- 15 7月, 2015 1 次提交
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由 Nimrod Zimerman 提交于
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- 24 4月, 2015 1 次提交
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由 Eivind Tagseth 提交于
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- 23 4月, 2015 1 次提交
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由 Eivind Tagseth 提交于
Compares two strings until maximum n bytes (i.e. strncmp()).
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- 02 9月, 2014 1 次提交
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由 Mark VanderVoord 提交于
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- 30 7月, 2014 1 次提交
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由 Mark VanderVoord 提交于
rearranged project to centralize all self-test stuff under test directory. only pull in includes when required.
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- 23 7月, 2014 1 次提交
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由 Mark VanderVoord 提交于
- rename the custom FLOAT_TRAIT type because the old name was poor
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- 22 7月, 2014 2 次提交
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由 Mark VanderVoord 提交于
added macros for IS_DETERMINATE and IS_NOT_DETERMINATE
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由 Mark VanderVoord 提交于
- rework to not bother with any of the ever-changing test frameworks in Ruby (sigh) for self-testing - started working on cleaner floating point support. more coming.
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- 23 5月, 2014 1 次提交
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由 Mark VanderVoord 提交于
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- 28 6月, 2013 2 次提交
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由 Antony Male 提交于
The tests which exercise TEST_ASSERT_EQUAL_MEMORY_ARRAY use int arrays, and hard-code the size of each element as 4 bytes. This is of course untrue on 16-bit platforms. Replace this hard-coded value with sizeof(int).
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由 Antony Male 提交于
Previously, TEST_ASSERT_EQUAL_HEX_ARRAY was being called, and passed arrays of type 'unsigned int'. TEST_ASSERT_EQUAL_HEX_ARRAY is an alias for TEST_ASSERT_EQUAL_HEX32_ARRAY in *all* cases (and is documented as such), while 'unsigned int' is 16 bits on some platforms. Unsurprisingly this caused some tests to fail. Fix by replacing the 'unsigned int' declarations with '_UU32'.
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- 27 11月, 2012 1 次提交
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由 Bryan A. Jones 提交于
- Change type of floating-point constants to single/double precision as appropriate.
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- 31 10月, 2012 4 次提交
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由 Ross Ryles 提交于
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由 Ross Ryles 提交于
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由 Ross Ryles 提交于
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由 Ross Ryles 提交于
UnityAssertFloatsWithin now fails any test where either a NaN or Infinite value is passed as expected or actual.
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- 30 10月, 2012 2 次提交
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由 Ross Ryles 提交于
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由 Ross Ryles 提交于
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- 05 10月, 2012 4 次提交
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由 John Van Enk 提交于
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由 John Van Enk 提交于
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由 John Van Enk 提交于
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由 Xiaochen Pan 提交于
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- 04 10月, 2012 3 次提交
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由 John Van Enk 提交于
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由 John Van Enk 提交于
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由 John Van Enk 提交于
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- 29 8月, 2012 1 次提交
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由 Alex Rodriguez 提交于
The reason that TEST_ASSERT_xyz_WITHIN_MESSAGE() family of functions doesn't print any message is because is calling a re-use macro from the TEST_ASSERT_xyz_WITHIN() family of functions. Due this two functions in unity.h calls the same function from unity_internals.h, the message is nullified at this point. The issue is fix by passing _message_ arg to the 4th argument of *UnityAssertNumbersWithin()* function.
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- 27 8月, 2012 1 次提交
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由 Xiaochen Pan 提交于
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- 14 5月, 2011 1 次提交
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由 mvandervoord 提交于
- cleaned up pointer support to handle arrays and to give error when you have an illegal configuration git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@135 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
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- 03 5月, 2011 1 次提交
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由 mvandervoord 提交于
- rolled in DOUBLE support from Mark Vismer (thanks!) git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@134 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
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- 28 4月, 2011 1 次提交
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由 mvandervoord 提交于
- made generate_test_runner's two include groups more clearly differentiated - added negative tests to int16's. git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@133 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
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- 20 4月, 2011 1 次提交
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由 mvandervoord 提交于
- protect against ints that only have differences in higher nibbles that shouldn't be part of comparison git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@130 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
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- 18 2月, 2011 1 次提交
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由 mvandervoord 提交于
- added a couple of user-submitted ports git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@119 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
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- 31 7月, 2010 1 次提交
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由 mkarlesky 提交于
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@87 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
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- 28 7月, 2010 1 次提交
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由 mvandervoord 提交于
- organized targets into a subdirectory - cleaned up testing so floats and 64-bit ints are only tested if enabled git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@85 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
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- 25 6月, 2010 1 次提交
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由 mvandervoord 提交于
- Cleaned up testing git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@79 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
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- 09 6月, 2010 1 次提交
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由 mvandervoord 提交于
- added special handlers for int and uint types for when it's important that you have the right size (like INT8_ARRAY) git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@75 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
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- 07 6月, 2010 1 次提交
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由 mvandervoord 提交于
- laid foundation for smarter array size handling for integer types git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@74 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
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- 26 4月, 2010 1 次提交
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由 mvandervoord 提交于
- restored makefiles to working condition - updated files to include copyright notice - fixed bug in string array comparisons - ignored tests no longer run teardown - tests failing for uncaught cexceptions now get exception id reported git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@70 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
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- 19 4月, 2010 1 次提交
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由 mvandervoord 提交于
git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@69 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
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- 03 4月, 2010 1 次提交
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由 mvandervoord 提交于
- cleaned up internal types - added verbose float support when sprintf is available and desirable - tested float array handling (and fixed a bug! woo!) git-svn-id: http://unity.svn.sourceforge.net/svnroot/unity/trunk@68 e7d17a6e-8845-0410-bbbc-c8efb4fdad7e
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