- 20 11月, 2016 5 次提交
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由 jsalling 提交于
Remove UNITY_FLOAT_VERBOSE entirely, add option UNITY_EXCLUDE_FLOAT_PRINT Remove some questionable float casts from doubles Default to Round Ties to Even behavior, add option to Round Ties Away from Zero
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由 jsalling 提交于
Linux gcc & clang and OSX clang produce output with ties round to even Windows mingw gcc does not Example 0.0078125 prints '0.007812'
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由 jsalling 提交于
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由 jsalling 提交于
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由 jsalling 提交于
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- 11 10月, 2016 1 次提交
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由 jsalling 提交于
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- 22 9月, 2016 1 次提交
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由 Mark VanderVoord 提交于
Finished fixing floating point comparisons. We have streamlined how floats and doubles are checked, but we still can't compare them for equality directly. So we're directly testing for infinite and NaN before checking diffs. Also, we've officially decided that for testing purposes NaN shall equal NaN, +Inf shall equal +Inf, and -Inf shall equal -Inf. It's what most people expect during a test.
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- 04 9月, 2016 2 次提交
- 01 9月, 2016 3 次提交
- 28 8月, 2016 1 次提交
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由 jsalling 提交于
Refactor to use the same code everywhere for FloatWithin check Rename and fix a few tests for new behavior, infinity == infinity
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- 26 8月, 2016 1 次提交
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由 jsalling 提交于
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- 24 8月, 2016 1 次提交
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由 jsalling 提交于
Covers the cases where infinity == infinity
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- 06 5月, 2016 1 次提交
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由 Mark VanderVoord 提交于
add UNITY_OUTPUT_FLUSH to make sure we get the output we need on aborted tests and whatnot.
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- 04 5月, 2016 6 次提交
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由 jsalling 提交于
Add test for failure count and UnityEnd return value Cover printing escape codes with length parameter Full statement coverage
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由 jsalling 提交于
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由 jsalling 提交于
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由 jsalling 提交于
More statement coverage on NULL input feature
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由 jsalling 提交于
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由 jsalling 提交于
Get test coverage on this feature for int, float, & double
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- 26 4月, 2016 1 次提交
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由 Jerry Jacobs 提交于
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- 25 4月, 2016 1 次提交
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由 jsalling 提交于
These were aimed at preventing the internals header from declaring a prototype for 'int UNITY_OUTPUT_CHAR(int);'. The second part fixed an omitted declaration in the tests caused by the first commit. Will replace the default behavior & add an option for this in next commit
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- 13 4月, 2016 1 次提交
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由 Jerry Jacobs 提交于
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- 03 3月, 2016 1 次提交
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由 jsalling 提交于
Revert the previous commit. Add tests for extended enum cases. Fix crash due to accessing 'trait_names' array out of bounds. Adding an extra invalid value to the end of an enum causes '-Wswitch' flag to warn unless there is a switch default case - also enabled by '-Wall'.
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- 26 2月, 2016 1 次提交
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由 jsalling 提交于
This fixes #168. See that github.com issue for more discussion. Allows the tests to build when putchar() is defined as a macro with parenthesis around it, as in the ARM embedded gcc compiler.
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- 25 2月, 2016 1 次提交
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由 Mark VanderVoord 提交于
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- 13 2月, 2016 1 次提交
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由 jsalling 提交于
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- 07 1月, 2016 2 次提交
- 21 12月, 2015 1 次提交
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由 jsalling 提交于
If Unity core is compiled with UNITY_OUTPUT_CHAR = putcharSpy, these tests will run, otherwise they are ignored and print a message Includes an implementation of putcharSpy, which allows checking the I/O from Unity during a test. Follows closely from the Fixture spy Tricky macros determine if putcharSpy is injected
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- 11 12月, 2015 1 次提交
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由 Mark VanderVoord 提交于
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- 15 7月, 2015 1 次提交
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由 Nimrod Zimerman 提交于
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- 24 4月, 2015 1 次提交
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由 Eivind Tagseth 提交于
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- 23 4月, 2015 1 次提交
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由 Eivind Tagseth 提交于
Compares two strings until maximum n bytes (i.e. strncmp()).
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- 02 9月, 2014 1 次提交
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由 Mark VanderVoord 提交于
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- 30 7月, 2014 1 次提交
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由 Mark VanderVoord 提交于
rearranged project to centralize all self-test stuff under test directory. only pull in includes when required.
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- 23 7月, 2014 1 次提交
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由 Mark VanderVoord 提交于
- rename the custom FLOAT_TRAIT type because the old name was poor
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- 22 7月, 2014 1 次提交
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由 Mark VanderVoord 提交于
added macros for IS_DETERMINATE and IS_NOT_DETERMINATE
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