obs-scene.c 70.6 KB
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/******************************************************************************
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    Copyright (C) 2013-2015 by Hugh Bailey <obs.jim@gmail.com>
                               Philippe Groarke <philippe.groarke@gmail.com>
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    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
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    the Free Software Foundation, either version 2 of the License, or
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    (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program.  If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/

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#include "util/threading.h"
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#include "graphics/math-defs.h"
#include "obs-scene.h"

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const struct obs_source_info group_info;

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static void resize_group(obs_sceneitem_t *group);
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static void resize_scene(obs_scene_t *scene);
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static void signal_parent(obs_scene_t *parent, const char *name,
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			  calldata_t *params);
static void get_ungrouped_transform(obs_sceneitem_t *group, struct vec2 *pos,
				    struct vec2 *scale, float *rot);
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static inline bool crop_enabled(const struct obs_sceneitem_crop *crop);
static inline bool item_texture_enabled(const struct obs_scene_item *item);
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static void init_hotkeys(obs_scene_t *scene, obs_sceneitem_t *item,
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			 const char *name);
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/* NOTE: For proper mutex lock order (preventing mutual cross-locks), never
 * lock the graphics mutex inside either of the scene mutexes.
 *
 * Another thing that must be done to prevent that cross-lock (and improve
 * performance), is to not create/release/update sources within the scene
 * mutexes.
 *
 * It's okay to lock the graphics mutex before locking either of the scene
 * mutexes, but not after.
 */

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static const char *obs_scene_signals[] = {
	"void item_add(ptr scene, ptr item)",
	"void item_remove(ptr scene, ptr item)",
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	"void reorder(ptr scene)",
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	"void item_visible(ptr scene, ptr item, bool visible)",
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	"void item_select(ptr scene, ptr item)",
	"void item_deselect(ptr scene, ptr item)",
	"void item_transform(ptr scene, ptr item)",
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	"void item_locked(ptr scene, ptr item, bool locked)",
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	NULL,
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};

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static inline void signal_item_remove(struct obs_scene_item *item)
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{
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	struct calldata params;
	uint8_t stack[128];

	calldata_init_fixed(&params, stack, sizeof(stack));
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	calldata_set_ptr(&params, "item", item);
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	signal_parent(item->parent, "item_remove", &params);
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}

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static const char *scene_getname(void *unused)
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{
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	UNUSED_PARAMETER(unused);
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	return "Scene";
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}

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static const char *group_getname(void *unused)
{
	UNUSED_PARAMETER(unused);
	return "Group";
}

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static void *scene_create(obs_data_t *settings, struct obs_source *source)
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{
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	pthread_mutexattr_t attr;
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	struct obs_scene *scene = bzalloc(sizeof(struct obs_scene));
	scene->source = source;
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	if (source->info.id == group_info.id) {
		scene->is_group = true;
		scene->custom_size = true;
		scene->cx = 0;
		scene->cy = 0;
	}

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	signal_handler_add_array(obs_source_get_signal_handler(source),
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				 obs_scene_signals);
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	if (pthread_mutexattr_init(&attr) != 0)
		goto fail;
	if (pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE) != 0)
		goto fail;
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	if (pthread_mutex_init(&scene->audio_mutex, &attr) != 0) {
		blog(LOG_ERROR, "scene_create: Couldn't initialize audio "
				"mutex");
		goto fail;
	}
	if (pthread_mutex_init(&scene->video_mutex, &attr) != 0) {
		blog(LOG_ERROR, "scene_create: Couldn't initialize video "
				"mutex");
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		goto fail;
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	}
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	UNUSED_PARAMETER(settings);
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	return scene;
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fail:
	pthread_mutexattr_destroy(&attr);
	bfree(scene);
	return NULL;
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}

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#define audio_lock(scene) pthread_mutex_lock(&scene->audio_mutex)
#define video_lock(scene) pthread_mutex_lock(&scene->video_mutex)
#define audio_unlock(scene) pthread_mutex_unlock(&scene->audio_mutex)
#define video_unlock(scene) pthread_mutex_unlock(&scene->video_mutex)

static inline void full_lock(struct obs_scene *scene)
{
	video_lock(scene);
	audio_lock(scene);
}

static inline void full_unlock(struct obs_scene *scene)
{
	audio_unlock(scene);
	video_unlock(scene);
}

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static void set_visibility(struct obs_scene_item *item, bool vis);
static inline void detach_sceneitem(struct obs_scene_item *item);

static inline void remove_without_release(struct obs_scene_item *item)
{
	item->removed = true;
	set_visibility(item, false);
	signal_item_remove(item);
	detach_sceneitem(item);
}

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static void remove_all_items(struct obs_scene *scene)
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{
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	struct obs_scene_item *item;
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	DARRAY(struct obs_scene_item *) items;
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	da_init(items);
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	full_lock(scene);
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	item = scene->first_item;

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	while (item) {
		struct obs_scene_item *del_item = item;
		item = item->next;

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		remove_without_release(del_item);
		da_push_back(items, &del_item);
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	}
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	full_unlock(scene);
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	for (size_t i = 0; i < items.num; i++)
		obs_sceneitem_release(items.array[i]);
	da_free(items);
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}

static void scene_destroy(void *data)
{
	struct obs_scene *scene = data;
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	remove_all_items(scene);
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	pthread_mutex_destroy(&scene->video_mutex);
	pthread_mutex_destroy(&scene->audio_mutex);
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	bfree(scene);
}

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static void scene_enum_sources(void *data, obs_source_enum_proc_t enum_callback,
			       void *param, bool active)
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{
	struct obs_scene *scene = data;
	struct obs_scene_item *item;
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	struct obs_scene_item *next;
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	full_lock(scene);
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	item = scene->first_item;
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	while (item) {
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		next = item->next;
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		obs_sceneitem_addref(item);
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		if (!active || os_atomic_load_long(&item->active_refs) > 0)
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			enum_callback(scene->source, item->source, param);
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		obs_sceneitem_release(item);

		item = next;
	}

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	full_unlock(scene);
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}

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static void scene_enum_active_sources(void *data,
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				      obs_source_enum_proc_t enum_callback,
				      void *param)
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{
	scene_enum_sources(data, enum_callback, param, true);
}

static void scene_enum_all_sources(void *data,
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				   obs_source_enum_proc_t enum_callback,
				   void *param)
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{
	scene_enum_sources(data, enum_callback, param, false);
}

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static inline void detach_sceneitem(struct obs_scene_item *item)
{
	if (item->prev)
		item->prev->next = item->next;
	else
		item->parent->first_item = item->next;

	if (item->next)
		item->next->prev = item->prev;
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	item->parent = NULL;
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}

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static inline void attach_sceneitem(struct obs_scene *parent,
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				    struct obs_scene_item *item,
				    struct obs_scene_item *prev)
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{
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	item->prev = prev;
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	item->parent = parent;
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	if (prev) {
		item->next = prev->next;
		if (prev->next)
			prev->next->prev = item;
		prev->next = item;
	} else {
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		item->next = parent->first_item;
		if (parent->first_item)
			parent->first_item->prev = item;
		parent->first_item = item;
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	}
}

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void add_alignment(struct vec2 *v, uint32_t align, int cx, int cy)
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{
	if (align & OBS_ALIGN_RIGHT)
		v->x += (float)cx;
	else if ((align & OBS_ALIGN_LEFT) == 0)
		v->x += (float)(cx / 2);

	if (align & OBS_ALIGN_BOTTOM)
		v->y += (float)cy;
	else if ((align & OBS_ALIGN_TOP) == 0)
		v->y += (float)(cy / 2);
}

static void calculate_bounds_data(struct obs_scene_item *item,
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				  struct vec2 *origin, struct vec2 *scale,
				  uint32_t *cx, uint32_t *cy)
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{
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	float width = (float)(*cx) * fabsf(scale->x);
	float height = (float)(*cy) * fabsf(scale->y);
	float item_aspect = width / height;
	float bounds_aspect = item->bounds.x / item->bounds.y;
	uint32_t bounds_type = item->bounds_type;
	float width_diff, height_diff;
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	if (item->bounds_type == OBS_BOUNDS_MAX_ONLY)
		if (width > item->bounds.x || height > item->bounds.y)
			bounds_type = OBS_BOUNDS_SCALE_INNER;

	if (bounds_type == OBS_BOUNDS_SCALE_INNER ||
	    bounds_type == OBS_BOUNDS_SCALE_OUTER) {
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		bool use_width = (bounds_aspect < item_aspect);
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		float mul;

		if (item->bounds_type == OBS_BOUNDS_SCALE_OUTER)
			use_width = !use_width;

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		mul = use_width ? item->bounds.x / width
				: item->bounds.y / height;
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		vec2_mulf(scale, scale, mul);

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	} else if (bounds_type == OBS_BOUNDS_SCALE_TO_WIDTH) {
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		vec2_mulf(scale, scale, item->bounds.x / width);

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	} else if (bounds_type == OBS_BOUNDS_SCALE_TO_HEIGHT) {
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		vec2_mulf(scale, scale, item->bounds.y / height);

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	} else if (bounds_type == OBS_BOUNDS_STRETCH) {
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		scale->x = item->bounds.x / (float)(*cx);
		scale->y = item->bounds.y / (float)(*cy);
	}

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	width = (float)(*cx) * scale->x;
	height = (float)(*cy) * scale->y;
	width_diff = item->bounds.x - width;
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	height_diff = item->bounds.y - height;
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	*cx = (uint32_t)item->bounds.x;
	*cy = (uint32_t)item->bounds.y;
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	add_alignment(origin, item->bounds_align, (int)-width_diff,
		      (int)-height_diff);
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}

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static inline uint32_t calc_cx(const struct obs_scene_item *item,
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			       uint32_t width)
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{
	uint32_t crop_cx = item->crop.left + item->crop.right;
	return (crop_cx > width) ? 2 : (width - crop_cx);
}

static inline uint32_t calc_cy(const struct obs_scene_item *item,
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			       uint32_t height)
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{
	uint32_t crop_cy = item->crop.top + item->crop.bottom;
	return (crop_cy > height) ? 2 : (height - crop_cy);
}

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static void update_item_transform(struct obs_scene_item *item, bool update_tex)
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{
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	uint32_t width;
	uint32_t height;
	uint32_t cx;
	uint32_t cy;
	struct vec2 base_origin;
	struct vec2 origin;
	struct vec2 scale;
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	struct calldata params;
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	uint8_t stack[128];
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	if (os_atomic_load_long(&item->defer_update) > 0)
		return;

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	width = obs_source_get_width(item->source);
	height = obs_source_get_height(item->source);
	cx = calc_cx(item, width);
	cy = calc_cy(item, height);
	scale = item->scale;
	item->last_width = width;
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	item->last_height = height;

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	width = cx;
	height = cy;

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	vec2_zero(&base_origin);
	vec2_zero(&origin);

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	/* ----------------------- */

	if (item->bounds_type != OBS_BOUNDS_NONE) {
		calculate_bounds_data(item, &origin, &scale, &cx, &cy);
	} else {
		cx = (uint32_t)((float)cx * scale.x);
		cy = (uint32_t)((float)cy * scale.y);
	}

	add_alignment(&origin, item->align, (int)cx, (int)cy);

	matrix4_identity(&item->draw_transform);
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	matrix4_scale3f(&item->draw_transform, &item->draw_transform, scale.x,
			scale.y, 1.0f);
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	matrix4_translate3f(&item->draw_transform, &item->draw_transform,
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			    -origin.x, -origin.y, 0.0f);
	matrix4_rotate_aa4f(&item->draw_transform, &item->draw_transform, 0.0f,
			    0.0f, 1.0f, RAD(item->rot));
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	matrix4_translate3f(&item->draw_transform, &item->draw_transform,
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			    item->pos.x, item->pos.y, 0.0f);
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	item->output_scale = scale;

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	/* ----------------------- */

	if (item->bounds_type != OBS_BOUNDS_NONE) {
		vec2_copy(&scale, &item->bounds);
	} else {
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		scale.x = (float)width * item->scale.x;
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		scale.y = (float)height * item->scale.y;
	}

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	item->box_scale = scale;

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	add_alignment(&base_origin, item->align, (int)scale.x, (int)scale.y);

	matrix4_identity(&item->box_transform);
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	matrix4_scale3f(&item->box_transform, &item->box_transform, scale.x,
			scale.y, 1.0f);
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	matrix4_translate3f(&item->box_transform, &item->box_transform,
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			    -base_origin.x, -base_origin.y, 0.0f);
	matrix4_rotate_aa4f(&item->box_transform, &item->box_transform, 0.0f,
			    0.0f, 1.0f, RAD(item->rot));
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	matrix4_translate3f(&item->box_transform, &item->box_transform,
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			    item->pos.x, item->pos.y, 0.0f);
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	/* ----------------------- */

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	calldata_init_fixed(&params, stack, sizeof(stack));
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	calldata_set_ptr(&params, "item", item);
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	signal_parent(item->parent, "item_transform", &params);
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	if (!update_tex)
		return;

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	if (item->item_render && !item_texture_enabled(item)) {
		obs_enter_graphics();
		gs_texrender_destroy(item->item_render);
		item->item_render = NULL;
		obs_leave_graphics();

	} else if (!item->item_render && item_texture_enabled(item)) {
		obs_enter_graphics();
		item->item_render = gs_texrender_create(GS_RGBA, GS_ZS_NONE);
		obs_leave_graphics();
	}

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	os_atomic_set_bool(&item->update_transform, false);
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}

static inline bool source_size_changed(struct obs_scene_item *item)
{
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	uint32_t width = obs_source_get_width(item->source);
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	uint32_t height = obs_source_get_height(item->source);
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	return item->last_width != width || item->last_height != height;
}

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static inline bool crop_enabled(const struct obs_sceneitem_crop *crop)
{
	return crop->left || crop->right || crop->top || crop->bottom;
}

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static inline bool scale_filter_enabled(const struct obs_scene_item *item)
{
	return item->scale_filter != OBS_SCALE_DISABLE;
}

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static inline bool item_is_scene(const struct obs_scene_item *item)
{
	return item->source && item->source->info.type == OBS_SOURCE_TYPE_SCENE;
}

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static inline bool item_texture_enabled(const struct obs_scene_item *item)
{
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	return crop_enabled(&item->crop) || scale_filter_enabled(item) ||
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	       (item_is_scene(item) && !item->is_group);
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}

static void render_item_texture(struct obs_scene_item *item)
{
	gs_texture_t *tex = gs_texrender_get_texture(item->item_render);
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	if (!tex) {
		return;
	}

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	GS_DEBUG_MARKER_BEGIN(GS_DEBUG_COLOR_ITEM_TEXTURE,
			      "render_item_texture");

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	gs_effect_t *effect = obs->video.default_effect;
	enum obs_scale_type type = item->scale_filter;
	uint32_t cx = gs_texture_get_width(tex);
	uint32_t cy = gs_texture_get_height(tex);
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	const char *tech = "Draw";
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	if (type != OBS_SCALE_DISABLE) {
		if (type == OBS_SCALE_POINT) {
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			gs_eparam_t *image =
				gs_effect_get_param_by_name(effect, "image");
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			gs_effect_set_next_sampler(image,
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						   obs->video.point_sampler);
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		} else if (!close_float(item->output_scale.x, 1.0f, EPSILON) ||
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			   !close_float(item->output_scale.y, 1.0f, EPSILON)) {
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			gs_eparam_t *scale_param;
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			gs_eparam_t *scale_i_param;
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			if (item->output_scale.x < 0.5f ||
			    item->output_scale.y < 0.5f) {
				effect = obs->video.bilinear_lowres_effect;
			} else if (type == OBS_SCALE_BICUBIC) {
				effect = obs->video.bicubic_effect;
			} else if (type == OBS_SCALE_LANCZOS) {
				effect = obs->video.lanczos_effect;
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			} else if (type == OBS_SCALE_AREA) {
				effect = obs->video.area_effect;
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				if ((item->output_scale.x >= 1.0f) &&
				    (item->output_scale.y >= 1.0f))
					tech = "DrawUpscale";
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			}

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			scale_param = gs_effect_get_param_by_name(
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				effect, "base_dimension");
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			if (scale_param) {
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				struct vec2 base_res = {(float)cx, (float)cy};
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				gs_effect_set_vec2(scale_param, &base_res);
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			}

			scale_i_param = gs_effect_get_param_by_name(
				effect, "base_dimension_i");
			if (scale_i_param) {
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				struct vec2 base_res_i = {1.0f / (float)cx,
							  1.0f / (float)cy};
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				gs_effect_set_vec2(scale_i_param, &base_res_i);
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			}
		}
	}

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	gs_blend_state_push();
	gs_blend_function(GS_BLEND_ONE, GS_BLEND_INVSRCALPHA);

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	while (gs_effect_loop(effect, tech))
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		obs_source_draw(tex, 0, 0, 0, 0, 0);
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	gs_blend_state_pop();

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	GS_DEBUG_MARKER_END();
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}

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static inline void render_item(struct obs_scene_item *item)
{
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	GS_DEBUG_MARKER_BEGIN_FORMAT(GS_DEBUG_COLOR_ITEM, "Item: %s",
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				     obs_source_get_name(item->source));
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	if (item->item_render) {
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		uint32_t width = obs_source_get_width(item->source);
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		uint32_t height = obs_source_get_height(item->source);
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		if (!width || !height) {
			goto cleanup;
		}
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		uint32_t cx = calc_cx(item, width);
		uint32_t cy = calc_cy(item, height);

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		if (cx && cy && gs_texrender_begin(item->item_render, cx, cy)) {
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			float cx_scale = (float)width / (float)cx;
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			float cy_scale = (float)height / (float)cy;
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			struct vec4 clear_color;

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			vec4_zero(&clear_color);
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			gs_clear(GS_CLEAR_COLOR, &clear_color, 0.0f, 0);
			gs_ortho(0.0f, (float)width, 0.0f, (float)height,
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				 -100.0f, 100.0f);
560

561
			gs_matrix_scale3f(cx_scale, cy_scale, 1.0f);
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			gs_matrix_translate3f(-(float)item->crop.left,
					      -(float)item->crop.top, 0.0f);
564 565

			obs_source_video_render(item->source);
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567
			gs_texrender_end(item->item_render);
568 569 570 571 572
		}
	}

	gs_matrix_push();
	gs_matrix_mul(&item->draw_transform);
573 574
	if (item->item_render) {
		render_item_texture(item);
575 576 577 578
	} else {
		obs_source_video_render(item->source);
	}
	gs_matrix_pop();
579 580 581

cleanup:
	GS_DEBUG_MARKER_END();
582 583 584 585 586 587 588 589 590 591
}

static void scene_video_tick(void *data, float seconds)
{
	struct obs_scene *scene = data;
	struct obs_scene_item *item;

	video_lock(scene);
	item = scene->first_item;
	while (item) {
592 593
		if (item->item_render)
			gs_texrender_reset(item->item_render);
594 595 596 597 598 599 600
		item = item->next;
	}
	video_unlock(scene);

	UNUSED_PARAMETER(seconds);
}

601
/* assumes video lock */
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static void
update_transforms_and_prune_sources(obs_scene_t *scene,
				    struct darray *remove_items,
				    obs_sceneitem_t *group_sceneitem)
606 607
{
	struct obs_scene_item *item = scene->first_item;
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	bool rebuild_group =
		group_sceneitem &&
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		os_atomic_load_bool(&group_sceneitem->update_group_resize);
611 612 613 614 615 616 617

	while (item) {
		if (obs_source_removed(item->source)) {
			struct obs_scene_item *del_item = item;
			item = item->next;

			remove_without_release(del_item);
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			darray_push_back(sizeof(struct obs_scene_item *),
					 remove_items, &del_item);
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			rebuild_group = true;
621 622 623
			continue;
		}

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		if (item->is_group) {
			obs_scene_t *group_scene = item->source->context.data;

			video_lock(group_scene);
			update_transforms_and_prune_sources(group_scene,
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							    remove_items, item);
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			video_unlock(group_scene);
		}

633 634 635
		if (os_atomic_load_bool(&item->update_transform) ||
		    source_size_changed(item)) {

636
			update_item_transform(item, true);
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			rebuild_group = true;
638 639 640 641
		}

		item = item->next;
	}
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643 644
	if (rebuild_group && group_sceneitem)
		resize_group(group_sceneitem);
645 646
}

647
static void scene_video_render(void *data, gs_effect_t *effect)
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{
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	DARRAY(struct obs_scene_item *) remove_items;
650 651 652
	struct obs_scene *scene = data;
	struct obs_scene_item *item;

653 654
	da_init(remove_items);

655
	video_lock(scene);
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657 658
	if (!scene->is_group) {
		update_transforms_and_prune_sources(scene, &remove_items.da,
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						    NULL);
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	}

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	gs_blend_state_push();
663
	gs_reset_blend_state();
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665
	item = scene->first_item;
666
	while (item) {
667 668
		if (item->user_visible)
			render_item(item);
669 670

		item = item->next;
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	}
672

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	gs_blend_state_pop();

675
	video_unlock(scene);
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677 678 679 680
	for (size_t i = 0; i < remove_items.num; i++)
		obs_sceneitem_release(remove_items.array[i]);
	da_free(remove_items);

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	UNUSED_PARAMETER(effect);
}

684
static void set_visibility(struct obs_scene_item *item, bool vis)
685 686 687 688 689 690 691 692
{
	pthread_mutex_lock(&item->actions_mutex);

	da_resize(item->audio_actions, 0);

	if (os_atomic_load_long(&item->active_refs) > 0) {
		if (!vis)
			obs_source_remove_active_child(item->parent->source,
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						       item->source);
694 695 696 697 698 699 700 701 702 703 704
	} else if (vis) {
		obs_source_add_active_child(item->parent->source, item->source);
	}

	os_atomic_set_long(&item->active_refs, vis ? 1 : 0);
	item->visible = vis;
	item->user_visible = vis;

	pthread_mutex_unlock(&item->actions_mutex);
}

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static void scene_load(void *data, obs_data_t *settings);

707
static void scene_load_item(struct obs_scene *scene, obs_data_t *item_data)
708
{
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	const char *name = obs_data_get_string(item_data, "name");
	obs_source_t *source;
	const char *scale_filter_str;
712
	struct obs_scene_item *item;
713
	bool visible;
714
	bool lock;
715

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	if (obs_data_get_bool(item_data, "group_item_backup"))
717
		return;
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719 720
	source = obs_get_source_by_name(name);
	if (!source) {
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		blog(LOG_WARNING,
		     "[scene_load_item] Source %s not "
		     "found!",
		     name);
725
		return;
726 727 728
	}

	item = obs_scene_add(scene, source);
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	if (!item) {
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		blog(LOG_WARNING,
		     "[scene_load_item] Could not add source '%s' "
		     "to scene '%s'!",
		     name, obs_source_get_name(scene->source));

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		obs_source_release(source);
		return;
	}
738

739
	item->is_group = source->info.id == group_info.id;
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741
	obs_data_set_default_int(item_data, "align",
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				 OBS_ALIGN_TOP | OBS_ALIGN_LEFT);
743

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	if (obs_data_has_user_value(item_data, "id"))
		item->id = obs_data_get_int(item_data, "id");

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	item->rot = (float)obs_data_get_double(item_data, "rot");
	item->align = (uint32_t)obs_data_get_int(item_data, "align");
749
	visible = obs_data_get_bool(item_data, "visible");
750
	lock = obs_data_get_bool(item_data, "locked");
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	obs_data_get_vec2(item_data, "pos", &item->pos);
	obs_data_get_vec2(item_data, "scale", &item->scale);
753

754 755 756 757 758 759
	obs_data_release(item->private_settings);
	item->private_settings =
		obs_data_get_obj(item_data, "private_settings");
	if (!item->private_settings)
		item->private_settings = obs_data_create();

760
	set_visibility(item, visible);
761
	obs_sceneitem_set_locked(item, lock);
762

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	item->bounds_type = (enum obs_bounds_type)obs_data_get_int(
		item_data, "bounds_type");
765
	item->bounds_align =
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		(uint32_t)obs_data_get_int(item_data, "bounds_align");
767 768
	obs_data_get_vec2(item_data, "bounds", &item->bounds);

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	item->crop.left = (uint32_t)obs_data_get_int(item_data, "crop_left");
	item->crop.top = (uint32_t)obs_data_get_int(item_data, "crop_top");
	item->crop.right = (uint32_t)obs_data_get_int(item_data, "crop_right");
	item->crop.bottom =
		(uint32_t)obs_data_get_int(item_data, "crop_bottom");
774

775 776 777 778 779 780 781 782 783 784 785 786
	scale_filter_str = obs_data_get_string(item_data, "scale_filter");
	item->scale_filter = OBS_SCALE_DISABLE;

	if (scale_filter_str) {
		if (astrcmpi(scale_filter_str, "point") == 0)
			item->scale_filter = OBS_SCALE_POINT;
		else if (astrcmpi(scale_filter_str, "bilinear") == 0)
			item->scale_filter = OBS_SCALE_BILINEAR;
		else if (astrcmpi(scale_filter_str, "bicubic") == 0)
			item->scale_filter = OBS_SCALE_BICUBIC;
		else if (astrcmpi(scale_filter_str, "lanczos") == 0)
			item->scale_filter = OBS_SCALE_LANCZOS;
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		else if (astrcmpi(scale_filter_str, "area") == 0)
			item->scale_filter = OBS_SCALE_AREA;
789
	}
790 791

	if (item->item_render && !item_texture_enabled(item)) {
792
		obs_enter_graphics();
793 794
		gs_texrender_destroy(item->item_render);
		item->item_render = NULL;
795 796
		obs_leave_graphics();

797
	} else if (!item->item_render && item_texture_enabled(item)) {
798
		obs_enter_graphics();
799
		item->item_render = gs_texrender_create(GS_RGBA, GS_ZS_NONE);
800 801 802
		obs_leave_graphics();
	}

803
	obs_source_release(source);
804

805
	update_item_transform(item, false);
806 807
}

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static void scene_load(void *data, obs_data_t *settings)
809
{
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	struct obs_scene *scene = data;
811
	obs_data_array_t *items = obs_data_get_array(settings, "items");
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	size_t count, i;
813 814 815

	remove_all_items(scene);

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	if (!items)
		return;
818 819 820 821

	count = obs_data_array_count(items);

	for (i = 0; i < count; i++) {
822
		obs_data_t *item_data = obs_data_array_item(items, i);
823 824 825 826
		scene_load_item(scene, item_data);
		obs_data_release(item_data);
	}

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	if (obs_data_has_user_value(settings, "id_counter"))
		scene->id_counter = obs_data_get_int(settings, "id_counter");

830 831 832 833 834 835
	if (obs_data_get_bool(settings, "custom_size")) {
		scene->cx = (uint32_t)obs_data_get_int(settings, "cx");
		scene->cy = (uint32_t)obs_data_get_int(settings, "cy");
		scene->custom_size = true;
	}

836 837 838
	obs_data_array_release(items);
}

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static void scene_save(void *data, obs_data_t *settings);

841
static void scene_save_item(obs_data_array_t *array,
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			    struct obs_scene_item *item,
			    struct obs_scene_item *backup_group)
844
{
845
	obs_data_t *item_data = obs_data_create();
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	const char *name = obs_source_get_name(item->source);
847
	const char *scale_filter;
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	struct vec2 pos = item->pos;
	struct vec2 scale = item->scale;
	float rot = item->rot;

852 853
	if (backup_group) {
		get_ungrouped_transform(backup_group, &pos, &scale, &rot);
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	}
855

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	obs_data_set_string(item_data, "name", name);
	obs_data_set_bool(item_data, "visible", item->user_visible);
	obs_data_set_bool(item_data, "locked", item->locked);
	obs_data_set_double(item_data, "rot", rot);
	obs_data_set_vec2(item_data, "pos", &pos);
	obs_data_set_vec2(item_data, "scale", &scale);
	obs_data_set_int(item_data, "align", (int)item->align);
	obs_data_set_int(item_data, "bounds_type", (int)item->bounds_type);
	obs_data_set_int(item_data, "bounds_align", (int)item->bounds_align);
	obs_data_set_vec2(item_data, "bounds", &item->bounds);
	obs_data_set_int(item_data, "crop_left", (int)item->crop.left);
	obs_data_set_int(item_data, "crop_top", (int)item->crop.top);
	obs_data_set_int(item_data, "crop_right", (int)item->crop.right);
	obs_data_set_int(item_data, "crop_bottom", (int)item->crop.bottom);
	obs_data_set_int(item_data, "id", item->id);
	obs_data_set_bool(item_data, "group_item_backup", !!backup_group);
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	if (item->is_group) {
		obs_scene_t *group_scene = item->source->context.data;
		obs_sceneitem_t *group_item;

		/* save group items as part of main scene, but ignored.
		 * causes an automatic ungroup if scene collection file
		 * is loaded in previous versions. */
		full_lock(group_scene);

		group_item = group_scene->first_item;
		while (group_item) {
884
			scene_save_item(array, group_item, item);
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			group_item = group_item->next;
		}

		full_unlock(group_scene);
	}
890 891 892 893 894 895 896 897 898

	if (item->scale_filter == OBS_SCALE_POINT)
		scale_filter = "point";
	else if (item->scale_filter == OBS_SCALE_BILINEAR)
		scale_filter = "bilinear";
	else if (item->scale_filter == OBS_SCALE_BICUBIC)
		scale_filter = "bicubic";
	else if (item->scale_filter == OBS_SCALE_LANCZOS)
		scale_filter = "lanczos";
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	else if (item->scale_filter == OBS_SCALE_AREA)
		scale_filter = "area";
901 902 903 904
	else
		scale_filter = "disable";

	obs_data_set_string(item_data, "scale_filter", scale_filter);
905

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	obs_data_set_obj(item_data, "private_settings", item->private_settings);
907

908 909 910 911
	obs_data_array_push_back(array, item_data);
	obs_data_release(item_data);
}

912
static void scene_save(void *data, obs_data_t *settings)
913
{
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	struct obs_scene *scene = data;
	obs_data_array_t *array = obs_data_array_create();
916 917
	struct obs_scene_item *item;

918
	full_lock(scene);
919 920 921

	item = scene->first_item;
	while (item) {
922
		scene_save_item(array, item, NULL);
923 924 925
		item = item->next;
	}

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	obs_data_set_int(settings, "id_counter", scene->id_counter);
927 928 929 930 931
	obs_data_set_bool(settings, "custom_size", scene->custom_size);
	if (scene->custom_size) {
		obs_data_set_int(settings, "cx", scene->cx);
		obs_data_set_int(settings, "cy", scene->cy);
	}
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933
	full_unlock(scene);
934

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	obs_data_set_array(settings, "items", array);
936 937 938
	obs_data_array_release(array);
}

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static uint32_t scene_getwidth(void *data)
{
941 942
	obs_scene_t *scene = data;
	return scene->custom_size ? scene->cx : obs->video.base_width;
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}

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static uint32_t scene_getheight(void *data)
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{
947 948
	obs_scene_t *scene = data;
	return scene->custom_size ? scene->cy : obs->video.base_height;
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}

951
static void apply_scene_item_audio_actions(struct obs_scene_item *item,
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					   float **p_buf, uint64_t ts,
					   size_t sample_rate)
954 955 956 957
{
	bool cur_visible = item->visible;
	uint64_t frame_num = 0;
	size_t deref_count = 0;
958
	float *buf = NULL;
959

960 961 962 963 964
	if (p_buf) {
		if (!*p_buf)
			*p_buf = malloc(AUDIO_OUTPUT_FRAMES * sizeof(float));
		buf = *p_buf;
	}
965 966 967 968 969 970 971 972 973 974 975 976

	pthread_mutex_lock(&item->actions_mutex);

	for (size_t i = 0; i < item->audio_actions.num; i++) {
		struct item_action action = item->audio_actions.array[i];
		uint64_t timestamp = action.timestamp;
		uint64_t new_frame_num;

		if (timestamp < ts)
			timestamp = ts;

		new_frame_num = (timestamp - ts) * (uint64_t)sample_rate /
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				1000000000ULL;
978

979
		if (ts && new_frame_num >= AUDIO_OUTPUT_FRAMES)
980 981 982 983 984 985 986 987
			break;

		da_erase(item->audio_actions, i--);

		item->visible = action.visible;
		if (!item->visible)
			deref_count++;

988
		if (buf && new_frame_num > frame_num) {
989 990 991 992 993 994 995
			for (; frame_num < new_frame_num; frame_num++)
				buf[frame_num] = cur_visible ? 1.0f : 0.0f;
		}

		cur_visible = item->visible;
	}

996 997 998 999
	if (buf) {
		for (; frame_num < AUDIO_OUTPUT_FRAMES; frame_num++)
			buf[frame_num] = cur_visible ? 1.0f : 0.0f;
	}
1000 1001 1002 1003 1004 1005

	pthread_mutex_unlock(&item->actions_mutex);

	while (deref_count--) {
		if (os_atomic_dec_long(&item->active_refs) == 0) {
			obs_source_remove_active_child(item->parent->source,
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						       item->source);
1007 1008 1009 1010
		}
	}
}

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static bool apply_scene_item_volume(struct obs_scene_item *item, float **buf,
				    uint64_t ts, size_t sample_rate)
1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026
{
	bool actions_pending;
	struct item_action action;

	pthread_mutex_lock(&item->actions_mutex);

	actions_pending = item->audio_actions.num > 0;
	if (actions_pending)
		action = item->audio_actions.array[0];

	pthread_mutex_unlock(&item->actions_mutex);

	if (actions_pending) {
		uint64_t duration = (uint64_t)AUDIO_OUTPUT_FRAMES *
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				    1000000000ULL / (uint64_t)sample_rate;
1028

1029
		if (!ts || action.timestamp < (ts + duration)) {
1030
			apply_scene_item_audio_actions(item, buf, ts,
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						       sample_rate);
1032 1033 1034 1035 1036 1037 1038
			return true;
		}
	}

	return false;
}

1039
static void process_all_audio_actions(struct obs_scene_item *item,
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				      size_t sample_rate)
1041
{
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	while (apply_scene_item_volume(item, NULL, 0, sample_rate))
		;
1044 1045
}

1046
static void mix_audio_with_buf(float *p_out, float *p_in, float *buf_in,
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			       size_t pos, size_t count)
1048 1049 1050 1051 1052 1053 1054 1055 1056 1057
{
	register float *out = p_out;
	register float *buf = buf_in + pos;
	register float *in = p_in + pos;
	register float *end = in + count;

	while (in < end)
		*(out++) += *(in++) * *(buf++);
}

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static inline void mix_audio(float *p_out, float *p_in, size_t pos,
			     size_t count)
1060 1061 1062 1063 1064 1065 1066 1067 1068 1069
{
	register float *out = p_out;
	register float *in = p_in + pos;
	register float *end = in + count;

	while (in < end)
		*(out++) += *(in++);
}

static bool scene_audio_render(void *data, uint64_t *ts_out,
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			       struct obs_source_audio_mix *audio_output,
			       uint32_t mixers, size_t channels,
			       size_t sample_rate)
1073 1074
{
	uint64_t timestamp = 0;
1075
	float *buf = NULL;
1076 1077 1078 1079 1080 1081 1082 1083
	struct obs_source_audio_mix child_audio;
	struct obs_scene *scene = data;
	struct obs_scene_item *item;

	audio_lock(scene);

	item = scene->first_item;
	while (item) {
1084
		if (!obs_source_audio_pending(item->source) && item->visible) {
1085 1086 1087
			uint64_t source_ts =
				obs_source_get_audio_timestamp(item->source);

1088
			if (source_ts && (!timestamp || source_ts < timestamp))
1089 1090 1091 1092 1093 1094 1095
				timestamp = source_ts;
		}

		item = item->next;
	}

	if (!timestamp) {
1096 1097 1098 1099 1100 1101 1102 1103
		/* just process all pending audio actions if no audio playing,
		 * otherwise audio actions will just never be processed */
		item = scene->first_item;
		while (item) {
			process_all_audio_actions(item, sample_rate);
			item = item->next;
		}

1104 1105 1106 1107 1108 1109 1110 1111
		audio_unlock(scene);
		return false;
	}

	item = scene->first_item;
	while (item) {
		uint64_t source_ts;
		size_t pos, count;
1112 1113 1114
		bool apply_buf;

		apply_buf = apply_scene_item_volume(item, &buf, timestamp,
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						    sample_rate);
1116 1117 1118 1119 1120 1121 1122

		if (obs_source_audio_pending(item->source)) {
			item = item->next;
			continue;
		}

		source_ts = obs_source_get_audio_timestamp(item->source);
1123 1124 1125 1126 1127
		if (!source_ts) {
			item = item->next;
			continue;
		}

1128
		pos = (size_t)ns_to_audio_frames(sample_rate,
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						 source_ts - timestamp);
1130 1131
		count = AUDIO_OUTPUT_FRAMES - pos;

1132 1133 1134 1135 1136
		if (!apply_buf && !item->visible) {
			item = item->next;
			continue;
		}

1137 1138
		obs_source_get_audio_mix(item->source, &child_audio);
		for (size_t mix = 0; mix < MAX_AUDIO_MIXES; mix++) {
1139 1140 1141
			if ((mixers & (1 << mix)) == 0)
				continue;

1142 1143 1144 1145
			for (size_t ch = 0; ch < channels; ch++) {
				float *out = audio_output->output[mix].data[ch];
				float *in = child_audio.output[mix].data[ch];

1146 1147
				if (apply_buf)
					mix_audio_with_buf(out, in, buf, pos,
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							   count);
1149 1150
				else
					mix_audio(out, in, pos, count);
1151 1152 1153 1154 1155 1156 1157 1158
			}
		}

		item = item->next;
	}

	*ts_out = timestamp;
	audio_unlock(scene);
1159 1160

	free(buf);
1161 1162 1163
	return true;
}

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const struct obs_source_info scene_info = {
	.id = "scene",
	.type = OBS_SOURCE_TYPE_SCENE,
	.output_flags = OBS_SOURCE_VIDEO | OBS_SOURCE_CUSTOM_DRAW |
			OBS_SOURCE_COMPOSITE,
	.get_name = scene_getname,
	.create = scene_create,
	.destroy = scene_destroy,
	.video_tick = scene_video_tick,
	.video_render = scene_video_render,
	.audio_render = scene_audio_render,
	.get_width = scene_getwidth,
	.get_height = scene_getheight,
	.load = scene_load,
	.save = scene_save,
1179
	.enum_active_sources = scene_enum_active_sources,
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	.enum_all_sources = scene_enum_all_sources};

const struct obs_source_info group_info = {
	.id = "group",
	.type = OBS_SOURCE_TYPE_SCENE,
	.output_flags = OBS_SOURCE_VIDEO | OBS_SOURCE_CUSTOM_DRAW |
			OBS_SOURCE_COMPOSITE,
	.get_name = group_getname,
	.create = scene_create,
	.destroy = scene_destroy,
	.video_tick = scene_video_tick,
	.video_render = scene_video_render,
	.audio_render = scene_audio_render,
	.get_width = scene_getwidth,
	.get_height = scene_getheight,
	.load = scene_load,
	.save = scene_save,
1197
	.enum_active_sources = scene_enum_active_sources,
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	.enum_all_sources = scene_enum_all_sources};
1199

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static inline obs_scene_t *create_id(const char *id, const char *name)
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{
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	struct obs_source *source = obs_source_create(id, name, NULL, NULL);
1203
	return source->context.data;
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}

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static inline obs_scene_t *create_private_id(const char *id, const char *name)
1207
{
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	struct obs_source *source = obs_source_create_private(id, name, NULL);
1209 1210 1211
	return source->context.data;
}

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obs_scene_t *obs_scene_create(const char *name)
{
	return create_id("scene", name);
}

obs_scene_t *obs_scene_create_private(const char *name)
{
	return create_private_id("scene", name);
}

1222
static obs_source_t *get_child_at_idx(obs_scene_t *scene, size_t idx)
1223 1224 1225
{
	struct obs_scene_item *item = scene->first_item;

1226 1227 1228 1229 1230 1231
	while (item && idx--)
		item = item->next;
	return item ? item->source : NULL;
}

static inline obs_source_t *dup_child(struct darray *array, size_t idx,
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				      obs_scene_t *new_scene, bool private)
1233
{
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	DARRAY(struct obs_scene_item *) old_items;
1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261
	obs_source_t *source;

	old_items.da = *array;

	source = old_items.array[idx]->source;

	/* if the old item is referenced more than once in the old scene,
	 * make sure they're referenced similarly in the new scene to reduce
	 * load times */
	for (size_t i = 0; i < idx; i++) {
		struct obs_scene_item *item = old_items.array[i];
		if (item->source == source) {
			source = get_child_at_idx(new_scene, i);
			obs_source_addref(source);
			return source;
		}
	}

	return obs_source_duplicate(source, NULL, private);
}

static inline obs_source_t *new_ref(obs_source_t *source)
{
	obs_source_addref(source);
	return source;
}

1262
static inline void duplicate_item_data(struct obs_scene_item *dst,
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				       struct obs_scene_item *src,
				       bool defer_texture_update,
				       bool duplicate_hotkeys,
				       bool duplicate_private_data)
1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282
{
	struct obs_scene *dst_scene = dst->parent;

	if (!src->user_visible)
		set_visibility(dst, false);

	dst->selected = src->selected;
	dst->pos = src->pos;
	dst->rot = src->rot;
	dst->scale = src->scale;
	dst->align = src->align;
	dst->last_width = src->last_width;
	dst->last_height = src->last_height;
	dst->output_scale = src->output_scale;
	dst->scale_filter = src->scale_filter;
	dst->box_transform = src->box_transform;
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	dst->box_scale = src->box_scale;
1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306
	dst->draw_transform = src->draw_transform;
	dst->bounds_type = src->bounds_type;
	dst->bounds_align = src->bounds_align;
	dst->bounds = src->bounds;

	if (duplicate_hotkeys && !dst_scene->source->context.private) {
		obs_data_array_t *data0 = NULL;
		obs_data_array_t *data1 = NULL;

		obs_hotkey_pair_save(src->toggle_visibility, &data0, &data1);
		obs_hotkey_pair_load(dst->toggle_visibility, data0, data1);

		obs_data_array_release(data0);
		obs_data_array_release(data1);
	}

	obs_sceneitem_set_crop(dst, &src->crop);

	if (defer_texture_update) {
		os_atomic_set_bool(&dst->update_transform, true);
	} else {
		if (!dst->item_render && item_texture_enabled(dst)) {
			obs_enter_graphics();
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			dst->item_render =
				gs_texrender_create(GS_RGBA, GS_ZS_NONE);
1309 1310 1311 1312 1313 1314 1315 1316 1317
			obs_leave_graphics();
		}
	}

	if (duplicate_private_data) {
		obs_data_apply(dst->private_settings, src->private_settings);
	}
}

1318
obs_scene_t *obs_scene_duplicate(obs_scene_t *scene, const char *name,
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				 enum obs_scene_duplicate_type type)
1320
{
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	bool make_unique = ((int)type & (1 << 0)) != 0;
	bool make_private = ((int)type & (1 << 1)) != 0;
	DARRAY(struct obs_scene_item *) items;
1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334
	struct obs_scene *new_scene;
	struct obs_scene_item *item;
	struct obs_source *source;

	da_init(items);

	if (!obs_ptr_valid(scene, "obs_scene_duplicate"))
		return NULL;

	/* --------------------------------- */

1335
	full_lock(scene);
1336

1337
	item = scene->first_item;
1338
	while (item) {
1339 1340 1341 1342 1343 1344 1345 1346 1347
		da_push_back(items, &item);
		obs_sceneitem_addref(item);
		item = item->next;
	}

	full_unlock(scene);

	/* --------------------------------- */

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	new_scene = make_private
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			    ? create_private_id(scene->source->info.id, name)
			    : create_id(scene->source->info.id, name);
1351

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	obs_source_copy_filters(new_scene->source, scene->source);

1354
	obs_data_apply(new_scene->source->private_settings,
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		       scene->source->private_settings);
1356

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	/* never duplicate sub-items for groups */
	if (scene->is_group)
		make_unique = false;

1361 1362
	for (size_t i = 0; i < items.num; i++) {
		item = items.array[i];
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		source = make_unique ? dup_child(&items.da, i, new_scene,
						 make_private)
				     : new_ref(item->source);
1366 1367 1368 1369 1370

		if (source) {
			struct obs_scene_item *new_item =
				obs_scene_add(new_scene, source);

1371
			if (!new_item) {
1372
				obs_source_release(source);
1373 1374 1375
				continue;
			}

1376
			duplicate_item_data(new_item, item, false, false,
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					    false);
1378

1379 1380
			obs_source_release(source);
		}
1381 1382
	}

1383 1384
	for (size_t i = 0; i < items.num; i++)
		obs_sceneitem_release(items.array[i]);
1385

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	if (new_scene->is_group)
		resize_scene(new_scene);

1389
	da_free(items);
1390 1391 1392
	return new_scene;
}

1393
void obs_scene_addref(obs_scene_t *scene)
1394
{
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	if (scene)
		obs_source_addref(scene->source);
1397 1398
}

1399
void obs_scene_release(obs_scene_t *scene)
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{
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	if (scene)
		obs_source_release(scene->source);
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}

1405
obs_source_t *obs_scene_get_source(const obs_scene_t *scene)
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{
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	return scene ? scene->source : NULL;
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}

1410
obs_scene_t *obs_scene_from_source(const obs_source_t *source)
1411
{
1412
	if (!source || source->info.id != scene_info.id)
1413 1414
		return NULL;

1415
	return source->context.data;
1416 1417
}

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obs_scene_t *obs_group_from_source(const obs_source_t *source)
{
	if (!source || source->info.id != group_info.id)
		return NULL;

	return source->context.data;
}

1426
obs_sceneitem_t *obs_scene_find_source(obs_scene_t *scene, const char *name)
1427 1428 1429
{
	struct obs_scene_item *item;

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	if (!scene)
		return NULL;

1433
	full_lock(scene);
1434 1435 1436

	item = scene->first_item;
	while (item) {
1437
		if (strcmp(item->source->context.name, name) == 0)
1438 1439 1440 1441 1442
			break;

		item = item->next;
	}

1443
	full_unlock(scene);
1444 1445 1446 1447

	return item;
}

1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480
obs_sceneitem_t *obs_scene_find_source_recursive(obs_scene_t *scene,
						 const char *name)
{
	struct obs_scene_item *item;

	if (!scene)
		return NULL;

	full_lock(scene);

	item = scene->first_item;
	while (item) {
		if (strcmp(item->source->context.name, name) == 0)
			break;

		if (item->is_group) {
			obs_scene_t *group = item->source->context.data;
			obs_sceneitem_t *child =
				obs_scene_find_source(group, name);
			if (child) {
				item = child;
				break;
			}
		}

		item = item->next;
	}

	full_unlock(scene);

	return item;
}

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obs_sceneitem_t *obs_scene_find_sceneitem_by_id(obs_scene_t *scene, int64_t id)
{
	struct obs_scene_item *item;

	if (!scene)
		return NULL;

	full_lock(scene);

	item = scene->first_item;
	while (item) {
		if (item->id == id)
			break;

		item = item->next;
	}

	full_unlock(scene);

	return item;
}

1503
void obs_scene_enum_items(obs_scene_t *scene,
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			  bool (*callback)(obs_scene_t *, obs_sceneitem_t *,
					   void *),
			  void *param)
1507 1508 1509
{
	struct obs_scene_item *item;

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	if (!scene || !callback)
		return;

1513
	full_lock(scene);
1514 1515 1516

	item = scene->first_item;
	while (item) {
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		struct obs_scene_item *next = item->next;

		obs_sceneitem_addref(item);

1521 1522
		if (!callback(scene, item, param)) {
			obs_sceneitem_release(item);
1523
			break;
1524
		}
1525

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		obs_sceneitem_release(item);

		item = next;
1529 1530
	}

1531
	full_unlock(scene);
1532 1533
}

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static obs_sceneitem_t *sceneitem_get_ref(obs_sceneitem_t *si)
{
	long owners = si->ref;
	while (owners > 0) {
		if (os_atomic_compare_swap_long(&si->ref, owners, owners + 1))
			return si;

		owners = si->ref;
	}
	return NULL;
}

static bool hotkey_show_sceneitem(void *data, obs_hotkey_pair_id id,
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				  obs_hotkey_t *hotkey, bool pressed)
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{
	UNUSED_PARAMETER(id);
	UNUSED_PARAMETER(hotkey);

	obs_sceneitem_t *si = sceneitem_get_ref(data);
1553
	if (pressed && si && !si->user_visible) {
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		obs_sceneitem_set_visible(si, true);
		obs_sceneitem_release(si);
		return true;
	}

	obs_sceneitem_release(si);
	return false;
}

static bool hotkey_hide_sceneitem(void *data, obs_hotkey_pair_id id,
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				  obs_hotkey_t *hotkey, bool pressed)
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{
	UNUSED_PARAMETER(id);
	UNUSED_PARAMETER(hotkey);

	obs_sceneitem_t *si = sceneitem_get_ref(data);
1570
	if (pressed && si && si->user_visible) {
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		obs_sceneitem_set_visible(si, false);
		obs_sceneitem_release(si);
		return true;
	}

	obs_sceneitem_release(si);
	return false;
}

static void init_hotkeys(obs_scene_t *scene, obs_sceneitem_t *item,
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			 const char *name)
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{
	struct dstr show = {0};
	struct dstr hide = {0};
	struct dstr show_desc = {0};
	struct dstr hide_desc = {0};

	dstr_copy(&show, "libobs.show_scene_item.%1");
	dstr_replace(&show, "%1", name);
	dstr_copy(&hide, "libobs.hide_scene_item.%1");
	dstr_replace(&hide, "%1", name);

	dstr_copy(&show_desc, obs->hotkeys.sceneitem_show);
	dstr_replace(&show_desc, "%1", name);
	dstr_copy(&hide_desc, obs->hotkeys.sceneitem_hide);
	dstr_replace(&hide_desc, "%1", name);

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	item->toggle_visibility = obs_hotkey_pair_register_source(
		scene->source, show.array, show_desc.array, hide.array,
		hide_desc.array, hotkey_show_sceneitem, hotkey_hide_sceneitem,
		item, item);
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	dstr_free(&show);
	dstr_free(&hide);
	dstr_free(&show_desc);
	dstr_free(&hide_desc);
}

1609
static void sceneitem_rename_hotkey(const obs_sceneitem_t *scene_item,
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				    const char *new_name)
1611
{
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	struct dstr show = {0};
	struct dstr hide = {0};
	struct dstr show_desc = {0};
	struct dstr hide_desc = {0};
1616 1617 1618 1619 1620 1621

	dstr_copy(&show, "libobs.show_scene_item.%1");
	dstr_replace(&show, "%1", new_name);
	dstr_copy(&hide, "libobs.hide_scene_item.%1");
	dstr_replace(&hide, "%1", new_name);

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	obs_hotkey_pair_set_names(scene_item->toggle_visibility, show.array,
				  hide.array);
1624 1625 1626 1627 1628 1629 1630

	dstr_copy(&show_desc, obs->hotkeys.sceneitem_show);
	dstr_replace(&show_desc, "%1", new_name);
	dstr_copy(&hide_desc, obs->hotkeys.sceneitem_hide);
	dstr_replace(&hide_desc, "%1", new_name);

	obs_hotkey_pair_set_descriptions(scene_item->toggle_visibility,
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					 show_desc.array, hide_desc.array);
1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646

	dstr_free(&show);
	dstr_free(&hide);
	dstr_free(&show_desc);
	dstr_free(&hide_desc);
}

static void sceneitem_renamed(void *param, calldata_t *data)
{
	obs_sceneitem_t *scene_item = param;
	const char *name = calldata_string(data, "new_name");

	sceneitem_rename_hotkey(scene_item, name);
}

1647 1648 1649 1650 1651 1652
static inline bool source_has_audio(obs_source_t *source)
{
	return (source->info.output_flags &
		(OBS_SOURCE_AUDIO | OBS_SOURCE_COMPOSITE)) != 0;
}

1653
static obs_sceneitem_t *obs_scene_add_internal(obs_scene_t *scene,
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					       obs_source_t *source,
					       obs_sceneitem_t *insert_after)
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{
1657
	struct obs_scene_item *last;
1658
	struct obs_scene_item *item;
1659 1660
	pthread_mutex_t mutex;

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	struct item_action action = {.visible = true,
				     .timestamp = os_gettime_ns()};
1663

1664 1665 1666 1667
	if (!scene)
		return NULL;

	if (!source) {
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		blog(LOG_ERROR, "Tried to add a NULL source to a scene");
1669 1670 1671
		return NULL;
	}

1672 1673 1674 1675 1676
	if (pthread_mutex_init(&mutex, NULL) != 0) {
		blog(LOG_WARNING, "Failed to create scene item mutex");
		return NULL;
	}

1677
	if (!obs_source_add_active_child(scene->source, source)) {
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		blog(LOG_WARNING, "Failed to add source to scene due to "
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				  "infinite source recursion");
1680
		pthread_mutex_destroy(&mutex);
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		return NULL;
	}

1684
	item = bzalloc(sizeof(struct obs_scene_item));
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	item->source = source;
	item->id = ++scene->id_counter;
	item->parent = scene;
	item->ref = 1;
	item->align = OBS_ALIGN_TOP | OBS_ALIGN_LEFT;
1690 1691
	item->actions_mutex = mutex;
	item->user_visible = true;
1692
	item->locked = false;
1693
	item->is_group = source->info.id == group_info.id;
1694
	item->private_settings = obs_data_create();
1695
	item->toggle_visibility = OBS_INVALID_HOTKEY_PAIR_ID;
1696
	os_atomic_set_long(&item->active_refs, 1);
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1697
	vec2_set(&item->scale, 1.0f, 1.0f);
1698 1699
	matrix4_identity(&item->draw_transform);
	matrix4_identity(&item->box_transform);
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1700

1701
	obs_source_addref(source);
1702

1703 1704 1705 1706 1707 1708 1709
	if (source_has_audio(source)) {
		item->visible = false;
		da_push_back(item->audio_actions, &action);
	} else {
		item->visible = true;
	}

1710 1711 1712 1713 1714 1715
	if (item_texture_enabled(item)) {
		obs_enter_graphics();
		item->item_render = gs_texrender_create(GS_RGBA, GS_ZS_NONE);
		obs_leave_graphics();
	}

1716
	full_lock(scene);
1717

1718 1719
	if (insert_after) {
		obs_sceneitem_t *next = insert_after->next;
J
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1720 1721
		if (next)
			next->prev = item;
1722 1723 1724
		item->next = insert_after->next;
		item->prev = insert_after;
		insert_after->next = item;
1725
	} else {
1726 1727 1728 1729 1730 1731 1732 1733 1734 1735
		last = scene->first_item;
		if (!last) {
			scene->first_item = item;
		} else {
			while (last->next)
				last = last->next;

			last->next = item;
			item->prev = last;
		}
1736
	}
J
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1737

1738
	full_unlock(scene);
1739

1740 1741
	if (!scene->source->context.private)
		init_hotkeys(scene, item, obs_source_get_name(source));
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1742

1743
	signal_handler_connect(obs_source_get_signal_handler(source), "rename",
J
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1744
			       sceneitem_renamed, item);
1745

1746 1747 1748 1749 1750
	return item;
}

obs_sceneitem_t *obs_scene_add(obs_scene_t *scene, obs_source_t *source)
{
1751
	obs_sceneitem_t *item = obs_scene_add_internal(scene, source, NULL);
1752 1753 1754
	struct calldata params;
	uint8_t stack[128];

1755
	calldata_init_fixed(&params, stack, sizeof(stack));
1756 1757
	calldata_set_ptr(&params, "scene", scene);
	calldata_set_ptr(&params, "item", item);
1758
	signal_handler_signal(scene->source->context.signals, "item_add",
J
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1759
			      &params);
J
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1760 1761 1762
	return item;
}

1763
static void obs_sceneitem_destroy(obs_sceneitem_t *item)
J
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1764
{
1765
	if (item) {
1766
		if (item->item_render) {
1767
			obs_enter_graphics();
1768
			gs_texrender_destroy(item->item_render);
1769 1770
			obs_leave_graphics();
		}
1771
		obs_data_release(item->private_settings);
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1772
		obs_hotkey_pair_unregister(item->toggle_visibility);
1773
		pthread_mutex_destroy(&item->actions_mutex);
1774
		signal_handler_disconnect(
J
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1775 1776
			obs_source_get_signal_handler(item->source), "rename",
			sceneitem_renamed, item);
1777
		if (item->source)
J
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1778
			obs_source_release(item->source);
1779
		da_free(item->audio_actions);
J
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1780
		bfree(item);
J
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1781 1782 1783
	}
}

1784
void obs_sceneitem_addref(obs_sceneitem_t *item)
J
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1785
{
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1786
	if (item)
J
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1787
		os_atomic_inc_long(&item->ref);
J
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1788
}
1789

1790
void obs_sceneitem_release(obs_sceneitem_t *item)
J
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1791
{
P
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1792 1793
	if (!item)
		return;
P
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1794

J
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1795
	if (os_atomic_dec_long(&item->ref) == 0)
P
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1796
		obs_sceneitem_destroy(item);
1797 1798
}

1799
void obs_sceneitem_remove(obs_sceneitem_t *item)
J
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1800
{
1801
	obs_scene_t *scene;
J
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1802

1803
	if (!item)
J
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1804 1805
		return;

1806
	scene = item->parent;
J
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1807

1808
	full_lock(scene);
J
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1809

J
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1810
	if (item->removed) {
1811
		if (scene)
1812
			full_unlock(scene);
1813 1814 1815
		return;
	}

J
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1816 1817
	item->removed = true;

1818 1819
	assert(scene != NULL);
	assert(scene->source != NULL);
1820 1821

	set_visibility(item, false);
1822

1823
	signal_item_remove(item);
J
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1824
	detach_sceneitem(item);
1825

1826
	full_unlock(scene);
J
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1827 1828 1829 1830

	obs_sceneitem_release(item);
}

1831
obs_scene_t *obs_sceneitem_get_scene(const obs_sceneitem_t *item)
J
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1832
{
J
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1833
	return item ? item->parent : NULL;
J
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1834 1835
}

1836
obs_source_t *obs_sceneitem_get_source(const obs_sceneitem_t *item)
1837
{
J
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1838
	return item ? item->source : NULL;
J
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1839 1840
}

1841
static void signal_parent(obs_scene_t *parent, const char *command,
J
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1842
			  calldata_t *params)
1843 1844 1845 1846 1847
{
	calldata_set_ptr(params, "scene", parent);
	signal_handler_signal(parent->source->context.signals, command, params);
}

1848
void obs_sceneitem_select(obs_sceneitem_t *item, bool select)
1849
{
1850 1851
	struct calldata params;
	uint8_t stack[128];
1852 1853
	const char *command = select ? "item_select" : "item_deselect";

1854
	if (!item || item->selected == select || !item->parent)
1855 1856 1857 1858
		return;

	item->selected = select;

1859
	calldata_init_fixed(&params, stack, sizeof(stack));
J
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1860
	calldata_set_ptr(&params, "item", item);
1861 1862

	signal_parent(item->parent, command, &params);
1863 1864
}

1865
bool obs_sceneitem_selected(const obs_sceneitem_t *item)
1866 1867 1868 1869
{
	return item ? item->selected : false;
}

J
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1870 1871 1872
#define do_update_transform(item)                                          \
	do {                                                               \
		if (!item->parent || item->parent->is_group)               \
1873
			os_atomic_set_bool(&item->update_transform, true); \
J
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1874 1875
		else                                                       \
			update_item_transform(item, false);                \
1876 1877
	} while (false)

1878
void obs_sceneitem_set_pos(obs_sceneitem_t *item, const struct vec2 *pos)
J
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1879
{
1880
	if (item) {
J
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1881
		vec2_copy(&item->pos, pos);
1882
		do_update_transform(item);
1883
	}
J
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1884 1885
}

1886
void obs_sceneitem_set_rot(obs_sceneitem_t *item, float rot)
J
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1887
{
1888
	if (item) {
J
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1889
		item->rot = rot;
1890
		do_update_transform(item);
1891
	}
J
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1892 1893
}

1894
void obs_sceneitem_set_scale(obs_sceneitem_t *item, const struct vec2 *scale)
J
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1895
{
1896 1897
	if (item) {
		vec2_copy(&item->scale, scale);
1898
		do_update_transform(item);
1899
	}
J
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1900 1901
}

1902
void obs_sceneitem_set_alignment(obs_sceneitem_t *item, uint32_t alignment)
J
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1903
{
1904 1905
	if (item) {
		item->align = alignment;
1906
		do_update_transform(item);
1907
	}
J
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1908 1909
}

S
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1910
static inline void signal_reorder(struct obs_scene_item *item)
J
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1911
{
1912
	const char *command = NULL;
1913 1914
	struct calldata params;
	uint8_t stack[128];
J
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1915

S
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1916
	command = "reorder";
J
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1917

1918
	calldata_init_fixed(&params, stack, sizeof(stack));
1919
	signal_parent(item->parent, command, &params);
J
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1920 1921
}

1922
void obs_sceneitem_set_order(obs_sceneitem_t *item,
J
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1923
			     enum obs_order_movement movement)
J
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1924
{
J
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1925 1926
	if (!item)
		return;
J
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1927

J
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1928
	struct obs_scene_item *next, *prev;
J
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1929 1930
	struct obs_scene *scene = item->parent;

J
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1931
	obs_scene_addref(scene);
1932
	full_lock(scene);
1933

J
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1934 1935 1936
	next = item->next;
	prev = item->prev;

1937 1938
	detach_sceneitem(item);

J
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1939
	if (movement == OBS_ORDER_MOVE_DOWN) {
J
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1940
		attach_sceneitem(scene, item, prev ? prev->prev : NULL);
J
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1941

J
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1942
	} else if (movement == OBS_ORDER_MOVE_UP) {
J
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1943
		attach_sceneitem(scene, item, next ? next : prev);
J
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1944

J
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1945
	} else if (movement == OBS_ORDER_MOVE_TOP) {
J
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1946
		struct obs_scene_item *last = next;
1947
		if (!last) {
J
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1948
			last = prev;
1949 1950 1951 1952
		} else {
			while (last->next)
				last = last->next;
		}
J
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1953

J
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1954
		attach_sceneitem(scene, item, last);
1955

J
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1956
	} else if (movement == OBS_ORDER_MOVE_BOTTOM) {
J
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1957
		attach_sceneitem(scene, item, NULL);
J
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1958
	}
1959

1960
	full_unlock(scene);
1961 1962

	signal_reorder(item);
1963
	obs_scene_release(scene);
J
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1964 1965
}

J
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1966
void obs_sceneitem_set_order_position(obs_sceneitem_t *item, int position)
1967
{
J
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1968 1969
	if (!item)
		return;
1970 1971 1972 1973 1974

	struct obs_scene *scene = item->parent;
	struct obs_scene_item *next;

	obs_scene_addref(scene);
1975
	full_lock(scene);
1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991

	detach_sceneitem(item);
	next = scene->first_item;

	if (position == 0) {
		attach_sceneitem(scene, item, NULL);
	} else {
		for (int i = position; i > 1; --i) {
			if (next->next == NULL)
				break;
			next = next->next;
		}

		attach_sceneitem(scene, item, next);
	}

1992
	full_unlock(scene);
1993 1994

	signal_reorder(item);
1995 1996 1997
	obs_scene_release(scene);
}

1998
void obs_sceneitem_set_bounds_type(obs_sceneitem_t *item,
J
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1999
				   enum obs_bounds_type type)
2000 2001 2002
{
	if (item) {
		item->bounds_type = type;
2003
		do_update_transform(item);
2004 2005 2006
	}
}

2007
void obs_sceneitem_set_bounds_alignment(obs_sceneitem_t *item,
J
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2008
					uint32_t alignment)
2009 2010 2011
{
	if (item) {
		item->bounds_align = alignment;
2012
		do_update_transform(item);
2013 2014 2015
	}
}

2016
void obs_sceneitem_set_bounds(obs_sceneitem_t *item, const struct vec2 *bounds)
2017 2018 2019
{
	if (item) {
		item->bounds = *bounds;
2020
		do_update_transform(item);
2021 2022 2023
	}
}

2024
void obs_sceneitem_get_pos(const obs_sceneitem_t *item, struct vec2 *pos)
J
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2025
{
J
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2026 2027
	if (item)
		vec2_copy(pos, &item->pos);
J
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2028 2029
}

2030
float obs_sceneitem_get_rot(const obs_sceneitem_t *item)
J
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2031
{
J
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2032
	return item ? item->rot : 0.0f;
J
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2033 2034
}

2035
void obs_sceneitem_get_scale(const obs_sceneitem_t *item, struct vec2 *scale)
J
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2036
{
J
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2037
	if (item)
2038
		vec2_copy(scale, &item->scale);
J
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2039 2040
}

2041
uint32_t obs_sceneitem_get_alignment(const obs_sceneitem_t *item)
2042 2043 2044 2045
{
	return item ? item->align : 0;
}

2046
enum obs_bounds_type obs_sceneitem_get_bounds_type(const obs_sceneitem_t *item)
2047 2048 2049 2050
{
	return item ? item->bounds_type : OBS_BOUNDS_NONE;
}

2051
uint32_t obs_sceneitem_get_bounds_alignment(const obs_sceneitem_t *item)
2052 2053 2054 2055
{
	return item ? item->bounds_align : 0;
}

2056
void obs_sceneitem_get_bounds(const obs_sceneitem_t *item, struct vec2 *bounds)
J
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2057
{
J
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2058
	if (item)
2059 2060 2061
		*bounds = item->bounds;
}

2062
void obs_sceneitem_get_info(const obs_sceneitem_t *item,
J
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2063
			    struct obs_transform_info *info)
2064 2065
{
	if (item && info) {
J
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2066 2067 2068 2069 2070
		info->pos = item->pos;
		info->rot = item->rot;
		info->scale = item->scale;
		info->alignment = item->align;
		info->bounds_type = item->bounds_type;
2071
		info->bounds_alignment = item->bounds_align;
J
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2072
		info->bounds = item->bounds;
2073 2074 2075
	}
}

2076
void obs_sceneitem_set_info(obs_sceneitem_t *item,
J
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2077
			    const struct obs_transform_info *info)
2078 2079
{
	if (item && info) {
J
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2080 2081 2082 2083 2084
		item->pos = info->pos;
		item->rot = info->rot;
		item->scale = info->scale;
		item->align = info->alignment;
		item->bounds_type = info->bounds_type;
2085
		item->bounds_align = info->bounds_alignment;
J
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2086
		item->bounds = info->bounds;
2087
		do_update_transform(item);
2088 2089 2090
	}
}

2091
void obs_sceneitem_get_draw_transform(const obs_sceneitem_t *item,
J
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2092
				      struct matrix4 *transform)
2093 2094 2095 2096 2097
{
	if (item)
		matrix4_copy(transform, &item->draw_transform);
}

2098
void obs_sceneitem_get_box_transform(const obs_sceneitem_t *item,
J
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2099
				     struct matrix4 *transform)
2100 2101 2102
{
	if (item)
		matrix4_copy(transform, &item->box_transform);
J
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2103
}
2104

J
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2105
void obs_sceneitem_get_box_scale(const obs_sceneitem_t *item,
J
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2106
				 struct vec2 *scale)
J
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2107 2108 2109 2110 2111
{
	if (item)
		*scale = item->box_scale;
}

2112 2113
bool obs_sceneitem_visible(const obs_sceneitem_t *item)
{
2114
	return item ? item->user_visible : false;
2115 2116
}

2117
bool obs_sceneitem_set_visible(obs_sceneitem_t *item, bool visible)
2118
{
2119 2120
	struct calldata cd;
	uint8_t stack[256];
J
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2121 2122
	struct item_action action = {.visible = visible,
				     .timestamp = os_gettime_ns()};
2123 2124

	if (!item)
2125
		return false;
2126

2127
	if (item->user_visible == visible)
2128
		return false;
2129 2130

	if (!item->parent)
2131 2132 2133
		return false;

	if (visible) {
2134 2135
		if (os_atomic_inc_long(&item->active_refs) == 1) {
			if (!obs_source_add_active_child(item->parent->source,
J
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2136
							 item->source)) {
2137 2138 2139 2140
				os_atomic_dec_long(&item->active_refs);
				return false;
			}
		}
2141 2142
	}

2143
	item->user_visible = visible;
2144

2145
	calldata_init_fixed(&cd, stack, sizeof(stack));
2146 2147 2148
	calldata_set_ptr(&cd, "item", item);
	calldata_set_bool(&cd, "visible", visible);

2149
	signal_parent(item->parent, "item_visible", &cd);
2150 2151 2152 2153 2154 2155 2156 2157

	if (source_has_audio(item->source)) {
		pthread_mutex_lock(&item->actions_mutex);
		da_push_back(item->audio_actions, &action);
		pthread_mutex_unlock(&item->actions_mutex);
	} else {
		set_visibility(item, visible);
	}
2158
	return true;
2159
}
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2160

2161 2162 2163 2164 2165 2166 2167
bool obs_sceneitem_locked(const obs_sceneitem_t *item)
{
	return item ? item->locked : false;
}

bool obs_sceneitem_set_locked(obs_sceneitem_t *item, bool lock)
{
2168 2169 2170
	struct calldata cd;
	uint8_t stack[256];

2171 2172 2173 2174 2175 2176 2177 2178 2179 2180 2181
	if (!item)
		return false;

	if (item->locked == lock)
		return false;

	if (!item->parent)
		return false;

	item->locked = lock;

2182 2183 2184 2185 2186 2187
	calldata_init_fixed(&cd, stack, sizeof(stack));
	calldata_set_ptr(&cd, "item", item);
	calldata_set_bool(&cd, "locked", lock);

	signal_parent(item->parent, "item_locked", &cd);

2188 2189 2190
	return true;
}

J
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2191 2192
static bool sceneitems_match(obs_scene_t *scene, obs_sceneitem_t *const *items,
			     size_t size, bool *order_matches)
P
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2193 2194 2195 2196 2197 2198 2199 2200 2201 2202 2203 2204 2205 2206 2207 2208 2209 2210 2211 2212 2213 2214 2215 2216 2217 2218 2219 2220
{
	obs_sceneitem_t *item = scene->first_item;

	size_t count = 0;
	while (item) {
		bool found = false;
		for (size_t i = 0; i < size; i++) {
			if (items[i] != item)
				continue;

			if (count != i)
				*order_matches = false;

			found = true;
			break;
		}

		if (!found)
			return false;

		item = item->next;
		count += 1;
	}

	return count == size;
}

bool obs_scene_reorder_items(obs_scene_t *scene,
J
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2221 2222
			     obs_sceneitem_t *const *item_order,
			     size_t item_order_size)
P
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2223 2224 2225 2226 2227
{
	if (!scene || !item_order_size)
		return false;

	obs_scene_addref(scene);
2228
	full_lock(scene);
P
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2229 2230 2231

	bool order_matches = true;
	if (!sceneitems_match(scene, item_order, item_order_size,
J
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2232 2233
			      &order_matches) ||
	    order_matches) {
2234
		full_unlock(scene);
P
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2235 2236 2237 2238 2239 2240 2241 2242 2243 2244 2245 2246 2247 2248 2249 2250 2251
		obs_scene_release(scene);
		return false;
	}

	scene->first_item = item_order[0];

	obs_sceneitem_t *prev = NULL;
	for (size_t i = 0; i < item_order_size; i++) {
		item_order[i]->prev = prev;
		item_order[i]->next = NULL;

		if (prev)
			prev->next = item_order[i];

		prev = item_order[i];
	}

2252
	full_unlock(scene);
2253 2254

	signal_reorder(scene->first_item);
P
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2255 2256 2257 2258
	obs_scene_release(scene);
	return true;
}

P
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2259
void obs_scene_atomic_update(obs_scene_t *scene,
J
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2260
			     obs_scene_atomic_update_func func, void *data)
P
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2261 2262 2263 2264 2265
{
	if (!scene)
		return;

	obs_scene_addref(scene);
2266
	full_lock(scene);
P
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	func(data, scene);
2268
	full_unlock(scene);
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	obs_scene_release(scene);
}
2271

2272
static inline bool crop_equal(const struct obs_sceneitem_crop *crop1,
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			      const struct obs_sceneitem_crop *crop2)
2274
{
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	return crop1->left == crop2->left && crop1->right == crop2->right &&
	       crop1->top == crop2->top && crop1->bottom == crop2->bottom;
2277 2278 2279
}

void obs_sceneitem_set_crop(obs_sceneitem_t *item,
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			    const struct obs_sceneitem_crop *crop)
2281 2282 2283 2284 2285 2286 2287 2288 2289 2290
{
	if (!obs_ptr_valid(item, "obs_sceneitem_set_crop"))
		return;
	if (!obs_ptr_valid(crop, "obs_sceneitem_set_crop"))
		return;
	if (crop_equal(crop, &item->crop))
		return;

	memcpy(&item->crop, crop, sizeof(*crop));

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	if (item->crop.left < 0)
		item->crop.left = 0;
	if (item->crop.right < 0)
		item->crop.right = 0;
	if (item->crop.top < 0)
		item->crop.top = 0;
	if (item->crop.bottom < 0)
		item->crop.bottom = 0;
2299

2300
	os_atomic_set_bool(&item->update_transform, true);
2301 2302 2303
}

void obs_sceneitem_get_crop(const obs_sceneitem_t *item,
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			    struct obs_sceneitem_crop *crop)
2305 2306 2307 2308 2309 2310 2311 2312 2313
{
	if (!obs_ptr_valid(item, "obs_sceneitem_get_crop"))
		return;
	if (!obs_ptr_valid(crop, "obs_sceneitem_get_crop"))
		return;

	memcpy(crop, &item->crop, sizeof(*crop));
}

2314
void obs_sceneitem_set_scale_filter(obs_sceneitem_t *item,
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				    enum obs_scale_type filter)
2316 2317 2318 2319 2320 2321
{
	if (!obs_ptr_valid(item, "obs_sceneitem_set_scale_filter"))
		return;

	item->scale_filter = filter;

2322
	os_atomic_set_bool(&item->update_transform, true);
2323 2324
}

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enum obs_scale_type obs_sceneitem_get_scale_filter(obs_sceneitem_t *item)
2326
{
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	return obs_ptr_valid(item, "obs_sceneitem_get_scale_filter")
		       ? item->scale_filter
		       : OBS_SCALE_DISABLE;
2330 2331
}

2332 2333 2334 2335 2336 2337 2338 2339 2340 2341 2342 2343 2344 2345
void obs_sceneitem_defer_update_begin(obs_sceneitem_t *item)
{
	if (!obs_ptr_valid(item, "obs_sceneitem_defer_update_begin"))
		return;

	os_atomic_inc_long(&item->defer_update);
}

void obs_sceneitem_defer_update_end(obs_sceneitem_t *item)
{
	if (!obs_ptr_valid(item, "obs_sceneitem_defer_update_end"))
		return;

	if (os_atomic_dec_long(&item->defer_update) == 0)
2346
		do_update_transform(item);
2347
}
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void obs_sceneitem_defer_group_resize_begin(obs_sceneitem_t *item)
{
	if (!obs_ptr_valid(item, "obs_sceneitem_defer_group_resize_begin"))
		return;

	os_atomic_inc_long(&item->defer_group_resize);
}

void obs_sceneitem_defer_group_resize_end(obs_sceneitem_t *item)
{
	if (!obs_ptr_valid(item, "obs_sceneitem_defer_group_resize_end"))
		return;

	if (os_atomic_dec_long(&item->defer_group_resize) == 0)
		os_atomic_set_bool(&item->update_group_resize, true);
}

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int64_t obs_sceneitem_get_id(const obs_sceneitem_t *item)
{
	if (!obs_ptr_valid(item, "obs_sceneitem_get_id"))
		return 0;

	return item->id;
}
2373 2374 2375 2376 2377 2378 2379 2380 2381

obs_data_t *obs_sceneitem_get_private_settings(obs_sceneitem_t *item)
{
	if (!obs_ptr_valid(item, "obs_sceneitem_get_private_settings"))
		return NULL;

	obs_data_addref(item->private_settings);
	return item->private_settings;
}
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2383
static inline void transform_val(struct vec2 *v2, struct matrix4 *transform)
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{
	struct vec3 v;
	vec3_set(&v, v2->x, v2->y, 0.0f);
	vec3_transform(&v, &v, transform);
	v2->x = v.x;
	v2->y = v.y;
}

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static void get_ungrouped_transform(obs_sceneitem_t *group, struct vec2 *pos,
				    struct vec2 *scale, float *rot)
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{
	struct matrix4 transform;
	struct matrix4 mat;
	struct vec4 x_base;

	vec4_set(&x_base, 1.0f, 0.0f, 0.0f, 0.0f);

	matrix4_copy(&transform, &group->draw_transform);

	transform_val(pos, &transform);
	vec4_set(&transform.t, 0.0f, 0.0f, 0.0f, 1.0f);

	vec4_set(&mat.x, scale->x, 0.0f, 0.0f, 0.0f);
	vec4_set(&mat.y, 0.0f, scale->y, 0.0f, 0.0f);
	vec4_set(&mat.z, 0.0f, 0.0f, 1.0f, 0.0f);
	vec4_set(&mat.t, 0.0f, 0.0f, 0.0f, 1.0f);
	matrix4_mul(&mat, &mat, &transform);

2412 2413
	scale->x = vec4_len(&mat.x) * (scale->x > 0.0f ? 1.0f : -1.0f);
	scale->y = vec4_len(&mat.y) * (scale->y > 0.0f ? 1.0f : -1.0f);
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	*rot += group->rot;
}

2417
static void remove_group_transform(obs_sceneitem_t *group,
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				   obs_sceneitem_t *item)
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{
	obs_scene_t *parent = item->parent;
2421
	if (!parent || !group)
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		return;

	get_ungrouped_transform(group, &item->pos, &item->scale, &item->rot);

2426
	update_item_transform(item, false);
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}

static void apply_group_transform(obs_sceneitem_t *item, obs_sceneitem_t *group)
{
	struct matrix4 transform;
	struct matrix4 mat;
	struct vec4 x_base;

	vec4_set(&x_base, 1.0f, 0.0f, 0.0f, 0.0f);

	matrix4_inv(&transform, &group->draw_transform);

	transform_val(&item->pos, &transform);
	vec4_set(&transform.t, 0.0f, 0.0f, 0.0f, 1.0f);

	vec4_set(&mat.x, item->scale.x, 0.0f, 0.0f, 0.0f);
	vec4_set(&mat.y, 0.0f, item->scale.y, 0.0f, 0.0f);
	vec4_set(&mat.z, 0.0f, 0.0f, 1.0f, 0.0f);
	vec4_set(&mat.t, 0.0f, 0.0f, 0.0f, 1.0f);
	matrix4_mul(&mat, &mat, &transform);

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	item->scale.x =
		vec4_len(&mat.x) * (item->scale.x > 0.0f ? 1.0f : -1.0f);
	item->scale.y =
		vec4_len(&mat.y) * (item->scale.y > 0.0f ? 1.0f : -1.0f);
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	item->rot -= group->rot;

2454
	update_item_transform(item, false);
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}

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static bool resize_scene_base(obs_scene_t *scene, struct vec2 *minv,
			      struct vec2 *maxv, struct vec2 *scale)
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{
2460 2461
	vec2_set(minv, M_INFINITE, M_INFINITE);
	vec2_set(maxv, -M_INFINITE, -M_INFINITE);
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	obs_sceneitem_t *item = scene->first_item;
	if (!item) {
		scene->cx = 0;
		scene->cy = 0;
2467
		return false;
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	}

	while (item) {
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#define get_min_max(x_val, y_val)                             \
	do {                                                  \
		struct vec3 v;                                \
		vec3_set(&v, x_val, y_val, 0.0f);             \
		vec3_transform(&v, &v, &item->box_transform); \
		if (v.x < minv->x)                            \
			minv->x = v.x;                        \
		if (v.y < minv->y)                            \
			minv->y = v.y;                        \
		if (v.x > maxv->x)                            \
			maxv->x = v.x;                        \
		if (v.y > maxv->y)                            \
			maxv->y = v.y;                        \
	} while (false)
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		get_min_max(0.0f, 0.0f);
		get_min_max(1.0f, 0.0f);
		get_min_max(0.0f, 1.0f);
		get_min_max(1.0f, 1.0f);
#undef get_min_max

		item = item->next;
	}

	item = scene->first_item;
	while (item) {
2497
		vec2_sub(&item->pos, &item->pos, minv);
2498
		update_item_transform(item, false);
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		item = item->next;
	}

2502 2503 2504 2505 2506 2507 2508 2509 2510 2511 2512 2513 2514 2515 2516 2517 2518 2519 2520 2521 2522 2523 2524 2525 2526 2527 2528
	vec2_sub(scale, maxv, minv);
	scene->cx = (uint32_t)ceilf(scale->x);
	scene->cy = (uint32_t)ceilf(scale->y);
	return true;
}

static void resize_scene(obs_scene_t *scene)
{
	struct vec2 minv;
	struct vec2 maxv;
	struct vec2 scale;
	resize_scene_base(scene, &minv, &maxv, &scale);
}

/* assumes group scene and parent scene is locked */
static void resize_group(obs_sceneitem_t *group)
{
	obs_scene_t *scene = group->source->context.data;
	struct vec2 minv;
	struct vec2 maxv;
	struct vec2 scale;

	if (os_atomic_load_long(&group->defer_group_resize) > 0)
		return;

	if (!resize_scene_base(scene, &minv, &maxv, &scale))
		return;
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	if (group->bounds_type == OBS_BOUNDS_NONE) {
		struct vec2 new_pos;

		if ((group->align & OBS_ALIGN_LEFT) != 0)
			new_pos.x = minv.x;
		else if ((group->align & OBS_ALIGN_RIGHT) != 0)
			new_pos.x = maxv.x;
		else
			new_pos.x = (maxv.x - minv.x) * 0.5f + minv.x;

		if ((group->align & OBS_ALIGN_TOP) != 0)
			new_pos.y = minv.y;
		else if ((group->align & OBS_ALIGN_BOTTOM) != 0)
			new_pos.y = maxv.y;
		else
			new_pos.y = (maxv.y - minv.y) * 0.5f + minv.y;

		transform_val(&new_pos, &group->draw_transform);
		vec2_copy(&group->pos, &new_pos);
	}

	os_atomic_set_bool(&group->update_group_resize, false);

2553
	update_item_transform(group, false);
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}

obs_sceneitem_t *obs_scene_add_group(obs_scene_t *scene, const char *name)
{
	return obs_scene_insert_group(scene, name, NULL, 0);
}

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obs_sceneitem_t *obs_scene_insert_group(obs_scene_t *scene, const char *name,
					obs_sceneitem_t **items, size_t count)
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{
	if (!scene)
		return NULL;

	/* don't allow groups or sub-items of other groups */
	for (size_t i = count; i > 0; i--) {
		obs_sceneitem_t *item = items[i - 1];
		if (item->parent != scene || item->is_group)
			return NULL;
	}

2574
	obs_scene_t *sub_scene = create_id("group", name);
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	obs_sceneitem_t *last_item = items ? items[count - 1] : NULL;

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	obs_sceneitem_t *item =
		obs_scene_add_internal(scene, sub_scene->source, last_item);
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	obs_scene_release(sub_scene);

	if (!items || !count)
		return item;

	/* ------------------------- */

	full_lock(scene);
	full_lock(sub_scene);
2589
	sub_scene->first_item = items[0];
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	for (size_t i = count; i > 0; i--) {
		size_t idx = i - 1;
2593
		remove_group_transform(item, items[idx]);
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		detach_sceneitem(items[idx]);
	}
	for (size_t i = 0; i < count; i++) {
		size_t idx = i;
		if (idx != (count - 1)) {
			size_t next_idx = idx + 1;
			items[idx]->next = items[next_idx];
			items[next_idx]->prev = items[idx];
		} else {
			items[idx]->next = NULL;
		}
		items[idx]->parent = sub_scene;
		apply_group_transform(items[idx], item);
	}
	items[0]->prev = NULL;
	resize_group(item);
	full_unlock(sub_scene);
	full_unlock(scene);

	/* ------------------------- */

	return item;
}

obs_sceneitem_t *obs_scene_get_group(obs_scene_t *scene, const char *name)
{
	if (!scene || !name || !*name) {
		return NULL;
	}

	obs_sceneitem_t *group = NULL;
	obs_sceneitem_t *item;

	full_lock(scene);

	item = scene->first_item;
	while (item) {
		if (item->is_group && item->source->context.name) {
			if (strcmp(item->source->context.name, name) == 0) {
				group = item;
				break;
			}
		}

		item = item->next;
	}

	full_unlock(scene);

	return group;
}

bool obs_sceneitem_is_group(obs_sceneitem_t *item)
{
	return item && item->is_group;
}

obs_scene_t *obs_sceneitem_group_get_scene(const obs_sceneitem_t *item)
{
	return (item && item->is_group) ? item->source->context.data : NULL;
}

void obs_sceneitem_group_ungroup(obs_sceneitem_t *item)
{
	if (!item || !item->is_group)
		return;

	obs_scene_t *scene = item->parent;
	obs_scene_t *subscene = item->source->context.data;
2663
	obs_sceneitem_t *insert_after = item;
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	obs_sceneitem_t *first;
	obs_sceneitem_t *last;

2667 2668
	full_lock(scene);

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	/* ------------------------- */

	full_lock(subscene);
	first = subscene->first_item;
	last = first;
	while (last) {
2675 2676
		obs_sceneitem_t *dst;

2677
		remove_group_transform(item, last);
2678 2679 2680 2681
		dst = obs_scene_add_internal(scene, last->source, insert_after);
		duplicate_item_data(dst, last, true, true, true);
		apply_group_transform(last, item);

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		if (!last->next)
			break;
2684 2685

		insert_after = dst;
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		last = last->next;
	}
	full_unlock(subscene);

	/* ------------------------- */

2692
	detach_sceneitem(item);
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	full_unlock(scene);

	obs_sceneitem_release(item);
}

void obs_sceneitem_group_add_item(obs_sceneitem_t *group, obs_sceneitem_t *item)
{
	if (!group || !group->is_group || !item)
		return;

	obs_scene_t *scene = group->parent;
	obs_scene_t *groupscene = group->source->context.data;
	obs_sceneitem_t *last;

	if (item->parent != scene)
		return;

	/* ------------------------- */

	full_lock(scene);
2713
	remove_group_transform(group, item);
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	detach_sceneitem(item);

	/* ------------------------- */

	full_lock(groupscene);
	last = groupscene->first_item;
	if (last) {
		for (;;) {
			if (!last->next)
				break;
			last = last->next;
		}
		last->next = item;
		item->prev = last;
	} else {
		groupscene->first_item = item;
	}
	item->parent = groupscene;
	item->next = NULL;
	apply_group_transform(item, group);
	resize_group(group);
	full_unlock(groupscene);

	/* ------------------------- */

	full_unlock(scene);
}

2742
void obs_sceneitem_group_remove_item(obs_sceneitem_t *group,
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				     obs_sceneitem_t *item)
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{
2745
	if (!item || !group || !group->is_group)
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		return;

	obs_scene_t *groupscene = item->parent;
2749
	obs_scene_t *scene = group->parent;
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	/* ------------------------- */

	full_lock(scene);
	full_lock(groupscene);
2755
	remove_group_transform(group, item);
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	detach_sceneitem(item);

	/* ------------------------- */

2760 2761 2762
	if (group->prev) {
		group->prev->next = item;
		item->prev = group->prev;
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	} else {
		scene->first_item = item;
		item->prev = NULL;
	}
2767 2768
	group->prev = item;
	item->next = group;
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	item->parent = scene;

	/* ------------------------- */

2773
	resize_group(group);
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	full_unlock(groupscene);
	full_unlock(scene);
}

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static void
build_current_order_info(obs_scene_t *scene,
			 struct obs_sceneitem_order_info **items_out,
			 size_t *size_out)
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{
	DARRAY(struct obs_sceneitem_order_info) items;
	da_init(items);

	obs_sceneitem_t *item = scene->first_item;
	while (item) {
		da_push_back(items, &item);

		if (item->is_group) {
			obs_scene_t *sub_scene = item->source->context.data;

			full_lock(sub_scene);

			obs_sceneitem_t *sub_item = sub_scene->first_item;

			while (sub_item) {
				da_push_back(items, &item);

				sub_item = sub_item->next;
			}

			full_unlock(sub_scene);
		}

		item = item->next;
	}

	*items_out = items.array;
	*size_out = items.num;
}

static bool sceneitems_match2(obs_scene_t *scene,
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			      struct obs_sceneitem_order_info *items,
			      size_t size)
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{
	struct obs_sceneitem_order_info *cur_items;
	size_t cur_size;

	build_current_order_info(scene, &cur_items, &cur_size);
	if (cur_size != size) {
		bfree(cur_items);
		return false;
	}

	for (size_t i = 0; i < size; i++) {
		struct obs_sceneitem_order_info *new = &items[i];
		struct obs_sceneitem_order_info *old = &cur_items[i];

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		if (new->group != old->group || new->item != old->item) {
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			bfree(cur_items);
			return false;
		}
	}

	bfree(cur_items);
	return true;
}

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static obs_sceneitem_t *
get_sceneitem_parent_group(obs_scene_t *scene, obs_sceneitem_t *group_subitem)
2842 2843 2844 2845 2846 2847 2848 2849 2850 2851 2852 2853 2854 2855 2856
{
	if (group_subitem->is_group)
		return NULL;

	obs_sceneitem_t *item = scene->first_item;
	while (item) {
		if (item->is_group &&
		    item->source->context.data == group_subitem->parent)
			return item;
		item = item->next;
	}

	return NULL;
}

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bool obs_scene_reorder_items2(obs_scene_t *scene,
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			      struct obs_sceneitem_order_info *item_order,
			      size_t item_order_size)
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{
	if (!scene || !item_order_size || !item_order)
		return false;

	obs_scene_addref(scene);
	full_lock(scene);

	if (sceneitems_match2(scene, item_order, item_order_size)) {
		full_unlock(scene);
		obs_scene_release(scene);
		return false;
	}

	for (size_t i = 0; i < item_order_size; i++) {
		struct obs_sceneitem_order_info *info = &item_order[i];
		if (!info->item->is_group) {
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			obs_sceneitem_t *group =
				get_sceneitem_parent_group(scene, info->item);
			remove_group_transform(group, info->item);
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		}
	}

	scene->first_item = item_order[0].item;

	obs_sceneitem_t *prev = NULL;
	for (size_t i = 0; i < item_order_size; i++) {
		struct obs_sceneitem_order_info *info = &item_order[i];
		obs_sceneitem_t *item = info->item;

		if (info->item->is_group) {
			obs_sceneitem_t *sub_prev = NULL;
			obs_scene_t *sub_scene =
				info->item->source->context.data;

			sub_scene->first_item = NULL;

			obs_scene_addref(sub_scene);
			full_lock(sub_scene);

			for (i++; i < item_order_size; i++) {
				struct obs_sceneitem_order_info *sub_info =
					&item_order[i];
				obs_sceneitem_t *sub_item = sub_info->item;

				if (sub_info->group != info->item) {
					i--;
					break;
				}

				if (!sub_scene->first_item)
					sub_scene->first_item = sub_item;

				sub_item->prev = sub_prev;
				sub_item->next = NULL;
				sub_item->parent = sub_scene;

				if (sub_prev)
					sub_prev->next = sub_item;

				apply_group_transform(sub_info->item,
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						      sub_info->group);
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				sub_prev = sub_item;
			}

			resize_group(info->item);
			full_unlock(sub_scene);
			obs_scene_release(sub_scene);
		}

		item->prev = prev;
		item->next = NULL;
		item->parent = scene;

		if (prev)
			prev->next = item;

		prev = item;
	}

	full_unlock(scene);

	signal_reorder(scene->first_item);
	obs_scene_release(scene);
	return true;
}

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obs_sceneitem_t *obs_sceneitem_get_group(obs_scene_t *scene,
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					 obs_sceneitem_t *group_subitem)
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{
	if (!scene || !group_subitem || group_subitem->is_group)
		return NULL;

	full_lock(scene);
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	obs_sceneitem_t *group =
		get_sceneitem_parent_group(scene, group_subitem);
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	full_unlock(scene);

	return group;
}

bool obs_source_is_group(const obs_source_t *source)
{
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	return source && source->info.id == group_info.id;
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}

bool obs_scene_is_group(const obs_scene_t *scene)
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{
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	return scene ? scene->is_group : false;
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}

void obs_sceneitem_group_enum_items(obs_sceneitem_t *group,
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				    bool (*callback)(obs_scene_t *,
						     obs_sceneitem_t *, void *),
				    void *param)
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{
2976
	if (!group || !group->is_group)
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		return;

2979
	obs_scene_t *scene = group->source->context.data;
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	if (scene)
		obs_scene_enum_items(scene, callback, param);
}
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void obs_sceneitem_force_update_transform(obs_sceneitem_t *item)
{
	if (!item)
		return;

	if (os_atomic_set_bool(&item->update_transform, false))
		update_item_transform(item, false);
}