- 22 3月, 2020 1 次提交
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由 Arseny Kapoulkine 提交于
This change allows transcoding new UASTC .basis files to BPTC which results in much higher quality compared to UASTC -> BC3 transcoding. The change needs to introduce BPTC support to three.js core for this to work; the format is introduced in EXT_texture_compression_bptc which is available in Chrome Canary on Windows (and possibly elsewhere?) The update to Basis transcoder just pulls it directly from Binomial repository; the transcoder is a bit larger now, unfortunately, because it needs to support UASTC. Note that we use mode 5 unconditionally to make sure RGB and RGBA textures work. BPTC (BC7) and BC3 are the same size in memory so this shouldn't negatively impact VRAM consumption.
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- 21 3月, 2020 7 次提交
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由 Mr.doob 提交于
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由 Mr.doob 提交于
WebGLTextures: Fixed DepthStencilFormat with WebGL2.
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由 Mugen87 提交于
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由 Mr.doob 提交于
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由 Mr.doob 提交于
WebGLTextures: Fix DepthTexture with WebGLMultisampleRenderTarget.
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由 Mr.doob 提交于
GLTFExporter: Improve handling of empty scene graphs.
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由 Michael Herzog 提交于
Water: Added support for logarithmic depth buffer.
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- 20 3月, 2020 5 次提交
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由 Mugen87 提交于
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由 Mugen87 提交于
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由 Michael Herzog 提交于
Module worker support in OBJLoader2Parallel and webgl_loader_obj2_options example
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由 Michael Herzog 提交于
Editor: Ensure to correctly configure GLTFLoader with DRACOLoader.
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由 Mugen87 提交于
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- 19 3月, 2020 10 次提交
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由 Mugen87 提交于
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由 Michael Herzog 提交于
Water2: Fix encoding issue.
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由 Michael Herzog 提交于
Examples: Clean up ParametricGeometries.
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由 Michael Herzog 提交于
Fix docs for renderBufferImmediate
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由 Michael Herzog 提交于
TS: AnimationMixer to accept AnimationObjectGroup.
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由 Michael Herzog 提交于
Editor: Add Chinese translation for sidebar.
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由 Michael Herzog 提交于
GLTFExporter: Better handle point and line geometries.
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由 Michael Herzog 提交于
Clean up comments.
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由 Mugen87 提交于
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由 Mugen87 提交于
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- 18 3月, 2020 14 次提交
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由 Michael Herzog 提交于
Docs: Clean up.
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由 Mugen87 提交于
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由 linbingquan 提交于
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由 Mr.doob 提交于
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由 Mr.doob 提交于
OrbitControls: Align dolly function names with behavior
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由 Mr.doob 提交于
Docs: Clean up.
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由 Mugen87 提交于
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由 Mr.doob 提交于
WebGLTextures: Fix updateMultisampleRenderTarget FBO state
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由 Mr.doob 提交于
GLTFLoader: Use a smaller bounding box for morph targets
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由 Mr.doob 提交于
Docs: Improve Uniform page.
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由 Mr.doob 提交于
Examples: Clean up
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由 Mr.doob 提交于
SelectionBox: Add support for OrthographicCamera.
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由 WestLangley 提交于
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由 Mugen87 提交于
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- 17 3月, 2020 2 次提交
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由 Michael Herzog 提交于
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由 Mugen87 提交于
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- 16 3月, 2020 1 次提交
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由 Mugen87 提交于
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