1599
}

1600 1601 1602 1603 1604 1605 1606 1607 1608
void obs_sceneitem_set_order_position(obs_sceneitem_t *item,
		int position)
{
	if (!item) return;

	struct obs_scene *scene = item->parent;
	struct obs_scene_item *next;

	obs_scene_addref(scene);
1609
	full_lock(scene);
1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627

	detach_sceneitem(item);
	next = scene->first_item;

	if (position == 0) {
		attach_sceneitem(scene, item, NULL);
	} else {
		for (int i = position; i > 1; --i) {
			if (next->next == NULL)
				break;
			next = next->next;
		}

		attach_sceneitem(scene, item, next);
	}

	signal_reorder(item);

1628
	full_unlock(scene);
1629 1630 1631
	obs_scene_release(scene);
}

1632
void obs_sceneitem_set_bounds_type(obs_sceneitem_t *item,
1633 1634 1635 1636 1637 1638 1639 1640
		enum obs_bounds_type type)
{
	if (item) {
		item->bounds_type = type;
		update_item_transform(item);
	}
}

1641
void obs_sceneitem_set_bounds_alignment(obs_sceneitem_t *item,
1642 1643 1644 1645 1646 1647 1648 1649
		uint32_t alignment)
{
	if (item) {
		item->bounds_align = alignment;
		update_item_transform(item);
	}
}

1650
void obs_sceneitem_set_bounds(obs_sceneitem_t *item, const struct vec2 *bounds)
1651 1652 1653 1654 1655 1656 1657
{
	if (item) {
		item->bounds = *bounds;
		update_item_transform(item);
	}
}

1658
void obs_sceneitem_get_pos(const obs_sceneitem_t *item, struct vec2 *pos)
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{
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1660 1661
	if (item)
		vec2_copy(pos, &item->pos);
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1662 1663
}

1664
float obs_sceneitem_get_rot(const obs_sceneitem_t *item)
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1665
{
J
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1666
	return item ? item->rot : 0.0f;
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1667 1668
}

1669
void obs_sceneitem_get_scale(const obs_sceneitem_t *item, struct vec2 *scale)
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1670
{
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1671
	if (item)
1672
		vec2_copy(scale, &item->scale);
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1673 1674
}

1675
uint32_t obs_sceneitem_get_alignment(const obs_sceneitem_t *item)
1676 1677 1678 1679
{
	return item ? item->align : 0;
}

1680
enum obs_bounds_type obs_sceneitem_get_bounds_type(const obs_sceneitem_t *item)
1681 1682 1683 1684
{
	return item ? item->bounds_type : OBS_BOUNDS_NONE;
}

1685
uint32_t obs_sceneitem_get_bounds_alignment(const obs_sceneitem_t *item)
1686 1687 1688 1689
{
	return item ? item->bounds_align : 0;
}

1690
void obs_sceneitem_get_bounds(const obs_sceneitem_t *item, struct vec2 *bounds)
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{
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1692
	if (item)
1693 1694 1695
		*bounds = item->bounds;
}

1696
void obs_sceneitem_get_info(const obs_sceneitem_t *item,
1697
		struct obs_transform_info *info)
1698 1699 1700 1701 1702 1703 1704 1705 1706 1707 1708 1709
{
	if (item && info) {
		info->pos              = item->pos;
		info->rot              = item->rot;
		info->scale            = item->scale;
		info->alignment        = item->align;
		info->bounds_type      = item->bounds_type;
		info->bounds_alignment = item->bounds_align;
		info->bounds           = item->bounds;
	}
}

1710
void obs_sceneitem_set_info(obs_sceneitem_t *item,
1711
		const struct obs_transform_info *info)
1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724
{
	if (item && info) {
		item->pos          = info->pos;
		item->rot          = info->rot;
		item->scale        = info->scale;
		item->align        = info->alignment;
		item->bounds_type  = info->bounds_type;
		item->bounds_align = info->bounds_alignment;
		item->bounds       = info->bounds;
		update_item_transform(item);
	}
}

1725
void obs_sceneitem_get_draw_transform(const obs_sceneitem_t *item,
1726 1727 1728 1729 1730 1731
		struct matrix4 *transform)
{
	if (item)
		matrix4_copy(transform, &item->draw_transform);
}

1732
void obs_sceneitem_get_box_transform(const obs_sceneitem_t *item,
1733 1734 1735 1736
		struct matrix4 *transform)
{
	if (item)
		matrix4_copy(transform, &item->box_transform);
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}
1738 1739 1740

bool obs_sceneitem_visible(const obs_sceneitem_t *item)
{
1741
	return item ? item->user_visible : false;
1742 1743
}

1744
bool obs_sceneitem_set_visible(obs_sceneitem_t *item, bool visible)
1745
{
1746 1747
	struct calldata cd;
	uint8_t stack[256];
1748 1749 1750 1751
	struct item_action action = {
		.visible = visible,
		.timestamp = os_gettime_ns()
	};
1752 1753

	if (!item)
1754
		return false;
1755

1756
	if (item->user_visible == visible)
1757
		return false;
1758 1759

	if (!item->parent)
1760 1761 1762
		return false;

	if (visible) {
1763 1764 1765 1766 1767 1768 1769
		if (os_atomic_inc_long(&item->active_refs) == 1) {
			if (!obs_source_add_active_child(item->parent->source,
						item->source)) {
				os_atomic_dec_long(&item->active_refs);
				return false;
			}
		}
1770 1771
	}

1772
	item->user_visible = visible;
1773

1774
	calldata_init_fixed(&cd, stack, sizeof(stack));
1775 1776 1777 1778 1779 1780
	calldata_set_ptr(&cd, "scene", item->parent);
	calldata_set_ptr(&cd, "item", item);
	calldata_set_bool(&cd, "visible", visible);

	signal_handler_signal(item->parent->source->context.signals,
			"item_visible", &cd);
1781 1782 1783 1784 1785 1786 1787 1788

	if (source_has_audio(item->source)) {
		pthread_mutex_lock(&item->actions_mutex);
		da_push_back(item->audio_actions, &action);
		pthread_mutex_unlock(&item->actions_mutex);
	} else {
		set_visibility(item, visible);
	}
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	return true;
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}
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bool obs_sceneitem_locked(const obs_sceneitem_t *item)
{
	return item ? item->locked : false;
}

bool obs_sceneitem_set_locked(obs_sceneitem_t *item, bool lock)
{
	if (!item)
		return false;

	if (item->locked == lock)
		return false;

	if (!item->parent)
		return false;

	item->locked = lock;

	return true;
}

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static bool sceneitems_match(obs_scene_t *scene, obs_sceneitem_t * const *items,
		size_t size, bool *order_matches)
{
	obs_sceneitem_t *item = scene->first_item;

	size_t count = 0;
	while (item) {
		bool found = false;
		for (size_t i = 0; i < size; i++) {
			if (items[i] != item)
				continue;

			if (count != i)
				*order_matches = false;

			found = true;
			break;
		}

		if (!found)
			return false;

		item = item->next;
		count += 1;
	}

	return count == size;
}

bool obs_scene_reorder_items(obs_scene_t *scene,
		obs_sceneitem_t * const *item_order, size_t item_order_size)
{
	if (!scene || !item_order_size)
		return false;

	obs_scene_addref(scene);
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	full_lock(scene);
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	bool order_matches = true;
	if (!sceneitems_match(scene, item_order, item_order_size,
				&order_matches) || order_matches) {
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		full_unlock(scene);
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		obs_scene_release(scene);
		return false;
	}

	scene->first_item = item_order[0];

	obs_sceneitem_t *prev = NULL;
	for (size_t i = 0; i < item_order_size; i++) {
		item_order[i]->prev = prev;
		item_order[i]->next = NULL;

		if (prev)
			prev->next = item_order[i];

		prev = item_order[i];
	}

	signal_reorder(scene->first_item);

1874
	full_unlock(scene);
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	obs_scene_release(scene);
	return true;
}

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void obs_scene_atomic_update(obs_scene_t *scene,
		obs_scene_atomic_update_func func, void *data)
{
	if (!scene)
		return;

	obs_scene_addref(scene);
1886
	full_lock(scene);
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	func(data, scene);
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	full_unlock(scene);
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	obs_scene_release(scene);
}
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static inline bool crop_equal(const struct obs_sceneitem_crop *crop1,
		const struct obs_sceneitem_crop *crop2)
{
	return crop1->left   == crop2->left  &&
	       crop1->right  == crop2->right &&
	       crop1->top    == crop2->top   &&
	       crop1->bottom == crop2->bottom;
}

void obs_sceneitem_set_crop(obs_sceneitem_t *item,
		const struct obs_sceneitem_crop *crop)
{
1904
	bool item_tex_now_enabled;
1905 1906 1907 1908 1909 1910 1911 1912

	if (!obs_ptr_valid(item, "obs_sceneitem_set_crop"))
		return;
	if (!obs_ptr_valid(crop, "obs_sceneitem_set_crop"))
		return;
	if (crop_equal(crop, &item->crop))
		return;

1913 1914
	item_tex_now_enabled = crop_enabled(crop) ||
		scale_filter_enabled(item) || item_is_scene(item);
1915 1916 1917

	obs_enter_graphics();

1918 1919 1920
	if (!item_tex_now_enabled) {
		gs_texrender_destroy(item->item_render);
		item->item_render = NULL;
1921

1922 1923
	} else if (!item->item_render) {
		item->item_render = gs_texrender_create(GS_RGBA, GS_ZS_NONE);
1924 1925 1926 1927 1928 1929 1930 1931 1932 1933 1934 1935 1936 1937 1938 1939 1940 1941 1942 1943 1944 1945 1946 1947
	}

	memcpy(&item->crop, crop, sizeof(*crop));

	if (item->crop.left < 0) item->crop.left = 0;
	if (item->crop.right < 0) item->crop.right = 0;
	if (item->crop.top < 0) item->crop.top = 0;
	if (item->crop.bottom < 0) item->crop.bottom = 0;
	obs_leave_graphics();

	update_item_transform(item);
}

void obs_sceneitem_get_crop(const obs_sceneitem_t *item,
		struct obs_sceneitem_crop *crop)
{
	if (!obs_ptr_valid(item, "obs_sceneitem_get_crop"))
		return;
	if (!obs_ptr_valid(crop, "obs_sceneitem_get_crop"))
		return;

	memcpy(crop, &item->crop, sizeof(*crop));
}

1948 1949 1950 1951 1952 1953 1954 1955 1956 1957 1958 1959 1960 1961 1962 1963 1964 1965 1966 1967 1968 1969 1970 1971 1972 1973 1974 1975 1976 1977
void obs_sceneitem_set_scale_filter(obs_sceneitem_t *item,
		enum obs_scale_type filter)
{
	if (!obs_ptr_valid(item, "obs_sceneitem_set_scale_filter"))
		return;

	item->scale_filter = filter;

	obs_enter_graphics();

	if (!item_texture_enabled(item)) {
		gs_texrender_destroy(item->item_render);
		item->item_render = NULL;

	} else if (!item->item_render) {
		item->item_render = gs_texrender_create(GS_RGBA, GS_ZS_NONE);
	}

	obs_leave_graphics();

	update_item_transform(item);
}

enum obs_scale_type obs_sceneitem_get_scale_filter(
		obs_sceneitem_t *item)
{
	return obs_ptr_valid(item, "obs_sceneitem_get_scale_filter") ?
		item->scale_filter : OBS_SCALE_DISABLE;
}

1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993
void obs_sceneitem_defer_update_begin(obs_sceneitem_t *item)
{
	if (!obs_ptr_valid(item, "obs_sceneitem_defer_update_begin"))
		return;

	os_atomic_inc_long(&item->defer_update);
}

void obs_sceneitem_defer_update_end(obs_sceneitem_t *item)
{
	if (!obs_ptr_valid(item, "obs_sceneitem_defer_update_end"))
		return;

	if (os_atomic_dec_long(&item->defer_update) == 0)
		update_item_transform(item);
}
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int64_t obs_sceneitem_get_id(const obs_sceneitem_t *item)
{
	if (!obs_ptr_valid(item, "obs_sceneitem_get_id"))
		return 0;

	return item->id;
}