obs-scene.c 45.3 KB
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/******************************************************************************
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    Copyright (C) 2013-2015 by Hugh Bailey <obs.jim@gmail.com>
                               Philippe Groarke <philippe.groarke@gmail.com>
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    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
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    the Free Software Foundation, either version 2 of the License, or
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    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program.  If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/

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#include "util/threading.h"
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#include "graphics/math-defs.h"
#include "obs-scene.h"

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/* NOTE: For proper mutex lock order (preventing mutual cross-locks), never
 * lock the graphics mutex inside either of the scene mutexes.
 *
 * Another thing that must be done to prevent that cross-lock (and improve
 * performance), is to not create/release/update sources within the scene
 * mutexes.
 *
 * It's okay to lock the graphics mutex before locking either of the scene
 * mutexes, but not after.
 */

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static const char *obs_scene_signals[] = {
	"void item_add(ptr scene, ptr item)",
	"void item_remove(ptr scene, ptr item)",
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	"void reorder(ptr scene)",
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	"void item_visible(ptr scene, ptr item, bool visible)",
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	"void item_select(ptr scene, ptr item)",
	"void item_deselect(ptr scene, ptr item)",
	"void item_transform(ptr scene, ptr item)",
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	NULL
};

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static inline void signal_item_remove(struct obs_scene_item *item)
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{
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	struct calldata params;
	uint8_t stack[128];

	calldata_init_fixed(&params, stack, sizeof(stack));
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	calldata_set_ptr(&params, "scene", item->parent);
	calldata_set_ptr(&params, "item", item);
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	signal_handler_signal(item->parent->source->context.signals,
			"item_remove", &params);
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}

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static const char *scene_getname(void *unused)
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{
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	UNUSED_PARAMETER(unused);
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	return "Scene";
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}

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static void *scene_create(obs_data_t *settings, struct obs_source *source)
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{
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	pthread_mutexattr_t attr;
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	struct obs_scene *scene = bmalloc(sizeof(struct obs_scene));
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	scene->source     = source;
	scene->first_item = NULL;

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	signal_handler_add_array(obs_source_get_signal_handler(source),
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			obs_scene_signals);

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	if (pthread_mutexattr_init(&attr) != 0)
		goto fail;
	if (pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE) != 0)
		goto fail;
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	if (pthread_mutex_init(&scene->audio_mutex, &attr) != 0) {
		blog(LOG_ERROR, "scene_create: Couldn't initialize audio "
				"mutex");
		goto fail;
	}
	if (pthread_mutex_init(&scene->video_mutex, &attr) != 0) {
		blog(LOG_ERROR, "scene_create: Couldn't initialize video "
				"mutex");
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		goto fail;
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	}
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	UNUSED_PARAMETER(settings);
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	return scene;
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fail:
	pthread_mutexattr_destroy(&attr);
	bfree(scene);
	return NULL;
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}

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#define audio_lock(scene) pthread_mutex_lock(&scene->audio_mutex)
#define video_lock(scene) pthread_mutex_lock(&scene->video_mutex)
#define audio_unlock(scene) pthread_mutex_unlock(&scene->audio_mutex)
#define video_unlock(scene) pthread_mutex_unlock(&scene->video_mutex)

static inline void full_lock(struct obs_scene *scene)
{
	video_lock(scene);
	audio_lock(scene);
}

static inline void full_unlock(struct obs_scene *scene)
{
	audio_unlock(scene);
	video_unlock(scene);
}

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static void set_visibility(struct obs_scene_item *item, bool vis);
static inline void detach_sceneitem(struct obs_scene_item *item);

static inline void remove_without_release(struct obs_scene_item *item)
{
	item->removed = true;
	set_visibility(item, false);
	signal_item_remove(item);
	detach_sceneitem(item);
}

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static void remove_all_items(struct obs_scene *scene)
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{
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	struct obs_scene_item *item;
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	DARRAY(struct obs_scene_item*) items;

	da_init(items);
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	full_lock(scene);
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	item = scene->first_item;

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	while (item) {
		struct obs_scene_item *del_item = item;
		item = item->next;

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		remove_without_release(del_item);
		da_push_back(items, &del_item);
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	}
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	full_unlock(scene);
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	for (size_t i = 0; i < items.num; i++)
		obs_sceneitem_release(items.array[i]);
	da_free(items);
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}

static void scene_destroy(void *data)
{
	struct obs_scene *scene = data;
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	remove_all_items(scene);
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	pthread_mutex_destroy(&scene->video_mutex);
	pthread_mutex_destroy(&scene->audio_mutex);
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	bfree(scene);
}

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static void scene_enum_sources(void *data,
		obs_source_enum_proc_t enum_callback,
		void *param)
{
	struct obs_scene *scene = data;
	struct obs_scene_item *item;
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	struct obs_scene_item *next;
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	full_lock(scene);
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	item = scene->first_item;
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	while (item) {
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		next = item->next;
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		obs_sceneitem_addref(item);
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		if (os_atomic_load_long(&item->active_refs) > 0)
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			enum_callback(scene->source, item->source, param);
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		obs_sceneitem_release(item);

		item = next;
	}

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	full_unlock(scene);
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}

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static inline void detach_sceneitem(struct obs_scene_item *item)
{
	if (item->prev)
		item->prev->next = item->next;
	else
		item->parent->first_item = item->next;

	if (item->next)
		item->next->prev = item->prev;
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	item->parent = NULL;
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}

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static inline void attach_sceneitem(struct obs_scene *parent,
		struct obs_scene_item *item, struct obs_scene_item *prev)
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{
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	item->prev   = prev;
	item->parent = parent;
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	if (prev) {
		item->next = prev->next;
		if (prev->next)
			prev->next->prev = item;
		prev->next = item;
	} else {
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		item->next = parent->first_item;
		if (parent->first_item)
			parent->first_item->prev = item;
		parent->first_item = item;
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	}
}

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void add_alignment(struct vec2 *v, uint32_t align, int cx, int cy)
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{
	if (align & OBS_ALIGN_RIGHT)
		v->x += (float)cx;
	else if ((align & OBS_ALIGN_LEFT) == 0)
		v->x += (float)(cx / 2);

	if (align & OBS_ALIGN_BOTTOM)
		v->y += (float)cy;
	else if ((align & OBS_ALIGN_TOP) == 0)
		v->y += (float)(cy / 2);
}

static void calculate_bounds_data(struct obs_scene_item *item,
		struct vec2 *origin, struct vec2 *scale,
		uint32_t *cx, uint32_t *cy)
{
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	float    width         = (float)(*cx) * fabsf(scale->x);
	float    height        = (float)(*cy) * fabsf(scale->y);
	float    item_aspect   = width / height;
	float    bounds_aspect = item->bounds.x / item->bounds.y;
	uint32_t bounds_type   = item->bounds_type;
	float    width_diff, height_diff;

	if (item->bounds_type == OBS_BOUNDS_MAX_ONLY)
		if (width > item->bounds.x || height > item->bounds.y)
			bounds_type = OBS_BOUNDS_SCALE_INNER;

	if (bounds_type == OBS_BOUNDS_SCALE_INNER ||
	    bounds_type == OBS_BOUNDS_SCALE_OUTER) {
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		bool  use_width = (bounds_aspect < item_aspect);
		float mul;

		if (item->bounds_type == OBS_BOUNDS_SCALE_OUTER)
			use_width = !use_width;

		mul = use_width ?
			item->bounds.x / width :
			item->bounds.y / height;

		vec2_mulf(scale, scale, mul);

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	} else if (bounds_type == OBS_BOUNDS_SCALE_TO_WIDTH) {
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		vec2_mulf(scale, scale, item->bounds.x / width);

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	} else if (bounds_type == OBS_BOUNDS_SCALE_TO_HEIGHT) {
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		vec2_mulf(scale, scale, item->bounds.y / height);

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	} else if (bounds_type == OBS_BOUNDS_STRETCH) {
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		scale->x = item->bounds.x / (float)(*cx);
		scale->y = item->bounds.y / (float)(*cy);
	}

	width       = (float)(*cx) * scale->x;
	height      = (float)(*cy) * scale->y;
	width_diff  = item->bounds.x - width;
	height_diff = item->bounds.y - height;
	*cx         = (uint32_t)item->bounds.x;
	*cy         = (uint32_t)item->bounds.y;

	add_alignment(origin, item->bounds_align,
			(int)-width_diff, (int)-height_diff);
}

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static inline uint32_t calc_cx(const struct obs_scene_item *item,
		uint32_t width)
{
	uint32_t crop_cx = item->crop.left + item->crop.right;
	return (crop_cx > width) ? 2 : (width - crop_cx);
}

static inline uint32_t calc_cy(const struct obs_scene_item *item,
		uint32_t height)
{
	uint32_t crop_cy = item->crop.top + item->crop.bottom;
	return (crop_cy > height) ? 2 : (height - crop_cy);
}

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static void update_item_transform(struct obs_scene_item *item)
{
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	uint32_t        width         = obs_source_get_width(item->source);
	uint32_t        height        = obs_source_get_height(item->source);
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	uint32_t        cx            = calc_cx(item, width);
	uint32_t        cy            = calc_cy(item, height);
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	struct vec2     base_origin;
	struct vec2     origin;
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	struct vec2     scale         = item->scale;
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	struct calldata params;
	uint8_t         stack[128];
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	if (os_atomic_load_long(&item->defer_update) > 0)
		return;

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	width = cx;
	height = cy;

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	vec2_zero(&base_origin);
	vec2_zero(&origin);

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	/* ----------------------- */

	if (item->bounds_type != OBS_BOUNDS_NONE) {
		calculate_bounds_data(item, &origin, &scale, &cx, &cy);
	} else {
		cx = (uint32_t)((float)cx * scale.x);
		cy = (uint32_t)((float)cy * scale.y);
	}

	add_alignment(&origin, item->align, (int)cx, (int)cy);

	matrix4_identity(&item->draw_transform);
	matrix4_scale3f(&item->draw_transform, &item->draw_transform,
			scale.x, scale.y, 1.0f);
	matrix4_translate3f(&item->draw_transform, &item->draw_transform,
			-origin.x, -origin.y, 0.0f);
	matrix4_rotate_aa4f(&item->draw_transform, &item->draw_transform,
			0.0f, 0.0f, 1.0f, RAD(item->rot));
	matrix4_translate3f(&item->draw_transform, &item->draw_transform,
			item->pos.x, item->pos.y, 0.0f);

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	item->output_scale = scale;

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	/* ----------------------- */

	if (item->bounds_type != OBS_BOUNDS_NONE) {
		vec2_copy(&scale, &item->bounds);
	} else {
		scale.x = (float)width  * item->scale.x;
		scale.y = (float)height * item->scale.y;
	}

	add_alignment(&base_origin, item->align, (int)scale.x, (int)scale.y);

	matrix4_identity(&item->box_transform);
	matrix4_scale3f(&item->box_transform, &item->box_transform,
			scale.x, scale.y, 1.0f);
	matrix4_translate3f(&item->box_transform, &item->box_transform,
			-base_origin.x, -base_origin.y, 0.0f);
	matrix4_rotate_aa4f(&item->box_transform, &item->box_transform,
			0.0f, 0.0f, 1.0f, RAD(item->rot));
	matrix4_translate3f(&item->box_transform, &item->box_transform,
			item->pos.x, item->pos.y, 0.0f);

	/* ----------------------- */

	item->last_width  = width;
	item->last_height = height;

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	calldata_init_fixed(&params, stack, sizeof(stack));
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	calldata_set_ptr(&params, "scene", item->parent);
	calldata_set_ptr(&params, "item", item);
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	signal_handler_signal(item->parent->source->context.signals,
			"item_transform", &params);
}

static inline bool source_size_changed(struct obs_scene_item *item)
{
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	uint32_t width  = obs_source_get_width(item->source);
	uint32_t height = obs_source_get_height(item->source);
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	return item->last_width != width || item->last_height != height;
}

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static inline bool crop_enabled(const struct obs_sceneitem_crop *crop)
{
	return crop->left || crop->right || crop->top || crop->bottom;
}

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static inline bool scale_filter_enabled(const struct obs_scene_item *item)
{
	return item->scale_filter != OBS_SCALE_DISABLE;
}

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static inline bool item_is_scene(const struct obs_scene_item *item)
{
	return item->source && item->source->info.type == OBS_SOURCE_TYPE_SCENE;
}

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static inline bool item_texture_enabled(const struct obs_scene_item *item)
{
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	return crop_enabled(&item->crop) || scale_filter_enabled(item) ||
		item_is_scene(item);
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}

static void render_item_texture(struct obs_scene_item *item)
{
	gs_texture_t *tex = gs_texrender_get_texture(item->item_render);
	gs_effect_t *effect = obs->video.default_effect;
	enum obs_scale_type type = item->scale_filter;
	uint32_t cx = gs_texture_get_width(tex);
	uint32_t cy = gs_texture_get_height(tex);

	if (type != OBS_SCALE_DISABLE) {
		if (type == OBS_SCALE_POINT) {
			gs_eparam_t *image = gs_effect_get_param_by_name(
					effect, "image");
			gs_effect_set_next_sampler(image,
					obs->video.point_sampler);

		} else if (!close_float(item->output_scale.x, 1.0f, EPSILON) ||
		           !close_float(item->output_scale.y, 1.0f, EPSILON)) {
			gs_eparam_t *scale_param;

			if (item->output_scale.x < 0.5f ||
			    item->output_scale.y < 0.5f) {
				effect = obs->video.bilinear_lowres_effect;
			} else if (type == OBS_SCALE_BICUBIC) {
				effect = obs->video.bicubic_effect;
			} else if (type == OBS_SCALE_LANCZOS) {
				effect = obs->video.lanczos_effect;
			}

			scale_param = gs_effect_get_param_by_name(effect,
					"base_dimension_i");
			if (scale_param) {
				struct vec2 base_res_i = {
					1.0f / (float)cx,
					1.0f / (float)cy
				};

				gs_effect_set_vec2(scale_param, &base_res_i);
			}
		}
	}

	while (gs_effect_loop(effect, "Draw"))
		obs_source_draw(tex, 0, 0, 0, 0, 0);
}

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static inline void render_item(struct obs_scene_item *item)
{
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	if (item->item_render) {
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		uint32_t width  = obs_source_get_width(item->source);
		uint32_t height = obs_source_get_height(item->source);
		uint32_t cx = calc_cx(item, width);
		uint32_t cy = calc_cy(item, height);

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		if (cx && cy && gs_texrender_begin(item->item_render, cx, cy)) {
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			float cx_scale = (float)width  / (float)cx;
			float cy_scale = (float)height / (float)cy;
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			struct vec4 clear_color;

			vec4_zero(&clear_color);
			gs_clear(GS_CLEAR_COLOR, &clear_color, 0.0f, 0);
			gs_ortho(0.0f, (float)width, 0.0f, (float)height,
					-100.0f, 100.0f);

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			gs_matrix_scale3f(cx_scale, cy_scale, 1.0f);
			gs_matrix_translate3f(
					-(float)item->crop.left,
					-(float)item->crop.top,
					0.0f);

			obs_source_video_render(item->source);
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			gs_texrender_end(item->item_render);
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		}
	}

	gs_matrix_push();
	gs_matrix_mul(&item->draw_transform);
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	if (item->item_render) {
		render_item_texture(item);
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	} else {
		obs_source_video_render(item->source);
	}
	gs_matrix_pop();
}

static void scene_video_tick(void *data, float seconds)
{
	struct obs_scene *scene = data;
	struct obs_scene_item *item;

	video_lock(scene);
	item = scene->first_item;
	while (item) {
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		if (item->item_render)
			gs_texrender_reset(item->item_render);
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		item = item->next;
	}
	video_unlock(scene);

	UNUSED_PARAMETER(seconds);
}

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static void scene_video_render(void *data, gs_effect_t *effect)
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{
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	DARRAY(struct obs_scene_item*) remove_items;
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	struct obs_scene *scene = data;
	struct obs_scene_item *item;

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	da_init(remove_items);

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	video_lock(scene);
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	item = scene->first_item;
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	gs_blend_state_push();
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	gs_reset_blend_state();
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	while (item) {
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		if (obs_source_removed(item->source)) {
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			struct obs_scene_item *del_item = item;
			item = item->next;

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			remove_without_release(del_item);
			da_push_back(remove_items, &del_item);
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			continue;
		}

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		if (source_size_changed(item))
			update_item_transform(item);
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		if (item->user_visible)
			render_item(item);
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		item = item->next;
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	}
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	gs_blend_state_pop();

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	video_unlock(scene);
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	for (size_t i = 0; i < remove_items.num; i++)
		obs_sceneitem_release(remove_items.array[i]);
	da_free(remove_items);

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	UNUSED_PARAMETER(effect);
}

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static void set_visibility(struct obs_scene_item *item, bool vis)
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{
	pthread_mutex_lock(&item->actions_mutex);

	da_resize(item->audio_actions, 0);

	if (os_atomic_load_long(&item->active_refs) > 0) {
		if (!vis)
			obs_source_remove_active_child(item->parent->source,
					item->source);
	} else if (vis) {
		obs_source_add_active_child(item->parent->source, item->source);
	}

	os_atomic_set_long(&item->active_refs, vis ? 1 : 0);
	item->visible = vis;
	item->user_visible = vis;

	pthread_mutex_unlock(&item->actions_mutex);
}

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static void scene_load_item(struct obs_scene *scene, obs_data_t *item_data)
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{
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	const char            *name = obs_data_get_string(item_data, "name");
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	obs_source_t          *source = obs_get_source_by_name(name);
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	const char            *scale_filter_str;
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	struct obs_scene_item *item;
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	bool visible;
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	if (!source) {
		blog(LOG_WARNING, "[scene_load_item] Source %s not found!",
				name);
		return;
	}

	item = obs_scene_add(scene, source);
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	if (!item) {
		blog(LOG_WARNING, "[scene_load_item] Could not add source '%s' "
		                  "to scene '%s'!",
		                  name, obs_source_get_name(scene->source));
		
		obs_source_release(source);
		return;
	}
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	obs_data_set_default_int(item_data, "align",
			OBS_ALIGN_TOP | OBS_ALIGN_LEFT);

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	item->rot     = (float)obs_data_get_double(item_data, "rot");
	item->align   = (uint32_t)obs_data_get_int(item_data, "align");
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	visible = obs_data_get_bool(item_data, "visible");
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	obs_data_get_vec2(item_data, "pos",    &item->pos);
	obs_data_get_vec2(item_data, "scale",  &item->scale);
602

603
	set_visibility(item, visible);
604

605
	item->bounds_type =
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		(enum obs_bounds_type)obs_data_get_int(item_data,
				"bounds_type");
608
	item->bounds_align =
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		(uint32_t)obs_data_get_int(item_data, "bounds_align");
610 611
	obs_data_get_vec2(item_data, "bounds", &item->bounds);

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	item->crop.left   = (uint32_t)obs_data_get_int(item_data, "crop_left");
	item->crop.top    = (uint32_t)obs_data_get_int(item_data, "crop_top");
	item->crop.right  = (uint32_t)obs_data_get_int(item_data, "crop_right");
	item->crop.bottom = (uint32_t)obs_data_get_int(item_data, "crop_bottom");

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	scale_filter_str = obs_data_get_string(item_data, "scale_filter");
	item->scale_filter = OBS_SCALE_DISABLE;

	if (scale_filter_str) {
		if (astrcmpi(scale_filter_str, "point") == 0)
			item->scale_filter = OBS_SCALE_POINT;
		else if (astrcmpi(scale_filter_str, "bilinear") == 0)
			item->scale_filter = OBS_SCALE_BILINEAR;
		else if (astrcmpi(scale_filter_str, "bicubic") == 0)
			item->scale_filter = OBS_SCALE_BICUBIC;
		else if (astrcmpi(scale_filter_str, "lanczos") == 0)
			item->scale_filter = OBS_SCALE_LANCZOS;
	}
630 631

	if (item->item_render && !item_texture_enabled(item)) {
632
		obs_enter_graphics();
633 634
		gs_texrender_destroy(item->item_render);
		item->item_render = NULL;
635 636
		obs_leave_graphics();

637
	} else if (!item->item_render && item_texture_enabled(item)) {
638
		obs_enter_graphics();
639
		item->item_render = gs_texrender_create(GS_RGBA, GS_ZS_NONE);
640 641 642
		obs_leave_graphics();
	}

643
	obs_source_release(source);
644 645

	update_item_transform(item);
646 647
}

648
static void scene_load(void *scene, obs_data_t *settings)
649
{
650
	obs_data_array_t *items = obs_data_get_array(settings, "items");
651 652 653 654 655 656 657 658 659
	size_t           count, i;

	remove_all_items(scene);

	if (!items) return;

	count = obs_data_array_count(items);

	for (i = 0; i < count; i++) {
660
		obs_data_t *item_data = obs_data_array_item(items, i);
661 662 663 664 665 666 667
		scene_load_item(scene, item_data);
		obs_data_release(item_data);
	}

	obs_data_array_release(items);
}

668 669
static void scene_save_item(obs_data_array_t *array,
		struct obs_scene_item *item)
670
{
671
	obs_data_t *item_data = obs_data_create();
672
	const char *name     = obs_source_get_name(item->source);
673
	const char *scale_filter;
674

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	obs_data_set_string(item_data, "name",         name);
676
	obs_data_set_bool  (item_data, "visible",      item->user_visible);
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	obs_data_set_double(item_data, "rot",          item->rot);
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	obs_data_set_vec2 (item_data, "pos",          &item->pos);
	obs_data_set_vec2 (item_data, "scale",        &item->scale);
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	obs_data_set_int   (item_data, "align",        (int)item->align);
	obs_data_set_int   (item_data, "bounds_type",  (int)item->bounds_type);
	obs_data_set_int   (item_data, "bounds_align", (int)item->bounds_align);
683
	obs_data_set_vec2 (item_data, "bounds",       &item->bounds);
684 685 686 687
	obs_data_set_int  (item_data, "crop_left",    (int)item->crop.left);
	obs_data_set_int  (item_data, "crop_top",     (int)item->crop.top);
	obs_data_set_int  (item_data, "crop_right",   (int)item->crop.right);
	obs_data_set_int  (item_data, "crop_bottom",  (int)item->crop.bottom);
688 689 690 691 692 693 694 695 696 697 698 699 700

	if (item->scale_filter == OBS_SCALE_POINT)
		scale_filter = "point";
	else if (item->scale_filter == OBS_SCALE_BILINEAR)
		scale_filter = "bilinear";
	else if (item->scale_filter == OBS_SCALE_BICUBIC)
		scale_filter = "bicubic";
	else if (item->scale_filter == OBS_SCALE_LANCZOS)
		scale_filter = "lanczos";
	else
		scale_filter = "disable";

	obs_data_set_string(item_data, "scale_filter", scale_filter);
701 702 703 704 705

	obs_data_array_push_back(array, item_data);
	obs_data_release(item_data);
}

706
static void scene_save(void *data, obs_data_t *settings)
707 708
{
	struct obs_scene      *scene = data;
709
	obs_data_array_t      *array  = obs_data_array_create();
710 711
	struct obs_scene_item *item;

712
	full_lock(scene);
713 714 715

	item = scene->first_item;
	while (item) {
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		scene_save_item(array, item);
717 718 719
		item = item->next;
	}

720
	full_unlock(scene);
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	obs_data_set_array(settings, "items", array);
723 724 725
	obs_data_array_release(array);
}

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static uint32_t scene_getwidth(void *data)
{
	UNUSED_PARAMETER(data);
	return obs->video.base_width;
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}

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static uint32_t scene_getheight(void *data)
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{
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	UNUSED_PARAMETER(data);
	return obs->video.base_height;
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}

738 739 740 741 742 743
static void apply_scene_item_audio_actions(struct obs_scene_item *item,
		float **p_buf, uint64_t ts, size_t sample_rate)
{
	bool cur_visible = item->visible;
	uint64_t frame_num = 0;
	size_t deref_count = 0;
744
	float *buf = NULL;
745

746 747 748 749 750
	if (p_buf) {
		if (!*p_buf)
			*p_buf = malloc(AUDIO_OUTPUT_FRAMES * sizeof(float));
		buf = *p_buf;
	}
751 752 753 754 755 756 757 758 759 760 761 762 763 764

	pthread_mutex_lock(&item->actions_mutex);

	for (size_t i = 0; i < item->audio_actions.num; i++) {
		struct item_action action = item->audio_actions.array[i];
		uint64_t timestamp = action.timestamp;
		uint64_t new_frame_num;

		if (timestamp < ts)
			timestamp = ts;

		new_frame_num = (timestamp - ts) * (uint64_t)sample_rate /
			1000000000ULL;

765
		if (ts && new_frame_num >= AUDIO_OUTPUT_FRAMES)
766 767 768 769 770 771 772 773
			break;

		da_erase(item->audio_actions, i--);

		item->visible = action.visible;
		if (!item->visible)
			deref_count++;

774
		if (buf && new_frame_num > frame_num) {
775 776 777 778 779 780 781
			for (; frame_num < new_frame_num; frame_num++)
				buf[frame_num] = cur_visible ? 1.0f : 0.0f;
		}

		cur_visible = item->visible;
	}

782 783 784 785
	if (buf) {
		for (; frame_num < AUDIO_OUTPUT_FRAMES; frame_num++)
			buf[frame_num] = cur_visible ? 1.0f : 0.0f;
	}
786 787 788 789 790 791 792 793 794 795 796

	pthread_mutex_unlock(&item->actions_mutex);

	while (deref_count--) {
		if (os_atomic_dec_long(&item->active_refs) == 0) {
			obs_source_remove_active_child(item->parent->source,
					item->source);
		}
	}
}

797
static bool apply_scene_item_volume(struct obs_scene_item *item,
798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814
		float **buf, uint64_t ts, size_t sample_rate)
{
	bool actions_pending;
	struct item_action action;

	pthread_mutex_lock(&item->actions_mutex);

	actions_pending = item->audio_actions.num > 0;
	if (actions_pending)
		action = item->audio_actions.array[0];

	pthread_mutex_unlock(&item->actions_mutex);

	if (actions_pending) {
		uint64_t duration = (uint64_t)AUDIO_OUTPUT_FRAMES *
			1000000000ULL / (uint64_t)sample_rate;

815
		if (!ts || action.timestamp < (ts + duration)) {
816 817 818 819 820 821 822 823 824
			apply_scene_item_audio_actions(item, buf, ts,
					sample_rate);
			return true;
		}
	}

	return false;
}

825 826 827 828 829 830
static void process_all_audio_actions(struct obs_scene_item *item,
		size_t sample_rate)
{
	while (apply_scene_item_volume(item, NULL, 0, sample_rate));
}

831 832 833 834 835 836 837 838 839 840 841 842
static void mix_audio_with_buf(float *p_out, float *p_in, float *buf_in,
		size_t pos, size_t count)
{
	register float *out = p_out;
	register float *buf = buf_in + pos;
	register float *in = p_in + pos;
	register float *end = in + count;

	while (in < end)
		*(out++) += *(in++) * *(buf++);
}

843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858
static inline void mix_audio(float *p_out, float *p_in,
		size_t pos, size_t count)
{
	register float *out = p_out;
	register float *in = p_in + pos;
	register float *end = in + count;

	while (in < end)
		*(out++) += *(in++);
}

static bool scene_audio_render(void *data, uint64_t *ts_out,
		struct obs_source_audio_mix *audio_output, uint32_t mixers,
		size_t channels, size_t sample_rate)
{
	uint64_t timestamp = 0;
859
	float *buf = NULL;
860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879
	struct obs_source_audio_mix child_audio;
	struct obs_scene *scene = data;
	struct obs_scene_item *item;

	audio_lock(scene);

	item = scene->first_item;
	while (item) {
		if (!obs_source_audio_pending(item->source)) {
			uint64_t source_ts =
				obs_source_get_audio_timestamp(item->source);

			if (!timestamp || source_ts < timestamp)
				timestamp = source_ts;
		}

		item = item->next;
	}

	if (!timestamp) {
880 881 882 883 884 885 886 887
		/* just process all pending audio actions if no audio playing,
		 * otherwise audio actions will just never be processed */
		item = scene->first_item;
		while (item) {
			process_all_audio_actions(item, sample_rate);
			item = item->next;
		}

888 889 890 891 892 893 894 895
		audio_unlock(scene);
		return false;
	}

	item = scene->first_item;
	while (item) {
		uint64_t source_ts;
		size_t pos, count;
896 897 898 899
		bool apply_buf;

		apply_buf = apply_scene_item_volume(item, &buf, timestamp,
				sample_rate);
900 901 902 903 904 905 906 907 908 909 910

		if (obs_source_audio_pending(item->source)) {
			item = item->next;
			continue;
		}

		source_ts = obs_source_get_audio_timestamp(item->source);
		pos = (size_t)ns_to_audio_frames(sample_rate,
				source_ts - timestamp);
		count = AUDIO_OUTPUT_FRAMES - pos;

911 912 913 914 915
		if (!apply_buf && !item->visible) {
			item = item->next;
			continue;
		}

916 917
		obs_source_get_audio_mix(item->source, &child_audio);
		for (size_t mix = 0; mix < MAX_AUDIO_MIXES; mix++) {
918 919 920
			if ((mixers & (1 << mix)) == 0)
				continue;

921 922 923 924
			for (size_t ch = 0; ch < channels; ch++) {
				float *out = audio_output->output[mix].data[ch];
				float *in = child_audio.output[mix].data[ch];

925 926 927 928 929
				if (apply_buf)
					mix_audio_with_buf(out, in, buf, pos,
							count);
				else
					mix_audio(out, in, pos, count);
930 931 932 933 934 935 936 937
			}
		}

		item = item->next;
	}

	*ts_out = timestamp;
	audio_unlock(scene);
938 939

	free(buf);
940 941 942
	return true;
}

943
const struct obs_source_info scene_info =
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{
945
	.id            = "scene",
946
	.type          = OBS_SOURCE_TYPE_SCENE,
947 948 949
	.output_flags  = OBS_SOURCE_VIDEO |
	                 OBS_SOURCE_CUSTOM_DRAW |
	                 OBS_SOURCE_COMPOSITE,
950 951 952
	.get_name      = scene_getname,
	.create        = scene_create,
	.destroy       = scene_destroy,
953
	.video_tick    = scene_video_tick,
954
	.video_render  = scene_video_render,
955
	.audio_render  = scene_audio_render,
956 957 958 959
	.get_width     = scene_getwidth,
	.get_height    = scene_getheight,
	.load          = scene_load,
	.save          = scene_save,
960
	.enum_active_sources = scene_enum_sources
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};

963
obs_scene_t *obs_scene_create(const char *name)
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{
965 966
	struct obs_source *source = obs_source_create("scene", name, NULL,
			NULL);
967
	return source->context.data;
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}

970 971 972 973 974 975 976
obs_scene_t *obs_scene_create_private(const char *name)
{
	struct obs_source *source = obs_source_create_private("scene", name,
			NULL);
	return source->context.data;
}

977
static obs_source_t *get_child_at_idx(obs_scene_t *scene, size_t idx)
978 979 980
{
	struct obs_scene_item *item = scene->first_item;

981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033
	while (item && idx--)
		item = item->next;
	return item ? item->source : NULL;
}

static inline obs_source_t *dup_child(struct darray *array, size_t idx,
		obs_scene_t *new_scene, bool private)
{
	DARRAY(struct obs_scene_item*) old_items;
	obs_source_t *source;

	old_items.da = *array;

	source = old_items.array[idx]->source;

	/* if the old item is referenced more than once in the old scene,
	 * make sure they're referenced similarly in the new scene to reduce
	 * load times */
	for (size_t i = 0; i < idx; i++) {
		struct obs_scene_item *item = old_items.array[i];
		if (item->source == source) {
			source = get_child_at_idx(new_scene, i);
			obs_source_addref(source);
			return source;
		}
	}

	return obs_source_duplicate(source, NULL, private);
}

static inline obs_source_t *new_ref(obs_source_t *source)
{
	obs_source_addref(source);
	return source;
}

obs_scene_t *obs_scene_duplicate(obs_scene_t *scene, const char *name,
		enum obs_scene_duplicate_type type)
{
	bool make_unique  = ((int)type & (1<<0)) != 0;
	bool make_private = ((int)type & (1<<1)) != 0;
	DARRAY(struct obs_scene_item*) items;
	struct obs_scene *new_scene;
	struct obs_scene_item *item;
	struct obs_source *source;

	da_init(items);

	if (!obs_ptr_valid(scene, "obs_scene_duplicate"))
		return NULL;

	/* --------------------------------- */

1034
	full_lock(scene);
1035

1036
	item = scene->first_item;
1037
	while (item) {
1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054
		da_push_back(items, &item);
		obs_sceneitem_addref(item);
		item = item->next;
	}

	full_unlock(scene);

	/* --------------------------------- */

	new_scene = make_private ?
		obs_scene_create_private(name) : obs_scene_create(name);

	for (size_t i = 0; i < items.num; i++) {
		item = items.array[i];
		source = make_unique ?
			dup_child(&items.da, i, new_scene, make_private) :
			new_ref(item->source);
1055 1056 1057 1058 1059

		if (source) {
			struct obs_scene_item *new_item =
				obs_scene_add(new_scene, source);

1060
			if (!new_item) {
1061
				obs_source_release(source);
1062 1063 1064 1065 1066
				continue;
			}

			if (!item->user_visible)
				set_visibility(new_item, false);
1067

1068 1069
			new_item->selected = item->selected;
			new_item->pos = item->pos;
1070
			new_item->rot = item->rot;
1071 1072 1073 1074 1075 1076 1077 1078 1079 1080
			new_item->scale = item->scale;
			new_item->align = item->align;
			new_item->last_width = item->last_width;
			new_item->last_height = item->last_height;
			new_item->box_transform = item->box_transform;
			new_item->draw_transform = item->draw_transform;
			new_item->bounds_type = item->bounds_type;
			new_item->bounds_align = item->bounds_align;
			new_item->bounds = item->bounds;

1081 1082
			obs_sceneitem_set_crop(new_item, &item->crop);

1083 1084
			obs_source_release(source);
		}
1085 1086
	}

1087 1088
	for (size_t i = 0; i < items.num; i++)
		obs_sceneitem_release(items.array[i]);
1089

1090
	da_free(items);
1091 1092 1093
	return new_scene;
}

1094
void obs_scene_addref(obs_scene_t *scene)
1095
{
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	if (scene)
		obs_source_addref(scene->source);
1098 1099
}

1100
void obs_scene_release(obs_scene_t *scene)
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{
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	if (scene)
		obs_source_release(scene->source);
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}

1106
obs_source_t *obs_scene_get_source(const obs_scene_t *scene)
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{
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	return scene ? scene->source : NULL;
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}

1111
obs_scene_t *obs_scene_from_source(const obs_source_t *source)
1112
{
1113
	if (!source || source->info.id != scene_info.id)
1114 1115
		return NULL;

1116
	return source->context.data;
1117 1118
}

1119
obs_sceneitem_t *obs_scene_find_source(obs_scene_t *scene, const char *name)
1120 1121 1122
{
	struct obs_scene_item *item;

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	if (!scene)
		return NULL;

1126
	full_lock(scene);
1127 1128 1129

	item = scene->first_item;
	while (item) {
1130
		if (strcmp(item->source->context.name, name) == 0)
1131 1132 1133 1134 1135
			break;

		item = item->next;
	}

1136
	full_unlock(scene);
1137 1138 1139 1140

	return item;
}

1141 1142
void obs_scene_enum_items(obs_scene_t *scene,
		bool (*callback)(obs_scene_t*, obs_sceneitem_t*, void*),
1143 1144 1145 1146
		void *param)
{
	struct obs_scene_item *item;

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	if (!scene || !callback)
		return;

1150
	full_lock(scene);
1151 1152 1153

	item = scene->first_item;
	while (item) {
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		struct obs_scene_item *next = item->next;

		obs_sceneitem_addref(item);

1158 1159
		if (!callback(scene, item, param)) {
			obs_sceneitem_release(item);
1160
			break;
1161
		}
1162

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		obs_sceneitem_release(item);

		item = next;
1166 1167
	}

1168
	full_unlock(scene);
1169 1170
}

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static obs_sceneitem_t *sceneitem_get_ref(obs_sceneitem_t *si)
{
	long owners = si->ref;
	while (owners > 0) {
		if (os_atomic_compare_swap_long(&si->ref, owners, owners + 1))
			return si;

		owners = si->ref;
	}
	return NULL;
}

static bool hotkey_show_sceneitem(void *data, obs_hotkey_pair_id id,
		obs_hotkey_t *hotkey, bool pressed)
{
	UNUSED_PARAMETER(id);
	UNUSED_PARAMETER(hotkey);

	obs_sceneitem_t *si = sceneitem_get_ref(data);
1190
	if (pressed && si && !si->user_visible) {
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		obs_sceneitem_set_visible(si, true);
		obs_sceneitem_release(si);
		return true;
	}

	obs_sceneitem_release(si);
	return false;
}

static bool hotkey_hide_sceneitem(void *data, obs_hotkey_pair_id id,
		obs_hotkey_t *hotkey, bool pressed)
{
	UNUSED_PARAMETER(id);
	UNUSED_PARAMETER(hotkey);

	obs_sceneitem_t *si = sceneitem_get_ref(data);
1207
	if (pressed && si && si->user_visible) {
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		obs_sceneitem_set_visible(si, false);
		obs_sceneitem_release(si);
		return true;
	}

	obs_sceneitem_release(si);
	return false;
}

static void init_hotkeys(obs_scene_t *scene, obs_sceneitem_t *item,
		const char *name)
{
	struct dstr show = {0};
	struct dstr hide = {0};
	struct dstr show_desc = {0};
	struct dstr hide_desc = {0};

	dstr_copy(&show, "libobs.show_scene_item.%1");
	dstr_replace(&show, "%1", name);
	dstr_copy(&hide, "libobs.hide_scene_item.%1");
	dstr_replace(&hide, "%1", name);

	dstr_copy(&show_desc, obs->hotkeys.sceneitem_show);
	dstr_replace(&show_desc, "%1", name);
	dstr_copy(&hide_desc, obs->hotkeys.sceneitem_hide);
	dstr_replace(&hide_desc, "%1", name);

	item->toggle_visibility = obs_hotkey_pair_register_source(scene->source,
			show.array, show_desc.array,
			hide.array, hide_desc.array,
			hotkey_show_sceneitem, hotkey_hide_sceneitem,
			item, item);

	dstr_free(&show);
	dstr_free(&hide);
	dstr_free(&show_desc);
	dstr_free(&hide_desc);
}

1247 1248 1249 1250 1251 1252
static inline bool source_has_audio(obs_source_t *source)
{
	return (source->info.output_flags &
		(OBS_SOURCE_AUDIO | OBS_SOURCE_COMPOSITE)) != 0;
}

1253
obs_sceneitem_t *obs_scene_add(obs_scene_t *scene, obs_source_t *source)
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{
1255
	struct obs_scene_item *last;
1256
	struct obs_scene_item *item;
1257 1258
	struct calldata params;
	uint8_t stack[128];
1259 1260 1261 1262 1263 1264
	pthread_mutex_t mutex;

	struct item_action action = {
		.visible = true,
		.timestamp = os_gettime_ns()
	};
1265

1266 1267 1268 1269
	if (!scene)
		return NULL;

	if (!source) {
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		blog(LOG_ERROR, "Tried to add a NULL source to a scene");
1271 1272 1273
		return NULL;
	}

1274 1275 1276 1277 1278
	if (pthread_mutex_init(&mutex, NULL) != 0) {
		blog(LOG_WARNING, "Failed to create scene item mutex");
		return NULL;
	}

1279
	if (!obs_source_add_active_child(scene->source, source)) {
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		blog(LOG_WARNING, "Failed to add source to scene due to "
		                  "infinite source recursion");
1282
		pthread_mutex_destroy(&mutex);
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		return NULL;
	}

1286
	item = bzalloc(sizeof(struct obs_scene_item));
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	item->source  = source;
	item->parent  = scene;
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	item->ref     = 1;
1290
	item->align   = OBS_ALIGN_TOP | OBS_ALIGN_LEFT;
1291 1292 1293
	item->actions_mutex = mutex;
	item->user_visible = true;
	os_atomic_set_long(&item->active_refs, 1);
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	vec2_set(&item->scale, 1.0f, 1.0f);
1295 1296
	matrix4_identity(&item->draw_transform);
	matrix4_identity(&item->box_transform);
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1298
	obs_source_addref(source);
1299

1300 1301 1302 1303 1304 1305 1306
	if (source_has_audio(source)) {
		item->visible = false;
		da_push_back(item->audio_actions, &action);
	} else {
		item->visible = true;
	}

1307 1308 1309 1310 1311 1312
	if (item_texture_enabled(item)) {
		obs_enter_graphics();
		item->item_render = gs_texrender_create(GS_RGBA, GS_ZS_NONE);
		obs_leave_graphics();
	}

1313
	full_lock(scene);
1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324

	last = scene->first_item;
	if (!last) {
		scene->first_item = item;
	} else {
		while (last->next)
			last = last->next;

		last->next = item;
		item->prev = last;
	}
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1326
	full_unlock(scene);
1327

1328 1329
	if (!scene->source->context.private)
		init_hotkeys(scene, item, obs_source_get_name(source));
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1331
	calldata_init_fixed(&params, stack, sizeof(stack));
1332 1333
	calldata_set_ptr(&params, "scene", scene);
	calldata_set_ptr(&params, "item", item);
1334 1335
	signal_handler_signal(scene->source->context.signals, "item_add",
			&params);
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	return item;
}

1340
static void obs_sceneitem_destroy(obs_sceneitem_t *item)
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{
1342
	if (item) {
1343
		if (item->item_render) {
1344
			obs_enter_graphics();
1345
			gs_texrender_destroy(item->item_render);
1346 1347
			obs_leave_graphics();
		}
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		obs_hotkey_pair_unregister(item->toggle_visibility);
1349
		pthread_mutex_destroy(&item->actions_mutex);
1350
		if (item->source)
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			obs_source_release(item->source);
1352
		da_free(item->audio_actions);
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		bfree(item);
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	}
}

1357
void obs_sceneitem_addref(obs_sceneitem_t *item)
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{
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	if (item)
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		os_atomic_inc_long(&item->ref);
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}
1362

1363
void obs_sceneitem_release(obs_sceneitem_t *item)
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{
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	if (!item)
		return;
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	if (os_atomic_dec_long(&item->ref) == 0)
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		obs_sceneitem_destroy(item);
1370 1371
}

1372
void obs_sceneitem_remove(obs_sceneitem_t *item)
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{
1374
	obs_scene_t *scene;
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1376
	if (!item)
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		return;

1379
	scene = item->parent;
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1381
	if (scene)
1382
		full_lock(scene);
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	if (item->removed) {
1385
		if (scene)
1386
			full_unlock(scene);
1387 1388 1389
		return;
	}

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	item->removed = true;

1392 1393
	assert(scene != NULL);
	assert(scene->source != NULL);
1394 1395

	set_visibility(item, false);
1396

1397
	signal_item_remove(item);
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	detach_sceneitem(item);
1399

1400
	full_unlock(scene);
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	obs_sceneitem_release(item);
}

1405
obs_scene_t *obs_sceneitem_get_scene(const obs_sceneitem_t *item)
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{
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	return item ? item->parent : NULL;
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}

1410
obs_source_t *obs_sceneitem_get_source(const obs_sceneitem_t *item)
1411
{
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	return item ? item->source : NULL;
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}

1415
void obs_sceneitem_select(obs_sceneitem_t *item, bool select)
1416
{
1417 1418
	struct calldata params;
	uint8_t stack[128];
1419 1420
	const char *command = select ? "item_select" : "item_deselect";

1421
	if (!item || item->selected == select || !item->parent)
1422 1423 1424 1425
		return;

	item->selected = select;

1426
	calldata_init_fixed(&params, stack, sizeof(stack));
1427 1428
	calldata_set_ptr(&params, "scene", item->parent);
	calldata_set_ptr(&params, "item",  item);
1429 1430 1431 1432
	signal_handler_signal(item->parent->source->context.signals,
			command, &params);
}

1433
bool obs_sceneitem_selected(const obs_sceneitem_t *item)
1434 1435 1436 1437
{
	return item ? item->selected : false;
}

1438
void obs_sceneitem_set_pos(obs_sceneitem_t *item, const struct vec2 *pos)
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{
1440
	if (item) {
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		vec2_copy(&item->pos, pos);
1442 1443
		update_item_transform(item);
	}
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}

1446
void obs_sceneitem_set_rot(obs_sceneitem_t *item, float rot)
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{
1448
	if (item) {
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		item->rot = rot;
1450 1451
		update_item_transform(item);
	}
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}

1454
void obs_sceneitem_set_scale(obs_sceneitem_t *item, const struct vec2 *scale)
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{
1456 1457 1458 1459
	if (item) {
		vec2_copy(&item->scale, scale);
		update_item_transform(item);
	}
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}

1462
void obs_sceneitem_set_alignment(obs_sceneitem_t *item, uint32_t alignment)
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{
1464 1465 1466 1467
	if (item) {
		item->align = alignment;
		update_item_transform(item);
	}
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}

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static inline void signal_reorder(struct obs_scene_item *item)
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{
1472
	const char *command = NULL;
1473 1474
	struct calldata params;
	uint8_t stack[128];
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	command = "reorder";
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1478
	calldata_init_fixed(&params, stack, sizeof(stack));
1479
	calldata_set_ptr(&params, "scene", item->parent);
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	signal_handler_signal(item->parent->source->context.signals,
			command, &params);
}

1485
void obs_sceneitem_set_order(obs_sceneitem_t *item,
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		enum obs_order_movement movement)
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{
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	if (!item) return;

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	struct obs_scene_item *next, *prev;
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	struct obs_scene *scene = item->parent;

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	obs_scene_addref(scene);
1494
	full_lock(scene);
1495

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	next = item->next;
	prev = item->prev;

1499 1500
	detach_sceneitem(item);

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	if (movement == OBS_ORDER_MOVE_DOWN) {
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		attach_sceneitem(scene, item, prev ? prev->prev : NULL);
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	} else if (movement == OBS_ORDER_MOVE_UP) {
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		attach_sceneitem(scene, item, next ? next : prev);
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	} else if (movement == OBS_ORDER_MOVE_TOP) {
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		struct obs_scene_item *last = next;
1509
		if (!last) {
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			last = prev;
1511 1512 1513 1514
		} else {
			while (last->next)
				last = last->next;
		}
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		attach_sceneitem(scene, item, last);
1517

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	} else if (movement == OBS_ORDER_MOVE_BOTTOM) {
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		attach_sceneitem(scene, item, NULL);
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	}
1521

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	signal_reorder(item);
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1524
	full_unlock(scene);
1525
	obs_scene_release(scene);
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}

1528 1529 1530 1531 1532 1533 1534 1535 1536
void obs_sceneitem_set_order_position(obs_sceneitem_t *item,
		int position)
{
	if (!item) return;

	struct obs_scene *scene = item->parent;
	struct obs_scene_item *next;

	obs_scene_addref(scene);
1537
	full_lock(scene);
1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555

	detach_sceneitem(item);
	next = scene->first_item;

	if (position == 0) {
		attach_sceneitem(scene, item, NULL);
	} else {
		for (int i = position; i > 1; --i) {
			if (next->next == NULL)
				break;
			next = next->next;
		}

		attach_sceneitem(scene, item, next);
	}

	signal_reorder(item);

1556
	full_unlock(scene);
1557 1558 1559
	obs_scene_release(scene);
}

1560
void obs_sceneitem_set_bounds_type(obs_sceneitem_t *item,
1561 1562 1563 1564 1565 1566 1567 1568
		enum obs_bounds_type type)
{
	if (item) {
		item->bounds_type = type;
		update_item_transform(item);
	}
}

1569
void obs_sceneitem_set_bounds_alignment(obs_sceneitem_t *item,
1570 1571 1572 1573 1574 1575 1576 1577
		uint32_t alignment)
{
	if (item) {
		item->bounds_align = alignment;
		update_item_transform(item);
	}
}

1578
void obs_sceneitem_set_bounds(obs_sceneitem_t *item, const struct vec2 *bounds)
1579 1580 1581 1582 1583 1584 1585
{
	if (item) {
		item->bounds = *bounds;
		update_item_transform(item);
	}
}

1586
void obs_sceneitem_get_pos(const obs_sceneitem_t *item, struct vec2 *pos)
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{
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	if (item)
		vec2_copy(pos, &item->pos);
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}

1592
float obs_sceneitem_get_rot(const obs_sceneitem_t *item)
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{
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	return item ? item->rot : 0.0f;
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}

1597
void obs_sceneitem_get_scale(const obs_sceneitem_t *item, struct vec2 *scale)
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{
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	if (item)
1600
		vec2_copy(scale, &item->scale);
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}

1603
uint32_t obs_sceneitem_get_alignment(const obs_sceneitem_t *item)
1604 1605 1606 1607
{
	return item ? item->align : 0;
}

1608
enum obs_bounds_type obs_sceneitem_get_bounds_type(const obs_sceneitem_t *item)
1609 1610 1611 1612
{
	return item ? item->bounds_type : OBS_BOUNDS_NONE;
}

1613
uint32_t obs_sceneitem_get_bounds_alignment(const obs_sceneitem_t *item)
1614 1615 1616 1617
{
	return item ? item->bounds_align : 0;
}

1618
void obs_sceneitem_get_bounds(const obs_sceneitem_t *item, struct vec2 *bounds)
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{
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	if (item)
1621 1622 1623
		*bounds = item->bounds;
}

1624
void obs_sceneitem_get_info(const obs_sceneitem_t *item,
1625
		struct obs_transform_info *info)
1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637
{
	if (item && info) {
		info->pos              = item->pos;
		info->rot              = item->rot;
		info->scale            = item->scale;
		info->alignment        = item->align;
		info->bounds_type      = item->bounds_type;
		info->bounds_alignment = item->bounds_align;
		info->bounds           = item->bounds;
	}
}

1638
void obs_sceneitem_set_info(obs_sceneitem_t *item,
1639
		const struct obs_transform_info *info)
1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652
{
	if (item && info) {
		item->pos          = info->pos;
		item->rot          = info->rot;
		item->scale        = info->scale;
		item->align        = info->alignment;
		item->bounds_type  = info->bounds_type;
		item->bounds_align = info->bounds_alignment;
		item->bounds       = info->bounds;
		update_item_transform(item);
	}
}

1653
void obs_sceneitem_get_draw_transform(const obs_sceneitem_t *item,
1654 1655 1656 1657 1658 1659
		struct matrix4 *transform)
{
	if (item)
		matrix4_copy(transform, &item->draw_transform);
}

1660
void obs_sceneitem_get_box_transform(const obs_sceneitem_t *item,
1661 1662 1663 1664
		struct matrix4 *transform)
{
	if (item)
		matrix4_copy(transform, &item->box_transform);
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}
1666 1667 1668

bool obs_sceneitem_visible(const obs_sceneitem_t *item)
{
1669
	return item ? item->user_visible : false;
1670 1671
}

1672
bool obs_sceneitem_set_visible(obs_sceneitem_t *item, bool visible)
1673
{
1674 1675
	struct calldata cd;
	uint8_t stack[256];
1676 1677 1678 1679
	struct item_action action = {
		.visible = visible,
		.timestamp = os_gettime_ns()
	};
1680 1681

	if (!item)
1682
		return false;
1683

1684
	if (item->user_visible == visible)
1685
		return false;
1686 1687

	if (!item->parent)
1688 1689 1690
		return false;

	if (visible) {
1691 1692 1693 1694 1695 1696 1697
		if (os_atomic_inc_long(&item->active_refs) == 1) {
			if (!obs_source_add_active_child(item->parent->source,
						item->source)) {
				os_atomic_dec_long(&item->active_refs);
				return false;
			}
		}
1698 1699
	}

1700
	item->user_visible = visible;
1701

1702
	calldata_init_fixed(&cd, stack, sizeof(stack));
1703 1704 1705 1706 1707 1708
	calldata_set_ptr(&cd, "scene", item->parent);
	calldata_set_ptr(&cd, "item", item);
	calldata_set_bool(&cd, "visible", visible);

	signal_handler_signal(item->parent->source->context.signals,
			"item_visible", &cd);
1709 1710 1711 1712 1713 1714 1715 1716

	if (source_has_audio(item->source)) {
		pthread_mutex_lock(&item->actions_mutex);
		da_push_back(item->audio_actions, &action);
		pthread_mutex_unlock(&item->actions_mutex);
	} else {
		set_visibility(item, visible);
	}
1717
	return true;
1718
}
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1720 1721 1722 1723 1724 1725 1726 1727 1728 1729 1730 1731 1732 1733 1734 1735 1736 1737 1738 1739 1740 1741 1742 1743 1744 1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755
static bool sceneitems_match(obs_scene_t *scene, obs_sceneitem_t * const *items,
		size_t size, bool *order_matches)
{
	obs_sceneitem_t *item = scene->first_item;

	size_t count = 0;
	while (item) {
		bool found = false;
		for (size_t i = 0; i < size; i++) {
			if (items[i] != item)
				continue;

			if (count != i)
				*order_matches = false;

			found = true;
			break;
		}

		if (!found)
			return false;

		item = item->next;
		count += 1;
	}

	return count == size;
}

bool obs_scene_reorder_items(obs_scene_t *scene,
		obs_sceneitem_t * const *item_order, size_t item_order_size)
{
	if (!scene || !item_order_size)
		return false;

	obs_scene_addref(scene);
1756
	full_lock(scene);
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	bool order_matches = true;
	if (!sceneitems_match(scene, item_order, item_order_size,
				&order_matches) || order_matches) {
1761
		full_unlock(scene);
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		obs_scene_release(scene);
		return false;
	}

	scene->first_item = item_order[0];

	obs_sceneitem_t *prev = NULL;
	for (size_t i = 0; i < item_order_size; i++) {
		item_order[i]->prev = prev;
		item_order[i]->next = NULL;

		if (prev)
			prev->next = item_order[i];

		prev = item_order[i];
	}

	signal_reorder(scene->first_item);

1781
	full_unlock(scene);
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	obs_scene_release(scene);
	return true;
}

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void obs_scene_atomic_update(obs_scene_t *scene,
		obs_scene_atomic_update_func func, void *data)
{
	if (!scene)
		return;

	obs_scene_addref(scene);
1793
	full_lock(scene);
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	func(data, scene);
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	full_unlock(scene);
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	obs_scene_release(scene);
}
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static inline bool crop_equal(const struct obs_sceneitem_crop *crop1,
		const struct obs_sceneitem_crop *crop2)
{
	return crop1->left   == crop2->left  &&
	       crop1->right  == crop2->right &&
	       crop1->top    == crop2->top   &&
	       crop1->bottom == crop2->bottom;
}

void obs_sceneitem_set_crop(obs_sceneitem_t *item,
		const struct obs_sceneitem_crop *crop)
{
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	bool item_tex_now_enabled;
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	if (!obs_ptr_valid(item, "obs_sceneitem_set_crop"))
		return;
	if (!obs_ptr_valid(crop, "obs_sceneitem_set_crop"))
		return;
	if (crop_equal(crop, &item->crop))
		return;

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	item_tex_now_enabled = crop_enabled(crop) ||
		scale_filter_enabled(item) || item_is_scene(item);
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	obs_enter_graphics();

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	if (!item_tex_now_enabled) {
		gs_texrender_destroy(item->item_render);
		item->item_render = NULL;
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	} else if (!item->item_render) {
		item->item_render = gs_texrender_create(GS_RGBA, GS_ZS_NONE);
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	}

	memcpy(&item->crop, crop, sizeof(*crop));

	if (item->crop.left < 0) item->crop.left = 0;
	if (item->crop.right < 0) item->crop.right = 0;
	if (item->crop.top < 0) item->crop.top = 0;
	if (item->crop.bottom < 0) item->crop.bottom = 0;
	obs_leave_graphics();

	update_item_transform(item);
}

void obs_sceneitem_get_crop(const obs_sceneitem_t *item,
		struct obs_sceneitem_crop *crop)
{
	if (!obs_ptr_valid(item, "obs_sceneitem_get_crop"))
		return;
	if (!obs_ptr_valid(crop, "obs_sceneitem_get_crop"))
		return;

	memcpy(crop, &item->crop, sizeof(*crop));
}

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void obs_sceneitem_set_scale_filter(obs_sceneitem_t *item,
		enum obs_scale_type filter)
{
	if (!obs_ptr_valid(item, "obs_sceneitem_set_scale_filter"))
		return;

	item->scale_filter = filter;

	obs_enter_graphics();

	if (!item_texture_enabled(item)) {
		gs_texrender_destroy(item->item_render);
		item->item_render = NULL;

	} else if (!item->item_render) {
		item->item_render = gs_texrender_create(GS_RGBA, GS_ZS_NONE);
	}

	obs_leave_graphics();

	update_item_transform(item);
}

enum obs_scale_type obs_sceneitem_get_scale_filter(
		obs_sceneitem_t *item)
{
	return obs_ptr_valid(item, "obs_sceneitem_get_scale_filter") ?
		item->scale_filter : OBS_SCALE_DISABLE;
}

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void obs_sceneitem_defer_update_begin(obs_sceneitem_t *item)
{
	if (!obs_ptr_valid(item, "obs_sceneitem_defer_update_begin"))
		return;

	os_atomic_inc_long(&item->defer_update);
}

void obs_sceneitem_defer_update_end(obs_sceneitem_t *item)
{
	if (!obs_ptr_valid(item, "obs_sceneitem_defer_update_end"))
		return;

	if (os_atomic_dec_long(&item->defer_update) == 0)
		update_item_transform(item);
}