1. 21 3月, 2017 1 次提交
  2. 19 3月, 2017 1 次提交
  3. 15 3月, 2017 1 次提交
  4. 14 3月, 2017 1 次提交
  5. 02 3月, 2017 1 次提交
    • M
      Fix warning with ubsan and -Wconversion · 7bce0b4f
      Max Bruckner 提交于
      This fixes a compiler warning about a lossy conversion from long
      unsigned int to int when compiling unity with gcc 6.3.1 and
      the options -std=c89 -Wconversion -fsanitize=undefined
      7bce0b4f
  6. 01 3月, 2017 1 次提交
    • M
      Fix warnings with -Wdouble-promotion · 1bf22d39
      Max Bruckner 提交于
      This fixes compiler warnings that clang produces with the
      -Wdouble-promotion compiler option.
      
      This only happens if double precision floating point numbers are
      enabled.
      
      The implicit double promotion occurs because numbers of type UNITY_FLOAT
      are passed into UnityPrintFloat, which expects const UNITY_DOUBLE.
      
      This commit fixes it by explicitly casting to UNITY_DOUBLE.
      1bf22d39
  7. 25 1月, 2017 1 次提交
  8. 19 1月, 2017 1 次提交
    • J
      Ran Unity into a source code formatter, no code changes · 97e4bd25
      jsalling 提交于
      Used clang-format, which produces noise on stuff you don't care about
      and requires setting it up to match the existing code base. Kept the
      potentially useful changes, discarded the rest, some manual tweaking
      required. It did catch lots of pesky indentation mistakes.
      97e4bd25
  9. 18 1月, 2017 3 次提交
  10. 16 1月, 2017 1 次提交
  11. 15 1月, 2017 5 次提交
  12. 07 1月, 2017 1 次提交
  13. 31 12月, 2016 1 次提交
  14. 30 12月, 2016 2 次提交
  15. 29 12月, 2016 2 次提交
  16. 25 12月, 2016 1 次提交
  17. 24 12月, 2016 3 次提交
  18. 29 11月, 2016 1 次提交
  19. 20 11月, 2016 10 次提交
  20. 17 11月, 2016 2 次提交