azt3328.c 76.0 KB
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/*
 *  azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
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 *  Copyright (C) 2002, 2005 - 2010 by Andreas Mohr <andi AT lisas.de>
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 *
 *  Framework borrowed from Bart Hartgers's als4000.c.
 *  Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
 *  found in a Fujitsu-Siemens PC ("Cordant", aluminum case).
 *  Other versions are:
 *  PCI168 A(W), sub ID 1800
 *  PCI168 A/AP, sub ID 8000
 *  Please give me feedback in case you try my driver with one of these!!
 *
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 *  Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download
 *  (XP/Vista do not support this card at all but every Linux distribution
 *   has very good support out of the box;
 *   just to make sure that the right people hit this and get to know that,
 *   despite the high level of Internet ignorance - as usual :-P -
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 *   about very good support for this card - on Linux!)
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 *
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 * GPL LICENSE
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.

 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
 *
 * NOTES
 *  Since Aztech does not provide any chipset documentation,
 *  even on repeated request to various addresses,
 *  and the answer that was finally given was negative
 *  (and I was stupid enough to manage to get hold of a PCI168 soundcard
 *  in the first place >:-P}),
 *  I was forced to base this driver on reverse engineering
 *  (3 weeks' worth of evenings filled with driver work).
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 *  (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros)
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 *
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 *  It is quite likely that the AZF3328 chip is the PCI cousin of the
 *  AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs.
 *
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 *  The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name
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 *  for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec,
 *  Fincitec acquired by National Semiconductor in 2002, together with the
 *  Fincitec-related company ARSmikro) has the following features:
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 *
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 *  - compatibility & compliance:
 *    - Microsoft PC 97 ("PC 97 Hardware Design Guide",
 *                       http://www.microsoft.com/whdc/archive/pcguides.mspx)
 *    - Microsoft PC 98 Baseline Audio
 *    - MPU401 UART
 *    - Sound Blaster Emulation (DOS Box)
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 *  - builtin AC97 conformant codec (SNR over 80dB)
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 *    Note that "conformant" != "compliant"!! this chip's mixer register layout
 *    *differs* from the standard AC97 layout:
 *    they chose to not implement the headphone register (which is not a
 *    problem since it's merely optional), yet when doing this, they committed
 *    the grave sin of letting other registers follow immediately instead of
 *    keeping a headphone dummy register, thereby shifting the mixer register
 *    addresses illegally. So far unfortunately it looks like the very flexible
 *    ALSA AC97 support is still not enough to easily compensate for such a
 *    grave layout violation despite all tweaks and quirks mechanisms it offers.
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 *  - builtin genuine OPL3 - verified to work fine, 20080506
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 *  - full duplex 16bit playback/record at independent sampling rate
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 *  - MPU401 (+ legacy address support, claimed by one official spec sheet)
 *    FIXME: how to enable legacy addr??
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 *  - game port (legacy address support)
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 *  - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven
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 *    features supported). - See common term "Digital Enhanced Game Port"...
 *    (probably DirectInput 3.0 spec - confirm)
 *  - builtin 3D enhancement (said to be YAMAHA Ymersion)
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 *  - built-in General DirectX timer having a 20 bits counter
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 *    with 1us resolution (see below!)
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 *  - I2S serial output port for external DAC
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 *    [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?]
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 *  - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
 *  - supports hardware volume control
 *  - single chip low cost solution (128 pin QFP)
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 *  - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip]
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 *    required for Microsoft's logo compliance (FIXME: where?)
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 *    At least the Trident 4D Wave DX has one bit somewhere
 *    to enable writes to PCI subsystem VID registers, that should be it.
 *    This might easily be in extended PCI reg space, since PCI168 also has
 *    some custom data starting at 0x80. What kind of config settings
 *    are located in our extended PCI space anyway??
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 *  - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
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 *    [TDA1517P chip]
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 *
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 *  Note that this driver now is actually *better* than the Windows driver,
 *  since it additionally supports the card's 1MHz DirectX timer - just try
 *  the following snd-seq module parameters etc.:
 *  - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0
 *    seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0
 *    seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000
 *  - "timidity -iAv -B2,8 -Os -EFreverb=0"
 *  - "pmidi -p 128:0 jazz.mid"
 *
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 *  OPL3 hardware playback testing, try something like:
 *  cat /proc/asound/hwdep
 *  and
 *  aconnect -o
 *  Then use
 *  sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3
 *  where x,y is the xx-yy number as given in hwdep.
 *  Then try
 *  pmidi -p a:b jazz.mid
 *  where a:b is the client number plus 0 usually, as given by aconnect above.
 *  Oh, and make sure to unmute the FM mixer control (doh!)
 *  NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!)
 *  despite no CPU activity, possibly due to hindering ACPI idling somehow.
 *  Shouldn't be a problem of the AZF3328 chip itself, I'd hope.
 *  Higher PCM / FM mixer levels seem to conflict (causes crackling),
 *  at least sometimes.   Maybe even use with hardware sequencer timer above :)
 *  adplay/adplug-utils might soon offer hardware-based OPL3 playback, too.
 *
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 *  Certain PCI versions of this card are susceptible to DMA traffic underruns
 *  in some systems (resulting in sound crackling/clicking/popping),
 *  probably because they don't have a DMA FIFO buffer or so.
 *  Overview (PCI ID/PCI subID/PCI rev.):
 *  - no DMA crackling on SiS735: 0x50DC/0x1801/16
 *  - unknown performance: 0x50DC/0x1801/10
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 *    (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler)
 *
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 *  Crackling happens with VIA chipsets or, in my case, an SiS735, which is
 *  supposed to be very fast and supposed to get rid of crackling much
 *  better than a VIA, yet ironically I still get crackling, like many other
 *  people with the same chipset.
 *  Possible remedies:
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 *  - use speaker (amplifier) output instead of headphone output
 *    (in case crackling is due to overloaded output clipping)
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 *  - plug card into a different PCI slot, preferrably one that isn't shared
 *    too much (this helps a lot, but not completely!)
 *  - get rid of PCI VGA card, use AGP instead
 *  - upgrade or downgrade BIOS
 *  - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX)
 *    Not too helpful.
 *  - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS
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 *
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 * BUGS
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 *  - full-duplex might *still* be problematic, however a recent test was fine
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 *  - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated
 *    if you set PCM output switch to "pre 3D" instead of "post 3D".
 *    If this can't be set, then get a mixer application that Isn't Stupid (tm)
 *    (e.g. kmix, gamix) - unfortunately several are!!
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 *  - locking is not entirely clean, especially the audio stream activity
 *    ints --> may be racy
 *  - an _unconnected_ secondary joystick at the gameport will be reported
 *    to be "active" (floating values, not precisely -1) due to the way we need
 *    to read the Digital Enhanced Game Port. Not sure whether it is fixable.
 *
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 * TODO
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 *  - use PCI_VDEVICE
 *  - verify driver status on x86_64
 *  - test multi-card driver operation
 *  - (ab)use 1MHz DirectX timer as kernel clocksource
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 *  - test MPU401 MIDI playback etc.
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 *  - add more power micro-management (disable various units of the card
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 *    as long as they're unused, to improve audio quality and save power).
 *    However this requires more I/O ports which I haven't figured out yet
 *    and which thus might not even exist...
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 *    The standard suspend/resume functionality could probably make use of
 *    some improvement, too...
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 *  - figure out what all unknown port bits are responsible for
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 *  - figure out some cleverly evil scheme to possibly make ALSA AC97 code
 *    fully accept our quite incompatible ""AC97"" mixer and thus save some
 *    code (but I'm not too optimistic that doing this is possible at all)
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 *  - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport.
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 */

#include <asm/io.h>
#include <linux/init.h>
#include <linux/pci.h>
#include <linux/delay.h>
#include <linux/slab.h>
#include <linux/gameport.h>
#include <linux/moduleparam.h>
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#include <linux/dma-mapping.h>
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#include <sound/core.h>
#include <sound/control.h>
#include <sound/pcm.h>
#include <sound/rawmidi.h>
#include <sound/mpu401.h>
#include <sound/opl3.h>
#include <sound/initval.h>
#include "azt3328.h"

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MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
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MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)");
MODULE_LICENSE("GPL");
MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");

#if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE))
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#define SUPPORT_GAMEPORT 1
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#endif

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/* === Debug settings ===
  Further diagnostic functionality than the settings below
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  does not need to be provided, since one can easily write a POSIX shell script
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  to dump the card's I/O ports (those listed in lspci -v -v):
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  dump()
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  {
    local descr=$1; local addr=$2; local count=$3

    echo "${descr}: ${count} @ ${addr}:"
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    dd if=/dev/port skip=`printf %d ${addr}` count=${count} bs=1 \
      2>/dev/null| hexdump -C
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  }
  and then use something like
  "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8",
  "dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8",
  possibly within a "while true; do ... sleep 1; done" loop.
  Tweaking ports could be done using
  VALSTRING="`printf "%02x" $value`"
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  printf "\x""$VALSTRING"|dd of=/dev/port seek=`printf %d ${addr}` bs=1 \
    2>/dev/null
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*/

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#define DEBUG_MISC	0
#define DEBUG_CALLS	0
#define DEBUG_MIXER	0
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#define DEBUG_CODEC	0
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#define DEBUG_TIMER	0
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#define DEBUG_GAME	0
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#define DEBUG_PM	0
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#define MIXER_TESTING	0

#if DEBUG_MISC
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#define snd_azf3328_dbgmisc(format, args...) printk(KERN_DEBUG format, ##args)
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#else
#define snd_azf3328_dbgmisc(format, args...)
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#endif
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#if DEBUG_CALLS
#define snd_azf3328_dbgcalls(format, args...) printk(format, ##args)
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#define snd_azf3328_dbgcallenter() printk(KERN_DEBUG "--> %s\n", __func__)
#define snd_azf3328_dbgcallleave() printk(KERN_DEBUG "<-- %s\n", __func__)
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#else
#define snd_azf3328_dbgcalls(format, args...)
#define snd_azf3328_dbgcallenter()
#define snd_azf3328_dbgcallleave()
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#endif
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#if DEBUG_MIXER
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#define snd_azf3328_dbgmixer(format, args...) printk(KERN_DEBUG format, ##args)
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#else
#define snd_azf3328_dbgmixer(format, args...)
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#endif
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#if DEBUG_CODEC
#define snd_azf3328_dbgcodec(format, args...) printk(KERN_DEBUG format, ##args)
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#else
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#define snd_azf3328_dbgcodec(format, args...)
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#endif
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#if DEBUG_MISC
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#define snd_azf3328_dbgtimer(format, args...) printk(KERN_DEBUG format, ##args)
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#else
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#define snd_azf3328_dbgtimer(format, args...)
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#endif

#if DEBUG_GAME
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#define snd_azf3328_dbggame(format, args...) printk(KERN_DEBUG format, ##args)
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#else
#define snd_azf3328_dbggame(format, args...)
#endif
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#if DEBUG_PM
#define snd_azf3328_dbgpm(format, args...) printk(KERN_DEBUG format, ##args)
#else
#define snd_azf3328_dbgpm(format, args...)
#endif

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static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX;	/* Index 0-MAX */
module_param_array(index, int, NULL, 0444);
MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");

static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR;	/* ID for this card */
module_param_array(id, charp, NULL, 0444);
MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard.");

static int enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP;	/* Enable this card */
module_param_array(enable, bool, NULL, 0444);
MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard.");

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static int seqtimer_scaling = 128;
module_param(seqtimer_scaling, int, 0444);
MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
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struct snd_azf3328_codec_data {
	unsigned long io_base;
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	struct snd_pcm_substream *substream;
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	bool running;
	const char *name;
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};

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enum snd_azf3328_codec_type {
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  /* warning: fixed indices (also used for bitmask checks!) */
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  AZF_CODEC_PLAYBACK = 0,
  AZF_CODEC_CAPTURE = 1,
  AZF_CODEC_I2S_OUT = 2,
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};

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struct snd_azf3328 {
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	/* often-used fields towards beginning, then grouped */
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	unsigned long ctrl_io; /* usually 0xb000, size 128 */
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	unsigned long game_io;  /* usually 0xb400, size 8 */
	unsigned long mpu_io;   /* usually 0xb800, size 4 */
	unsigned long opl3_io; /* usually 0xbc00, size 8 */
	unsigned long mixer_io; /* usually 0xc000, size 64 */
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	spinlock_t reg_lock;
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	struct snd_timer *timer;
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	struct snd_pcm *pcm[3];

	/* playback, recording and I2S out codecs */
	struct snd_azf3328_codec_data codecs[3];
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	struct snd_card *card;
	struct snd_rawmidi *rmidi;
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#ifdef SUPPORT_GAMEPORT
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	struct gameport *gameport;
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	u16 axes[4];
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#endif
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	struct pci_dev *pci;
	int irq;
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	/* register 0x6a is write-only, thus need to remember setting.
	 * If we need to add more registers here, then we might try to fold this
	 * into some transparent combined shadow register handling with
	 * CONFIG_PM register storage below, but that's slightly difficult. */
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	u16 shadow_reg_ctrl_6AH;
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#ifdef CONFIG_PM
	/* register value containers for power management
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	 * Note: not always full I/O range preserved (similar to Win driver!) */
	u32 saved_regs_ctrl[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM) / 4];
	u32 saved_regs_game[AZF_ALIGN(AZF_IO_SIZE_GAME_PM) / 4];
	u32 saved_regs_mpu[AZF_ALIGN(AZF_IO_SIZE_MPU_PM) / 4];
	u32 saved_regs_opl3[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM) / 4];
	u32 saved_regs_mixer[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM) / 4];
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#endif
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};
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static DEFINE_PCI_DEVICE_TABLE(snd_azf3328_ids) = {
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	{ 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* PCI168/3328 */
	{ 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* 3328 */
	{ 0, }
};

MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);

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static int
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snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set)
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{
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	/* Well, strictly spoken, the inb/outb sequence isn't atomic
	   and would need locking. However we currently don't care
	   since it potentially complicates matters. */
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	u8 prev = inb(reg), new;

	new = (do_set) ? (prev|mask) : (prev & ~mask);
	/* we need to always write the new value no matter whether it differs
	 * or not, since some register bits don't indicate their setting */
	outb(new, reg);
	if (new != prev)
		return 1;

	return 0;
}

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static inline void
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snd_azf3328_codec_outb(const struct snd_azf3328_codec_data *codec,
		       unsigned reg,
		       u8 value
)
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{
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	outb(value, codec->io_base + reg);
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}

static inline u8
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snd_azf3328_codec_inb(const struct snd_azf3328_codec_data *codec, unsigned reg)
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{
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	return inb(codec->io_base + reg);
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}

static inline void
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snd_azf3328_codec_outw(const struct snd_azf3328_codec_data *codec,
		       unsigned reg,
		       u16 value
)
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{
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	outw(value, codec->io_base + reg);
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}

static inline u16
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snd_azf3328_codec_inw(const struct snd_azf3328_codec_data *codec, unsigned reg)
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{
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	return inw(codec->io_base + reg);
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}

static inline void
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snd_azf3328_codec_outl(const struct snd_azf3328_codec_data *codec,
		       unsigned reg,
		       u32 value
)
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{
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	outl(value, codec->io_base + reg);
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}

static inline u32
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snd_azf3328_codec_inl(const struct snd_azf3328_codec_data *codec, unsigned reg)
{
	return inl(codec->io_base + reg);
}

static inline void
snd_azf3328_ctrl_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
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{
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	outb(value, chip->ctrl_io + reg);
}

static inline u8
snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg)
{
	return inb(chip->ctrl_io + reg);
}

static inline void
snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
{
	outw(value, chip->ctrl_io + reg);
}

static inline void
snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
{
	outl(value, chip->ctrl_io + reg);
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}

static inline void
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snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
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{
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	outb(value, chip->game_io + reg);
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}

static inline void
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snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
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{
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	outw(value, chip->game_io + reg);
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}

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static inline u8
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snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg)
{
	return inb(chip->game_io + reg);
}

static inline u16
snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg)
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{
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	return inw(chip->game_io + reg);
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}

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static inline void
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snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
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{
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	outw(value, chip->mixer_io + reg);
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}

static inline u16
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snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
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{
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	return inw(chip->mixer_io + reg);
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}

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#define AZF_MUTE_BIT 0x80

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static bool
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snd_azf3328_mixer_set_mute(const struct snd_azf3328 *chip,
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			   unsigned reg, bool do_mute
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)
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{
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	unsigned long portbase = chip->mixer_io + reg + 1;
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	bool updated;
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	/* the mute bit is on the *second* (i.e. right) register of a
	 * left/right channel setting */
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	updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute);

	/* indicate whether it was muted before */
	return (do_mute) ? !updated : updated;
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}

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static void
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snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip,
					 unsigned reg,
					 unsigned char dst_vol_left,
					 unsigned char dst_vol_right,
					 int chan_sel, int delay
)
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{
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	unsigned long portbase = chip->mixer_io + reg;
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	unsigned char curr_vol_left = 0, curr_vol_right = 0;
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	int left_change = 0, right_change = 0;

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	snd_azf3328_dbgcallenter();
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	if (chan_sel & SET_CHAN_LEFT) {
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		curr_vol_left  = inb(portbase + 1);
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		/* take care of muting flag contained in left channel */
		if (curr_vol_left & AZF_MUTE_BIT)
			dst_vol_left |= AZF_MUTE_BIT;
		else
			dst_vol_left &= ~AZF_MUTE_BIT;

		left_change = (curr_vol_left > dst_vol_left) ? -1 : 1;
	}

	if (chan_sel & SET_CHAN_RIGHT) {
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		curr_vol_right = inb(portbase + 0);
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		right_change = (curr_vol_right > dst_vol_right) ? -1 : 1;
	}
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	do {
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		if (left_change) {
			if (curr_vol_left != dst_vol_left) {
				curr_vol_left += left_change;
				outb(curr_vol_left, portbase + 1);
			} else
			    left_change = 0;
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		}
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		if (right_change) {
			if (curr_vol_right != dst_vol_right) {
				curr_vol_right += right_change;

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			/* during volume change, the right channel is crackling
			 * somewhat more than the left channel, unfortunately.
			 * This seems to be a hardware issue. */
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				outb(curr_vol_right, portbase + 0);
			} else
			    right_change = 0;
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		}
		if (delay)
			mdelay(delay);
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	} while ((left_change) || (right_change));
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	snd_azf3328_dbgcallleave();
}

/*
 * general mixer element
 */
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struct azf3328_mixer_reg {
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	unsigned reg;
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	unsigned int lchan_shift, rchan_shift;
	unsigned int mask;
	unsigned int invert: 1;
	unsigned int stereo: 1;
	unsigned int enum_c: 4;
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};
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#define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \
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 ((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \
  (mask << 16) | \
  (invert << 24) | \
  (stereo << 25) | \
  (enum_c << 26))
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static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val)
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{
	r->reg = val & 0xff;
	r->lchan_shift = (val >> 8) & 0x0f;
	r->rchan_shift = (val >> 12) & 0x0f;
	r->mask = (val >> 16) & 0xff;
	r->invert = (val >> 24) & 1;
	r->stereo = (val >> 25) & 1;
	r->enum_c = (val >> 26) & 0x0f;
}

/*
 * mixer switches/volumes
 */

#define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
  .info = snd_azf3328_info_mixer, \
  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
  .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \
}

#define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
  .info = snd_azf3328_info_mixer, \
  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
  .private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \
}

#define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
  .info = snd_azf3328_info_mixer, \
  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
  .private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \
}

#define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
  .info = snd_azf3328_info_mixer, \
  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
  .private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \
}

#define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
  .info = snd_azf3328_info_mixer_enum, \
  .get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \
  .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \
}

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static int
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snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol,
		       struct snd_ctl_elem_info *uinfo)
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{
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	struct azf3328_mixer_reg reg;
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	snd_azf3328_dbgcallenter();
	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
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	uinfo->type = reg.mask == 1 ?
		SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
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	uinfo->count = reg.stereo + 1;
	uinfo->value.integer.min = 0;
	uinfo->value.integer.max = reg.mask;
	snd_azf3328_dbgcallleave();
	return 0;
}

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static int
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snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
		      struct snd_ctl_elem_value *ucontrol)
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{
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	struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
	struct azf3328_mixer_reg reg;
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	u16 oreg, val;
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	snd_azf3328_dbgcallenter();
	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);

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	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
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	val = (oreg >> reg.lchan_shift) & reg.mask;
	if (reg.invert)
		val = reg.mask - val;
	ucontrol->value.integer.value[0] = val;
	if (reg.stereo) {
		val = (oreg >> reg.rchan_shift) & reg.mask;
		if (reg.invert)
			val = reg.mask - val;
		ucontrol->value.integer.value[1] = val;
	}
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	snd_azf3328_dbgmixer("get: %02x is %04x -> vol %02lx|%02lx "
			     "(shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n",
		reg.reg, oreg,
		ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
		reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo);
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	snd_azf3328_dbgcallleave();
	return 0;
}

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static int
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snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
		      struct snd_ctl_elem_value *ucontrol)
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{
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	struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
	struct azf3328_mixer_reg reg;
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	u16 oreg, nreg, val;
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	snd_azf3328_dbgcallenter();
	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
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	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
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	val = ucontrol->value.integer.value[0] & reg.mask;
	if (reg.invert)
		val = reg.mask - val;
	nreg = oreg & ~(reg.mask << reg.lchan_shift);
	nreg |= (val << reg.lchan_shift);
	if (reg.stereo) {
		val = ucontrol->value.integer.value[1] & reg.mask;
		if (reg.invert)
			val = reg.mask - val;
		nreg &= ~(reg.mask << reg.rchan_shift);
		nreg |= (val << reg.rchan_shift);
	}
	if (reg.mask >= 0x07) /* it's a volume control, so better take care */
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		snd_azf3328_mixer_write_volume_gradually(
			chip, reg.reg, nreg >> 8, nreg & 0xff,
			/* just set both channels, doesn't matter */
			SET_CHAN_LEFT|SET_CHAN_RIGHT,
			0);
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	else
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        	snd_azf3328_mixer_outw(chip, reg.reg, nreg);
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	snd_azf3328_dbgmixer("put: %02x to %02lx|%02lx, "
			     "oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n",
		reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
		oreg, reg.lchan_shift, reg.rchan_shift,
		nreg, snd_azf3328_mixer_inw(chip, reg.reg));
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	snd_azf3328_dbgcallleave();
	return (nreg != oreg);
}

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static int
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snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
			    struct snd_ctl_elem_info *uinfo)
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{
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	static const char * const texts1[] = {
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		"Mic1", "Mic2"
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	};
	static const char * const texts2[] = {
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		"Mix", "Mic"
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	};
	static const char * const texts3[] = {
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		"Mic", "CD", "Video", "Aux",
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		"Line", "Mix", "Mix Mono", "Phone"
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        };
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	static const char * const texts4[] = {
		"pre 3D", "post 3D"
        };
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	struct azf3328_mixer_reg reg;
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	const char * const *p = NULL;
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	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
        uinfo->type = SNDRV_CTL_ELEM_TYPE_ENUMERATED;
        uinfo->count = (reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1;
        uinfo->value.enumerated.items = reg.enum_c;
        if (uinfo->value.enumerated.item > reg.enum_c - 1U)
                uinfo->value.enumerated.item = reg.enum_c - 1U;
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	if (reg.reg == IDX_MIXER_ADVCTL2) {
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		switch(reg.lchan_shift) {
		case 8: /* modem out sel */
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			p = texts1;
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			break;
		case 9: /* mono sel source */
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			p = texts2;
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			break;
		case 15: /* PCM Out Path */
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			p = texts4;
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			break;
		}
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	} else
759
	if (reg.reg == IDX_MIXER_REC_SELECT)
760
		p = texts3;
761

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	strcpy(uinfo->value.enumerated.name, p[uinfo->value.enumerated.item]);
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        return 0;
}

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static int
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snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol,
			   struct snd_ctl_elem_value *ucontrol)
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{
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        struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
	struct azf3328_mixer_reg reg;
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        unsigned short val;
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	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
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	val = snd_azf3328_mixer_inw(chip, reg.reg);
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	if (reg.reg == IDX_MIXER_REC_SELECT) {
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        	ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1);
        	ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1);
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	} else
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        	ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1);
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	snd_azf3328_dbgmixer("get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n",
		reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1],
		reg.lchan_shift, reg.enum_c);
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        return 0;
}

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static int
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snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
			   struct snd_ctl_elem_value *ucontrol)
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{
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        struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
	struct azf3328_mixer_reg reg;
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	u16 oreg, nreg, val;
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	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
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	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
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	val = oreg;
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	if (reg.reg == IDX_MIXER_REC_SELECT) {
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        	if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U ||
            	ucontrol->value.enumerated.item[1] > reg.enum_c - 1U)
                	return -EINVAL;
        	val = (ucontrol->value.enumerated.item[0] << 8) |
        	      (ucontrol->value.enumerated.item[1] << 0);
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	} else {
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        	if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U)
                	return -EINVAL;
		val &= ~((reg.enum_c - 1) << reg.lchan_shift);
        	val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift);
	}
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	snd_azf3328_mixer_outw(chip, reg.reg, val);
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	nreg = val;

	snd_azf3328_dbgmixer("put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg);
	return (nreg != oreg);
}

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static struct snd_kcontrol_new snd_azf3328_mixer_controls[] __devinitdata = {
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	AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1),
	AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1),
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	AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1),
	AZF3328_MIXER_VOL_STEREO("PCM Playback Volume",
					IDX_MIXER_WAVEOUT, 0x1f, 1),
	AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch",
					IDX_MIXER_ADVCTL2, 7, 1),
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	AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1),
	AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1),
	AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1),
	AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1),
	AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1),
	AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0),
	AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0),
	AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1),
	AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1),
	AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0),
	AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1),
	AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1),
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	AZF3328_MIXER_SWITCH("Beep Playback Switch", IDX_MIXER_PCBEEP, 15, 1),
	AZF3328_MIXER_VOL_SPECIAL("Beep Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1),
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	AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1),
	AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1),
	AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1),
	AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1),
	AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1),
	AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1),
	AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1),
	AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1),
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	AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8),
	AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9),
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	AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
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	AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0),
	AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0),
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	AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0),
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	AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */
	AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */
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#if MIXER_TESTING
	AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0),
	AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0),
	AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0),
	AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0),
	AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0),
	AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0),
	AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0),
	AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0),
	AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0),
	AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0),
	AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0),
	AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0),
	AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0),
	AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0),
	AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0),
	AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0),
#endif
};

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static u16 __devinitdata snd_azf3328_init_values[][2] = {
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        { IDX_MIXER_PLAY_MASTER,	MIXER_MUTE_MASK|0x1f1f },
        { IDX_MIXER_MODEMOUT,		MIXER_MUTE_MASK|0x1f1f },
	{ IDX_MIXER_BASSTREBLE,		0x0000 },
	{ IDX_MIXER_PCBEEP,		MIXER_MUTE_MASK|0x1f1f },
	{ IDX_MIXER_MODEMIN,		MIXER_MUTE_MASK|0x1f1f },
	{ IDX_MIXER_MIC,		MIXER_MUTE_MASK|0x001f },
	{ IDX_MIXER_LINEIN,		MIXER_MUTE_MASK|0x1f1f },
	{ IDX_MIXER_CDAUDIO,		MIXER_MUTE_MASK|0x1f1f },
	{ IDX_MIXER_VIDEO,		MIXER_MUTE_MASK|0x1f1f },
	{ IDX_MIXER_AUX,		MIXER_MUTE_MASK|0x1f1f },
        { IDX_MIXER_WAVEOUT,		MIXER_MUTE_MASK|0x1f1f },
        { IDX_MIXER_FMSYNTH,		MIXER_MUTE_MASK|0x1f1f },
        { IDX_MIXER_REC_VOLUME,		MIXER_MUTE_MASK|0x0707 },
};

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static int __devinit
893
snd_azf3328_mixer_new(struct snd_azf3328 *chip)
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{
895 896
	struct snd_card *card;
	const struct snd_kcontrol_new *sw;
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	unsigned int idx;
	int err;

	snd_azf3328_dbgcallenter();
901 902
	if (snd_BUG_ON(!chip || !chip->card))
		return -EINVAL;
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	card = chip->card;

	/* mixer reset */
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	snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
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	/* mute and zero volume channels */
910
	for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) {
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		snd_azf3328_mixer_outw(chip,
			snd_azf3328_init_values[idx][0],
			snd_azf3328_init_values[idx][1]);
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	}
915

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	/* add mixer controls */
	sw = snd_azf3328_mixer_controls;
918 919
	for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls);
			++idx, ++sw) {
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		if ((err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip))) < 0)
			return err;
	}
	snd_component_add(card, "AZF3328 mixer");
	strcpy(card->mixername, "AZF3328 mixer");

	snd_azf3328_dbgcallleave();
	return 0;
}

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static int
931 932
snd_azf3328_hw_params(struct snd_pcm_substream *substream,
				 struct snd_pcm_hw_params *hw_params)
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{
	int res;
	snd_azf3328_dbgcallenter();
	res = snd_pcm_lib_malloc_pages(substream, params_buffer_bytes(hw_params));
	snd_azf3328_dbgcallleave();
	return res;
}

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static int
942
snd_azf3328_hw_free(struct snd_pcm_substream *substream)
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{
	snd_azf3328_dbgcallenter();
	snd_pcm_lib_free_pages(substream);
	snd_azf3328_dbgcallleave();
	return 0;
}

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static void
951
snd_azf3328_codec_setfmt(struct snd_azf3328 *chip,
952
			       enum snd_azf3328_codec_type codec_type,
953
			       enum azf_freq_t bitrate,
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			       unsigned int format_width,
			       unsigned int channels
)
{
	unsigned long flags;
959 960
	const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
	u16 val = 0xff00;
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	u8 freq = 0;
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	snd_azf3328_dbgcallenter();
	switch (bitrate) {
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#define AZF_FMT_XLATE(in_freq, out_bits) \
	do { \
		case AZF_FREQ_ ## in_freq: \
			freq = SOUNDFORMAT_FREQ_ ## out_bits; \
			break; \
	} while (0);
	AZF_FMT_XLATE(4000, SUSPECTED_4000)
	AZF_FMT_XLATE(4800, SUSPECTED_4800)
	/* the AZF3328 names it "5510" for some strange reason: */
	AZF_FMT_XLATE(5512, 5510)
	AZF_FMT_XLATE(6620, 6620)
	AZF_FMT_XLATE(8000, 8000)
	AZF_FMT_XLATE(9600, 9600)
	AZF_FMT_XLATE(11025, 11025)
	AZF_FMT_XLATE(13240, SUSPECTED_13240)
	AZF_FMT_XLATE(16000, 16000)
	AZF_FMT_XLATE(22050, 22050)
	AZF_FMT_XLATE(32000, 32000)
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	default:
984
		snd_printk(KERN_WARNING "unknown bitrate %d, assuming 44.1kHz!\n", bitrate);
985
		/* fall-through */
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	AZF_FMT_XLATE(44100, 44100)
	AZF_FMT_XLATE(48000, 48000)
	AZF_FMT_XLATE(66200, SUSPECTED_66200)
#undef AZF_FMT_XLATE
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	}
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	/* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */
	/* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */
	/* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */
	/* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */
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	/* val = 0xff05; 5m11.556s (... -> 44100Hz) */
	/* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */
	/* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */
	/* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */
	/* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */
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	val |= freq;

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	if (channels == 2)
		val |= SOUNDFORMAT_FLAG_2CHANNELS;

	if (format_width == 16)
		val |= SOUNDFORMAT_FLAG_16BIT;

	spin_lock_irqsave(&chip->reg_lock, flags);
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	/* set bitrate/format */
1012
	snd_azf3328_codec_outw(codec, IDX_IO_CODEC_SOUNDFORMAT, val);
1013

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	/* changing the bitrate/format settings switches off the
	 * audio output with an annoying click in case of 8/16bit format change
	 * (maybe shutting down DAC/ADC?), thus immediately
	 * do some tweaking to reenable it and get rid of the clicking
	 * (FIXME: yes, it works, but what exactly am I doing here?? :)
	 * FIXME: does this have some side effects for full-duplex
	 * or other dramatic side effects? */
1021 1022
	/* do it for non-capture codecs only */
	if (codec_type == AZF_CODEC_PLAYBACK)
1023 1024 1025 1026
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
			snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) |
			DMA_RUN_SOMETHING1 |
			DMA_RUN_SOMETHING2 |
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			SOMETHING_ALMOST_ALWAYS_SET |
			DMA_EPILOGUE_SOMETHING |
			DMA_SOMETHING_ELSE
		);
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	spin_unlock_irqrestore(&chip->reg_lock, flags);
	snd_azf3328_dbgcallleave();
}

1036 1037
static inline void
snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328 *chip,
1038
			    enum snd_azf3328_codec_type codec_type
1039 1040 1041 1042 1043 1044
)
{
	/* choose lowest frequency for low power consumption.
	 * While this will cause louder noise due to rather coarse frequency,
	 * it should never matter since output should always
	 * get disabled properly when idle anyway. */
1045
	snd_azf3328_codec_setfmt(chip, codec_type, AZF_FREQ_4000, 8, 1);
1046 1047
}

1048
static void
1049
snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip,
1050
					unsigned bitmask,
1051
					bool enable
1052 1053
)
{
1054 1055
	bool do_mask = !enable;
	if (do_mask)
1056
		chip->shadow_reg_ctrl_6AH |= bitmask;
1057 1058 1059 1060
	else
		chip->shadow_reg_ctrl_6AH &= ~bitmask;
	snd_azf3328_dbgcodec("6AH_update mask 0x%04x do_mask %d: val 0x%04x\n",
			bitmask, do_mask, chip->shadow_reg_ctrl_6AH);
1061
	snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH);
1062 1063
}

1064
static inline void
1065
snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable)
1066
{
1067
	snd_azf3328_dbgcodec("codec_enable %d\n", enable);
1068 1069
	/* no idea what exactly is being done here, but I strongly assume it's
	 * PM related */
1070
	snd_azf3328_ctrl_reg_6AH_update(
1071
		chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
1072 1073 1074 1075
	);
}

static void
1076 1077 1078
snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip,
				enum snd_azf3328_codec_type codec_type,
				bool enable
1079 1080
)
{
1081 1082
	struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
	bool need_change = (codec->running != enable);
1083

1084
	snd_azf3328_dbgcodec(
1085 1086
		"codec_activity: %s codec, enable %d, need_change %d\n",
				codec->name, enable, need_change
1087 1088
	);
	if (need_change) {
1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106
		static const struct {
			enum snd_azf3328_codec_type other1;
			enum snd_azf3328_codec_type other2;
		} peer_codecs[3] =
			{ { AZF_CODEC_CAPTURE, AZF_CODEC_I2S_OUT },
			  { AZF_CODEC_PLAYBACK, AZF_CODEC_I2S_OUT },
			  { AZF_CODEC_PLAYBACK, AZF_CODEC_CAPTURE } };
		bool call_function;

		if (enable)
			/* if enable codec, call enable_codecs func
			   to enable codec supply... */
			call_function = 1;
		else {
			/* ...otherwise call enable_codecs func
			   (which globally shuts down operation of codecs)
			   only in case the other codecs are currently
			   not active either! */
1107 1108 1109 1110 1111
			call_function =
				((!chip->codecs[peer_codecs[codec_type].other1]
					.running)
			     &&  (!chip->codecs[peer_codecs[codec_type].other2]
					.running));
1112 1113 1114
		 }
		 if (call_function)
			snd_azf3328_ctrl_enable_codecs(chip, enable);
1115 1116 1117 1118 1119 1120

		/* ...and adjust clock, too
		 * (reduce noise and power consumption) */
		if (!enable)
			snd_azf3328_codec_setfmt_lowpower(
				chip,
1121
				codec_type
1122
			);
1123
		codec->running = enable;
1124 1125 1126
	}
}

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static void
1128 1129 1130 1131 1132
snd_azf3328_codec_setdmaa(struct snd_azf3328 *chip,
				enum snd_azf3328_codec_type codec_type,
				unsigned long addr,
				unsigned int count,
				unsigned int size
1133
)
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{
1135
	const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
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	snd_azf3328_dbgcallenter();
1137 1138
	if (!codec->running) {
		/* AZF3328 uses a two buffer pointer DMA transfer approach */
1139

1140
		unsigned long flags, addr_area2;
1141 1142

		/* width 32bit (prevent overflow): */
1143
		u32 count_areas, lengths;
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		count_areas = size/2;
		addr_area2 = addr+count_areas;
1147 1148
		snd_azf3328_dbgcodec("setdma: buffers %08lx[%u] / %08lx[%u]\n",
				addr, count_areas, addr_area2, count_areas);
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1150 1151
		count_areas--; /* max. index */

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		/* build combined I/O buffer length word */
1153
		lengths = (count_areas << 16) | (count_areas);
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		spin_lock_irqsave(&chip->reg_lock, flags);
1155 1156 1157 1158 1159
		snd_azf3328_codec_outl(codec, IDX_IO_CODEC_DMA_START_1, addr);
		snd_azf3328_codec_outl(codec, IDX_IO_CODEC_DMA_START_2,
								addr_area2);
		snd_azf3328_codec_outl(codec, IDX_IO_CODEC_DMA_LENGTHS,
								lengths);
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		spin_unlock_irqrestore(&chip->reg_lock, flags);
	}
	snd_azf3328_dbgcallleave();
}

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static int
1166
snd_azf3328_codec_prepare(struct snd_pcm_substream *substream)
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{
#if 0
1169 1170
	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
	struct snd_pcm_runtime *runtime = substream->runtime;
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        unsigned int size = snd_pcm_lib_buffer_bytes(substream);
	unsigned int count = snd_pcm_lib_period_bytes(substream);
#endif

	snd_azf3328_dbgcallenter();
#if 0
1177
	snd_azf3328_codec_setfmt(chip, AZF_CODEC_...,
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		runtime->rate,
		snd_pcm_format_width(runtime->format),
		runtime->channels);
1181 1182
	snd_azf3328_codec_setdmaa(chip, AZF_CODEC_...,
					runtime->dma_addr, count, size);
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#endif
	snd_azf3328_dbgcallleave();
	return 0;
}

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static int
1189 1190
snd_azf3328_codec_trigger(enum snd_azf3328_codec_type codec_type,
			struct snd_pcm_substream *substream, int cmd)
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{
1192
	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1193
	const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
1194
	struct snd_pcm_runtime *runtime = substream->runtime;
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	int result = 0;
1196 1197 1198
	u16 flags1;
	bool previously_muted = 0;
	bool is_playback_codec = (AZF_CODEC_PLAYBACK == codec_type);
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1200
	snd_azf3328_dbgcalls("snd_azf3328_codec_trigger cmd %d\n", cmd);
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	switch (cmd) {
	case SNDRV_PCM_TRIGGER_START:
1204
		snd_azf3328_dbgcodec("START %s\n", codec->name);
1205 1206 1207 1208 1209 1210 1211 1212

		if (is_playback_codec) {
			/* mute WaveOut (avoid clicking during setup) */
			previously_muted =
				snd_azf3328_mixer_set_mute(
						chip, IDX_MIXER_WAVEOUT, 1
				);
		}
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1214
		snd_azf3328_codec_setfmt(chip, codec_type,
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			runtime->rate,
			snd_pcm_format_width(runtime->format),
			runtime->channels);
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		spin_lock(&chip->reg_lock);
1220
		/* first, remember current value: */
1221
		flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1222

1223 1224 1225
		/* stop transfer */
		flags1 &= ~DMA_RESUME;
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1226

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		/* FIXME: clear interrupts or what??? */
1228
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff);
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		spin_unlock(&chip->reg_lock);

1231
		snd_azf3328_codec_setdmaa(chip, codec_type, runtime->dma_addr,
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			snd_pcm_lib_period_bytes(substream),
1233 1234
			snd_pcm_lib_buffer_bytes(substream)
		);
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		spin_lock(&chip->reg_lock);
#ifdef WIN9X
		/* FIXME: enable playback/recording??? */
1239 1240
		flags1 |= DMA_RUN_SOMETHING1 | DMA_RUN_SOMETHING2;
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
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1242
		/* start transfer again */
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		/* FIXME: what is this value (0x0010)??? */
1244 1245
		flags1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
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#else /* NT4 */
1247
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
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			0x0000);
1249 1250 1251 1252 1253 1254
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
			DMA_RUN_SOMETHING1);
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
			DMA_RUN_SOMETHING1 |
			DMA_RUN_SOMETHING2);
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
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			DMA_RESUME |
			SOMETHING_ALMOST_ALWAYS_SET |
			DMA_EPILOGUE_SOMETHING |
			DMA_SOMETHING_ELSE);
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#endif
		spin_unlock(&chip->reg_lock);
1261 1262 1263 1264 1265 1266 1267 1268 1269
		snd_azf3328_ctrl_codec_activity(chip, codec_type, 1);

		if (is_playback_codec) {
			/* now unmute WaveOut */
			if (!previously_muted)
				snd_azf3328_mixer_set_mute(
						chip, IDX_MIXER_WAVEOUT, 0
				);
		}
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1271
		snd_azf3328_dbgcodec("STARTED %s\n", codec->name);
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		break;
1273
	case SNDRV_PCM_TRIGGER_RESUME:
1274
		snd_azf3328_dbgcodec("RESUME %s\n", codec->name);
1275
		/* resume codec if we were active */
1276
		spin_lock(&chip->reg_lock);
1277 1278 1279 1280 1281 1282
		if (codec->running)
			snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
				snd_azf3328_codec_inw(
					codec, IDX_IO_CODEC_DMA_FLAGS
				) | DMA_RESUME
			);
1283
		spin_unlock(&chip->reg_lock);
1284
		break;
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	case SNDRV_PCM_TRIGGER_STOP:
1286
		snd_azf3328_dbgcodec("STOP %s\n", codec->name);
1287 1288 1289 1290 1291 1292 1293 1294

		if (is_playback_codec) {
			/* mute WaveOut (avoid clicking during setup) */
			previously_muted =
				snd_azf3328_mixer_set_mute(
						chip, IDX_MIXER_WAVEOUT, 1
				);
		}
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		spin_lock(&chip->reg_lock);
1297
		/* first, remember current value: */
1298
		flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
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1300 1301 1302
		/* stop transfer */
		flags1 &= ~DMA_RESUME;
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
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		/* hmm, is this really required? we're resetting the same bit
		 * immediately thereafter... */
1306 1307
		flags1 |= DMA_RUN_SOMETHING1;
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
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1309 1310
		flags1 &= ~DMA_RUN_SOMETHING1;
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
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		spin_unlock(&chip->reg_lock);
1312 1313 1314 1315 1316 1317 1318 1319 1320
		snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);

		if (is_playback_codec) {
			/* now unmute WaveOut */
			if (!previously_muted)
				snd_azf3328_mixer_set_mute(
						chip, IDX_MIXER_WAVEOUT, 0
				);
		}
1321

1322
		snd_azf3328_dbgcodec("STOPPED %s\n", codec->name);
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		break;
1324
	case SNDRV_PCM_TRIGGER_SUSPEND:
1325
		snd_azf3328_dbgcodec("SUSPEND %s\n", codec->name);
1326 1327 1328 1329 1330 1331
		/* make sure codec is stopped */
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
			snd_azf3328_codec_inw(
				codec, IDX_IO_CODEC_DMA_FLAGS
			) & ~DMA_RESUME
		);
1332
		break;
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        case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
1334
		snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
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                break;
        case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
1337
		snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
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                break;
        default:
1340
		snd_printk(KERN_ERR "FIXME: unknown trigger mode!\n");
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                return -EINVAL;
	}
1343

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	snd_azf3328_dbgcallleave();
	return result;
}

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static int
1349
snd_azf3328_codec_playback_trigger(struct snd_pcm_substream *substream, int cmd)
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{
1351 1352
	return snd_azf3328_codec_trigger(AZF_CODEC_PLAYBACK, substream, cmd);
}
1353

1354 1355 1356 1357 1358
static int
snd_azf3328_codec_capture_trigger(struct snd_pcm_substream *substream, int cmd)
{
	return snd_azf3328_codec_trigger(AZF_CODEC_CAPTURE, substream, cmd);
}
1359

1360 1361 1362 1363
static int
snd_azf3328_codec_i2s_out_trigger(struct snd_pcm_substream *substream, int cmd)
{
	return snd_azf3328_codec_trigger(AZF_CODEC_I2S_OUT, substream, cmd);
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}

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static snd_pcm_uframes_t
1367 1368 1369
snd_azf3328_codec_pointer(struct snd_pcm_substream *substream,
			  enum snd_azf3328_codec_type codec_type
)
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{
1371 1372
	const struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
	const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
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	unsigned long bufptr, result;
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	snd_pcm_uframes_t frmres;

#ifdef QUERY_HARDWARE
1377
	bufptr = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_START_1);
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#else
	bufptr = substream->runtime->dma_addr;
#endif
1381
	result = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_CURRPOS);
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	/* calculate offset */
	result -= bufptr;
	frmres = bytes_to_frames( substream->runtime, result);
1386 1387
	snd_azf3328_dbgcodec("%08li %s @ 0x%8lx, frames %8ld\n",
				jiffies, codec->name, result, frmres);
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	return frmres;
}

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static snd_pcm_uframes_t
1392
snd_azf3328_codec_playback_pointer(struct snd_pcm_substream *substream)
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{
1394 1395
	return snd_azf3328_codec_pointer(substream, AZF_CODEC_PLAYBACK);
}
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1397 1398 1399 1400 1401
static snd_pcm_uframes_t
snd_azf3328_codec_capture_pointer(struct snd_pcm_substream *substream)
{
	return snd_azf3328_codec_pointer(substream, AZF_CODEC_CAPTURE);
}
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1403 1404 1405 1406
static snd_pcm_uframes_t
snd_azf3328_codec_i2s_out_pointer(struct snd_pcm_substream *substream)
{
	return snd_azf3328_codec_pointer(substream, AZF_CODEC_I2S_OUT);
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}

1409 1410 1411 1412
/******************************************************************/

#ifdef SUPPORT_GAMEPORT
static inline void
1413 1414 1415
snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip,
				bool enable
)
1416 1417 1418 1419 1420 1421 1422 1423 1424
{
	snd_azf3328_io_reg_setb(
		chip->game_io+IDX_GAME_HWCONFIG,
		GAME_HWCFG_IRQ_ENABLE,
		enable
	);
}

static inline void
1425 1426 1427
snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip,
					   bool enable
)
1428 1429 1430 1431 1432 1433 1434 1435
{
	snd_azf3328_io_reg_setb(
		chip->game_io+IDX_GAME_HWCONFIG,
		GAME_HWCFG_LEGACY_ADDRESS_ENABLE,
		enable
	);
}

1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452
static void
snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 *chip,
					   unsigned int freq_cfg
)
{
	snd_azf3328_io_reg_setb(
		chip->game_io+IDX_GAME_HWCONFIG,
		0x02,
		(freq_cfg & 1) != 0
	);
	snd_azf3328_io_reg_setb(
		chip->game_io+IDX_GAME_HWCONFIG,
		0x04,
		(freq_cfg & 2) != 0
	);
}

1453
static inline void
1454
snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, bool enable)
1455
{
1456
	snd_azf3328_ctrl_reg_6AH_update(
1457
		chip, IO_6A_SOMETHING2_GAMEPORT, enable
1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490
	);
}

static inline void
snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
{
	/*
	 * skeleton handler only
	 * (we do not want axis reading in interrupt handler - too much load!)
	 */
	snd_azf3328_dbggame("gameport irq\n");

	 /* this should ACK the gameport IRQ properly, hopefully. */
	snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE);
}

static int
snd_azf3328_gameport_open(struct gameport *gameport, int mode)
{
	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
	int res;

	snd_azf3328_dbggame("gameport_open, mode %d\n", mode);
	switch (mode) {
	case GAMEPORT_MODE_COOKED:
	case GAMEPORT_MODE_RAW:
		res = 0;
		break;
	default:
		res = -1;
		break;
	}

1491 1492
	snd_azf3328_gameport_set_counter_frequency(chip,
				GAME_HWCFG_ADC_COUNTER_FREQ_STD);
1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503
	snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0));

	return res;
}

static void
snd_azf3328_gameport_close(struct gameport *gameport)
{
	struct snd_azf3328 *chip = gameport_get_port_data(gameport);

	snd_azf3328_dbggame("gameport_close\n");
1504 1505
	snd_azf3328_gameport_set_counter_frequency(chip,
				GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519
	snd_azf3328_gameport_axis_circuit_enable(chip, 0);
}

static int
snd_azf3328_gameport_cooked_read(struct gameport *gameport,
				 int *axes,
				 int *buttons
)
{
	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
	int i;
	u8 val;
	unsigned long flags;

1520 1521
	if (snd_BUG_ON(!chip))
		return 0;
1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538

	spin_lock_irqsave(&chip->reg_lock, flags);
	val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE);
	*buttons = (~(val) >> 4) & 0xf;

	/* ok, this one is a bit dirty: cooked_read is being polled by a timer,
	 * thus we're atomic and cannot actively wait in here
	 * (which would be useful for us since it probably would be better
	 * to trigger a measurement in here, then wait a short amount of
	 * time until it's finished, then read values of _this_ measurement).
	 *
	 * Thus we simply resort to reading values if they're available already
	 * and trigger the next measurement.
	 */

	val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
	if (val & GAME_AXES_SAMPLING_READY) {
1539
		for (i = 0; i < ARRAY_SIZE(chip->axes); ++i) {
1540 1541 1542 1543 1544 1545 1546 1547 1548 1549
			/* configure the axis to read */
			val = (i << 4) | 0x0f;
			snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);

			chip->axes[i] = snd_azf3328_game_inw(
						chip, IDX_GAME_AXIS_VALUE
					);
		}
	}

1550
	/* trigger next sampling of axes, to be evaluated the next time we
1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561
	 * enter this function */

	/* for some very, very strange reason we cannot enable
	 * Measurement Ready monitoring for all axes here,
	 * at least not when only one joystick connected */
	val = 0x03; /* we're able to monitor axes 1 and 2 only */
	snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);

	snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff);
	spin_unlock_irqrestore(&chip->reg_lock, flags);

1562
	for (i = 0; i < ARRAY_SIZE(chip->axes); i++) {
1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588
		axes[i] = chip->axes[i];
		if (axes[i] == 0xffff)
			axes[i] = -1;
	}

	snd_azf3328_dbggame("cooked_read: axes %d %d %d %d buttons %d\n",
		axes[0], axes[1], axes[2], axes[3], *buttons
	);

	return 0;
}

static int __devinit
snd_azf3328_gameport(struct snd_azf3328 *chip, int dev)
{
	struct gameport *gp;

	chip->gameport = gp = gameport_allocate_port();
	if (!gp) {
		printk(KERN_ERR "azt3328: cannot alloc memory for gameport\n");
		return -ENOMEM;
	}

	gameport_set_name(gp, "AZF3328 Gameport");
	gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
	gameport_set_dev_parent(gp, &chip->pci->dev);
1589
	gp->io = chip->game_io;
1590 1591 1592 1593 1594 1595 1596 1597 1598 1599
	gameport_set_port_data(gp, chip);

	gp->open = snd_azf3328_gameport_open;
	gp->close = snd_azf3328_gameport_close;
	gp->fuzz = 16; /* seems ok */
	gp->cooked_read = snd_azf3328_gameport_cooked_read;

	/* DISABLE legacy address: we don't need it! */
	snd_azf3328_gameport_legacy_address_enable(chip, 0);

1600 1601
	snd_azf3328_gameport_set_counter_frequency(chip,
				GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631
	snd_azf3328_gameport_axis_circuit_enable(chip, 0);

	gameport_register_port(chip->gameport);

	return 0;
}

static void
snd_azf3328_gameport_free(struct snd_azf3328 *chip)
{
	if (chip->gameport) {
		gameport_unregister_port(chip->gameport);
		chip->gameport = NULL;
	}
	snd_azf3328_gameport_irq_enable(chip, 0);
}
#else
static inline int
snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; }
static inline void
snd_azf3328_gameport_free(struct snd_azf3328 *chip) { }
static inline void
snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
{
	printk(KERN_WARNING "huh, game port IRQ occurred!?\n");
}
#endif /* SUPPORT_GAMEPORT */

/******************************************************************/

1632 1633 1634
static inline void
snd_azf3328_irq_log_unknown_type(u8 which)
{
1635
	snd_azf3328_dbgcodec(
1636 1637 1638 1639 1640
	"azt3328: unknown IRQ type (%x) occurred, please report!\n",
		which
	);
}

1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663
static inline void
snd_azf3328_codec_interrupt(struct snd_azf3328 *chip, u8 status)
{
	u8 which;
	enum snd_azf3328_codec_type codec_type;
	const struct snd_azf3328_codec_data *codec;

	for (codec_type = AZF_CODEC_PLAYBACK;
		 codec_type <= AZF_CODEC_I2S_OUT;
			 ++codec_type) {

		/* skip codec if there's no interrupt for it */
		if (!(status & (1 << codec_type)))
			continue;

		codec = &chip->codecs[codec_type];

		spin_lock(&chip->reg_lock);
		which = snd_azf3328_codec_inb(codec, IDX_IO_CODEC_IRQTYPE);
		/* ack all IRQ types immediately */
		snd_azf3328_codec_outb(codec, IDX_IO_CODEC_IRQTYPE, which);
		spin_unlock(&chip->reg_lock);

1664 1665 1666
		if ((chip->pcm[codec_type]) && (codec->substream)) {
			snd_pcm_period_elapsed(codec->substream);
			snd_azf3328_dbgcodec("%s period done (#%x), @ %x\n",
1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679
				codec->name,
				which,
				snd_azf3328_codec_inl(
					codec, IDX_IO_CODEC_DMA_CURRPOS
				)
			);
		} else
			printk(KERN_WARNING "azt3328: irq handler problem!\n");
		if (which & IRQ_SOMETHING)
			snd_azf3328_irq_log_unknown_type(which);
	}
}

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static irqreturn_t
1681
snd_azf3328_interrupt(int irq, void *dev_id)
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{
1683
	struct snd_azf3328 *chip = dev_id;
1684
	u8 status;
1685
#if DEBUG_CODEC
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	static unsigned long irq_count;
1687
#endif
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1689
	status = snd_azf3328_ctrl_inb(chip, IDX_IO_IRQSTATUS);
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1690 1691

        /* fast path out, to ease interrupt sharing */
1692
	if (!(status &
1693 1694
		(IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT
		|IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
1695
	))
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		return IRQ_NONE; /* must be interrupt for another device */

1698
	snd_azf3328_dbgcodec(
1699
		"irq_count %ld! IDX_IO_IRQSTATUS %04x\n",
1700 1701 1702
			irq_count++ /* debug-only */,
			status
	);
1703

1704
	if (status & IRQ_TIMER) {
1705
		/* snd_azf3328_dbgcodec("timer %ld\n",
1706 1707 1708
			snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
				& TIMER_VALUE_MASK
		); */
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		if (chip->timer)
			snd_timer_interrupt(chip->timer, chip->timer->sticks);
		/* ACK timer */
                spin_lock(&chip->reg_lock);
1713
		snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
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		spin_unlock(&chip->reg_lock);
1715
		snd_azf3328_dbgcodec("azt3328: timer IRQ\n");
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1716 1717
	}

1718 1719
	if (status & (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT))
		snd_azf3328_codec_interrupt(chip, status);
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1721 1722
	if (status & IRQ_GAMEPORT)
		snd_azf3328_gameport_interrupt(chip);
1723

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1724 1725
	/* MPU401 has less critical IRQ requirements
	 * than timer and playback/recording, right? */
1726
	if (status & IRQ_MPU401) {
1727
		snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data);
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1728 1729

		/* hmm, do we have to ack the IRQ here somehow?
1730
		 * If so, then I don't know how yet... */
1731
		snd_azf3328_dbgcodec("azt3328: MPU401 IRQ\n");
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	}
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	return IRQ_HANDLED;
}

/*****************************************************************/

1738 1739 1740 1741 1742
/* as long as we think we have identical snd_pcm_hardware parameters
   for playback, capture and i2s out, we can use the same physical struct
   since the struct is simply being copied into a member.
*/
static const struct snd_pcm_hardware snd_azf3328_hardware =
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{
	/* FIXME!! Correct? */
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	.info =			SNDRV_PCM_INFO_MMAP |
				SNDRV_PCM_INFO_INTERLEAVED |
				SNDRV_PCM_INFO_MMAP_VALID,
	.formats =		SNDRV_PCM_FMTBIT_S8 |
				SNDRV_PCM_FMTBIT_U8 |
				SNDRV_PCM_FMTBIT_S16_LE |
				SNDRV_PCM_FMTBIT_U16_LE,
	.rates =		SNDRV_PCM_RATE_5512 |
				SNDRV_PCM_RATE_8000_48000 |
				SNDRV_PCM_RATE_KNOT,
1755 1756
	.rate_min =		AZF_FREQ_4000,
	.rate_max =		AZF_FREQ_66200,
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	.channels_min =		1,
	.channels_max =		2,
1759 1760 1761 1762 1763 1764 1765 1766 1767
	.buffer_bytes_max =	(64*1024),
	.period_bytes_min =	1024,
	.period_bytes_max =	(32*1024),
	/* We simply have two DMA areas (instead of a list of descriptors
	   such as other cards); I believe that this is a fixed hardware
	   attribute and there isn't much driver magic to be done to expand it.
	   Thus indicate that we have at least and at most 2 periods. */
	.periods_min =		2,
	.periods_max =		2,
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1768 1769 1770 1771 1772 1773 1774 1775
	/* FIXME: maybe that card actually has a FIFO?
	 * Hmm, it seems newer revisions do have one, but we still don't know
	 * its size... */
	.fifo_size =		0,
};


static unsigned int snd_azf3328_fixed_rates[] = {
1776 1777 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791
	AZF_FREQ_4000,
	AZF_FREQ_4800,
	AZF_FREQ_5512,
	AZF_FREQ_6620,
	AZF_FREQ_8000,
	AZF_FREQ_9600,
	AZF_FREQ_11025,
	AZF_FREQ_13240,
	AZF_FREQ_16000,
	AZF_FREQ_22050,
	AZF_FREQ_32000,
	AZF_FREQ_44100,
	AZF_FREQ_48000,
	AZF_FREQ_66200
};

1792
static struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
1793
	.count = ARRAY_SIZE(snd_azf3328_fixed_rates),
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	.list = snd_azf3328_fixed_rates,
	.mask = 0,
};

/*****************************************************************/

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static int
1801 1802 1803
snd_azf3328_pcm_open(struct snd_pcm_substream *substream,
		     enum snd_azf3328_codec_type codec_type
)
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{
1805 1806
	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
	struct snd_pcm_runtime *runtime = substream->runtime;
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1807 1808

	snd_azf3328_dbgcallenter();
1809 1810 1811 1812 1813
	chip->codecs[codec_type].substream = substream;

	/* same parameters for all our codecs - at least we think so... */
	runtime->hw = snd_azf3328_hardware;

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	snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
				   &snd_azf3328_hw_constraints_rates);
	snd_azf3328_dbgcallleave();
	return 0;
}

1820 1821 1822 1823 1824 1825
static int
snd_azf3328_playback_open(struct snd_pcm_substream *substream)
{
	return snd_azf3328_pcm_open(substream, AZF_CODEC_PLAYBACK);
}

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1826
static int
1827
snd_azf3328_capture_open(struct snd_pcm_substream *substream)
L
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1828
{
1829 1830
	return snd_azf3328_pcm_open(substream, AZF_CODEC_CAPTURE);
}
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1831

1832 1833 1834 1835
static int
snd_azf3328_i2s_out_open(struct snd_pcm_substream *substream)
{
	return snd_azf3328_pcm_open(substream, AZF_CODEC_I2S_OUT);
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}

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1838
static int
1839 1840 1841
snd_azf3328_pcm_close(struct snd_pcm_substream *substream,
		      enum snd_azf3328_codec_type codec_type
)
L
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1842
{
1843
	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
L
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1844 1845

	snd_azf3328_dbgcallenter();
1846
	chip->codecs[codec_type].substream = NULL;
L
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	snd_azf3328_dbgcallleave();
	return 0;
}

1851 1852 1853 1854 1855 1856
static int
snd_azf3328_playback_close(struct snd_pcm_substream *substream)
{
	return snd_azf3328_pcm_close(substream, AZF_CODEC_PLAYBACK);
}

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1857
static int
1858
snd_azf3328_capture_close(struct snd_pcm_substream *substream)
L
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1859
{
1860 1861
	return snd_azf3328_pcm_close(substream, AZF_CODEC_CAPTURE);
}
L
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1863 1864 1865 1866
static int
snd_azf3328_i2s_out_close(struct snd_pcm_substream *substream)
{
	return snd_azf3328_pcm_close(substream, AZF_CODEC_I2S_OUT);
L
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}

/******************************************************************/

1871
static struct snd_pcm_ops snd_azf3328_playback_ops = {
L
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	.open =		snd_azf3328_playback_open,
	.close =	snd_azf3328_playback_close,
	.ioctl =	snd_pcm_lib_ioctl,
	.hw_params =	snd_azf3328_hw_params,
	.hw_free =	snd_azf3328_hw_free,
1877 1878 1879
	.prepare =	snd_azf3328_codec_prepare,
	.trigger =	snd_azf3328_codec_playback_trigger,
	.pointer =	snd_azf3328_codec_playback_pointer
L
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1880 1881
};

1882
static struct snd_pcm_ops snd_azf3328_capture_ops = {
L
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1883 1884 1885 1886 1887
	.open =		snd_azf3328_capture_open,
	.close =	snd_azf3328_capture_close,
	.ioctl =	snd_pcm_lib_ioctl,
	.hw_params =	snd_azf3328_hw_params,
	.hw_free =	snd_azf3328_hw_free,
1888 1889 1890 1891 1892 1893 1894 1895 1896 1897 1898 1899 1900 1901
	.prepare =	snd_azf3328_codec_prepare,
	.trigger =	snd_azf3328_codec_capture_trigger,
	.pointer =	snd_azf3328_codec_capture_pointer
};

static struct snd_pcm_ops snd_azf3328_i2s_out_ops = {
	.open =		snd_azf3328_i2s_out_open,
	.close =	snd_azf3328_i2s_out_close,
	.ioctl =	snd_pcm_lib_ioctl,
	.hw_params =	snd_azf3328_hw_params,
	.hw_free =	snd_azf3328_hw_free,
	.prepare =	snd_azf3328_codec_prepare,
	.trigger =	snd_azf3328_codec_i2s_out_trigger,
	.pointer =	snd_azf3328_codec_i2s_out_pointer
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1902 1903
};

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1904
static int __devinit
1905
snd_azf3328_pcm(struct snd_azf3328 *chip)
L
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1906
{
1907 1908
enum { AZF_PCMDEV_STD, AZF_PCMDEV_I2S_OUT, NUM_AZF_PCMDEVS }; /* pcm devices */

1909
	struct snd_pcm *pcm;
L
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1910 1911 1912
	int err;

	snd_azf3328_dbgcallenter();
1913 1914 1915 1916

	err = snd_pcm_new(chip->card, "AZF3328 DSP", AZF_PCMDEV_STD,
								1, 1, &pcm);
	if (err < 0)
L
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1917
		return err;
1918 1919 1920 1921
	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
						&snd_azf3328_playback_ops);
	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE,
						&snd_azf3328_capture_ops);
L
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1922 1923 1924 1925

	pcm->private_data = chip;
	pcm->info_flags = 0;
	strcpy(pcm->name, chip->card->shortname);
1926 1927 1928
	/* same pcm object for playback/capture (see snd_pcm_new() above) */
	chip->pcm[AZF_CODEC_PLAYBACK] = pcm;
	chip->pcm[AZF_CODEC_CAPTURE] = pcm;
L
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1929 1930

	snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
1931 1932 1933 1934 1935 1936 1937 1938 1939 1940 1941 1942 1943 1944 1945 1946 1947 1948
						snd_dma_pci_data(chip->pci),
							64*1024, 64*1024);

	err = snd_pcm_new(chip->card, "AZF3328 I2S OUT", AZF_PCMDEV_I2S_OUT,
								1, 0, &pcm);
	if (err < 0)
		return err;
	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
						&snd_azf3328_i2s_out_ops);

	pcm->private_data = chip;
	pcm->info_flags = 0;
	strcpy(pcm->name, chip->card->shortname);
	chip->pcm[AZF_CODEC_I2S_OUT] = pcm;

	snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
						snd_dma_pci_data(chip->pci),
							64*1024, 64*1024);
L
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1949 1950 1951 1952 1953 1954 1955

	snd_azf3328_dbgcallleave();
	return 0;
}

/******************************************************************/

1956 1957
/*** NOTE: the physical timer resolution actually is 1024000 ticks per second
 *** (probably derived from main crystal via a divider of 24),
A
Andreas Mohr 已提交
1958 1959 1960 1961 1962 1963 1964 1965 1966
 *** but announcing those attributes to user-space would make programs
 *** configure the timer to a 1 tick value, resulting in an absolutely fatal
 *** timer IRQ storm.
 *** Thus I chose to announce a down-scaled virtual timer to the outside and
 *** calculate real timer countdown values internally.
 *** (the scale factor can be set via module parameter "seqtimer_scaling").
 ***/

static int
1967
snd_azf3328_timer_start(struct snd_timer *timer)
A
Andreas Mohr 已提交
1968
{
1969
	struct snd_azf3328 *chip;
A
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1970 1971 1972 1973 1974 1975
	unsigned long flags;
	unsigned int delay;

	snd_azf3328_dbgcallenter();
	chip = snd_timer_chip(timer);
	delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK;
1976
	if (delay < 49) {
A
Andreas Mohr 已提交
1977 1978 1979 1980 1981 1982 1983
		/* uhoh, that's not good, since user-space won't know about
		 * this timing tweak
		 * (we need to do it to avoid a lockup, though) */

		snd_azf3328_dbgtimer("delay was too low (%d)!\n", delay);
		delay = 49; /* minimum time is 49 ticks */
	}
1984
	snd_azf3328_dbgtimer("setting timer countdown value %d\n", delay);
1985
	delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
A
Andreas Mohr 已提交
1986
	spin_lock_irqsave(&chip->reg_lock, flags);
1987
	snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay);
A
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1988 1989 1990 1991 1992 1993
	spin_unlock_irqrestore(&chip->reg_lock, flags);
	snd_azf3328_dbgcallleave();
	return 0;
}

static int
1994
snd_azf3328_timer_stop(struct snd_timer *timer)
A
Andreas Mohr 已提交
1995
{
1996
	struct snd_azf3328 *chip;
A
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1997 1998 1999 2000 2001 2002
	unsigned long flags;

	snd_azf3328_dbgcallenter();
	chip = snd_timer_chip(timer);
	spin_lock_irqsave(&chip->reg_lock, flags);
	/* disable timer countdown and interrupt */
2003 2004 2005 2006 2007 2008 2009
	/* Hmm, should we write TIMER_IRQ_ACK here?
	   YES indeed, otherwise a rogue timer operation - which prompts
	   ALSA(?) to call repeated stop() in vain, but NOT start() -
	   will never end (value 0x03 is kept shown in control byte).
	   Simply manually poking 0x04 _once_ immediately successfully stops
	   the hardware/ALSA interrupt activity. */
	snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x04);
A
Andreas Mohr 已提交
2010 2011 2012 2013 2014 2015 2016
	spin_unlock_irqrestore(&chip->reg_lock, flags);
	snd_azf3328_dbgcallleave();
	return 0;
}


static int
2017
snd_azf3328_timer_precise_resolution(struct snd_timer *timer,
A
Andreas Mohr 已提交
2018 2019 2020 2021 2022 2023 2024 2025 2026
					       unsigned long *num, unsigned long *den)
{
	snd_azf3328_dbgcallenter();
	*num = 1;
	*den = 1024000 / seqtimer_scaling;
	snd_azf3328_dbgcallleave();
	return 0;
}

2027
static struct snd_timer_hardware snd_azf3328_timer_hw = {
A
Andreas Mohr 已提交
2028 2029 2030 2031 2032 2033 2034 2035 2036
	.flags = SNDRV_TIMER_HW_AUTO,
	.resolution = 977, /* 1000000/1024000 = 0.9765625us */
	.ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */
	.start = snd_azf3328_timer_start,
	.stop = snd_azf3328_timer_stop,
	.precise_resolution = snd_azf3328_timer_precise_resolution,
};

static int __devinit
2037
snd_azf3328_timer(struct snd_azf3328 *chip, int device)
A
Andreas Mohr 已提交
2038
{
2039 2040
	struct snd_timer *timer = NULL;
	struct snd_timer_id tid;
A
Andreas Mohr 已提交
2041 2042 2043 2044 2045 2046 2047 2048 2049 2050 2051
	int err;

	snd_azf3328_dbgcallenter();
	tid.dev_class = SNDRV_TIMER_CLASS_CARD;
	tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE;
	tid.card = chip->card->number;
	tid.device = device;
	tid.subdevice = 0;

	snd_azf3328_timer_hw.resolution *= seqtimer_scaling;
	snd_azf3328_timer_hw.ticks /= seqtimer_scaling;
2052 2053 2054

	err = snd_timer_new(chip->card, "AZF3328", &tid, &timer);
	if (err < 0)
A
Andreas Mohr 已提交
2055 2056 2057 2058 2059 2060 2061 2062
		goto out;

	strcpy(timer->name, "AZF3328 timer");
	timer->private_data = chip;
	timer->hw = snd_azf3328_timer_hw;

	chip->timer = timer;

2063 2064
	snd_azf3328_timer_stop(timer);

A
Andreas Mohr 已提交
2065 2066 2067 2068 2069 2070 2071 2072 2073
	err = 0;

out:
	snd_azf3328_dbgcallleave();
	return err;
}

/******************************************************************/

2074 2075 2076 2077 2078 2079 2080 2081 2082 2083 2084 2085 2086 2087 2088 2089 2090 2091 2092 2093 2094 2095 2096 2097 2098 2099 2100 2101 2102 2103 2104 2105 2106 2107
static int
snd_azf3328_free(struct snd_azf3328 *chip)
{
	if (chip->irq < 0)
		goto __end_hw;

	/* reset (close) mixer:
	 * first mute master volume, then reset
	 */
	snd_azf3328_mixer_set_mute(chip, IDX_MIXER_PLAY_MASTER, 1);
	snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);

	snd_azf3328_timer_stop(chip->timer);
	snd_azf3328_gameport_free(chip);

	if (chip->irq >= 0)
		synchronize_irq(chip->irq);
__end_hw:
	if (chip->irq >= 0)
		free_irq(chip->irq, chip);
	pci_release_regions(chip->pci);
	pci_disable_device(chip->pci);

	kfree(chip);
	return 0;
}

static int
snd_azf3328_dev_free(struct snd_device *device)
{
	struct snd_azf3328 *chip = device->device_data;
	return snd_azf3328_free(chip);
}

L
Linus Torvalds 已提交
2108 2109
#if 0
/* check whether a bit can be modified */
A
Andreas Mohr 已提交
2110
static void
2111
snd_azf3328_test_bit(unsigned unsigned reg, int bit)
L
Linus Torvalds 已提交
2112 2113 2114 2115 2116 2117 2118 2119 2120 2121
{
	unsigned char val, valoff, valon;

	val = inb(reg);

	outb(val & ~(1 << bit), reg);
	valoff = inb(reg);

	outb(val|(1 << bit), reg);
	valon = inb(reg);
2122

L
Linus Torvalds 已提交
2123 2124
	outb(val, reg);

2125
	printk(KERN_DEBUG "reg %04x bit %d: %02x %02x %02x\n",
2126 2127
				reg, bit, val, valoff, valon
	);
L
Linus Torvalds 已提交
2128 2129 2130
}
#endif

2131
static inline void
2132
snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
A
Andreas Mohr 已提交
2133
{
2134
#if DEBUG_MISC
A
Andreas Mohr 已提交
2135 2136
	u16 tmp;

2137
	snd_azf3328_dbgmisc(
2138
		"ctrl_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
2139
		"opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
2140
		chip->ctrl_io, chip->game_io, chip->mpu_io,
2141 2142 2143 2144 2145 2146 2147 2148 2149 2150 2151 2152 2153 2154 2155 2156 2157 2158 2159 2160 2161 2162 2163 2164 2165 2166 2167 2168 2169 2170 2171
		chip->opl3_io, chip->mixer_io, chip->irq
	);

	snd_azf3328_dbgmisc("game %02x %02x %02x %02x %02x %02x\n",
		snd_azf3328_game_inb(chip, 0),
		snd_azf3328_game_inb(chip, 1),
		snd_azf3328_game_inb(chip, 2),
		snd_azf3328_game_inb(chip, 3),
		snd_azf3328_game_inb(chip, 4),
		snd_azf3328_game_inb(chip, 5)
	);

	for (tmp = 0; tmp < 0x07; tmp += 1)
		snd_azf3328_dbgmisc("mpu_io 0x%04x\n", inb(chip->mpu_io + tmp));

	for (tmp = 0; tmp <= 0x07; tmp += 1)
		snd_azf3328_dbgmisc("0x%02x: game200 0x%04x, game208 0x%04x\n",
			tmp, inb(0x200 + tmp), inb(0x208 + tmp));

	for (tmp = 0; tmp <= 0x01; tmp += 1)
		snd_azf3328_dbgmisc(
			"0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, "
			"mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n",
				tmp,
				inb(0x300 + tmp),
				inb(0x310 + tmp),
				inb(0x320 + tmp),
				inb(0x330 + tmp),
				inb(0x388 + tmp),
				inb(0x38c + tmp)
		);
A
Andreas Mohr 已提交
2172

2173 2174 2175
	for (tmp = 0; tmp < AZF_IO_SIZE_CTRL; tmp += 2)
		snd_azf3328_dbgmisc("ctrl 0x%02x: 0x%04x\n",
			tmp, snd_azf3328_ctrl_inw(chip, tmp)
2176
		);
2177 2178

	for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
2179 2180 2181 2182
		snd_azf3328_dbgmisc("mixer 0x%02x: 0x%04x\n",
			tmp, snd_azf3328_mixer_inw(chip, tmp)
		);
#endif /* DEBUG_MISC */
A
Andreas Mohr 已提交
2183 2184 2185
}

static int __devinit
2186
snd_azf3328_create(struct snd_card *card,
2187 2188 2189
		   struct pci_dev *pci,
		   unsigned long device_type,
		   struct snd_azf3328 **rchip)
L
Linus Torvalds 已提交
2190
{
2191
	struct snd_azf3328 *chip;
L
Linus Torvalds 已提交
2192
	int err;
2193
	static struct snd_device_ops ops = {
L
Linus Torvalds 已提交
2194 2195
		.dev_free =     snd_azf3328_dev_free,
	};
2196 2197
	u8 dma_init;
	enum snd_azf3328_codec_type codec_type;
2198
	struct snd_azf3328_codec *codec_setup;
L
Linus Torvalds 已提交
2199 2200 2201

	*rchip = NULL;

2202 2203
	err = pci_enable_device(pci);
	if (err < 0)
L
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2204 2205
		return err;

2206
	chip = kzalloc(sizeof(*chip), GFP_KERNEL);
L
Linus Torvalds 已提交
2207
	if (chip == NULL) {
A
Andreas Mohr 已提交
2208 2209
		err = -ENOMEM;
		goto out_err;
L
Linus Torvalds 已提交
2210 2211 2212 2213 2214 2215 2216
	}
	spin_lock_init(&chip->reg_lock);
	chip->card = card;
	chip->pci = pci;
	chip->irq = -1;

	/* check if we can restrict PCI DMA transfers to 24 bits */
2217 2218
	if (pci_set_dma_mask(pci, DMA_BIT_MASK(24)) < 0 ||
	    pci_set_consistent_dma_mask(pci, DMA_BIT_MASK(24)) < 0) {
2219 2220 2221
		snd_printk(KERN_ERR "architecture does not support "
					"24bit PCI busmaster DMA\n"
		);
A
Andreas Mohr 已提交
2222 2223
		err = -ENXIO;
		goto out_err;
L
Linus Torvalds 已提交
2224 2225
	}

2226 2227
	err = pci_request_regions(pci, "Aztech AZF3328");
	if (err < 0)
A
Andreas Mohr 已提交
2228
		goto out_err;
L
Linus Torvalds 已提交
2229

2230
	chip->ctrl_io  = pci_resource_start(pci, 0);
2231 2232
	chip->game_io  = pci_resource_start(pci, 1);
	chip->mpu_io   = pci_resource_start(pci, 2);
2233
	chip->opl3_io  = pci_resource_start(pci, 3);
2234 2235
	chip->mixer_io = pci_resource_start(pci, 4);

2236 2237 2238 2239 2240 2241 2242 2243 2244 2245 2246
	codec_setup = &chip->codecs[AZF_CODEC_PLAYBACK];
	codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_PLAYBACK;
	codec_setup->name = "PLAYBACK";

	codec_setup = &chip->codecs[AZF_CODEC_CAPTURE];
	codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_CAPTURE;
	codec_setup->name = "CAPTURE";

	codec_setup = &chip->codecs[AZF_CODEC_I2S_OUT];
	codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_I2S_OUT;
	codec_setup->name = "I2S_OUT";
L
Linus Torvalds 已提交
2247

2248 2249
	if (request_irq(pci->irq, snd_azf3328_interrupt,
			IRQF_SHARED, card->shortname, chip)) {
2250
		snd_printk(KERN_ERR "unable to grab IRQ %d\n", pci->irq);
A
Andreas Mohr 已提交
2251 2252
		err = -EBUSY;
		goto out_err;
L
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2253 2254 2255 2256 2257
	}
	chip->irq = pci->irq;
	pci_set_master(pci);
	synchronize_irq(chip->irq);

A
Andreas Mohr 已提交
2258
	snd_azf3328_debug_show_ports(chip);
2259 2260 2261

	err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops);
	if (err < 0)
A
Andreas Mohr 已提交
2262
		goto out_err;
L
Linus Torvalds 已提交
2263 2264

	/* create mixer interface & switches */
2265 2266
	err = snd_azf3328_mixer_new(chip);
	if (err < 0)
A
Andreas Mohr 已提交
2267
		goto out_err;
L
Linus Torvalds 已提交
2268

2269 2270 2271 2272 2273 2274 2275 2276
	/* standard codec init stuff */
		/* default DMA init value */
	dma_init = DMA_RUN_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;

	for (codec_type = AZF_CODEC_PLAYBACK;
		codec_type <= AZF_CODEC_I2S_OUT; ++codec_type) {
		struct snd_azf3328_codec_data *codec =
			 &chip->codecs[codec_type];
L
Linus Torvalds 已提交
2277

2278
		/* shutdown codecs to reduce power / noise */
2279 2280 2281
			/* have ...ctrl_codec_activity() act properly */
		codec->running = 1;
		snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);
L
Linus Torvalds 已提交
2282

2283 2284 2285 2286 2287
		spin_lock_irq(&chip->reg_lock);
		snd_azf3328_codec_outb(codec, IDX_IO_CODEC_DMA_FLAGS,
						 dma_init);
		spin_unlock_irq(&chip->reg_lock);
	}
L
Linus Torvalds 已提交
2288 2289 2290 2291

	snd_card_set_dev(card, &pci->dev);

	*rchip = chip;
A
Andreas Mohr 已提交
2292 2293 2294 2295 2296 2297 2298 2299 2300 2301 2302

	err = 0;
	goto out;

out_err:
	if (chip)
		snd_azf3328_free(chip);
	pci_disable_device(pci);

out:
	return err;
L
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2303 2304
}

A
Andreas Mohr 已提交
2305 2306
static int __devinit
snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
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{
	static int dev;
2309 2310 2311
	struct snd_card *card;
	struct snd_azf3328 *chip;
	struct snd_opl3 *opl3;
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	int err;

	snd_azf3328_dbgcallenter();
	if (dev >= SNDRV_CARDS)
		return -ENODEV;
	if (!enable[dev]) {
		dev++;
		return -ENOENT;
	}

2322 2323 2324
	err = snd_card_create(index[dev], id[dev], THIS_MODULE, 0, &card);
	if (err < 0)
		return err;
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	strcpy(card->driver, "AZF3328");
	strcpy(card->shortname, "Aztech AZF3328 (PCI168)");

2329 2330
	err = snd_azf3328_create(card, pci, pci_id->driver_data, &chip);
	if (err < 0)
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		goto out_err;
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2333 2334
	card->private_data = chip;

2335 2336
	/* chose to use MPU401_HW_AZT2320 ID instead of MPU401_HW_MPU401,
	   since our hardware ought to be similar, thus use same ID. */
2337
	err = snd_mpu401_uart_new(
2338 2339
		card, 0,
		MPU401_HW_AZT2320, chip->mpu_io, MPU401_INFO_INTEGRATED,
2340 2341 2342 2343 2344 2345
		pci->irq, 0, &chip->rmidi
	);
	if (err < 0) {
		snd_printk(KERN_ERR "azf3328: no MPU-401 device at 0x%lx?\n",
				chip->mpu_io
		);
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		goto out_err;
	}

2349 2350
	err = snd_azf3328_timer(chip, 0);
	if (err < 0)
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		goto out_err;
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2352

2353
	err = snd_azf3328_pcm(chip);
2354
	if (err < 0)
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		goto out_err;
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2356

2357
	if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2,
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			    OPL3_HW_AUTO, 1, &opl3) < 0) {
2359
		snd_printk(KERN_ERR "azf3328: no OPL3 device at 0x%lx-0x%lx?\n",
2360 2361
			   chip->opl3_io, chip->opl3_io+2
		);
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	} else {
2363 2364 2365 2366 2367 2368
		/* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */
		err = snd_opl3_timer_new(opl3, 1, 2);
		if (err < 0)
			goto out_err;
		err = snd_opl3_hwdep_new(opl3, 0, 1, NULL);
		if (err < 0)
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			goto out_err;
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	}

2372 2373
	opl3->private_data = chip;

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	sprintf(card->longname, "%s at 0x%lx, irq %i",
2375
		card->shortname, chip->ctrl_io, chip->irq);
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2377 2378
	err = snd_card_register(card);
	if (err < 0)
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		goto out_err;
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#ifdef MODULE
2382
	printk(KERN_INFO
2383 2384
"azt3328: Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n"
"azt3328: Hardware was completely undocumented, unfortunately.\n"
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"azt3328: Feel free to contact andi AT lisas.de for bug reports etc.!\n"
"azt3328: User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
	1024000 / seqtimer_scaling, seqtimer_scaling);
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#endif

2390
	snd_azf3328_gameport(chip, dev);
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	pci_set_drvdata(pci, card);
	dev++;

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	err = 0;
	goto out;
2397

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out_err:
2399
	snd_printk(KERN_ERR "azf3328: something failed, exiting\n");
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	snd_card_free(card);
2401

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out:
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	snd_azf3328_dbgcallleave();
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	return err;
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}

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static void __devexit
snd_azf3328_remove(struct pci_dev *pci)
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{
	snd_azf3328_dbgcallenter();
	snd_card_free(pci_get_drvdata(pci));
	pci_set_drvdata(pci, NULL);
	snd_azf3328_dbgcallleave();
}

2416
#ifdef CONFIG_PM
2417 2418 2419 2420 2421 2422 2423 2424 2425 2426 2427 2428 2429 2430
static inline void
snd_azf3328_suspend_regs(unsigned long io_addr, unsigned count, u32 *saved_regs)
{
	unsigned reg;

	for (reg = 0; reg < count; ++reg) {
		*saved_regs = inl(io_addr);
		snd_azf3328_dbgpm("suspend: io 0x%04lx: 0x%08x\n",
			io_addr, *saved_regs);
		++saved_regs;
		io_addr += sizeof(*saved_regs);
	}
}

2431 2432 2433 2434 2435
static int
snd_azf3328_suspend(struct pci_dev *pci, pm_message_t state)
{
	struct snd_card *card = pci_get_drvdata(pci);
	struct snd_azf3328 *chip = card->private_data;
2436
	u16 *saved_regs_ctrl_u16;
2437 2438

	snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
2439

2440
	/* same pcm object for playback/capture */
2441 2442
	snd_pcm_suspend_all(chip->pcm[AZF_CODEC_PLAYBACK]);
	snd_pcm_suspend_all(chip->pcm[AZF_CODEC_I2S_OUT]);
2443

2444 2445
	snd_azf3328_suspend_regs(chip->mixer_io,
		ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer);
2446 2447 2448 2449

	/* make sure to disable master volume etc. to prevent looping sound */
	snd_azf3328_mixer_set_mute(chip, IDX_MIXER_PLAY_MASTER, 1);
	snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1);
2450

2451 2452
	snd_azf3328_suspend_regs(chip->ctrl_io,
		ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl);
2453 2454

	/* manually store the one currently relevant write-only reg, too */
2455 2456
	saved_regs_ctrl_u16 = (u16 *)chip->saved_regs_ctrl;
	saved_regs_ctrl_u16[IDX_IO_6AH / 2] = chip->shadow_reg_ctrl_6AH;
2457

2458 2459 2460 2461 2462 2463
	snd_azf3328_suspend_regs(chip->game_io,
		ARRAY_SIZE(chip->saved_regs_game), chip->saved_regs_game);
	snd_azf3328_suspend_regs(chip->mpu_io,
		ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu);
	snd_azf3328_suspend_regs(chip->opl3_io,
		ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3);
2464 2465 2466

	pci_disable_device(pci);
	pci_save_state(pci);
2467
	pci_set_power_state(pci, pci_choose_state(pci, state));
2468 2469 2470
	return 0;
}

2471 2472 2473 2474 2475 2476 2477 2478 2479 2480 2481 2482 2483 2484 2485 2486 2487
static inline void
snd_azf3328_resume_regs(const u32 *saved_regs,
			unsigned long io_addr,
			unsigned count
)
{
	unsigned reg;

	for (reg = 0; reg < count; ++reg) {
		outl(*saved_regs, io_addr);
		snd_azf3328_dbgpm("resume: io 0x%04lx: 0x%08x --> 0x%08x\n",
			io_addr, *saved_regs, inl(io_addr));
		++saved_regs;
		io_addr += sizeof(*saved_regs);
	}
}

2488 2489 2490 2491
static int
snd_azf3328_resume(struct pci_dev *pci)
{
	struct snd_card *card = pci_get_drvdata(pci);
2492
	const struct snd_azf3328 *chip = card->private_data;
2493 2494

	pci_set_power_state(pci, PCI_D0);
2495 2496 2497 2498 2499 2500 2501
	pci_restore_state(pci);
	if (pci_enable_device(pci) < 0) {
		printk(KERN_ERR "azt3328: pci_enable_device failed, "
		       "disabling device\n");
		snd_card_disconnect(card);
		return -EIO;
	}
2502 2503
	pci_set_master(pci);

2504 2505 2506 2507 2508 2509 2510 2511 2512 2513 2514 2515 2516 2517 2518 2519 2520 2521
	snd_azf3328_resume_regs(chip->saved_regs_game, chip->game_io,
					ARRAY_SIZE(chip->saved_regs_game));
	snd_azf3328_resume_regs(chip->saved_regs_mpu, chip->mpu_io,
					ARRAY_SIZE(chip->saved_regs_mpu));
	snd_azf3328_resume_regs(chip->saved_regs_opl3, chip->opl3_io,
					ARRAY_SIZE(chip->saved_regs_opl3));

	snd_azf3328_resume_regs(chip->saved_regs_mixer, chip->mixer_io,
					ARRAY_SIZE(chip->saved_regs_mixer));

	/* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02)
	   and IDX_MIXER_RESET (offset 0x00) get touched at the same time,
	   resulting in a mixer reset condition persisting until _after_
	   master vol was restored. Thus master vol needs an extra restore. */
	outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2);

	snd_azf3328_resume_regs(chip->saved_regs_ctrl, chip->ctrl_io,
					ARRAY_SIZE(chip->saved_regs_ctrl));
2522 2523 2524 2525

	snd_power_change_state(card, SNDRV_CTL_POWER_D0);
	return 0;
}
2526
#endif /* CONFIG_PM */
2527 2528


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static struct pci_driver driver = {
	.name = "AZF3328",
	.id_table = snd_azf3328_ids,
	.probe = snd_azf3328_probe,
	.remove = __devexit_p(snd_azf3328_remove),
2534 2535 2536 2537
#ifdef CONFIG_PM
	.suspend = snd_azf3328_suspend,
	.resume = snd_azf3328_resume,
#endif
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2538 2539
};

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static int __init
alsa_card_azf3328_init(void)
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2542 2543 2544
{
	int err;
	snd_azf3328_dbgcallenter();
2545
	err = pci_register_driver(&driver);
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2546 2547 2548 2549
	snd_azf3328_dbgcallleave();
	return err;
}

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static void __exit
alsa_card_azf3328_exit(void)
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{
	snd_azf3328_dbgcallenter();
	pci_unregister_driver(&driver);
	snd_azf3328_dbgcallleave();
}

module_init(alsa_card_azf3328_init)
module_exit(alsa_card_azf3328_exit)