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c148e742
T
three.js
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体验新版 GitCode,发现更多精彩内容 >>
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c148e742
编写于
7月 16, 2011
作者:
Z
zz85
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电子邮件补丁
差异文件
removed shape.triangluate() triangulation to be done in extrusionGeometry
上级
817c2dd5
变更
2
隐藏空白更改
内联
并排
Showing
2 changed file
with
5 addition
and
24 deletion
+5
-24
src/extras/geometries/ExtrudeGeometry.js
src/extras/geometries/ExtrudeGeometry.js
+2
-2
src/extras/geometries/Shape.js
src/extras/geometries/Shape.js
+3
-22
未找到文件。
src/extras/geometries/ExtrudeGeometry.js
浏览文件 @
c148e742
...
...
@@ -30,15 +30,15 @@ THREE.ExtrudeGeometry = function( shape, options ) {
THREE
.
Geometry
.
call
(
this
);
var
vertices
=
shape
.
getPoints
();
// getSpacedPoints() you can get variable divisions by dividing by total lenght
var
vertices
=
shape
.
getPoints
();
// get
Points | get
SpacedPoints() you can get variable divisions by dividing by total lenght
var
reverse
=
THREE
.
FontUtils
.
Triangulate
.
area
(
vertices
)
>
0
;
if
(
reverse
)
{
//faces = THREE.FontUtils.Triangulate( vertices.reverse(), true );
vertices
=
vertices
.
reverse
();
reverse
=
false
;
}
// var faces = shape.triangulate();
//var faces = THREE.Shape.Utils.triangulate2(vertices);
var
faces
=
THREE
.
FontUtils
.
Triangulate
(
vertices
,
true
);
var
contour
=
vertices
;
...
...
src/extras/geometries/Shape.js
浏览文件 @
c148e742
...
...
@@ -19,25 +19,6 @@ THREE.Shape = function ( ) {
THREE
.
Shape
.
prototype
=
new
THREE
.
Path
();
THREE
.
Shape
.
prototype
.
constructor
=
THREE
.
Path
;
/* TODO. Get rid of this */
/* Returns vertices of triangulated faces | get faces */
THREE
.
Shape
.
prototype
.
triangulate
=
function
()
{
var
pts
=
this
.
getPoints
();
//var pts = this.getPoints2();
/* */
if
(
THREE
.
FontUtils
.
Triangulate
.
area
(
pts
)
>
0
)
{
pts
=
pts
.
reverse
();
};
// return this.triangulate2(pts);
return
THREE
.
FontUtils
.
Triangulate
(
pts
,
true
);
};
THREE
.
Shape
.
prototype
.
getSpacedPoints
=
function
(
divisions
)
{
if
(
!
divisions
)
divisions
=
40
;
var
pts
=
[];
...
...
@@ -52,7 +33,7 @@ THREE.Shape.prototype.getSpacedPoints = function(divisions) {
THREE
.
Shape
.
Utils
=
{
triangulate2
:
function
(
pts
)
{
// For Poly2Tri.js
// For
use
Poly2Tri.js
//var pts = this.getPoints();
var
shape
=
[];
...
...
@@ -92,8 +73,8 @@ THREE.Shape.Utils = {
}
console
.
log
(
facesPts
);
console
.
log
(
"
triangles
"
,
triangles
.
length
,
triangles
);
//
console.log(facesPts);
//
console.log("triangles", triangles.length, triangles);
// Returns array of faces with 3 element each
return
facesPts
;
...
...
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