- 25 7月, 2011 1 次提交
-
-
由 alteredq 提交于
Added Matrix4 type to uniforms. Fixed Texture cloning. Fixed uniforms cloning for Vector2, Vector4 and arrays.
-
- 22 7月, 2011 3 次提交
-
-
由 alteredq 提交于
Added path.createSpacedPointsGeometry() and extended shapes example to show such equidistantly sampled paths. Spaced points are magic that will eventually make objects follow paths with constant speed.
-
由 alteredq 提交于
This is a more proper way how to generate visual lines / vertices (all elements use single geometry). Also extended shapes example to show how to use this with Line and ParticleSystem.
-
由 alteredq 提交于
(per Qt API design suggestions http://developer.qt.nokia.com/wiki/API_Design_Principles) Also some more whitespace cleanup.
-
- 21 7月, 2011 9 次提交
- 20 7月, 2011 2 次提交
- 19 7月, 2011 2 次提交
- 18 7月, 2011 1 次提交
-
-
由 zz85 提交于
-
- 17 7月, 2011 2 次提交
- 16 7月, 2011 6 次提交
- 15 7月, 2011 4 次提交
- 14 7月, 2011 8 次提交
- 13 7月, 2011 2 次提交