- 15 7月, 2015 5 次提交
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由 Nimrod Zimerman 提交于
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由 Mark VanderVoord 提交于
Added ability to get number of ignored tests and total number of tests.
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由 Mark VanderVoord 提交于
Bug fix - ignored tests were incorrectly counted when not selected for running. (Thanks!)
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由 Nimrod Zimerman 提交于
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由 Nimrod Zimerman 提交于
Ignored tests are now correctly skipped if not selected by test name or by group name.
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- 12 7月, 2015 1 次提交
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由 Mark VanderVoord 提交于
Fixes #118: unity_output_Spy should use the platform-agnostic macros for memory.
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- 02 7月, 2015 1 次提交
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由 Andrew Burks 提交于
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- 01 7月, 2015 3 次提交
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由 Mark VanderVoord 提交于
Fixes issues #3 and #116 (Thanks!)
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由 Andrew Burks 提交于
Fixes #116: Allow overrides of the Unity Fixture's memory functions. This enables custom heap implementations to be used with the Unity Fixture.
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由 Andrew Burks 提交于
Fixes #3: unity_fixture tests don't build. unity.c and unity_fixture_malloc_overrides.h neglected to include <stddef.h> even though the reference 'size_t' and 'NULL'.
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- 20 6月, 2015 5 次提交
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由 Mark VanderVoord 提交于
Avoid warnings when casting pointers in array comparisons (dancing between warnings)
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由 Mark VanderVoord 提交于
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由 Mark VanderVoord 提交于
- casting to a (void*) was giving warnings to some compilers about double casting - casting from a u8 to u16/32/64 was giving warnings about changing alignment requirements
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由 Mark VanderVoord 提交于
New asserter: TEST_ASSERT_EQUAL_STRING_LEN
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由 Mark VanderVoord 提交于
Reverting of redundant castings, Fixed -Wcast-qual warnings
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- 19 6月, 2015 2 次提交
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由 Mark VanderVoord 提交于
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由 ThingamaByte, LLC 提交于
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- 18 6月, 2015 1 次提交
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由 ThingamaByte, LLC 提交于
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- 23 5月, 2015 1 次提交
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由 Sergey Gusarov 提交于
Double castings look ugly. And if Unity is compiled with -Wcast-qual flag these type castings produce a lot of warnings: unity/src/unity.c:490:80: warning: cast discards ‘__attribute__((const))’ qualifier from pointer target type [-Wcast-qual] UnityPrintNumberByStyle(*(UNITY_PTR_ATTRIBUTE const _US16*)(void*)ptr_exp, style); ^
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- 24 4月, 2015 1 次提交
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由 Eivind Tagseth 提交于
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- 23 4月, 2015 1 次提交
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由 Eivind Tagseth 提交于
Compares two strings until maximum n bytes (i.e. strncmp()).
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- 06 4月, 2015 1 次提交
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由 Greg Williams 提交于
Added break out of system vs local includes for enhanced include-based dependency extraction to aid new cmock Make task/build generation. Bumber build and version info since new external capability added for querying includes.
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- 23 3月, 2015 1 次提交
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由 Eivind Tagseth 提交于
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- 13 3月, 2015 1 次提交
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由 Greg Williams 提交于
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- 12 3月, 2015 3 次提交
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由 Greg Williams 提交于
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由 Greg Williams 提交于
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由 Greg Williams 提交于
Added type_sanitizer.rb to consolidate converting a string to a valid C identifier, which will allow CMock and Ceedling to use the same construct which is currently duplicated in each repo.
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- 12 2月, 2015 1 次提交
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由 Mark VanderVoord 提交于
Add a port of unity_test_summary.rb to Python (Thanks so much! I'm sure people will find this useful)
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- 11 2月, 2015 1 次提交
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由 Alexander Mueller 提交于
Useful in environments without access to ruby
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- 03 2月, 2015 1 次提交
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由 Mark VanderVoord 提交于
Added "const" to one argv parameter that was missed when adding strict error checks. (thanks, trianglee!)
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- 02 2月, 2015 4 次提交
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由 Mark VanderVoord 提交于
Move announceTestRun() after UnityBegin()
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由 @gageas 提交于
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由 Mark VanderVoord 提交于
undef defined callc/realloc macros
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由 @gageas 提交于
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- 20 1月, 2015 2 次提交
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由 nimrodz 提交于
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由 Mark VanderVoord 提交于
Make Unity's compilation flags stricter
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- 18 1月, 2015 2 次提交
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由 nimrodz 提交于
Primarily - * Added "static" to static functions. * Added proper signature with "void" to functions without arguments. * Marked unused arguments with "(void)". * Removed entirely unused static functions. * Added "const" to preserve const-correctness. * Added function prototypes for external functions.
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由 nimrodz 提交于
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- 17 12月, 2014 1 次提交
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由 Mark VanderVoord 提交于
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- 16 12月, 2014 1 次提交
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由 Mark VanderVoord 提交于
New macros for controlling use of weak linkage (Thanks Zane!)
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