1. 11 10月, 2016 1 次提交
  2. 22 9月, 2016 1 次提交
    • M
      Finished fixing floating point comparisons. We have streamlined how floats and... · dce6d329
      Mark VanderVoord 提交于
      Finished fixing floating point comparisons. We have streamlined how floats and doubles are checked, but we still can't compare them for equality directly. So we're directly testing for infinite and NaN before checking diffs. Also, we've officially decided that for testing purposes NaN shall equal NaN, +Inf shall equal +Inf, and -Inf shall equal -Inf. It's what most people expect during a test.
      dce6d329
  3. 01 9月, 2016 1 次提交
  4. 28 8月, 2016 3 次提交
  5. 24 8月, 2016 1 次提交
  6. 23 8月, 2016 1 次提交
  7. 18 7月, 2016 1 次提交
  8. 11 7月, 2016 1 次提交
  9. 09 7月, 2016 1 次提交
    • M
      - Added alias for filter -n of -f · 1cecab30
      Mark VanderVoord 提交于
      - Added ability to surround filter strings in either type of quotes
      - Added ability to filter on multiple test strings as a comma delimited list
      - Added ability to filter on test_file:test_name
      - Added ability to use alternate syntax for filter of -f="blah"
      1cecab30
  10. 27 6月, 2016 1 次提交
  11. 23 6月, 2016 1 次提交
  12. 22 6月, 2016 1 次提交
  13. 21 6月, 2016 1 次提交
  14. 15 5月, 2016 1 次提交
  15. 06 5月, 2016 1 次提交
  16. 04 5月, 2016 1 次提交
  17. 03 5月, 2016 1 次提交
  18. 28 4月, 2016 1 次提交
  19. 27 4月, 2016 2 次提交
  20. 26 4月, 2016 1 次提交
  21. 25 4月, 2016 2 次提交
    • J
      Add an option to omit UNITY_OUTPUT_CHAR declaration from the header · 593a0346
      jsalling 提交于
       This solves the warnings from -Wredundant-decls when overriding the
        OUTPUT function with a function declared in another header.
       It's better this is the non-default option, since using it requires either
        a declaration of the new function OR a preprocessor guard on declaring
        UNITY_OUTPUT_CHAR (as in unity.c here), in every file using the function.
       See Pull Request #185 for more.
      593a0346
    • J
      Revert commits 720ea42a and a27b03c7 which broke the Fixture build · 57348172
      jsalling 提交于
       These were aimed at preventing the internals header from declaring
        a prototype for 'int UNITY_OUTPUT_CHAR(int);'. The second part fixed
        an omitted declaration in the tests caused by the first commit.
       Will replace the default behavior & add an option for this in next commit
      57348172
  22. 13 4月, 2016 2 次提交
  23. 03 3月, 2016 2 次提交
  24. 25 2月, 2016 2 次提交
  25. 24 2月, 2016 1 次提交
  26. 13 2月, 2016 1 次提交
  27. 07 1月, 2016 1 次提交
    • J
      Fix for overflow issue in UnityAssertNumbersWithin() · 41083190
      jsalling 提交于
       Make subtraction result unsigned, change prototype & casts in internals.
       If "actual - expected" overflowed, it wrapped to a negative number,
        but would fit in an unsigned type, example is INT_MAX - (-1) = INT_MIN
       For correctness, 'delta' should be unsigned too. Passing in a negative
        number always passed. The delta can be between INT_MAX & UINT_MAX.
      41083190
  28. 05 1月, 2016 1 次提交
  29. 29 12月, 2015 1 次提交
  30. 15 12月, 2015 1 次提交
  31. 11 12月, 2015 3 次提交