1. 24 12月, 2010 1 次提交
    • A
      Added antialiasing parameter to WebGLRenderer constructor. · 323228ac
      alteredq 提交于
      This is a workaround for Chrome ANGLE antialiasing issue manifested in geometry_terrain_fog demo:
      
      http://twitpic.com/3iftyh
      
      Problem happens in Chrome ANGLE when geometry is rendered with the same color as canvas background - then instead of expected nothing to be seen, there is a faint white outline at geometry borders.
      
      This issue is not specific to fog, even just rendering geometry with MeshBasicMaterial having the same color as background produces the same outline.
      
      TODO: create isolated test case and file ANGLE / Chromium bug.
      323228ac
  2. 22 12月, 2010 1 次提交
    • M
      Added Terrain + Fog demo. · 93d55298
      Mr.doob 提交于
      WebGLRenderer2: Fixed a possible issue when modifying scene parameters and having only one program (thx alteredq)
      93d55298
  3. 21 12月, 2010 9 次提交
  4. 20 12月, 2010 2 次提交
  5. 19 12月, 2010 1 次提交
  6. 18 12月, 2010 7 次提交
  7. 17 12月, 2010 4 次提交
  8. 15 12月, 2010 1 次提交
  9. 14 12月, 2010 5 次提交
  10. 13 12月, 2010 7 次提交
  11. 12 12月, 2010 2 次提交