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      Finished fixing floating point comparisons. We have streamlined how floats and... · dce6d329
      Mark VanderVoord 提交于
      Finished fixing floating point comparisons. We have streamlined how floats and doubles are checked, but we still can't compare them for equality directly. So we're directly testing for infinite and NaN before checking diffs. Also, we've officially decided that for testing purposes NaN shall equal NaN, +Inf shall equal +Inf, and -Inf shall equal -Inf. It's what most people expect during a test.
      dce6d329
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      Add an option to omit UNITY_OUTPUT_CHAR declaration from the header · 593a0346
      jsalling 提交于
       This solves the warnings from -Wredundant-decls when overriding the
        OUTPUT function with a function declared in another header.
       It's better this is the non-default option, since using it requires either
        a declaration of the new function OR a preprocessor guard on declaring
        UNITY_OUTPUT_CHAR (as in unity.c here), in every file using the function.
       See Pull Request #185 for more.
      593a0346