1. 22 3月, 2017 5 次提交
  2. 24 1月, 2017 1 次提交
  3. 15 1月, 2017 1 次提交
    • J
      Option to exclude setjump/longjmp, setjmp.h · ef1e2ad5
      jsalling 提交于
      Using this option changes the control flow of Unity, but is useful on
      constrained embedded systems. You can't fully simulate the power of
      'longjmp' with just 'return', but Unity still works well, all tests pass.
      ef1e2ad5
  4. 30 12月, 2016 2 次提交
  5. 25 12月, 2016 1 次提交
  6. 24 12月, 2016 1 次提交
  7. 29 11月, 2016 1 次提交
  8. 20 11月, 2016 8 次提交
  9. 17 11月, 2016 1 次提交
  10. 11 10月, 2016 1 次提交
  11. 22 9月, 2016 1 次提交
    • M
      Finished fixing floating point comparisons. We have streamlined how floats and... · dce6d329
      Mark VanderVoord 提交于
      Finished fixing floating point comparisons. We have streamlined how floats and doubles are checked, but we still can't compare them for equality directly. So we're directly testing for infinite and NaN before checking diffs. Also, we've officially decided that for testing purposes NaN shall equal NaN, +Inf shall equal +Inf, and -Inf shall equal -Inf. It's what most people expect during a test.
      dce6d329
  12. 04 9月, 2016 2 次提交
  13. 01 9月, 2016 3 次提交
  14. 28 8月, 2016 1 次提交
  15. 26 8月, 2016 1 次提交
  16. 24 8月, 2016 1 次提交
  17. 06 5月, 2016 1 次提交
  18. 04 5月, 2016 6 次提交
  19. 26 4月, 2016 1 次提交
  20. 25 4月, 2016 1 次提交
    • J
      Revert commits 720ea42a and a27b03c7 which broke the Fixture build · 57348172
      jsalling 提交于
       These were aimed at preventing the internals header from declaring
        a prototype for 'int UNITY_OUTPUT_CHAR(int);'. The second part fixed
        an omitted declaration in the tests caused by the first commit.
       Will replace the default behavior & add an option for this in next commit
      57348172