1. 19 3月, 2017 1 次提交
  2. 02 3月, 2017 1 次提交
    • M
      Fix warning with ubsan and -Wconversion · 7bce0b4f
      Max Bruckner 提交于
      This fixes a compiler warning about a lossy conversion from long
      unsigned int to int when compiling unity with gcc 6.3.1 and
      the options -std=c89 -Wconversion -fsanitize=undefined
      7bce0b4f
  3. 01 3月, 2017 1 次提交
    • M
      Fix warnings with -Wdouble-promotion · 1bf22d39
      Max Bruckner 提交于
      This fixes compiler warnings that clang produces with the
      -Wdouble-promotion compiler option.
      
      This only happens if double precision floating point numbers are
      enabled.
      
      The implicit double promotion occurs because numbers of type UNITY_FLOAT
      are passed into UnityPrintFloat, which expects const UNITY_DOUBLE.
      
      This commit fixes it by explicitly casting to UNITY_DOUBLE.
      1bf22d39
  4. 25 1月, 2017 1 次提交
  5. 19 1月, 2017 1 次提交
    • J
      Ran Unity into a source code formatter, no code changes · 97e4bd25
      jsalling 提交于
      Used clang-format, which produces noise on stuff you don't care about
      and requires setting it up to match the existing code base. Kept the
      potentially useful changes, discarded the rest, some manual tweaking
      required. It did catch lots of pesky indentation mistakes.
      97e4bd25
  6. 18 1月, 2017 3 次提交
  7. 16 1月, 2017 1 次提交
  8. 15 1月, 2017 3 次提交
  9. 07 1月, 2017 1 次提交
  10. 31 12月, 2016 1 次提交
  11. 30 12月, 2016 1 次提交
  12. 29 12月, 2016 2 次提交
  13. 25 12月, 2016 1 次提交
  14. 24 12月, 2016 2 次提交
  15. 29 11月, 2016 1 次提交
  16. 20 11月, 2016 10 次提交
  17. 17 11月, 2016 2 次提交
  18. 15 11月, 2016 1 次提交
  19. 13 11月, 2016 2 次提交
  20. 11 10月, 2016 1 次提交
  21. 27 9月, 2016 1 次提交
  22. 22 9月, 2016 1 次提交
    • M
      Finished fixing floating point comparisons. We have streamlined how floats and... · dce6d329
      Mark VanderVoord 提交于
      Finished fixing floating point comparisons. We have streamlined how floats and doubles are checked, but we still can't compare them for equality directly. So we're directly testing for infinite and NaN before checking diffs. Also, we've officially decided that for testing purposes NaN shall equal NaN, +Inf shall equal +Inf, and -Inf shall equal -Inf. It's what most people expect during a test.
      dce6d329
  23. 01 9月, 2016 1 次提交