- 25 7月, 2018 18 次提交
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由 moraxy 提交于
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由 moraxy 提交于
The modified regex now supports multiline parameter lists, which some methods required for formatting reasons. Almost no changes to the actual documentation blurbs, except for one in math/Euler.
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由 Mr.doob 提交于
GLTFLoader: Ignore primitive type .extras
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由 Mr.doob 提交于
Material.needsUpdate remove ambigous wording
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由 Mr.doob 提交于
FBXLoader: don't return top level double nested group
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由 Mr.doob 提交于
STLLoader: Improve classification as ASCII or binary
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由 Dusan Bosnjak 提交于
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由 Mr.doob 提交于
Examples: Geometry -> BufferGeometry
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由 Mr.doob 提交于
GLTFLoader: Fix lights list iterator.
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由 Mr.doob 提交于
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由 Mr.doob 提交于
Add transform SVG node parse
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由 Mr.doob 提交于
Documentation: fix links re: linewidth limitation
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由 paulmasson 提交于
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由 Dusan Bosnjak 提交于
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由 Dusan Bosnjak 提交于
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由 Mr.doob 提交于
Documentation: Updated text for "linewidth" limitation.
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由 Mr.doob 提交于
Documentation: Updated TextureLoader
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由 Mr.doob 提交于
FBXLoader: support for alternate Euler orders and post rotation
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- 24 7月, 2018 2 次提交
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由 WestLangley 提交于
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由 moraxy 提交于
Remove references to withCredentials
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- 23 7月, 2018 6 次提交
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由 Gregg Tavares 提交于
It is not longer true that only ANGLE has this limit. OpenGL 3.0+ has this limit in the core profile. Enabling WebGL2 required browers to use the core profile which means this limit is pretty much everywhere at this point.
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由 Eran Geva 提交于
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由 Mr.doob 提交于
Examples: Geometry -> BufferGeometry
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由 Mr.doob 提交于
CanvasRenderer: add support for BufferGeometry multi-materials
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由 WestLangley 提交于
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由 Lewy Blue 提交于
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- 22 7月, 2018 14 次提交