- 30 1月, 2014 9 次提交
- 29 1月, 2014 21 次提交
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由 Mr.doob 提交于
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由 gero3 提交于
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https://github.com/jox81/three.js由 Mr.doob 提交于
Conflicts: examples/misc_animation_keys.html examples/webgl_animation_keys examples/webgl_animation_keys.html
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由 gero3 提交于
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由 gero3 提交于
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由 Prabindh Sundareson 提交于
This patch modifies WebGLRenderer to take in an existing WebGL context, and adds an unit test to test the behaviour. Signed-off-by: NPrabindh Sundareson <prabindh@yahoo.com>
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由 gero3 提交于
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由 gero3 提交于
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由 gero3 提交于
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由 Juergen Ahting 提交于
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由 Juergen Ahting 提交于
THREE.Path.toShapes is now independent of the order of specification of holes and shapes. It moves holes to those shapes that contain them if unambiguous. Otherwise it respects specification order.
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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由 jox81 提交于
changed to renderer CanvasRenderer
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- 28 1月, 2014 10 次提交