azt3328.c 75.4 KB
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/*
 *  azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
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 *  Copyright (C) 2002, 2005 - 2009 by Andreas Mohr <andi AT lisas.de>
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 *
 *  Framework borrowed from Bart Hartgers's als4000.c.
 *  Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
 *  found in a Fujitsu-Siemens PC ("Cordant", aluminum case).
 *  Other versions are:
 *  PCI168 A(W), sub ID 1800
 *  PCI168 A/AP, sub ID 8000
 *  Please give me feedback in case you try my driver with one of these!!
 *
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 *  Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download
 *  (XP/Vista do not support this card at all but every Linux distribution
 *   has very good support out of the box;
 *   just to make sure that the right people hit this and get to know that,
 *   despite the high level of Internet ignorance - as usual :-P -
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 *   about very good support for this card - on Linux!)
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 *
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 * GPL LICENSE
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.

 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
 *
 * NOTES
 *  Since Aztech does not provide any chipset documentation,
 *  even on repeated request to various addresses,
 *  and the answer that was finally given was negative
 *  (and I was stupid enough to manage to get hold of a PCI168 soundcard
 *  in the first place >:-P}),
 *  I was forced to base this driver on reverse engineering
 *  (3 weeks' worth of evenings filled with driver work).
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 *  (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros)
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 *
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 *  It is quite likely that the AZF3328 chip is the PCI cousin of the
 *  AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs.
 *
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 *  The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name
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 *  for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec,
 *  Fincitec acquired by National Semiconductor in 2002, together with the
 *  Fincitec-related company ARSmikro) has the following features:
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 *
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 *  - compatibility & compliance:
 *    - Microsoft PC 97 ("PC 97 Hardware Design Guide",
 *                       http://www.microsoft.com/whdc/archive/pcguides.mspx)
 *    - Microsoft PC 98 Baseline Audio
 *    - MPU401 UART
 *    - Sound Blaster Emulation (DOS Box)
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 *  - builtin AC97 conformant codec (SNR over 80dB)
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 *    Note that "conformant" != "compliant"!! this chip's mixer register layout
 *    *differs* from the standard AC97 layout:
 *    they chose to not implement the headphone register (which is not a
 *    problem since it's merely optional), yet when doing this, they committed
 *    the grave sin of letting other registers follow immediately instead of
 *    keeping a headphone dummy register, thereby shifting the mixer register
 *    addresses illegally. So far unfortunately it looks like the very flexible
 *    ALSA AC97 support is still not enough to easily compensate for such a
 *    grave layout violation despite all tweaks and quirks mechanisms it offers.
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 *  - builtin genuine OPL3 - verified to work fine, 20080506
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 *  - full duplex 16bit playback/record at independent sampling rate
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 *  - MPU401 (+ legacy address support, claimed by one official spec sheet)
 *    FIXME: how to enable legacy addr??
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 *  - game port (legacy address support)
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 *  - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven
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 *    features supported). - See common term "Digital Enhanced Game Port"...
 *    (probably DirectInput 3.0 spec - confirm)
 *  - builtin 3D enhancement (said to be YAMAHA Ymersion)
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 *  - built-in General DirectX timer having a 20 bits counter
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 *    with 1us resolution (see below!)
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 *  - I2S serial output port for external DAC
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 *    [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?]
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 *  - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
 *  - supports hardware volume control
 *  - single chip low cost solution (128 pin QFP)
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 *  - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip]
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 *    required for Microsoft's logo compliance (FIXME: where?)
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 *    At least the Trident 4D Wave DX has one bit somewhere
 *    to enable writes to PCI subsystem VID registers, that should be it.
 *    This might easily be in extended PCI reg space, since PCI168 also has
 *    some custom data starting at 0x80. What kind of config settings
 *    are located in our extended PCI space anyway??
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 *  - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
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 *    [TDA1517P chip]
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 *
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 *  Note that this driver now is actually *better* than the Windows driver,
 *  since it additionally supports the card's 1MHz DirectX timer - just try
 *  the following snd-seq module parameters etc.:
 *  - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0
 *    seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0
 *    seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000
 *  - "timidity -iAv -B2,8 -Os -EFreverb=0"
 *  - "pmidi -p 128:0 jazz.mid"
 *
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 *  OPL3 hardware playback testing, try something like:
 *  cat /proc/asound/hwdep
 *  and
 *  aconnect -o
 *  Then use
 *  sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3
 *  where x,y is the xx-yy number as given in hwdep.
 *  Then try
 *  pmidi -p a:b jazz.mid
 *  where a:b is the client number plus 0 usually, as given by aconnect above.
 *  Oh, and make sure to unmute the FM mixer control (doh!)
 *  NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!)
 *  despite no CPU activity, possibly due to hindering ACPI idling somehow.
 *  Shouldn't be a problem of the AZF3328 chip itself, I'd hope.
 *  Higher PCM / FM mixer levels seem to conflict (causes crackling),
 *  at least sometimes.   Maybe even use with hardware sequencer timer above :)
 *  adplay/adplug-utils might soon offer hardware-based OPL3 playback, too.
 *
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 *  Certain PCI versions of this card are susceptible to DMA traffic underruns
 *  in some systems (resulting in sound crackling/clicking/popping),
 *  probably because they don't have a DMA FIFO buffer or so.
 *  Overview (PCI ID/PCI subID/PCI rev.):
 *  - no DMA crackling on SiS735: 0x50DC/0x1801/16
 *  - unknown performance: 0x50DC/0x1801/10
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 *    (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler)
 *
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 *  Crackling happens with VIA chipsets or, in my case, an SiS735, which is
 *  supposed to be very fast and supposed to get rid of crackling much
 *  better than a VIA, yet ironically I still get crackling, like many other
 *  people with the same chipset.
 *  Possible remedies:
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 *  - use speaker (amplifier) output instead of headphone output
 *    (in case crackling is due to overloaded output clipping)
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 *  - plug card into a different PCI slot, preferrably one that isn't shared
 *    too much (this helps a lot, but not completely!)
 *  - get rid of PCI VGA card, use AGP instead
 *  - upgrade or downgrade BIOS
 *  - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX)
 *    Not too helpful.
 *  - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS
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 *
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 * BUGS
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 *  - full-duplex might *still* be problematic, however a recent test was fine
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 *  - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated
 *    if you set PCM output switch to "pre 3D" instead of "post 3D".
 *    If this can't be set, then get a mixer application that Isn't Stupid (tm)
 *    (e.g. kmix, gamix) - unfortunately several are!!
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 *  - locking is not entirely clean, especially the audio stream activity
 *    ints --> may be racy
 *  - an _unconnected_ secondary joystick at the gameport will be reported
 *    to be "active" (floating values, not precisely -1) due to the way we need
 *    to read the Digital Enhanced Game Port. Not sure whether it is fixable.
 *
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 * TODO
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 *  - use PCI_VDEVICE
 *  - verify driver status on x86_64
 *  - test multi-card driver operation
 *  - (ab)use 1MHz DirectX timer as kernel clocksource
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 *  - test MPU401 MIDI playback etc.
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 *  - add more power micro-management (disable various units of the card
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 *    as long as they're unused, to improve audio quality and save power).
 *    However this requires more I/O ports which I haven't figured out yet
 *    and which thus might not even exist...
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 *    The standard suspend/resume functionality could probably make use of
 *    some improvement, too...
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 *  - figure out what all unknown port bits are responsible for
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 *  - figure out some cleverly evil scheme to possibly make ALSA AC97 code
 *    fully accept our quite incompatible ""AC97"" mixer and thus save some
 *    code (but I'm not too optimistic that doing this is possible at all)
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 *  - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport.
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 */

#include <asm/io.h>
#include <linux/init.h>
#include <linux/pci.h>
#include <linux/delay.h>
#include <linux/slab.h>
#include <linux/gameport.h>
#include <linux/moduleparam.h>
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#include <linux/dma-mapping.h>
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#include <sound/core.h>
#include <sound/control.h>
#include <sound/pcm.h>
#include <sound/rawmidi.h>
#include <sound/mpu401.h>
#include <sound/opl3.h>
#include <sound/initval.h>
#include "azt3328.h"

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MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
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MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)");
MODULE_LICENSE("GPL");
MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");

#if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE))
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#define SUPPORT_GAMEPORT 1
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#endif

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/* === Debug settings ===
  Further diagnostic functionality than the settings below
  does not need to be provided, since one can easily write a bash script
  to dump the card's I/O ports (those listed in lspci -v -v):
  function dump()
  {
    local descr=$1; local addr=$2; local count=$3

    echo "${descr}: ${count} @ ${addr}:"
    dd if=/dev/port skip=$[${addr}] count=${count} bs=1 2>/dev/null| hexdump -C
  }
  and then use something like
  "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8",
  "dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8",
  possibly within a "while true; do ... sleep 1; done" loop.
  Tweaking ports could be done using
  VALSTRING="`printf "%02x" $value`"
  printf "\x""$VALSTRING"|dd of=/dev/port seek=$[${addr}] bs=1 2>/dev/null
*/

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#define DEBUG_MISC	0
#define DEBUG_CALLS	0
#define DEBUG_MIXER	0
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#define DEBUG_CODEC	0
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#define DEBUG_IO	0
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#define DEBUG_TIMER	0
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#define DEBUG_GAME	0
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#define DEBUG_PM	0
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#define MIXER_TESTING	0

#if DEBUG_MISC
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#define snd_azf3328_dbgmisc(format, args...) printk(KERN_DEBUG format, ##args)
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#else
#define snd_azf3328_dbgmisc(format, args...)
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#endif
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#if DEBUG_CALLS
#define snd_azf3328_dbgcalls(format, args...) printk(format, ##args)
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#define snd_azf3328_dbgcallenter() printk(KERN_DEBUG "--> %s\n", __func__)
#define snd_azf3328_dbgcallleave() printk(KERN_DEBUG "<-- %s\n", __func__)
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#else
#define snd_azf3328_dbgcalls(format, args...)
#define snd_azf3328_dbgcallenter()
#define snd_azf3328_dbgcallleave()
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#endif
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#if DEBUG_MIXER
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#define snd_azf3328_dbgmixer(format, args...) printk(KERN_DEBUG format, ##args)
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#else
#define snd_azf3328_dbgmixer(format, args...)
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#endif
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#if DEBUG_CODEC
#define snd_azf3328_dbgcodec(format, args...) printk(KERN_DEBUG format, ##args)
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#else
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#define snd_azf3328_dbgcodec(format, args...)
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#endif
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#if DEBUG_MISC
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#define snd_azf3328_dbgtimer(format, args...) printk(KERN_DEBUG format, ##args)
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#else
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#define snd_azf3328_dbgtimer(format, args...)
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#endif

#if DEBUG_GAME
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#define snd_azf3328_dbggame(format, args...) printk(KERN_DEBUG format, ##args)
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#else
#define snd_azf3328_dbggame(format, args...)
#endif
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#if DEBUG_PM
#define snd_azf3328_dbgpm(format, args...) printk(KERN_DEBUG format, ##args)
#else
#define snd_azf3328_dbgpm(format, args...)
#endif

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static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX;	/* Index 0-MAX */
module_param_array(index, int, NULL, 0444);
MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");

static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR;	/* ID for this card */
module_param_array(id, charp, NULL, 0444);
MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard.");

static int enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP;	/* Enable this card */
module_param_array(enable, bool, NULL, 0444);
MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard.");

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static int seqtimer_scaling = 128;
module_param(seqtimer_scaling, int, 0444);
MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
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struct snd_azf3328_codec_data {
	unsigned long io_base;
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	struct snd_pcm_substream *substream;
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	bool running;
	const char *name;
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};

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enum snd_azf3328_codec_type {
  AZF_CODEC_PLAYBACK = 0,
  AZF_CODEC_CAPTURE = 1,
  AZF_CODEC_I2S_OUT = 2,
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};

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struct snd_azf3328 {
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	/* often-used fields towards beginning, then grouped */
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	unsigned long ctrl_io; /* usually 0xb000, size 128 */
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	unsigned long game_io;  /* usually 0xb400, size 8 */
	unsigned long mpu_io;   /* usually 0xb800, size 4 */
	unsigned long opl3_io; /* usually 0xbc00, size 8 */
	unsigned long mixer_io; /* usually 0xc000, size 64 */
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	spinlock_t reg_lock;
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	struct snd_timer *timer;
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	struct snd_pcm *pcm[3];

	/* playback, recording and I2S out codecs */
	struct snd_azf3328_codec_data codecs[3];
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	struct snd_card *card;
	struct snd_rawmidi *rmidi;
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#ifdef SUPPORT_GAMEPORT
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	struct gameport *gameport;
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	u16 axes[4];
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#endif
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	struct pci_dev *pci;
	int irq;
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	/* register 0x6a is write-only, thus need to remember setting.
	 * If we need to add more registers here, then we might try to fold this
	 * into some transparent combined shadow register handling with
	 * CONFIG_PM register storage below, but that's slightly difficult. */
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	u16 shadow_reg_ctrl_6AH;
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#ifdef CONFIG_PM
	/* register value containers for power management
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	 * Note: not always full I/O range preserved (similar to Win driver!) */
	u32 saved_regs_ctrl[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM) / 4];
	u32 saved_regs_game[AZF_ALIGN(AZF_IO_SIZE_GAME_PM) / 4];
	u32 saved_regs_mpu[AZF_ALIGN(AZF_IO_SIZE_MPU_PM) / 4];
	u32 saved_regs_opl3[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM) / 4];
	u32 saved_regs_mixer[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM) / 4];
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#endif
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};
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static const struct pci_device_id snd_azf3328_ids[] = {
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	{ 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* PCI168/3328 */
	{ 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* 3328 */
	{ 0, }
};

MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);

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static int
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snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set)
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{
	u8 prev = inb(reg), new;

	new = (do_set) ? (prev|mask) : (prev & ~mask);
	/* we need to always write the new value no matter whether it differs
	 * or not, since some register bits don't indicate their setting */
	outb(new, reg);
	if (new != prev)
		return 1;

	return 0;
}

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static inline void
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snd_azf3328_codec_outb(const struct snd_azf3328_codec_data *codec,
		       unsigned reg,
		       u8 value
)
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{
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	outb(value, codec->io_base + reg);
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}

static inline u8
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snd_azf3328_codec_inb(const struct snd_azf3328_codec_data *codec, unsigned reg)
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{
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	return inb(codec->io_base + reg);
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}

static inline void
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snd_azf3328_codec_outw(const struct snd_azf3328_codec_data *codec,
		       unsigned reg,
		       u16 value
)
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{
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	outw(value, codec->io_base + reg);
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}

static inline u16
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snd_azf3328_codec_inw(const struct snd_azf3328_codec_data *codec, unsigned reg)
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{
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	return inw(codec->io_base + reg);
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}

static inline void
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snd_azf3328_codec_outl(const struct snd_azf3328_codec_data *codec,
		       unsigned reg,
		       u32 value
)
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{
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	outl(value, codec->io_base + reg);
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}

static inline u32
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snd_azf3328_codec_inl(const struct snd_azf3328_codec_data *codec, unsigned reg)
{
	return inl(codec->io_base + reg);
}

static inline void
snd_azf3328_ctrl_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
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{
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	outb(value, chip->ctrl_io + reg);
}

static inline u8
snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg)
{
	return inb(chip->ctrl_io + reg);
}

static inline void
snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
{
	outw(value, chip->ctrl_io + reg);
}

static inline void
snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
{
	outl(value, chip->ctrl_io + reg);
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}

static inline void
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snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
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{
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	outb(value, chip->game_io + reg);
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}

static inline void
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snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
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{
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	outw(value, chip->game_io + reg);
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}

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static inline u8
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snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg)
{
	return inb(chip->game_io + reg);
}

static inline u16
snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg)
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{
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	return inw(chip->game_io + reg);
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}

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static inline void
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snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
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{
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	outw(value, chip->mixer_io + reg);
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}

static inline u16
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snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
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{
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	return inw(chip->mixer_io + reg);
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}

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#define AZF_MUTE_BIT 0x80

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static bool
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snd_azf3328_mixer_set_mute(const struct snd_azf3328 *chip,
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			   unsigned reg, bool do_mute
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)
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{
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	unsigned long portbase = chip->mixer_io + reg + 1;
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	bool updated;
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	/* the mute bit is on the *second* (i.e. right) register of a
	 * left/right channel setting */
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	updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute);

	/* indicate whether it was muted before */
	return (do_mute) ? !updated : updated;
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}

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static void
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snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip,
					 unsigned reg,
					 unsigned char dst_vol_left,
					 unsigned char dst_vol_right,
					 int chan_sel, int delay
)
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{
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	unsigned long portbase = chip->mixer_io + reg;
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	unsigned char curr_vol_left = 0, curr_vol_right = 0;
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	int left_change = 0, right_change = 0;

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	snd_azf3328_dbgcallenter();
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	if (chan_sel & SET_CHAN_LEFT) {
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		curr_vol_left  = inb(portbase + 1);
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		/* take care of muting flag contained in left channel */
		if (curr_vol_left & AZF_MUTE_BIT)
			dst_vol_left |= AZF_MUTE_BIT;
		else
			dst_vol_left &= ~AZF_MUTE_BIT;

		left_change = (curr_vol_left > dst_vol_left) ? -1 : 1;
	}

	if (chan_sel & SET_CHAN_RIGHT) {
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		curr_vol_right = inb(portbase + 0);
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		right_change = (curr_vol_right > dst_vol_right) ? -1 : 1;
	}
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	do {
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		if (left_change) {
			if (curr_vol_left != dst_vol_left) {
				curr_vol_left += left_change;
				outb(curr_vol_left, portbase + 1);
			} else
			    left_change = 0;
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		}
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		if (right_change) {
			if (curr_vol_right != dst_vol_right) {
				curr_vol_right += right_change;

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			/* during volume change, the right channel is crackling
			 * somewhat more than the left channel, unfortunately.
			 * This seems to be a hardware issue. */
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				outb(curr_vol_right, portbase + 0);
			} else
			    right_change = 0;
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		}
		if (delay)
			mdelay(delay);
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	} while ((left_change) || (right_change));
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	snd_azf3328_dbgcallleave();
}

/*
 * general mixer element
 */
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struct azf3328_mixer_reg {
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	unsigned reg;
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	unsigned int lchan_shift, rchan_shift;
	unsigned int mask;
	unsigned int invert: 1;
	unsigned int stereo: 1;
	unsigned int enum_c: 4;
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};
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#define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \
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 ((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \
  (mask << 16) | \
  (invert << 24) | \
  (stereo << 25) | \
  (enum_c << 26))
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static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val)
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{
	r->reg = val & 0xff;
	r->lchan_shift = (val >> 8) & 0x0f;
	r->rchan_shift = (val >> 12) & 0x0f;
	r->mask = (val >> 16) & 0xff;
	r->invert = (val >> 24) & 1;
	r->stereo = (val >> 25) & 1;
	r->enum_c = (val >> 26) & 0x0f;
}

/*
 * mixer switches/volumes
 */

#define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
  .info = snd_azf3328_info_mixer, \
  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
  .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \
}

#define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
  .info = snd_azf3328_info_mixer, \
  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
  .private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \
}

#define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
  .info = snd_azf3328_info_mixer, \
  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
  .private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \
}

#define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
  .info = snd_azf3328_info_mixer, \
  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
  .private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \
}

#define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
  .info = snd_azf3328_info_mixer_enum, \
  .get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \
  .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \
}

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static int
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snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol,
		       struct snd_ctl_elem_info *uinfo)
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{
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	struct azf3328_mixer_reg reg;
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	snd_azf3328_dbgcallenter();
	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
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	uinfo->type = reg.mask == 1 ?
		SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
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	uinfo->count = reg.stereo + 1;
	uinfo->value.integer.min = 0;
	uinfo->value.integer.max = reg.mask;
	snd_azf3328_dbgcallleave();
	return 0;
}

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static int
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snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
		      struct snd_ctl_elem_value *ucontrol)
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{
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	struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
	struct azf3328_mixer_reg reg;
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	u16 oreg, val;
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	snd_azf3328_dbgcallenter();
	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);

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	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
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	val = (oreg >> reg.lchan_shift) & reg.mask;
	if (reg.invert)
		val = reg.mask - val;
	ucontrol->value.integer.value[0] = val;
	if (reg.stereo) {
		val = (oreg >> reg.rchan_shift) & reg.mask;
		if (reg.invert)
			val = reg.mask - val;
		ucontrol->value.integer.value[1] = val;
	}
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	snd_azf3328_dbgmixer("get: %02x is %04x -> vol %02lx|%02lx "
			     "(shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n",
		reg.reg, oreg,
		ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
		reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo);
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	snd_azf3328_dbgcallleave();
	return 0;
}

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static int
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snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
		      struct snd_ctl_elem_value *ucontrol)
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{
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	struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
	struct azf3328_mixer_reg reg;
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	u16 oreg, nreg, val;
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	snd_azf3328_dbgcallenter();
	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
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	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
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	val = ucontrol->value.integer.value[0] & reg.mask;
	if (reg.invert)
		val = reg.mask - val;
	nreg = oreg & ~(reg.mask << reg.lchan_shift);
	nreg |= (val << reg.lchan_shift);
	if (reg.stereo) {
		val = ucontrol->value.integer.value[1] & reg.mask;
		if (reg.invert)
			val = reg.mask - val;
		nreg &= ~(reg.mask << reg.rchan_shift);
		nreg |= (val << reg.rchan_shift);
	}
	if (reg.mask >= 0x07) /* it's a volume control, so better take care */
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		snd_azf3328_mixer_write_volume_gradually(
			chip, reg.reg, nreg >> 8, nreg & 0xff,
			/* just set both channels, doesn't matter */
			SET_CHAN_LEFT|SET_CHAN_RIGHT,
			0);
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	else
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        	snd_azf3328_mixer_outw(chip, reg.reg, nreg);
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	snd_azf3328_dbgmixer("put: %02x to %02lx|%02lx, "
			     "oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n",
		reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
		oreg, reg.lchan_shift, reg.rchan_shift,
		nreg, snd_azf3328_mixer_inw(chip, reg.reg));
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	snd_azf3328_dbgcallleave();
	return (nreg != oreg);
}

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static int
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snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
			    struct snd_ctl_elem_info *uinfo)
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{
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	static const char * const texts1[] = {
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		"Mic1", "Mic2"
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	};
	static const char * const texts2[] = {
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		"Mix", "Mic"
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	};
	static const char * const texts3[] = {
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		"Mic", "CD", "Video", "Aux",
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		"Line", "Mix", "Mix Mono", "Phone"
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        };
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	static const char * const texts4[] = {
		"pre 3D", "post 3D"
        };
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	struct azf3328_mixer_reg reg;
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	const char * const *p = NULL;
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	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
        uinfo->type = SNDRV_CTL_ELEM_TYPE_ENUMERATED;
        uinfo->count = (reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1;
        uinfo->value.enumerated.items = reg.enum_c;
        if (uinfo->value.enumerated.item > reg.enum_c - 1U)
                uinfo->value.enumerated.item = reg.enum_c - 1U;
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	if (reg.reg == IDX_MIXER_ADVCTL2) {
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		switch(reg.lchan_shift) {
		case 8: /* modem out sel */
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			p = texts1;
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			break;
		case 9: /* mono sel source */
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			p = texts2;
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			break;
		case 15: /* PCM Out Path */
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			p = texts4;
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			break;
		}
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	} else
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	if (reg.reg == IDX_MIXER_REC_SELECT)
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		p = texts3;
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	strcpy(uinfo->value.enumerated.name, p[uinfo->value.enumerated.item]);
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        return 0;
}

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static int
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snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol,
			   struct snd_ctl_elem_value *ucontrol)
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{
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        struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
	struct azf3328_mixer_reg reg;
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        unsigned short val;
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	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
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	val = snd_azf3328_mixer_inw(chip, reg.reg);
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	if (reg.reg == IDX_MIXER_REC_SELECT) {
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        	ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1);
        	ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1);
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	} else
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        	ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1);
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	snd_azf3328_dbgmixer("get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n",
		reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1],
		reg.lchan_shift, reg.enum_c);
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        return 0;
}

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static int
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snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
			   struct snd_ctl_elem_value *ucontrol)
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{
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        struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
	struct azf3328_mixer_reg reg;
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	u16 oreg, nreg, val;
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	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
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	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
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	val = oreg;
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	if (reg.reg == IDX_MIXER_REC_SELECT) {
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        	if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U ||
            	ucontrol->value.enumerated.item[1] > reg.enum_c - 1U)
                	return -EINVAL;
        	val = (ucontrol->value.enumerated.item[0] << 8) |
        	      (ucontrol->value.enumerated.item[1] << 0);
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	} else {
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        	if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U)
                	return -EINVAL;
		val &= ~((reg.enum_c - 1) << reg.lchan_shift);
        	val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift);
	}
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	snd_azf3328_mixer_outw(chip, reg.reg, val);
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	nreg = val;

	snd_azf3328_dbgmixer("put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg);
	return (nreg != oreg);
}

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static struct snd_kcontrol_new snd_azf3328_mixer_controls[] __devinitdata = {
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	AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1),
	AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1),
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	AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1),
	AZF3328_MIXER_VOL_STEREO("PCM Playback Volume",
					IDX_MIXER_WAVEOUT, 0x1f, 1),
	AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch",
					IDX_MIXER_ADVCTL2, 7, 1),
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	AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1),
	AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1),
	AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1),
	AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1),
	AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1),
	AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0),
	AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0),
	AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1),
	AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1),
	AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0),
	AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1),
	AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1),
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	AZF3328_MIXER_SWITCH("PC Speaker Playback Switch", IDX_MIXER_PCBEEP, 15, 1),
	AZF3328_MIXER_VOL_SPECIAL("PC Speaker Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1),
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	AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1),
	AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1),
	AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1),
	AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1),
	AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1),
	AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1),
	AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1),
	AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1),
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	AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8),
	AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9),
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	AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
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	AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0),
	AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0),
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	AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0),
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	AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */
	AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */
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#if MIXER_TESTING
	AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0),
	AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0),
	AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0),
	AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0),
	AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0),
	AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0),
	AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0),
	AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0),
	AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0),
	AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0),
	AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0),
	AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0),
	AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0),
	AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0),
	AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0),
	AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0),
#endif
};

871
static u16 __devinitdata snd_azf3328_init_values[][2] = {
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        { IDX_MIXER_PLAY_MASTER,	MIXER_MUTE_MASK|0x1f1f },
        { IDX_MIXER_MODEMOUT,		MIXER_MUTE_MASK|0x1f1f },
	{ IDX_MIXER_BASSTREBLE,		0x0000 },
	{ IDX_MIXER_PCBEEP,		MIXER_MUTE_MASK|0x1f1f },
	{ IDX_MIXER_MODEMIN,		MIXER_MUTE_MASK|0x1f1f },
	{ IDX_MIXER_MIC,		MIXER_MUTE_MASK|0x001f },
	{ IDX_MIXER_LINEIN,		MIXER_MUTE_MASK|0x1f1f },
	{ IDX_MIXER_CDAUDIO,		MIXER_MUTE_MASK|0x1f1f },
	{ IDX_MIXER_VIDEO,		MIXER_MUTE_MASK|0x1f1f },
	{ IDX_MIXER_AUX,		MIXER_MUTE_MASK|0x1f1f },
        { IDX_MIXER_WAVEOUT,		MIXER_MUTE_MASK|0x1f1f },
        { IDX_MIXER_FMSYNTH,		MIXER_MUTE_MASK|0x1f1f },
        { IDX_MIXER_REC_VOLUME,		MIXER_MUTE_MASK|0x0707 },
};

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static int __devinit
888
snd_azf3328_mixer_new(struct snd_azf3328 *chip)
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{
890 891
	struct snd_card *card;
	const struct snd_kcontrol_new *sw;
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	unsigned int idx;
	int err;

	snd_azf3328_dbgcallenter();
896 897
	if (snd_BUG_ON(!chip || !chip->card))
		return -EINVAL;
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	card = chip->card;

	/* mixer reset */
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	snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
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	/* mute and zero volume channels */
905
	for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) {
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		snd_azf3328_mixer_outw(chip,
			snd_azf3328_init_values[idx][0],
			snd_azf3328_init_values[idx][1]);
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	}
910

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	/* add mixer controls */
	sw = snd_azf3328_mixer_controls;
913 914
	for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls);
			++idx, ++sw) {
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		if ((err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip))) < 0)
			return err;
	}
	snd_component_add(card, "AZF3328 mixer");
	strcpy(card->mixername, "AZF3328 mixer");

	snd_azf3328_dbgcallleave();
	return 0;
}

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static int
926 927
snd_azf3328_hw_params(struct snd_pcm_substream *substream,
				 struct snd_pcm_hw_params *hw_params)
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{
	int res;
	snd_azf3328_dbgcallenter();
	res = snd_pcm_lib_malloc_pages(substream, params_buffer_bytes(hw_params));
	snd_azf3328_dbgcallleave();
	return res;
}

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static int
937
snd_azf3328_hw_free(struct snd_pcm_substream *substream)
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{
	snd_azf3328_dbgcallenter();
	snd_pcm_lib_free_pages(substream);
	snd_azf3328_dbgcallleave();
	return 0;
}

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static void
946
snd_azf3328_codec_setfmt(struct snd_azf3328 *chip,
947
			       enum snd_azf3328_codec_type codec_type,
948
			       enum azf_freq_t bitrate,
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			       unsigned int format_width,
			       unsigned int channels
)
{
	unsigned long flags;
954 955
	const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
	u16 val = 0xff00;
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	snd_azf3328_dbgcallenter();
	switch (bitrate) {
959 960 961 962 963 964 965 966 967 968 969 970 971
	case AZF_FREQ_4000:  val |= SOUNDFORMAT_FREQ_SUSPECTED_4000; break;
	case AZF_FREQ_4800:  val |= SOUNDFORMAT_FREQ_SUSPECTED_4800; break;
	case AZF_FREQ_5512:
		/* the AZF3328 names it "5510" for some strange reason */
			     val |= SOUNDFORMAT_FREQ_5510; break;
	case AZF_FREQ_6620:  val |= SOUNDFORMAT_FREQ_6620; break;
	case AZF_FREQ_8000:  val |= SOUNDFORMAT_FREQ_8000; break;
	case AZF_FREQ_9600:  val |= SOUNDFORMAT_FREQ_9600; break;
	case AZF_FREQ_11025: val |= SOUNDFORMAT_FREQ_11025; break;
	case AZF_FREQ_13240: val |= SOUNDFORMAT_FREQ_SUSPECTED_13240; break;
	case AZF_FREQ_16000: val |= SOUNDFORMAT_FREQ_16000; break;
	case AZF_FREQ_22050: val |= SOUNDFORMAT_FREQ_22050; break;
	case AZF_FREQ_32000: val |= SOUNDFORMAT_FREQ_32000; break;
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	default:
973
		snd_printk(KERN_WARNING "unknown bitrate %d, assuming 44.1kHz!\n", bitrate);
974 975 976 977
		/* fall-through */
	case AZF_FREQ_44100: val |= SOUNDFORMAT_FREQ_44100; break;
	case AZF_FREQ_48000: val |= SOUNDFORMAT_FREQ_48000; break;
	case AZF_FREQ_66200: val |= SOUNDFORMAT_FREQ_SUSPECTED_66200; break;
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	}
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	/* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */
	/* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */
	/* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */
	/* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */
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	/* val = 0xff05; 5m11.556s (... -> 44100Hz) */
	/* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */
	/* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */
	/* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */
	/* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */
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	if (channels == 2)
		val |= SOUNDFORMAT_FLAG_2CHANNELS;

	if (format_width == 16)
		val |= SOUNDFORMAT_FLAG_16BIT;

	spin_lock_irqsave(&chip->reg_lock, flags);
996

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	/* set bitrate/format */
998
	snd_azf3328_codec_outw(codec, IDX_IO_CODEC_SOUNDFORMAT, val);
999

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	/* changing the bitrate/format settings switches off the
	 * audio output with an annoying click in case of 8/16bit format change
	 * (maybe shutting down DAC/ADC?), thus immediately
	 * do some tweaking to reenable it and get rid of the clicking
	 * (FIXME: yes, it works, but what exactly am I doing here?? :)
	 * FIXME: does this have some side effects for full-duplex
	 * or other dramatic side effects? */
1007 1008 1009 1010 1011
	if (codec_type == AZF_CODEC_PLAYBACK) /* only do it for playback */
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
			snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) |
			DMA_RUN_SOMETHING1 |
			DMA_RUN_SOMETHING2 |
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			SOMETHING_ALMOST_ALWAYS_SET |
			DMA_EPILOGUE_SOMETHING |
			DMA_SOMETHING_ELSE
		);
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	spin_unlock_irqrestore(&chip->reg_lock, flags);
	snd_azf3328_dbgcallleave();
}

1021 1022
static inline void
snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328 *chip,
1023
			    enum snd_azf3328_codec_type codec_type
1024 1025 1026 1027 1028 1029
)
{
	/* choose lowest frequency for low power consumption.
	 * While this will cause louder noise due to rather coarse frequency,
	 * it should never matter since output should always
	 * get disabled properly when idle anyway. */
1030
	snd_azf3328_codec_setfmt(chip, codec_type, AZF_FREQ_4000, 8, 1);
1031 1032
}

1033
static void
1034
snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip,
1035
					unsigned bitmask,
1036
					bool enable
1037 1038
)
{
1039 1040
	bool do_mask = !enable;
	if (do_mask)
1041
		chip->shadow_reg_ctrl_6AH |= bitmask;
1042 1043 1044 1045
	else
		chip->shadow_reg_ctrl_6AH &= ~bitmask;
	snd_azf3328_dbgcodec("6AH_update mask 0x%04x do_mask %d: val 0x%04x\n",
			bitmask, do_mask, chip->shadow_reg_ctrl_6AH);
1046
	snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH);
1047 1048
}

1049
static inline void
1050
snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable)
1051
{
1052
	snd_azf3328_dbgcodec("codec_enable %d\n", enable);
1053 1054
	/* no idea what exactly is being done here, but I strongly assume it's
	 * PM related */
1055
	snd_azf3328_ctrl_reg_6AH_update(
1056
		chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
1057 1058 1059 1060
	);
}

static void
1061 1062 1063
snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip,
				enum snd_azf3328_codec_type codec_type,
				bool enable
1064 1065
)
{
1066 1067
	struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
	bool need_change = (codec->running != enable);
1068

1069
	snd_azf3328_dbgcodec(
1070 1071
		"codec_activity: %s codec, enable %d, need_change %d\n",
				codec->name, enable, need_change
1072 1073
	);
	if (need_change) {
1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091
		static const struct {
			enum snd_azf3328_codec_type other1;
			enum snd_azf3328_codec_type other2;
		} peer_codecs[3] =
			{ { AZF_CODEC_CAPTURE, AZF_CODEC_I2S_OUT },
			  { AZF_CODEC_PLAYBACK, AZF_CODEC_I2S_OUT },
			  { AZF_CODEC_PLAYBACK, AZF_CODEC_CAPTURE } };
		bool call_function;

		if (enable)
			/* if enable codec, call enable_codecs func
			   to enable codec supply... */
			call_function = 1;
		else {
			/* ...otherwise call enable_codecs func
			   (which globally shuts down operation of codecs)
			   only in case the other codecs are currently
			   not active either! */
1092 1093 1094 1095 1096
			call_function =
				((!chip->codecs[peer_codecs[codec_type].other1]
					.running)
			     &&  (!chip->codecs[peer_codecs[codec_type].other2]
					.running));
1097 1098 1099
		 }
		 if (call_function)
			snd_azf3328_ctrl_enable_codecs(chip, enable);
1100 1101 1102 1103 1104 1105

		/* ...and adjust clock, too
		 * (reduce noise and power consumption) */
		if (!enable)
			snd_azf3328_codec_setfmt_lowpower(
				chip,
1106
				codec_type
1107
			);
1108
		codec->running = enable;
1109 1110 1111
	}
}

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static void
1113 1114 1115 1116 1117
snd_azf3328_codec_setdmaa(struct snd_azf3328 *chip,
				enum snd_azf3328_codec_type codec_type,
				unsigned long addr,
				unsigned int count,
				unsigned int size
1118
)
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{
1120
	const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
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	snd_azf3328_dbgcallenter();
1122 1123
	if (!codec->running) {
		/* AZF3328 uses a two buffer pointer DMA transfer approach */
1124

1125
		unsigned long flags, addr_area2;
1126 1127

		/* width 32bit (prevent overflow): */
1128
		u32 count_areas, lengths;
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		count_areas = size/2;
		addr_area2 = addr+count_areas;
		count_areas--; /* max. index */
1133 1134
		snd_azf3328_dbgcodec("setdma: buffers %08lx[%u] / %08lx[%u]\n",
				addr, count_areas, addr_area2, count_areas);
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		/* build combined I/O buffer length word */
1137
		lengths = (count_areas << 16) | (count_areas);
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		spin_lock_irqsave(&chip->reg_lock, flags);
1139 1140 1141 1142 1143
		snd_azf3328_codec_outl(codec, IDX_IO_CODEC_DMA_START_1, addr);
		snd_azf3328_codec_outl(codec, IDX_IO_CODEC_DMA_START_2,
								addr_area2);
		snd_azf3328_codec_outl(codec, IDX_IO_CODEC_DMA_LENGTHS,
								lengths);
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		spin_unlock_irqrestore(&chip->reg_lock, flags);
	}
	snd_azf3328_dbgcallleave();
}

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static int
1150
snd_azf3328_codec_prepare(struct snd_pcm_substream *substream)
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{
#if 0
1153 1154
	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
	struct snd_pcm_runtime *runtime = substream->runtime;
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        unsigned int size = snd_pcm_lib_buffer_bytes(substream);
	unsigned int count = snd_pcm_lib_period_bytes(substream);
#endif

	snd_azf3328_dbgcallenter();
#if 0
1161
	snd_azf3328_codec_setfmt(chip, AZF_CODEC_...,
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		runtime->rate,
		snd_pcm_format_width(runtime->format),
		runtime->channels);
1165 1166
	snd_azf3328_codec_setdmaa(chip, AZF_CODEC_...,
					runtime->dma_addr, count, size);
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#endif
	snd_azf3328_dbgcallleave();
	return 0;
}

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static int
1173 1174
snd_azf3328_codec_trigger(enum snd_azf3328_codec_type codec_type,
			struct snd_pcm_substream *substream, int cmd)
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{
1176
	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1177
	const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
1178
	struct snd_pcm_runtime *runtime = substream->runtime;
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	int result = 0;
1180 1181 1182
	u16 flags1;
	bool previously_muted = 0;
	bool is_playback_codec = (AZF_CODEC_PLAYBACK == codec_type);
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1184
	snd_azf3328_dbgcalls("snd_azf3328_codec_trigger cmd %d\n", cmd);
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	switch (cmd) {
	case SNDRV_PCM_TRIGGER_START:
1188
		snd_azf3328_dbgcodec("START %s\n", codec->name);
1189 1190 1191 1192 1193 1194 1195 1196

		if (is_playback_codec) {
			/* mute WaveOut (avoid clicking during setup) */
			previously_muted =
				snd_azf3328_mixer_set_mute(
						chip, IDX_MIXER_WAVEOUT, 1
				);
		}
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1198
		snd_azf3328_codec_setfmt(chip, codec_type,
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			runtime->rate,
			snd_pcm_format_width(runtime->format),
			runtime->channels);
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		spin_lock(&chip->reg_lock);
1204
		/* first, remember current value: */
1205
		flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1206

1207 1208 1209
		/* stop transfer */
		flags1 &= ~DMA_RESUME;
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1210

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		/* FIXME: clear interrupts or what??? */
1212
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff);
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		spin_unlock(&chip->reg_lock);

1215
		snd_azf3328_codec_setdmaa(chip, codec_type, runtime->dma_addr,
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			snd_pcm_lib_period_bytes(substream),
1217 1218
			snd_pcm_lib_buffer_bytes(substream)
		);
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		spin_lock(&chip->reg_lock);
#ifdef WIN9X
		/* FIXME: enable playback/recording??? */
1223 1224
		flags1 |= DMA_RUN_SOMETHING1 | DMA_RUN_SOMETHING2;
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
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1226
		/* start transfer again */
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		/* FIXME: what is this value (0x0010)??? */
1228 1229
		flags1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
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#else /* NT4 */
1231
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
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			0x0000);
1233 1234 1235 1236 1237 1238
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
			DMA_RUN_SOMETHING1);
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
			DMA_RUN_SOMETHING1 |
			DMA_RUN_SOMETHING2);
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
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			DMA_RESUME |
			SOMETHING_ALMOST_ALWAYS_SET |
			DMA_EPILOGUE_SOMETHING |
			DMA_SOMETHING_ELSE);
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#endif
		spin_unlock(&chip->reg_lock);
1245 1246 1247 1248 1249 1250 1251 1252 1253
		snd_azf3328_ctrl_codec_activity(chip, codec_type, 1);

		if (is_playback_codec) {
			/* now unmute WaveOut */
			if (!previously_muted)
				snd_azf3328_mixer_set_mute(
						chip, IDX_MIXER_WAVEOUT, 0
				);
		}
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1255
		snd_azf3328_dbgcodec("STARTED %s\n", codec->name);
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		break;
1257
	case SNDRV_PCM_TRIGGER_RESUME:
1258
		snd_azf3328_dbgcodec("RESUME %s\n", codec->name);
1259
		/* resume codec if we were active */
1260
		spin_lock(&chip->reg_lock);
1261 1262 1263 1264 1265 1266
		if (codec->running)
			snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
				snd_azf3328_codec_inw(
					codec, IDX_IO_CODEC_DMA_FLAGS
				) | DMA_RESUME
			);
1267
		spin_unlock(&chip->reg_lock);
1268
		break;
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	case SNDRV_PCM_TRIGGER_STOP:
1270
		snd_azf3328_dbgcodec("STOP %s\n", codec->name);
1271 1272 1273 1274 1275 1276 1277 1278

		if (is_playback_codec) {
			/* mute WaveOut (avoid clicking during setup) */
			previously_muted =
				snd_azf3328_mixer_set_mute(
						chip, IDX_MIXER_WAVEOUT, 1
				);
		}
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		spin_lock(&chip->reg_lock);
1281
		/* first, remember current value: */
1282
		flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
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1284 1285 1286
		/* stop transfer */
		flags1 &= ~DMA_RESUME;
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
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		/* hmm, is this really required? we're resetting the same bit
		 * immediately thereafter... */
1290 1291
		flags1 |= DMA_RUN_SOMETHING1;
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
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1293 1294
		flags1 &= ~DMA_RUN_SOMETHING1;
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
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		spin_unlock(&chip->reg_lock);
1296 1297 1298 1299 1300 1301 1302 1303 1304
		snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);

		if (is_playback_codec) {
			/* now unmute WaveOut */
			if (!previously_muted)
				snd_azf3328_mixer_set_mute(
						chip, IDX_MIXER_WAVEOUT, 0
				);
		}
1305

1306
		snd_azf3328_dbgcodec("STOPPED %s\n", codec->name);
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		break;
1308
	case SNDRV_PCM_TRIGGER_SUSPEND:
1309
		snd_azf3328_dbgcodec("SUSPEND %s\n", codec->name);
1310 1311 1312 1313 1314 1315
		/* make sure codec is stopped */
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
			snd_azf3328_codec_inw(
				codec, IDX_IO_CODEC_DMA_FLAGS
			) & ~DMA_RESUME
		);
1316
		break;
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        case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
1318
		snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
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                break;
        case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
1321
		snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
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                break;
        default:
1324
		snd_printk(KERN_ERR "FIXME: unknown trigger mode!\n");
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                return -EINVAL;
	}
1327

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	snd_azf3328_dbgcallleave();
	return result;
}

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static int
1333
snd_azf3328_codec_playback_trigger(struct snd_pcm_substream *substream, int cmd)
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{
1335 1336
	return snd_azf3328_codec_trigger(AZF_CODEC_PLAYBACK, substream, cmd);
}
1337

1338 1339 1340 1341 1342
static int
snd_azf3328_codec_capture_trigger(struct snd_pcm_substream *substream, int cmd)
{
	return snd_azf3328_codec_trigger(AZF_CODEC_CAPTURE, substream, cmd);
}
1343

1344 1345 1346 1347
static int
snd_azf3328_codec_i2s_out_trigger(struct snd_pcm_substream *substream, int cmd)
{
	return snd_azf3328_codec_trigger(AZF_CODEC_I2S_OUT, substream, cmd);
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}

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static snd_pcm_uframes_t
1351 1352 1353
snd_azf3328_codec_pointer(struct snd_pcm_substream *substream,
			  enum snd_azf3328_codec_type codec_type
)
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{
1355 1356
	const struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
	const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
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	unsigned long bufptr, result;
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	snd_pcm_uframes_t frmres;

#ifdef QUERY_HARDWARE
1361
	bufptr = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_START_1);
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#else
	bufptr = substream->runtime->dma_addr;
#endif
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	result = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_CURRPOS);
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	/* calculate offset */
	result -= bufptr;
	frmres = bytes_to_frames( substream->runtime, result);
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	snd_azf3328_dbgcodec("%s @ 0x%8lx, frames %8ld\n",
1371
				codec->name, result, frmres);
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	return frmres;
}

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static snd_pcm_uframes_t
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snd_azf3328_codec_playback_pointer(struct snd_pcm_substream *substream)
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{
1378 1379
	return snd_azf3328_codec_pointer(substream, AZF_CODEC_PLAYBACK);
}
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1381 1382 1383 1384 1385
static snd_pcm_uframes_t
snd_azf3328_codec_capture_pointer(struct snd_pcm_substream *substream)
{
	return snd_azf3328_codec_pointer(substream, AZF_CODEC_CAPTURE);
}
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1387 1388 1389 1390
static snd_pcm_uframes_t
snd_azf3328_codec_i2s_out_pointer(struct snd_pcm_substream *substream)
{
	return snd_azf3328_codec_pointer(substream, AZF_CODEC_I2S_OUT);
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}

1393 1394 1395 1396
/******************************************************************/

#ifdef SUPPORT_GAMEPORT
static inline void
1397 1398 1399
snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip,
				bool enable
)
1400 1401 1402 1403 1404 1405 1406 1407 1408
{
	snd_azf3328_io_reg_setb(
		chip->game_io+IDX_GAME_HWCONFIG,
		GAME_HWCFG_IRQ_ENABLE,
		enable
	);
}

static inline void
1409 1410 1411
snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip,
					   bool enable
)
1412 1413 1414 1415 1416 1417 1418 1419
{
	snd_azf3328_io_reg_setb(
		chip->game_io+IDX_GAME_HWCONFIG,
		GAME_HWCFG_LEGACY_ADDRESS_ENABLE,
		enable
	);
}

1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436
static void
snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 *chip,
					   unsigned int freq_cfg
)
{
	snd_azf3328_io_reg_setb(
		chip->game_io+IDX_GAME_HWCONFIG,
		0x02,
		(freq_cfg & 1) != 0
	);
	snd_azf3328_io_reg_setb(
		chip->game_io+IDX_GAME_HWCONFIG,
		0x04,
		(freq_cfg & 2) != 0
	);
}

1437
static inline void
1438
snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, bool enable)
1439
{
1440
	snd_azf3328_ctrl_reg_6AH_update(
1441
		chip, IO_6A_SOMETHING2_GAMEPORT, enable
1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474
	);
}

static inline void
snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
{
	/*
	 * skeleton handler only
	 * (we do not want axis reading in interrupt handler - too much load!)
	 */
	snd_azf3328_dbggame("gameport irq\n");

	 /* this should ACK the gameport IRQ properly, hopefully. */
	snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE);
}

static int
snd_azf3328_gameport_open(struct gameport *gameport, int mode)
{
	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
	int res;

	snd_azf3328_dbggame("gameport_open, mode %d\n", mode);
	switch (mode) {
	case GAMEPORT_MODE_COOKED:
	case GAMEPORT_MODE_RAW:
		res = 0;
		break;
	default:
		res = -1;
		break;
	}

1475 1476
	snd_azf3328_gameport_set_counter_frequency(chip,
				GAME_HWCFG_ADC_COUNTER_FREQ_STD);
1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487
	snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0));

	return res;
}

static void
snd_azf3328_gameport_close(struct gameport *gameport)
{
	struct snd_azf3328 *chip = gameport_get_port_data(gameport);

	snd_azf3328_dbggame("gameport_close\n");
1488 1489
	snd_azf3328_gameport_set_counter_frequency(chip,
				GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503
	snd_azf3328_gameport_axis_circuit_enable(chip, 0);
}

static int
snd_azf3328_gameport_cooked_read(struct gameport *gameport,
				 int *axes,
				 int *buttons
)
{
	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
	int i;
	u8 val;
	unsigned long flags;

1504 1505
	if (snd_BUG_ON(!chip))
		return 0;
1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522

	spin_lock_irqsave(&chip->reg_lock, flags);
	val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE);
	*buttons = (~(val) >> 4) & 0xf;

	/* ok, this one is a bit dirty: cooked_read is being polled by a timer,
	 * thus we're atomic and cannot actively wait in here
	 * (which would be useful for us since it probably would be better
	 * to trigger a measurement in here, then wait a short amount of
	 * time until it's finished, then read values of _this_ measurement).
	 *
	 * Thus we simply resort to reading values if they're available already
	 * and trigger the next measurement.
	 */

	val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
	if (val & GAME_AXES_SAMPLING_READY) {
1523
		for (i = 0; i < ARRAY_SIZE(chip->axes); ++i) {
1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545
			/* configure the axis to read */
			val = (i << 4) | 0x0f;
			snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);

			chip->axes[i] = snd_azf3328_game_inw(
						chip, IDX_GAME_AXIS_VALUE
					);
		}
	}

	/* trigger next axes sampling, to be evaluated the next time we
	 * enter this function */

	/* for some very, very strange reason we cannot enable
	 * Measurement Ready monitoring for all axes here,
	 * at least not when only one joystick connected */
	val = 0x03; /* we're able to monitor axes 1 and 2 only */
	snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);

	snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff);
	spin_unlock_irqrestore(&chip->reg_lock, flags);

1546
	for (i = 0; i < ARRAY_SIZE(chip->axes); i++) {
1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572
		axes[i] = chip->axes[i];
		if (axes[i] == 0xffff)
			axes[i] = -1;
	}

	snd_azf3328_dbggame("cooked_read: axes %d %d %d %d buttons %d\n",
		axes[0], axes[1], axes[2], axes[3], *buttons
	);

	return 0;
}

static int __devinit
snd_azf3328_gameport(struct snd_azf3328 *chip, int dev)
{
	struct gameport *gp;

	chip->gameport = gp = gameport_allocate_port();
	if (!gp) {
		printk(KERN_ERR "azt3328: cannot alloc memory for gameport\n");
		return -ENOMEM;
	}

	gameport_set_name(gp, "AZF3328 Gameport");
	gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
	gameport_set_dev_parent(gp, &chip->pci->dev);
1573
	gp->io = chip->game_io;
1574 1575 1576 1577 1578 1579 1580 1581 1582 1583
	gameport_set_port_data(gp, chip);

	gp->open = snd_azf3328_gameport_open;
	gp->close = snd_azf3328_gameport_close;
	gp->fuzz = 16; /* seems ok */
	gp->cooked_read = snd_azf3328_gameport_cooked_read;

	/* DISABLE legacy address: we don't need it! */
	snd_azf3328_gameport_legacy_address_enable(chip, 0);

1584 1585
	snd_azf3328_gameport_set_counter_frequency(chip,
				GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615
	snd_azf3328_gameport_axis_circuit_enable(chip, 0);

	gameport_register_port(chip->gameport);

	return 0;
}

static void
snd_azf3328_gameport_free(struct snd_azf3328 *chip)
{
	if (chip->gameport) {
		gameport_unregister_port(chip->gameport);
		chip->gameport = NULL;
	}
	snd_azf3328_gameport_irq_enable(chip, 0);
}
#else
static inline int
snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; }
static inline void
snd_azf3328_gameport_free(struct snd_azf3328 *chip) { }
static inline void
snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
{
	printk(KERN_WARNING "huh, game port IRQ occurred!?\n");
}
#endif /* SUPPORT_GAMEPORT */

/******************************************************************/

1616 1617 1618
static inline void
snd_azf3328_irq_log_unknown_type(u8 which)
{
1619
	snd_azf3328_dbgcodec(
1620 1621 1622 1623 1624
	"azt3328: unknown IRQ type (%x) occurred, please report!\n",
		which
	);
}

1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647
static inline void
snd_azf3328_codec_interrupt(struct snd_azf3328 *chip, u8 status)
{
	u8 which;
	enum snd_azf3328_codec_type codec_type;
	const struct snd_azf3328_codec_data *codec;

	for (codec_type = AZF_CODEC_PLAYBACK;
		 codec_type <= AZF_CODEC_I2S_OUT;
			 ++codec_type) {

		/* skip codec if there's no interrupt for it */
		if (!(status & (1 << codec_type)))
			continue;

		codec = &chip->codecs[codec_type];

		spin_lock(&chip->reg_lock);
		which = snd_azf3328_codec_inb(codec, IDX_IO_CODEC_IRQTYPE);
		/* ack all IRQ types immediately */
		snd_azf3328_codec_outb(codec, IDX_IO_CODEC_IRQTYPE, which);
		spin_unlock(&chip->reg_lock);

1648 1649 1650
		if ((chip->pcm[codec_type]) && (codec->substream)) {
			snd_pcm_period_elapsed(codec->substream);
			snd_azf3328_dbgcodec("%s period done (#%x), @ %x\n",
1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663
				codec->name,
				which,
				snd_azf3328_codec_inl(
					codec, IDX_IO_CODEC_DMA_CURRPOS
				)
			);
		} else
			printk(KERN_WARNING "azt3328: irq handler problem!\n");
		if (which & IRQ_SOMETHING)
			snd_azf3328_irq_log_unknown_type(which);
	}
}

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static irqreturn_t
1665
snd_azf3328_interrupt(int irq, void *dev_id)
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{
1667
	struct snd_azf3328 *chip = dev_id;
1668
	u8 status;
1669
#if DEBUG_CODEC
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	static unsigned long irq_count;
1671
#endif
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1673
	status = snd_azf3328_ctrl_inb(chip, IDX_IO_IRQSTATUS);
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        /* fast path out, to ease interrupt sharing */
1676
	if (!(status &
1677 1678
		(IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT
		|IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
1679
	))
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		return IRQ_NONE; /* must be interrupt for another device */

1682
	snd_azf3328_dbgcodec(
1683
		"irq_count %ld! IDX_IO_IRQSTATUS %04x\n",
1684 1685 1686
			irq_count++ /* debug-only */,
			status
	);
1687

1688
	if (status & IRQ_TIMER) {
1689
		/* snd_azf3328_dbgcodec("timer %ld\n",
1690 1691 1692
			snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
				& TIMER_VALUE_MASK
		); */
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		if (chip->timer)
			snd_timer_interrupt(chip->timer, chip->timer->sticks);
		/* ACK timer */
                spin_lock(&chip->reg_lock);
1697
		snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
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		spin_unlock(&chip->reg_lock);
1699
		snd_azf3328_dbgcodec("azt3328: timer IRQ\n");
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1700 1701
	}

1702 1703
	if (status & (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT))
		snd_azf3328_codec_interrupt(chip, status);
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1705 1706
	if (status & IRQ_GAMEPORT)
		snd_azf3328_gameport_interrupt(chip);
1707

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1708 1709
	/* MPU401 has less critical IRQ requirements
	 * than timer and playback/recording, right? */
1710
	if (status & IRQ_MPU401) {
1711
		snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data);
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1712 1713

		/* hmm, do we have to ack the IRQ here somehow?
1714
		 * If so, then I don't know how yet... */
1715
		snd_azf3328_dbgcodec("azt3328: MPU401 IRQ\n");
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	}
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	return IRQ_HANDLED;
}

/*****************************************************************/

1722 1723 1724 1725 1726
/* as long as we think we have identical snd_pcm_hardware parameters
   for playback, capture and i2s out, we can use the same physical struct
   since the struct is simply being copied into a member.
*/
static const struct snd_pcm_hardware snd_azf3328_hardware =
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{
	/* FIXME!! Correct? */
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	.info =			SNDRV_PCM_INFO_MMAP |
				SNDRV_PCM_INFO_INTERLEAVED |
				SNDRV_PCM_INFO_MMAP_VALID,
	.formats =		SNDRV_PCM_FMTBIT_S8 |
				SNDRV_PCM_FMTBIT_U8 |
				SNDRV_PCM_FMTBIT_S16_LE |
				SNDRV_PCM_FMTBIT_U16_LE,
	.rates =		SNDRV_PCM_RATE_5512 |
				SNDRV_PCM_RATE_8000_48000 |
				SNDRV_PCM_RATE_KNOT,
1739 1740
	.rate_min =		AZF_FREQ_4000,
	.rate_max =		AZF_FREQ_66200,
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1741 1742 1743 1744 1745 1746 1747 1748 1749 1750 1751 1752 1753 1754 1755
	.channels_min =		1,
	.channels_max =		2,
	.buffer_bytes_max =	65536,
	.period_bytes_min =	64,
	.period_bytes_max =	65536,
	.periods_min =		1,
	.periods_max =		1024,
	/* FIXME: maybe that card actually has a FIFO?
	 * Hmm, it seems newer revisions do have one, but we still don't know
	 * its size... */
	.fifo_size =		0,
};


static unsigned int snd_azf3328_fixed_rates[] = {
1756 1757 1758 1759 1760 1761 1762 1763 1764 1765 1766 1767 1768 1769 1770 1771
	AZF_FREQ_4000,
	AZF_FREQ_4800,
	AZF_FREQ_5512,
	AZF_FREQ_6620,
	AZF_FREQ_8000,
	AZF_FREQ_9600,
	AZF_FREQ_11025,
	AZF_FREQ_13240,
	AZF_FREQ_16000,
	AZF_FREQ_22050,
	AZF_FREQ_32000,
	AZF_FREQ_44100,
	AZF_FREQ_48000,
	AZF_FREQ_66200
};

1772
static struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
1773
	.count = ARRAY_SIZE(snd_azf3328_fixed_rates),
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	.list = snd_azf3328_fixed_rates,
	.mask = 0,
};

/*****************************************************************/

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static int
1781 1782 1783
snd_azf3328_pcm_open(struct snd_pcm_substream *substream,
		     enum snd_azf3328_codec_type codec_type
)
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{
1785 1786
	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
	struct snd_pcm_runtime *runtime = substream->runtime;
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	snd_azf3328_dbgcallenter();
1789 1790 1791 1792 1793
	chip->codecs[codec_type].substream = substream;

	/* same parameters for all our codecs - at least we think so... */
	runtime->hw = snd_azf3328_hardware;

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	snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
				   &snd_azf3328_hw_constraints_rates);
	snd_azf3328_dbgcallleave();
	return 0;
}

1800 1801 1802 1803 1804 1805
static int
snd_azf3328_playback_open(struct snd_pcm_substream *substream)
{
	return snd_azf3328_pcm_open(substream, AZF_CODEC_PLAYBACK);
}

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1806
static int
1807
snd_azf3328_capture_open(struct snd_pcm_substream *substream)
L
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1808
{
1809 1810
	return snd_azf3328_pcm_open(substream, AZF_CODEC_CAPTURE);
}
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1811

1812 1813 1814 1815
static int
snd_azf3328_i2s_out_open(struct snd_pcm_substream *substream)
{
	return snd_azf3328_pcm_open(substream, AZF_CODEC_I2S_OUT);
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}

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1818
static int
1819 1820 1821
snd_azf3328_pcm_close(struct snd_pcm_substream *substream,
		      enum snd_azf3328_codec_type codec_type
)
L
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1822
{
1823
	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
L
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1824 1825

	snd_azf3328_dbgcallenter();
1826
	chip->codecs[codec_type].substream = NULL;
L
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1827 1828 1829 1830
	snd_azf3328_dbgcallleave();
	return 0;
}

1831 1832 1833 1834 1835 1836
static int
snd_azf3328_playback_close(struct snd_pcm_substream *substream)
{
	return snd_azf3328_pcm_close(substream, AZF_CODEC_PLAYBACK);
}

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1837
static int
1838
snd_azf3328_capture_close(struct snd_pcm_substream *substream)
L
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1839
{
1840 1841
	return snd_azf3328_pcm_close(substream, AZF_CODEC_CAPTURE);
}
L
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1842

1843 1844 1845 1846
static int
snd_azf3328_i2s_out_close(struct snd_pcm_substream *substream)
{
	return snd_azf3328_pcm_close(substream, AZF_CODEC_I2S_OUT);
L
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1847 1848 1849 1850
}

/******************************************************************/

1851
static struct snd_pcm_ops snd_azf3328_playback_ops = {
L
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1852 1853 1854 1855 1856
	.open =		snd_azf3328_playback_open,
	.close =	snd_azf3328_playback_close,
	.ioctl =	snd_pcm_lib_ioctl,
	.hw_params =	snd_azf3328_hw_params,
	.hw_free =	snd_azf3328_hw_free,
1857 1858 1859
	.prepare =	snd_azf3328_codec_prepare,
	.trigger =	snd_azf3328_codec_playback_trigger,
	.pointer =	snd_azf3328_codec_playback_pointer
L
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1860 1861
};

1862
static struct snd_pcm_ops snd_azf3328_capture_ops = {
L
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1863 1864 1865 1866 1867
	.open =		snd_azf3328_capture_open,
	.close =	snd_azf3328_capture_close,
	.ioctl =	snd_pcm_lib_ioctl,
	.hw_params =	snd_azf3328_hw_params,
	.hw_free =	snd_azf3328_hw_free,
1868 1869 1870 1871 1872 1873 1874 1875 1876 1877 1878 1879 1880 1881
	.prepare =	snd_azf3328_codec_prepare,
	.trigger =	snd_azf3328_codec_capture_trigger,
	.pointer =	snd_azf3328_codec_capture_pointer
};

static struct snd_pcm_ops snd_azf3328_i2s_out_ops = {
	.open =		snd_azf3328_i2s_out_open,
	.close =	snd_azf3328_i2s_out_close,
	.ioctl =	snd_pcm_lib_ioctl,
	.hw_params =	snd_azf3328_hw_params,
	.hw_free =	snd_azf3328_hw_free,
	.prepare =	snd_azf3328_codec_prepare,
	.trigger =	snd_azf3328_codec_i2s_out_trigger,
	.pointer =	snd_azf3328_codec_i2s_out_pointer
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};

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1884
static int __devinit
1885
snd_azf3328_pcm(struct snd_azf3328 *chip)
L
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1886
{
1887 1888
enum { AZF_PCMDEV_STD, AZF_PCMDEV_I2S_OUT, NUM_AZF_PCMDEVS }; /* pcm devices */

1889
	struct snd_pcm *pcm;
L
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1890 1891 1892
	int err;

	snd_azf3328_dbgcallenter();
1893 1894 1895 1896

	err = snd_pcm_new(chip->card, "AZF3328 DSP", AZF_PCMDEV_STD,
								1, 1, &pcm);
	if (err < 0)
L
Linus Torvalds 已提交
1897
		return err;
1898 1899 1900 1901
	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
						&snd_azf3328_playback_ops);
	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE,
						&snd_azf3328_capture_ops);
L
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1902 1903 1904 1905

	pcm->private_data = chip;
	pcm->info_flags = 0;
	strcpy(pcm->name, chip->card->shortname);
1906 1907 1908
	/* same pcm object for playback/capture (see snd_pcm_new() above) */
	chip->pcm[AZF_CODEC_PLAYBACK] = pcm;
	chip->pcm[AZF_CODEC_CAPTURE] = pcm;
L
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1909 1910

	snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
1911 1912 1913 1914 1915 1916 1917 1918 1919 1920 1921 1922 1923 1924 1925 1926 1927 1928
						snd_dma_pci_data(chip->pci),
							64*1024, 64*1024);

	err = snd_pcm_new(chip->card, "AZF3328 I2S OUT", AZF_PCMDEV_I2S_OUT,
								1, 0, &pcm);
	if (err < 0)
		return err;
	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
						&snd_azf3328_i2s_out_ops);

	pcm->private_data = chip;
	pcm->info_flags = 0;
	strcpy(pcm->name, chip->card->shortname);
	chip->pcm[AZF_CODEC_I2S_OUT] = pcm;

	snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
						snd_dma_pci_data(chip->pci),
							64*1024, 64*1024);
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1929 1930 1931 1932 1933 1934 1935

	snd_azf3328_dbgcallleave();
	return 0;
}

/******************************************************************/

1936 1937
/*** NOTE: the physical timer resolution actually is 1024000 ticks per second
 *** (probably derived from main crystal via a divider of 24),
A
Andreas Mohr 已提交
1938 1939 1940 1941 1942 1943 1944 1945 1946
 *** but announcing those attributes to user-space would make programs
 *** configure the timer to a 1 tick value, resulting in an absolutely fatal
 *** timer IRQ storm.
 *** Thus I chose to announce a down-scaled virtual timer to the outside and
 *** calculate real timer countdown values internally.
 *** (the scale factor can be set via module parameter "seqtimer_scaling").
 ***/

static int
1947
snd_azf3328_timer_start(struct snd_timer *timer)
A
Andreas Mohr 已提交
1948
{
1949
	struct snd_azf3328 *chip;
A
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1950 1951 1952 1953 1954 1955
	unsigned long flags;
	unsigned int delay;

	snd_azf3328_dbgcallenter();
	chip = snd_timer_chip(timer);
	delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK;
1956
	if (delay < 49) {
A
Andreas Mohr 已提交
1957 1958 1959 1960 1961 1962 1963 1964
		/* uhoh, that's not good, since user-space won't know about
		 * this timing tweak
		 * (we need to do it to avoid a lockup, though) */

		snd_azf3328_dbgtimer("delay was too low (%d)!\n", delay);
		delay = 49; /* minimum time is 49 ticks */
	}
	snd_azf3328_dbgtimer("setting timer countdown value %d, add COUNTDOWN|IRQ\n", delay);
1965
	delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
A
Andreas Mohr 已提交
1966
	spin_lock_irqsave(&chip->reg_lock, flags);
1967
	snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay);
A
Andreas Mohr 已提交
1968 1969 1970 1971 1972 1973
	spin_unlock_irqrestore(&chip->reg_lock, flags);
	snd_azf3328_dbgcallleave();
	return 0;
}

static int
1974
snd_azf3328_timer_stop(struct snd_timer *timer)
A
Andreas Mohr 已提交
1975
{
1976
	struct snd_azf3328 *chip;
A
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1977 1978 1979 1980 1981 1982
	unsigned long flags;

	snd_azf3328_dbgcallenter();
	chip = snd_timer_chip(timer);
	spin_lock_irqsave(&chip->reg_lock, flags);
	/* disable timer countdown and interrupt */
1983
	/* FIXME: should we write TIMER_IRQ_ACK here? */
1984
	snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0);
A
Andreas Mohr 已提交
1985 1986 1987 1988 1989 1990 1991
	spin_unlock_irqrestore(&chip->reg_lock, flags);
	snd_azf3328_dbgcallleave();
	return 0;
}


static int
1992
snd_azf3328_timer_precise_resolution(struct snd_timer *timer,
A
Andreas Mohr 已提交
1993 1994 1995 1996 1997 1998 1999 2000 2001
					       unsigned long *num, unsigned long *den)
{
	snd_azf3328_dbgcallenter();
	*num = 1;
	*den = 1024000 / seqtimer_scaling;
	snd_azf3328_dbgcallleave();
	return 0;
}

2002
static struct snd_timer_hardware snd_azf3328_timer_hw = {
A
Andreas Mohr 已提交
2003 2004 2005 2006 2007 2008 2009 2010 2011
	.flags = SNDRV_TIMER_HW_AUTO,
	.resolution = 977, /* 1000000/1024000 = 0.9765625us */
	.ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */
	.start = snd_azf3328_timer_start,
	.stop = snd_azf3328_timer_stop,
	.precise_resolution = snd_azf3328_timer_precise_resolution,
};

static int __devinit
2012
snd_azf3328_timer(struct snd_azf3328 *chip, int device)
A
Andreas Mohr 已提交
2013
{
2014 2015
	struct snd_timer *timer = NULL;
	struct snd_timer_id tid;
A
Andreas Mohr 已提交
2016 2017 2018 2019 2020 2021 2022 2023 2024 2025 2026
	int err;

	snd_azf3328_dbgcallenter();
	tid.dev_class = SNDRV_TIMER_CLASS_CARD;
	tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE;
	tid.card = chip->card->number;
	tid.device = device;
	tid.subdevice = 0;

	snd_azf3328_timer_hw.resolution *= seqtimer_scaling;
	snd_azf3328_timer_hw.ticks /= seqtimer_scaling;
2027 2028 2029

	err = snd_timer_new(chip->card, "AZF3328", &tid, &timer);
	if (err < 0)
A
Andreas Mohr 已提交
2030 2031 2032 2033 2034 2035 2036 2037
		goto out;

	strcpy(timer->name, "AZF3328 timer");
	timer->private_data = chip;
	timer->hw = snd_azf3328_timer_hw;

	chip->timer = timer;

2038 2039
	snd_azf3328_timer_stop(timer);

A
Andreas Mohr 已提交
2040 2041 2042 2043 2044 2045 2046 2047 2048
	err = 0;

out:
	snd_azf3328_dbgcallleave();
	return err;
}

/******************************************************************/

2049 2050 2051 2052 2053 2054 2055 2056 2057 2058 2059 2060 2061 2062 2063 2064 2065 2066 2067 2068 2069 2070 2071 2072 2073 2074 2075 2076 2077 2078 2079 2080 2081 2082
static int
snd_azf3328_free(struct snd_azf3328 *chip)
{
	if (chip->irq < 0)
		goto __end_hw;

	/* reset (close) mixer:
	 * first mute master volume, then reset
	 */
	snd_azf3328_mixer_set_mute(chip, IDX_MIXER_PLAY_MASTER, 1);
	snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);

	snd_azf3328_timer_stop(chip->timer);
	snd_azf3328_gameport_free(chip);

	if (chip->irq >= 0)
		synchronize_irq(chip->irq);
__end_hw:
	if (chip->irq >= 0)
		free_irq(chip->irq, chip);
	pci_release_regions(chip->pci);
	pci_disable_device(chip->pci);

	kfree(chip);
	return 0;
}

static int
snd_azf3328_dev_free(struct snd_device *device)
{
	struct snd_azf3328 *chip = device->device_data;
	return snd_azf3328_free(chip);
}

L
Linus Torvalds 已提交
2083 2084
#if 0
/* check whether a bit can be modified */
A
Andreas Mohr 已提交
2085
static void
2086
snd_azf3328_test_bit(unsigned unsigned reg, int bit)
L
Linus Torvalds 已提交
2087 2088 2089 2090 2091 2092 2093 2094 2095 2096
{
	unsigned char val, valoff, valon;

	val = inb(reg);

	outb(val & ~(1 << bit), reg);
	valoff = inb(reg);

	outb(val|(1 << bit), reg);
	valon = inb(reg);
2097

L
Linus Torvalds 已提交
2098 2099
	outb(val, reg);

2100
	printk(KERN_DEBUG "reg %04x bit %d: %02x %02x %02x\n",
2101 2102
				reg, bit, val, valoff, valon
	);
L
Linus Torvalds 已提交
2103 2104 2105
}
#endif

2106
static inline void
2107
snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
A
Andreas Mohr 已提交
2108
{
2109
#if DEBUG_MISC
A
Andreas Mohr 已提交
2110 2111
	u16 tmp;

2112
	snd_azf3328_dbgmisc(
2113
		"ctrl_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
2114
		"opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
2115
		chip->ctrl_io, chip->game_io, chip->mpu_io,
2116 2117 2118 2119 2120 2121 2122 2123 2124 2125 2126 2127 2128 2129 2130 2131 2132 2133 2134 2135 2136 2137 2138 2139 2140 2141 2142 2143 2144 2145 2146
		chip->opl3_io, chip->mixer_io, chip->irq
	);

	snd_azf3328_dbgmisc("game %02x %02x %02x %02x %02x %02x\n",
		snd_azf3328_game_inb(chip, 0),
		snd_azf3328_game_inb(chip, 1),
		snd_azf3328_game_inb(chip, 2),
		snd_azf3328_game_inb(chip, 3),
		snd_azf3328_game_inb(chip, 4),
		snd_azf3328_game_inb(chip, 5)
	);

	for (tmp = 0; tmp < 0x07; tmp += 1)
		snd_azf3328_dbgmisc("mpu_io 0x%04x\n", inb(chip->mpu_io + tmp));

	for (tmp = 0; tmp <= 0x07; tmp += 1)
		snd_azf3328_dbgmisc("0x%02x: game200 0x%04x, game208 0x%04x\n",
			tmp, inb(0x200 + tmp), inb(0x208 + tmp));

	for (tmp = 0; tmp <= 0x01; tmp += 1)
		snd_azf3328_dbgmisc(
			"0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, "
			"mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n",
				tmp,
				inb(0x300 + tmp),
				inb(0x310 + tmp),
				inb(0x320 + tmp),
				inb(0x330 + tmp),
				inb(0x388 + tmp),
				inb(0x38c + tmp)
		);
A
Andreas Mohr 已提交
2147

2148 2149 2150
	for (tmp = 0; tmp < AZF_IO_SIZE_CTRL; tmp += 2)
		snd_azf3328_dbgmisc("ctrl 0x%02x: 0x%04x\n",
			tmp, snd_azf3328_ctrl_inw(chip, tmp)
2151
		);
2152 2153

	for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
2154 2155 2156 2157
		snd_azf3328_dbgmisc("mixer 0x%02x: 0x%04x\n",
			tmp, snd_azf3328_mixer_inw(chip, tmp)
		);
#endif /* DEBUG_MISC */
A
Andreas Mohr 已提交
2158 2159 2160
}

static int __devinit
2161
snd_azf3328_create(struct snd_card *card,
2162 2163 2164
		   struct pci_dev *pci,
		   unsigned long device_type,
		   struct snd_azf3328 **rchip)
L
Linus Torvalds 已提交
2165
{
2166
	struct snd_azf3328 *chip;
L
Linus Torvalds 已提交
2167
	int err;
2168
	static struct snd_device_ops ops = {
L
Linus Torvalds 已提交
2169 2170
		.dev_free =     snd_azf3328_dev_free,
	};
2171 2172
	u8 dma_init;
	enum snd_azf3328_codec_type codec_type;
L
Linus Torvalds 已提交
2173 2174 2175

	*rchip = NULL;

2176 2177
	err = pci_enable_device(pci);
	if (err < 0)
L
Linus Torvalds 已提交
2178 2179
		return err;

2180
	chip = kzalloc(sizeof(*chip), GFP_KERNEL);
L
Linus Torvalds 已提交
2181
	if (chip == NULL) {
A
Andreas Mohr 已提交
2182 2183
		err = -ENOMEM;
		goto out_err;
L
Linus Torvalds 已提交
2184 2185 2186 2187 2188 2189 2190
	}
	spin_lock_init(&chip->reg_lock);
	chip->card = card;
	chip->pci = pci;
	chip->irq = -1;

	/* check if we can restrict PCI DMA transfers to 24 bits */
2191 2192
	if (pci_set_dma_mask(pci, DMA_BIT_MASK(24)) < 0 ||
	    pci_set_consistent_dma_mask(pci, DMA_BIT_MASK(24)) < 0) {
2193 2194 2195
		snd_printk(KERN_ERR "architecture does not support "
					"24bit PCI busmaster DMA\n"
		);
A
Andreas Mohr 已提交
2196 2197
		err = -ENXIO;
		goto out_err;
L
Linus Torvalds 已提交
2198 2199
	}

2200 2201
	err = pci_request_regions(pci, "Aztech AZF3328");
	if (err < 0)
A
Andreas Mohr 已提交
2202
		goto out_err;
L
Linus Torvalds 已提交
2203

2204
	chip->ctrl_io  = pci_resource_start(pci, 0);
2205 2206
	chip->game_io  = pci_resource_start(pci, 1);
	chip->mpu_io   = pci_resource_start(pci, 2);
2207
	chip->opl3_io  = pci_resource_start(pci, 3);
2208 2209
	chip->mixer_io = pci_resource_start(pci, 4);

2210 2211 2212 2213 2214 2215 2216 2217 2218
	chip->codecs[AZF_CODEC_PLAYBACK].io_base =
				chip->ctrl_io + AZF_IO_OFFS_CODEC_PLAYBACK;
	chip->codecs[AZF_CODEC_PLAYBACK].name = "PLAYBACK";
	chip->codecs[AZF_CODEC_CAPTURE].io_base =
				chip->ctrl_io + AZF_IO_OFFS_CODEC_CAPTURE;
	chip->codecs[AZF_CODEC_CAPTURE].name = "CAPTURE";
	chip->codecs[AZF_CODEC_I2S_OUT].io_base =
				chip->ctrl_io + AZF_IO_OFFS_CODEC_I2S_OUT;
	chip->codecs[AZF_CODEC_I2S_OUT].name = "I2S_OUT";
L
Linus Torvalds 已提交
2219

2220 2221
	if (request_irq(pci->irq, snd_azf3328_interrupt,
			IRQF_SHARED, card->shortname, chip)) {
2222
		snd_printk(KERN_ERR "unable to grab IRQ %d\n", pci->irq);
A
Andreas Mohr 已提交
2223 2224
		err = -EBUSY;
		goto out_err;
L
Linus Torvalds 已提交
2225 2226 2227 2228 2229
	}
	chip->irq = pci->irq;
	pci_set_master(pci);
	synchronize_irq(chip->irq);

A
Andreas Mohr 已提交
2230
	snd_azf3328_debug_show_ports(chip);
2231 2232 2233

	err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops);
	if (err < 0)
A
Andreas Mohr 已提交
2234
		goto out_err;
L
Linus Torvalds 已提交
2235 2236

	/* create mixer interface & switches */
2237 2238
	err = snd_azf3328_mixer_new(chip);
	if (err < 0)
A
Andreas Mohr 已提交
2239
		goto out_err;
L
Linus Torvalds 已提交
2240

2241 2242 2243 2244 2245 2246 2247 2248
	/* standard codec init stuff */
		/* default DMA init value */
	dma_init = DMA_RUN_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;

	for (codec_type = AZF_CODEC_PLAYBACK;
		codec_type <= AZF_CODEC_I2S_OUT; ++codec_type) {
		struct snd_azf3328_codec_data *codec =
			 &chip->codecs[codec_type];
L
Linus Torvalds 已提交
2249

2250 2251 2252 2253
		/* shutdown codecs to save power */
			/* have ...ctrl_codec_activity() act properly */
		codec->running = 1;
		snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);
L
Linus Torvalds 已提交
2254

2255 2256 2257 2258 2259
		spin_lock_irq(&chip->reg_lock);
		snd_azf3328_codec_outb(codec, IDX_IO_CODEC_DMA_FLAGS,
						 dma_init);
		spin_unlock_irq(&chip->reg_lock);
	}
L
Linus Torvalds 已提交
2260 2261 2262 2263

	snd_card_set_dev(card, &pci->dev);

	*rchip = chip;
A
Andreas Mohr 已提交
2264 2265 2266 2267 2268 2269 2270 2271 2272 2273 2274

	err = 0;
	goto out;

out_err:
	if (chip)
		snd_azf3328_free(chip);
	pci_disable_device(pci);

out:
	return err;
L
Linus Torvalds 已提交
2275 2276
}

A
Andreas Mohr 已提交
2277 2278
static int __devinit
snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
L
Linus Torvalds 已提交
2279 2280
{
	static int dev;
2281 2282 2283
	struct snd_card *card;
	struct snd_azf3328 *chip;
	struct snd_opl3 *opl3;
L
Linus Torvalds 已提交
2284 2285 2286 2287 2288 2289 2290 2291 2292 2293
	int err;

	snd_azf3328_dbgcallenter();
	if (dev >= SNDRV_CARDS)
		return -ENODEV;
	if (!enable[dev]) {
		dev++;
		return -ENOENT;
	}

2294 2295 2296
	err = snd_card_create(index[dev], id[dev], THIS_MODULE, 0, &card);
	if (err < 0)
		return err;
L
Linus Torvalds 已提交
2297 2298 2299 2300

	strcpy(card->driver, "AZF3328");
	strcpy(card->shortname, "Aztech AZF3328 (PCI168)");

2301 2302
	err = snd_azf3328_create(card, pci, pci_id->driver_data, &chip);
	if (err < 0)
A
Andreas Mohr 已提交
2303
		goto out_err;
L
Linus Torvalds 已提交
2304

2305 2306
	card->private_data = chip;

2307 2308
	/* chose to use MPU401_HW_AZT2320 ID instead of MPU401_HW_MPU401,
	   since our hardware ought to be similar, thus use same ID. */
2309
	err = snd_mpu401_uart_new(
2310 2311
		card, 0,
		MPU401_HW_AZT2320, chip->mpu_io, MPU401_INFO_INTEGRATED,
2312 2313 2314 2315 2316 2317
		pci->irq, 0, &chip->rmidi
	);
	if (err < 0) {
		snd_printk(KERN_ERR "azf3328: no MPU-401 device at 0x%lx?\n",
				chip->mpu_io
		);
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Andreas Mohr 已提交
2318 2319 2320
		goto out_err;
	}

2321 2322
	err = snd_azf3328_timer(chip, 0);
	if (err < 0)
A
Andreas Mohr 已提交
2323
		goto out_err;
L
Linus Torvalds 已提交
2324

2325
	err = snd_azf3328_pcm(chip);
2326
	if (err < 0)
A
Andreas Mohr 已提交
2327
		goto out_err;
L
Linus Torvalds 已提交
2328

2329
	if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2,
L
Linus Torvalds 已提交
2330
			    OPL3_HW_AUTO, 1, &opl3) < 0) {
2331
		snd_printk(KERN_ERR "azf3328: no OPL3 device at 0x%lx-0x%lx?\n",
2332 2333
			   chip->opl3_io, chip->opl3_io+2
		);
L
Linus Torvalds 已提交
2334
	} else {
2335 2336 2337 2338 2339 2340
		/* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */
		err = snd_opl3_timer_new(opl3, 1, 2);
		if (err < 0)
			goto out_err;
		err = snd_opl3_hwdep_new(opl3, 0, 1, NULL);
		if (err < 0)
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Andreas Mohr 已提交
2341
			goto out_err;
L
Linus Torvalds 已提交
2342 2343
	}

2344 2345
	opl3->private_data = chip;

L
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2346
	sprintf(card->longname, "%s at 0x%lx, irq %i",
2347
		card->shortname, chip->ctrl_io, chip->irq);
L
Linus Torvalds 已提交
2348

2349 2350
	err = snd_card_register(card);
	if (err < 0)
A
Andreas Mohr 已提交
2351
		goto out_err;
L
Linus Torvalds 已提交
2352 2353

#ifdef MODULE
2354
	printk(KERN_INFO
2355 2356
"azt3328: Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n"
"azt3328: Hardware was completely undocumented, unfortunately.\n"
A
Andreas Mohr 已提交
2357 2358 2359
"azt3328: Feel free to contact andi AT lisas.de for bug reports etc.!\n"
"azt3328: User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
	1024000 / seqtimer_scaling, seqtimer_scaling);
L
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2360 2361
#endif

2362
	snd_azf3328_gameport(chip, dev);
L
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2363 2364 2365 2366

	pci_set_drvdata(pci, card);
	dev++;

A
Andreas Mohr 已提交
2367 2368
	err = 0;
	goto out;
2369

A
Andreas Mohr 已提交
2370
out_err:
2371
	snd_printk(KERN_ERR "azf3328: something failed, exiting\n");
A
Andreas Mohr 已提交
2372
	snd_card_free(card);
2373

A
Andreas Mohr 已提交
2374
out:
L
Linus Torvalds 已提交
2375
	snd_azf3328_dbgcallleave();
A
Andreas Mohr 已提交
2376
	return err;
L
Linus Torvalds 已提交
2377 2378
}

A
Andreas Mohr 已提交
2379 2380
static void __devexit
snd_azf3328_remove(struct pci_dev *pci)
L
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2381 2382 2383 2384 2385 2386 2387
{
	snd_azf3328_dbgcallenter();
	snd_card_free(pci_get_drvdata(pci));
	pci_set_drvdata(pci, NULL);
	snd_azf3328_dbgcallleave();
}

2388
#ifdef CONFIG_PM
2389 2390 2391 2392 2393 2394 2395 2396 2397 2398 2399 2400 2401 2402
static inline void
snd_azf3328_suspend_regs(unsigned long io_addr, unsigned count, u32 *saved_regs)
{
	unsigned reg;

	for (reg = 0; reg < count; ++reg) {
		*saved_regs = inl(io_addr);
		snd_azf3328_dbgpm("suspend: io 0x%04lx: 0x%08x\n",
			io_addr, *saved_regs);
		++saved_regs;
		io_addr += sizeof(*saved_regs);
	}
}

2403 2404 2405 2406 2407
static int
snd_azf3328_suspend(struct pci_dev *pci, pm_message_t state)
{
	struct snd_card *card = pci_get_drvdata(pci);
	struct snd_azf3328 *chip = card->private_data;
2408
	u16 *saved_regs_ctrl_u16;
2409 2410

	snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
2411

2412 2413
	snd_pcm_suspend_all(chip->pcm[AZF_CODEC_PLAYBACK]);
	snd_pcm_suspend_all(chip->pcm[AZF_CODEC_I2S_OUT]);
2414

2415 2416
	snd_azf3328_suspend_regs(chip->mixer_io,
		ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer);
2417 2418 2419 2420

	/* make sure to disable master volume etc. to prevent looping sound */
	snd_azf3328_mixer_set_mute(chip, IDX_MIXER_PLAY_MASTER, 1);
	snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1);
2421

2422 2423
	snd_azf3328_suspend_regs(chip->ctrl_io,
		ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl);
2424 2425

	/* manually store the one currently relevant write-only reg, too */
2426 2427
	saved_regs_ctrl_u16 = (u16 *)chip->saved_regs_ctrl;
	saved_regs_ctrl_u16[IDX_IO_6AH / 2] = chip->shadow_reg_ctrl_6AH;
2428

2429 2430 2431 2432 2433 2434
	snd_azf3328_suspend_regs(chip->game_io,
		ARRAY_SIZE(chip->saved_regs_game), chip->saved_regs_game);
	snd_azf3328_suspend_regs(chip->mpu_io,
		ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu);
	snd_azf3328_suspend_regs(chip->opl3_io,
		ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3);
2435 2436 2437

	pci_disable_device(pci);
	pci_save_state(pci);
2438
	pci_set_power_state(pci, pci_choose_state(pci, state));
2439 2440 2441
	return 0;
}

2442 2443 2444 2445 2446 2447 2448 2449 2450 2451 2452 2453 2454 2455 2456 2457 2458
static inline void
snd_azf3328_resume_regs(const u32 *saved_regs,
			unsigned long io_addr,
			unsigned count
)
{
	unsigned reg;

	for (reg = 0; reg < count; ++reg) {
		outl(*saved_regs, io_addr);
		snd_azf3328_dbgpm("resume: io 0x%04lx: 0x%08x --> 0x%08x\n",
			io_addr, *saved_regs, inl(io_addr));
		++saved_regs;
		io_addr += sizeof(*saved_regs);
	}
}

2459 2460 2461 2462
static int
snd_azf3328_resume(struct pci_dev *pci)
{
	struct snd_card *card = pci_get_drvdata(pci);
2463
	const struct snd_azf3328 *chip = card->private_data;
2464 2465

	pci_set_power_state(pci, PCI_D0);
2466 2467 2468 2469 2470 2471 2472
	pci_restore_state(pci);
	if (pci_enable_device(pci) < 0) {
		printk(KERN_ERR "azt3328: pci_enable_device failed, "
		       "disabling device\n");
		snd_card_disconnect(card);
		return -EIO;
	}
2473 2474
	pci_set_master(pci);

2475 2476 2477 2478 2479 2480 2481 2482 2483 2484 2485 2486 2487 2488 2489 2490 2491 2492
	snd_azf3328_resume_regs(chip->saved_regs_game, chip->game_io,
					ARRAY_SIZE(chip->saved_regs_game));
	snd_azf3328_resume_regs(chip->saved_regs_mpu, chip->mpu_io,
					ARRAY_SIZE(chip->saved_regs_mpu));
	snd_azf3328_resume_regs(chip->saved_regs_opl3, chip->opl3_io,
					ARRAY_SIZE(chip->saved_regs_opl3));

	snd_azf3328_resume_regs(chip->saved_regs_mixer, chip->mixer_io,
					ARRAY_SIZE(chip->saved_regs_mixer));

	/* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02)
	   and IDX_MIXER_RESET (offset 0x00) get touched at the same time,
	   resulting in a mixer reset condition persisting until _after_
	   master vol was restored. Thus master vol needs an extra restore. */
	outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2);

	snd_azf3328_resume_regs(chip->saved_regs_ctrl, chip->ctrl_io,
					ARRAY_SIZE(chip->saved_regs_ctrl));
2493 2494 2495 2496

	snd_power_change_state(card, SNDRV_CTL_POWER_D0);
	return 0;
}
2497
#endif /* CONFIG_PM */
2498 2499


L
Linus Torvalds 已提交
2500 2501 2502 2503 2504
static struct pci_driver driver = {
	.name = "AZF3328",
	.id_table = snd_azf3328_ids,
	.probe = snd_azf3328_probe,
	.remove = __devexit_p(snd_azf3328_remove),
2505 2506 2507 2508
#ifdef CONFIG_PM
	.suspend = snd_azf3328_suspend,
	.resume = snd_azf3328_resume,
#endif
L
Linus Torvalds 已提交
2509 2510
};

A
Andreas Mohr 已提交
2511 2512
static int __init
alsa_card_azf3328_init(void)
L
Linus Torvalds 已提交
2513 2514 2515
{
	int err;
	snd_azf3328_dbgcallenter();
2516
	err = pci_register_driver(&driver);
L
Linus Torvalds 已提交
2517 2518 2519 2520
	snd_azf3328_dbgcallleave();
	return err;
}

A
Andreas Mohr 已提交
2521 2522
static void __exit
alsa_card_azf3328_exit(void)
L
Linus Torvalds 已提交
2523 2524 2525 2526 2527 2528 2529 2530
{
	snd_azf3328_dbgcallenter();
	pci_unregister_driver(&driver);
	snd_azf3328_dbgcallleave();
}

module_init(alsa_card_azf3328_init)
module_exit(alsa_card_azf3328_exit)