azt3328.c 73.0 KB
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/*
 *  azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
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 *  Copyright (C) 2002, 2005 - 2008 by Andreas Mohr <andi AT lisas.de>
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 *
 *  Framework borrowed from Bart Hartgers's als4000.c.
 *  Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
 *  found in a Fujitsu-Siemens PC ("Cordant", aluminum case).
 *  Other versions are:
 *  PCI168 A(W), sub ID 1800
 *  PCI168 A/AP, sub ID 8000
 *  Please give me feedback in case you try my driver with one of these!!
 *
 * GPL LICENSE
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.

 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
 *
 * NOTES
 *  Since Aztech does not provide any chipset documentation,
 *  even on repeated request to various addresses,
 *  and the answer that was finally given was negative
 *  (and I was stupid enough to manage to get hold of a PCI168 soundcard
 *  in the first place >:-P}),
 *  I was forced to base this driver on reverse engineering
 *  (3 weeks' worth of evenings filled with driver work).
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 *  (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros)
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 *
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 *  It is quite likely that the AZF3328 chip is the PCI cousin of the
 *  AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs.
 *
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 *  The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name
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 *  for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec,
 *  Fincitec acquired by National Semiconductor in 2002, together with the
 *  Fincitec-related company ARSmikro) has the following features:
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 *
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 *  - compatibility & compliance:
 *    - Microsoft PC 97 ("PC 97 Hardware Design Guide",
 *                       http://www.microsoft.com/whdc/archive/pcguides.mspx)
 *    - Microsoft PC 98 Baseline Audio
 *    - MPU401 UART
 *    - Sound Blaster Emulation (DOS Box)
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 *  - builtin AC97 conformant codec (SNR over 80dB)
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 *    Note that "conformant" != "compliant"!! this chip's mixer register layout
 *    *differs* from the standard AC97 layout:
 *    they chose to not implement the headphone register (which is not a
 *    problem since it's merely optional), yet when doing this, they committed
 *    the grave sin of letting other registers follow immediately instead of
 *    keeping a headphone dummy register, thereby shifting the mixer register
 *    addresses illegally. So far unfortunately it looks like the very flexible
 *    ALSA AC97 support is still not enough to easily compensate for such a
 *    grave layout violation despite all tweaks and quirks mechanisms it offers.
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 *  - builtin genuine OPL3 - verified to work fine, 20080506
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 *  - full duplex 16bit playback/record at independent sampling rate
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 *  - MPU401 (+ legacy address support, claimed by one official spec sheet)
 *    FIXME: how to enable legacy addr??
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 *  - game port (legacy address support)
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 *  - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven
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 *    features supported). - See common term "Digital Enhanced Game Port"...
 *    (probably DirectInput 3.0 spec - confirm)
 *  - builtin 3D enhancement (said to be YAMAHA Ymersion)
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 *  - built-in General DirectX timer having a 20 bits counter
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 *    with 1us resolution (see below!)
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 *  - I2S serial output port for external DAC
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 *  - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
 *  - supports hardware volume control
 *  - single chip low cost solution (128 pin QFP)
 *  - supports programmable Sub-vendor and Sub-system ID
 *    required for Microsoft's logo compliance (FIXME: where?)
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 *    At least the Trident 4D Wave DX has one bit somewhere
 *    to enable writes to PCI subsystem VID registers, that should be it.
 *    This might easily be in extended PCI reg space, since PCI168 also has
 *    some custom data starting at 0x80. What kind of config settings
 *    are located in our extended PCI space anyway??
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 *  - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
 *
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 *  Note that this driver now is actually *better* than the Windows driver,
 *  since it additionally supports the card's 1MHz DirectX timer - just try
 *  the following snd-seq module parameters etc.:
 *  - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0
 *    seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0
 *    seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000
 *  - "timidity -iAv -B2,8 -Os -EFreverb=0"
 *  - "pmidi -p 128:0 jazz.mid"
 *
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 *  OPL3 hardware playback testing, try something like:
 *  cat /proc/asound/hwdep
 *  and
 *  aconnect -o
 *  Then use
 *  sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3
 *  where x,y is the xx-yy number as given in hwdep.
 *  Then try
 *  pmidi -p a:b jazz.mid
 *  where a:b is the client number plus 0 usually, as given by aconnect above.
 *  Oh, and make sure to unmute the FM mixer control (doh!)
 *  NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!)
 *  despite no CPU activity, possibly due to hindering ACPI idling somehow.
 *  Shouldn't be a problem of the AZF3328 chip itself, I'd hope.
 *  Higher PCM / FM mixer levels seem to conflict (causes crackling),
 *  at least sometimes.   Maybe even use with hardware sequencer timer above :)
 *  adplay/adplug-utils might soon offer hardware-based OPL3 playback, too.
 *
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 *  Certain PCI versions of this card are susceptible to DMA traffic underruns
 *  in some systems (resulting in sound crackling/clicking/popping),
 *  probably because they don't have a DMA FIFO buffer or so.
 *  Overview (PCI ID/PCI subID/PCI rev.):
 *  - no DMA crackling on SiS735: 0x50DC/0x1801/16
 *  - unknown performance: 0x50DC/0x1801/10
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 *    (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler)
 *
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 *  Crackling happens with VIA chipsets or, in my case, an SiS735, which is
 *  supposed to be very fast and supposed to get rid of crackling much
 *  better than a VIA, yet ironically I still get crackling, like many other
 *  people with the same chipset.
 *  Possible remedies:
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 *  - use speaker (amplifier) output instead of headphone output
 *    (in case crackling is due to overloaded output clipping)
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 *  - plug card into a different PCI slot, preferrably one that isn't shared
 *    too much (this helps a lot, but not completely!)
 *  - get rid of PCI VGA card, use AGP instead
 *  - upgrade or downgrade BIOS
 *  - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX)
 *    Not too helpful.
 *  - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS
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 *
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 * BUGS
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 *  - full-duplex might *still* be problematic, however a recent test was fine
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 *  - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated
 *    if you set PCM output switch to "pre 3D" instead of "post 3D".
 *    If this can't be set, then get a mixer application that Isn't Stupid (tm)
 *    (e.g. kmix, gamix) - unfortunately several are!!
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 *  - locking is not entirely clean, especially the audio stream activity
 *    ints --> may be racy
 *  - an _unconnected_ secondary joystick at the gameport will be reported
 *    to be "active" (floating values, not precisely -1) due to the way we need
 *    to read the Digital Enhanced Game Port. Not sure whether it is fixable.
 *
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 * TODO
 *  - test MPU401 MIDI playback etc.
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 *  - add more power micro-management (disable various units of the card
 *    as long as they're unused). However this requires more I/O ports which I
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 *    haven't figured out yet and which thus might not even exist...
 *    The standard suspend/resume functionality could probably make use of
 *    some improvement, too...
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 *  - figure out what all unknown port bits are responsible for
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 *  - figure out some cleverly evil scheme to possibly make ALSA AC97 code
 *    fully accept our quite incompatible ""AC97"" mixer and thus save some
 *    code (but I'm not too optimistic that doing this is possible at all)
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 *  - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport.
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 */

#include <asm/io.h>
#include <linux/init.h>
#include <linux/pci.h>
#include <linux/delay.h>
#include <linux/slab.h>
#include <linux/gameport.h>
#include <linux/moduleparam.h>
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#include <linux/dma-mapping.h>
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#include <sound/core.h>
#include <sound/control.h>
#include <sound/pcm.h>
#include <sound/rawmidi.h>
#include <sound/mpu401.h>
#include <sound/opl3.h>
#include <sound/initval.h>
#include "azt3328.h"

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MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
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MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)");
MODULE_LICENSE("GPL");
MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");

#if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE))
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#define SUPPORT_GAMEPORT 1
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#endif

#define DEBUG_MISC	0
#define DEBUG_CALLS	0
#define DEBUG_MIXER	0
#define DEBUG_PLAY_REC	0
#define DEBUG_IO	0
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#define DEBUG_TIMER	0
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#define DEBUG_GAME	0
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#define MIXER_TESTING	0

#if DEBUG_MISC
#define snd_azf3328_dbgmisc(format, args...) printk(KERN_ERR format, ##args)
#else
#define snd_azf3328_dbgmisc(format, args...)
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#endif
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#if DEBUG_CALLS
#define snd_azf3328_dbgcalls(format, args...) printk(format, ##args)
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#define snd_azf3328_dbgcallenter() printk(KERN_ERR "--> %s\n", __func__)
#define snd_azf3328_dbgcallleave() printk(KERN_ERR "<-- %s\n", __func__)
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#else
#define snd_azf3328_dbgcalls(format, args...)
#define snd_azf3328_dbgcallenter()
#define snd_azf3328_dbgcallleave()
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#endif
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#if DEBUG_MIXER
#define snd_azf3328_dbgmixer(format, args...) printk(format, ##args)
#else
#define snd_azf3328_dbgmixer(format, args...)
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#endif
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#if DEBUG_PLAY_REC
#define snd_azf3328_dbgplay(format, args...) printk(KERN_ERR format, ##args)
#else
#define snd_azf3328_dbgplay(format, args...)
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#endif
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#if DEBUG_MISC
#define snd_azf3328_dbgtimer(format, args...) printk(KERN_ERR format, ##args)
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#else
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#define snd_azf3328_dbgtimer(format, args...)
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#endif

#if DEBUG_GAME
#define snd_azf3328_dbggame(format, args...) printk(KERN_ERR format, ##args)
#else
#define snd_azf3328_dbggame(format, args...)
#endif
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static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX;	/* Index 0-MAX */
module_param_array(index, int, NULL, 0444);
MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");

static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR;	/* ID for this card */
module_param_array(id, charp, NULL, 0444);
MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard.");

static int enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP;	/* Enable this card */
module_param_array(enable, bool, NULL, 0444);
MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard.");

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static int seqtimer_scaling = 128;
module_param(seqtimer_scaling, int, 0444);
MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
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struct snd_azf3328_audio_stream {
	struct snd_pcm_substream *substream;
	int enabled;
	int running;
	unsigned long portbase;
};

enum snd_azf3328_stream_index {
  AZF_PLAYBACK = 0,
  AZF_CAPTURE = 1,
};

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struct snd_azf3328 {
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	/* often-used fields towards beginning, then grouped */
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	unsigned long codec_io; /* usually 0xb000, size 128 */
	unsigned long game_io;  /* usually 0xb400, size 8 */
	unsigned long mpu_io;   /* usually 0xb800, size 4 */
	unsigned long opl3_io; /* usually 0xbc00, size 8 */
	unsigned long mixer_io; /* usually 0xc000, size 64 */
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	spinlock_t reg_lock;
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	struct snd_timer *timer;
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	struct snd_pcm *pcm;
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	struct snd_azf3328_audio_stream audio_stream[2];
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	struct snd_card *card;
	struct snd_rawmidi *rmidi;
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#ifdef SUPPORT_GAMEPORT
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	struct gameport *gameport;
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	int axes[4];
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#endif
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	struct pci_dev *pci;
	int irq;
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	/* register 0x6a is write-only, thus need to remember setting.
	 * If we need to add more registers here, then we might try to fold this
	 * into some transparent combined shadow register handling with
	 * CONFIG_PM register storage below, but that's slightly difficult. */
	u16 shadow_reg_codec_6AH;

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#ifdef CONFIG_PM
	/* register value containers for power management
	 * Note: not always full I/O range preserved (just like Win driver!) */
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	u16 saved_regs_codec[AZF_IO_SIZE_CODEC_PM / 2];
	u16 saved_regs_game [AZF_IO_SIZE_GAME_PM / 2];
	u16 saved_regs_mpu  [AZF_IO_SIZE_MPU_PM / 2];
	u16 saved_regs_opl3 [AZF_IO_SIZE_OPL3_PM / 2];
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	u16 saved_regs_mixer[AZF_IO_SIZE_MIXER_PM / 2];
#endif
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};
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static const struct pci_device_id snd_azf3328_ids[] = {
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	{ 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* PCI168/3328 */
	{ 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* 3328 */
	{ 0, }
};

MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);

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static int
snd_azf3328_io_reg_setb(unsigned reg, u8 mask, int do_set)
{
	u8 prev = inb(reg), new;

	new = (do_set) ? (prev|mask) : (prev & ~mask);
	/* we need to always write the new value no matter whether it differs
	 * or not, since some register bits don't indicate their setting */
	outb(new, reg);
	if (new != prev)
		return 1;

	return 0;
}

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static inline void
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snd_azf3328_codec_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
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{
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	outb(value, chip->codec_io + reg);
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}

static inline u8
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snd_azf3328_codec_inb(const struct snd_azf3328 *chip, unsigned reg)
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{
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	return inb(chip->codec_io + reg);
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}

static inline void
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snd_azf3328_codec_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
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{
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	outw(value, chip->codec_io + reg);
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}

static inline u16
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snd_azf3328_codec_inw(const struct snd_azf3328 *chip, unsigned reg)
{
	return inw(chip->codec_io + reg);
}

static inline void
snd_azf3328_codec_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
{
	outl(value, chip->codec_io + reg);
}

static inline u32
snd_azf3328_codec_inl(const struct snd_azf3328 *chip, unsigned reg)
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{
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	return inl(chip->codec_io + reg);
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}

static inline void
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snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
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{
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	outb(value, chip->game_io + reg);
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}

static inline void
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snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
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{
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	outw(value, chip->game_io + reg);
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}

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static inline u8
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snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg)
{
	return inb(chip->game_io + reg);
}

static inline u16
snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg)
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{
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	return inw(chip->game_io + reg);
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}

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static inline void
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snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
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{
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	outw(value, chip->mixer_io + reg);
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}

static inline u16
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snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
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{
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	return inw(chip->mixer_io + reg);
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}

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#define AZF_MUTE_BIT 0x80

static int
snd_azf3328_mixer_set_mute(const struct snd_azf3328 *chip,
			   unsigned reg, int do_mute
)
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{
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	unsigned long portbase = chip->mixer_io + reg + 1;
	int updated;
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	/* the mute bit is on the *second* (i.e. right) register of a
	 * left/right channel setting */
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	updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute);

	/* indicate whether it was muted before */
	return (do_mute) ? !updated : updated;
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}

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static void
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snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip,
					 unsigned reg,
					 unsigned char dst_vol_left,
					 unsigned char dst_vol_right,
					 int chan_sel, int delay
)
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{
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	unsigned long portbase = chip->mixer_io + reg;
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	unsigned char curr_vol_left = 0, curr_vol_right = 0;
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	int left_change = 0, right_change = 0;

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	snd_azf3328_dbgcallenter();
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	if (chan_sel & SET_CHAN_LEFT) {
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		curr_vol_left  = inb(portbase + 1);
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		/* take care of muting flag contained in left channel */
		if (curr_vol_left & AZF_MUTE_BIT)
			dst_vol_left |= AZF_MUTE_BIT;
		else
			dst_vol_left &= ~AZF_MUTE_BIT;

		left_change = (curr_vol_left > dst_vol_left) ? -1 : 1;
	}

	if (chan_sel & SET_CHAN_RIGHT) {
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		curr_vol_right = inb(portbase + 0);
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		right_change = (curr_vol_right > dst_vol_right) ? -1 : 1;
	}
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	do {
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		if (left_change) {
			if (curr_vol_left != dst_vol_left) {
				curr_vol_left += left_change;
				outb(curr_vol_left, portbase + 1);
			} else
			    left_change = 0;
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		}
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		if (right_change) {
			if (curr_vol_right != dst_vol_right) {
				curr_vol_right += right_change;

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			/* during volume change, the right channel is crackling
			 * somewhat more than the left channel, unfortunately.
			 * This seems to be a hardware issue. */
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				outb(curr_vol_right, portbase + 0);
			} else
			    right_change = 0;
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		}
		if (delay)
			mdelay(delay);
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	} while ((left_change) || (right_change));
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	snd_azf3328_dbgcallleave();
}

/*
 * general mixer element
 */
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struct azf3328_mixer_reg {
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	unsigned reg;
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	unsigned int lchan_shift, rchan_shift;
	unsigned int mask;
	unsigned int invert: 1;
	unsigned int stereo: 1;
	unsigned int enum_c: 4;
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};
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#define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \
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 ((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \
  (mask << 16) | \
  (invert << 24) | \
  (stereo << 25) | \
  (enum_c << 26))
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static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val)
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{
	r->reg = val & 0xff;
	r->lchan_shift = (val >> 8) & 0x0f;
	r->rchan_shift = (val >> 12) & 0x0f;
	r->mask = (val >> 16) & 0xff;
	r->invert = (val >> 24) & 1;
	r->stereo = (val >> 25) & 1;
	r->enum_c = (val >> 26) & 0x0f;
}

/*
 * mixer switches/volumes
 */

#define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
  .info = snd_azf3328_info_mixer, \
  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
  .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \
}

#define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
  .info = snd_azf3328_info_mixer, \
  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
  .private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \
}

#define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
  .info = snd_azf3328_info_mixer, \
  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
  .private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \
}

#define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
  .info = snd_azf3328_info_mixer, \
  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
  .private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \
}

#define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
  .info = snd_azf3328_info_mixer_enum, \
  .get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \
  .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \
}

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static int
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snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol,
		       struct snd_ctl_elem_info *uinfo)
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{
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	struct azf3328_mixer_reg reg;
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	snd_azf3328_dbgcallenter();
	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
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	uinfo->type = reg.mask == 1 ?
		SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
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	uinfo->count = reg.stereo + 1;
	uinfo->value.integer.min = 0;
	uinfo->value.integer.max = reg.mask;
	snd_azf3328_dbgcallleave();
	return 0;
}

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static int
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snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
		      struct snd_ctl_elem_value *ucontrol)
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{
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	struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
	struct azf3328_mixer_reg reg;
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	unsigned int oreg, val;

	snd_azf3328_dbgcallenter();
	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);

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	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
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	val = (oreg >> reg.lchan_shift) & reg.mask;
	if (reg.invert)
		val = reg.mask - val;
	ucontrol->value.integer.value[0] = val;
	if (reg.stereo) {
		val = (oreg >> reg.rchan_shift) & reg.mask;
		if (reg.invert)
			val = reg.mask - val;
		ucontrol->value.integer.value[1] = val;
	}
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	snd_azf3328_dbgmixer("get: %02x is %04x -> vol %02lx|%02lx "
			     "(shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n",
		reg.reg, oreg,
		ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
		reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo);
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	snd_azf3328_dbgcallleave();
	return 0;
}

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static int
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snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
		      struct snd_ctl_elem_value *ucontrol)
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{
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	struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
	struct azf3328_mixer_reg reg;
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	unsigned int oreg, nreg, val;

	snd_azf3328_dbgcallenter();
	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
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	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
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	val = ucontrol->value.integer.value[0] & reg.mask;
	if (reg.invert)
		val = reg.mask - val;
	nreg = oreg & ~(reg.mask << reg.lchan_shift);
	nreg |= (val << reg.lchan_shift);
	if (reg.stereo) {
		val = ucontrol->value.integer.value[1] & reg.mask;
		if (reg.invert)
			val = reg.mask - val;
		nreg &= ~(reg.mask << reg.rchan_shift);
		nreg |= (val << reg.rchan_shift);
	}
	if (reg.mask >= 0x07) /* it's a volume control, so better take care */
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		snd_azf3328_mixer_write_volume_gradually(
			chip, reg.reg, nreg >> 8, nreg & 0xff,
			/* just set both channels, doesn't matter */
			SET_CHAN_LEFT|SET_CHAN_RIGHT,
			0);
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	else
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        	snd_azf3328_mixer_outw(chip, reg.reg, nreg);
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	snd_azf3328_dbgmixer("put: %02x to %02lx|%02lx, "
			     "oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n",
		reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
		oreg, reg.lchan_shift, reg.rchan_shift,
		nreg, snd_azf3328_mixer_inw(chip, reg.reg));
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	snd_azf3328_dbgcallleave();
	return (nreg != oreg);
}

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static int
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snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
			    struct snd_ctl_elem_info *uinfo)
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{
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	static const char * const texts1[] = {
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		"Mic1", "Mic2"
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	};
	static const char * const texts2[] = {
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		"Mix", "Mic"
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	};
	static const char * const texts3[] = {
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		"Mic", "CD", "Video", "Aux",
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		"Line", "Mix", "Mix Mono", "Phone"
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        };
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	static const char * const texts4[] = {
		"pre 3D", "post 3D"
        };
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	struct azf3328_mixer_reg reg;
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	const char * const *p = NULL;
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	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
        uinfo->type = SNDRV_CTL_ELEM_TYPE_ENUMERATED;
        uinfo->count = (reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1;
        uinfo->value.enumerated.items = reg.enum_c;
        if (uinfo->value.enumerated.item > reg.enum_c - 1U)
                uinfo->value.enumerated.item = reg.enum_c - 1U;
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	if (reg.reg == IDX_MIXER_ADVCTL2) {
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		switch(reg.lchan_shift) {
		case 8: /* modem out sel */
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			p = texts1;
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			break;
		case 9: /* mono sel source */
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			p = texts2;
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			break;
		case 15: /* PCM Out Path */
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			p = texts4;
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			break;
		}
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	} else
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	if (reg.reg == IDX_MIXER_REC_SELECT)
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		p = texts3;
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	strcpy(uinfo->value.enumerated.name, p[uinfo->value.enumerated.item]);
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        return 0;
}

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static int
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snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol,
			   struct snd_ctl_elem_value *ucontrol)
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{
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        struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
	struct azf3328_mixer_reg reg;
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        unsigned short val;
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	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
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	val = snd_azf3328_mixer_inw(chip, reg.reg);
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	if (reg.reg == IDX_MIXER_REC_SELECT) {
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        	ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1);
        	ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1);
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	} else
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        	ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1);
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	snd_azf3328_dbgmixer("get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n",
		reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1],
		reg.lchan_shift, reg.enum_c);
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        return 0;
}

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static int
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snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
			   struct snd_ctl_elem_value *ucontrol)
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{
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        struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
	struct azf3328_mixer_reg reg;
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	unsigned int oreg, nreg, val;
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	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
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	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
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	val = oreg;
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	if (reg.reg == IDX_MIXER_REC_SELECT) {
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        	if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U ||
            	ucontrol->value.enumerated.item[1] > reg.enum_c - 1U)
                	return -EINVAL;
        	val = (ucontrol->value.enumerated.item[0] << 8) |
        	      (ucontrol->value.enumerated.item[1] << 0);
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	} else {
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        	if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U)
                	return -EINVAL;
		val &= ~((reg.enum_c - 1) << reg.lchan_shift);
        	val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift);
	}
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	snd_azf3328_mixer_outw(chip, reg.reg, val);
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	nreg = val;

	snd_azf3328_dbgmixer("put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg);
	return (nreg != oreg);
}

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static struct snd_kcontrol_new snd_azf3328_mixer_controls[] __devinitdata = {
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	AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1),
	AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1),
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	AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1),
	AZF3328_MIXER_VOL_STEREO("PCM Playback Volume",
					IDX_MIXER_WAVEOUT, 0x1f, 1),
	AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch",
					IDX_MIXER_ADVCTL2, 7, 1),
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	AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1),
	AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1),
	AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1),
	AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1),
	AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1),
	AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0),
	AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0),
	AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1),
	AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1),
	AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0),
	AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1),
	AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1),
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	AZF3328_MIXER_SWITCH("PC Speaker Playback Switch", IDX_MIXER_PCBEEP, 15, 1),
	AZF3328_MIXER_VOL_SPECIAL("PC Speaker Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1),
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	AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1),
	AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1),
	AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1),
	AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1),
	AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1),
	AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1),
	AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1),
	AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1),
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	AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8),
	AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9),
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	AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
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	AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0),
	AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0),
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	AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0),
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	AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */
	AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */
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#if MIXER_TESTING
	AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0),
	AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0),
	AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0),
	AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0),
	AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0),
	AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0),
	AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0),
	AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0),
	AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0),
	AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0),
	AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0),
	AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0),
	AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0),
	AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0),
	AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0),
	AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0),
#endif
};

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static u16 __devinitdata snd_azf3328_init_values[][2] = {
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        { IDX_MIXER_PLAY_MASTER,	MIXER_MUTE_MASK|0x1f1f },
        { IDX_MIXER_MODEMOUT,		MIXER_MUTE_MASK|0x1f1f },
	{ IDX_MIXER_BASSTREBLE,		0x0000 },
	{ IDX_MIXER_PCBEEP,		MIXER_MUTE_MASK|0x1f1f },
	{ IDX_MIXER_MODEMIN,		MIXER_MUTE_MASK|0x1f1f },
	{ IDX_MIXER_MIC,		MIXER_MUTE_MASK|0x001f },
	{ IDX_MIXER_LINEIN,		MIXER_MUTE_MASK|0x1f1f },
	{ IDX_MIXER_CDAUDIO,		MIXER_MUTE_MASK|0x1f1f },
	{ IDX_MIXER_VIDEO,		MIXER_MUTE_MASK|0x1f1f },
	{ IDX_MIXER_AUX,		MIXER_MUTE_MASK|0x1f1f },
        { IDX_MIXER_WAVEOUT,		MIXER_MUTE_MASK|0x1f1f },
        { IDX_MIXER_FMSYNTH,		MIXER_MUTE_MASK|0x1f1f },
        { IDX_MIXER_REC_VOLUME,		MIXER_MUTE_MASK|0x0707 },
};

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static int __devinit
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snd_azf3328_mixer_new(struct snd_azf3328 *chip)
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{
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	struct snd_card *card;
	const struct snd_kcontrol_new *sw;
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	unsigned int idx;
	int err;

	snd_azf3328_dbgcallenter();
	snd_assert(chip != NULL && chip->card != NULL, return -EINVAL);

	card = chip->card;

	/* mixer reset */
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	snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
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	/* mute and zero volume channels */
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	for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) {
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		snd_azf3328_mixer_outw(chip,
			snd_azf3328_init_values[idx][0],
			snd_azf3328_init_values[idx][1]);
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	}
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	/* add mixer controls */
	sw = snd_azf3328_mixer_controls;
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	for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls);
			++idx, ++sw) {
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		if ((err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip))) < 0)
			return err;
	}
	snd_component_add(card, "AZF3328 mixer");
	strcpy(card->mixername, "AZF3328 mixer");

	snd_azf3328_dbgcallleave();
	return 0;
}

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847
static int
848 849
snd_azf3328_hw_params(struct snd_pcm_substream *substream,
				 struct snd_pcm_hw_params *hw_params)
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{
	int res;
	snd_azf3328_dbgcallenter();
	res = snd_pcm_lib_malloc_pages(substream, params_buffer_bytes(hw_params));
	snd_azf3328_dbgcallleave();
	return res;
}

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858
static int
859
snd_azf3328_hw_free(struct snd_pcm_substream *substream)
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{
	snd_azf3328_dbgcallenter();
	snd_pcm_lib_free_pages(substream);
	snd_azf3328_dbgcallleave();
	return 0;
}

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static void
868 869
snd_azf3328_codec_setfmt(struct snd_azf3328 *chip,
			       unsigned reg,
870
			       enum azf_freq_t bitrate,
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871 872 873 874
			       unsigned int format_width,
			       unsigned int channels
)
{
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875
	u16 val = 0xff00;
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	unsigned long flags;

	snd_azf3328_dbgcallenter();
	switch (bitrate) {
880 881 882 883 884 885 886 887 888 889 890 891 892
	case AZF_FREQ_4000:  val |= SOUNDFORMAT_FREQ_SUSPECTED_4000; break;
	case AZF_FREQ_4800:  val |= SOUNDFORMAT_FREQ_SUSPECTED_4800; break;
	case AZF_FREQ_5512:
		/* the AZF3328 names it "5510" for some strange reason */
			     val |= SOUNDFORMAT_FREQ_5510; break;
	case AZF_FREQ_6620:  val |= SOUNDFORMAT_FREQ_6620; break;
	case AZF_FREQ_8000:  val |= SOUNDFORMAT_FREQ_8000; break;
	case AZF_FREQ_9600:  val |= SOUNDFORMAT_FREQ_9600; break;
	case AZF_FREQ_11025: val |= SOUNDFORMAT_FREQ_11025; break;
	case AZF_FREQ_13240: val |= SOUNDFORMAT_FREQ_SUSPECTED_13240; break;
	case AZF_FREQ_16000: val |= SOUNDFORMAT_FREQ_16000; break;
	case AZF_FREQ_22050: val |= SOUNDFORMAT_FREQ_22050; break;
	case AZF_FREQ_32000: val |= SOUNDFORMAT_FREQ_32000; break;
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893
	default:
894
		snd_printk(KERN_WARNING "unknown bitrate %d, assuming 44.1kHz!\n", bitrate);
895 896 897 898
		/* fall-through */
	case AZF_FREQ_44100: val |= SOUNDFORMAT_FREQ_44100; break;
	case AZF_FREQ_48000: val |= SOUNDFORMAT_FREQ_48000; break;
	case AZF_FREQ_66200: val |= SOUNDFORMAT_FREQ_SUSPECTED_66200; break;
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	}
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	/* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */
	/* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */
	/* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */
	/* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */
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	/* val = 0xff05; 5m11.556s (... -> 44100Hz) */
	/* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */
	/* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */
	/* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */
	/* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */
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	if (channels == 2)
		val |= SOUNDFORMAT_FLAG_2CHANNELS;

	if (format_width == 16)
		val |= SOUNDFORMAT_FLAG_16BIT;

	spin_lock_irqsave(&chip->reg_lock, flags);
917

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918
	/* set bitrate/format */
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	snd_azf3328_codec_outw(chip, reg, val);
920

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	/* changing the bitrate/format settings switches off the
	 * audio output with an annoying click in case of 8/16bit format change
	 * (maybe shutting down DAC/ADC?), thus immediately
	 * do some tweaking to reenable it and get rid of the clicking
	 * (FIXME: yes, it works, but what exactly am I doing here?? :)
	 * FIXME: does this have some side effects for full-duplex
	 * or other dramatic side effects? */
	if (reg == IDX_IO_PLAY_SOUNDFORMAT) /* only do it for playback */
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		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
			snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) |
			DMA_PLAY_SOMETHING1 |
			DMA_PLAY_SOMETHING2 |
			SOMETHING_ALMOST_ALWAYS_SET |
			DMA_EPILOGUE_SOMETHING |
			DMA_SOMETHING_ELSE
		);
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937 938 939 940 941

	spin_unlock_irqrestore(&chip->reg_lock, flags);
	snd_azf3328_dbgcallleave();
}

942 943 944 945 946 947 948 949 950 951 952 953
static inline void
snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328 *chip,
			    unsigned reg
)
{
	/* choose lowest frequency for low power consumption.
	 * While this will cause louder noise due to rather coarse frequency,
	 * it should never matter since output should always
	 * get disabled properly when idle anyway. */
	snd_azf3328_codec_setfmt(chip, reg, AZF_FREQ_4000, 8, 1);
}

954 955 956 957 958 959 960 961 962 963 964 965 966 967 968
static void
snd_azf3328_codec_reg_6AH_update(struct snd_azf3328 *chip,
					unsigned bitmask,
					int enable
)
{
	if (enable)
		chip->shadow_reg_codec_6AH &= ~bitmask;
	else
		chip->shadow_reg_codec_6AH |= bitmask;
	snd_azf3328_dbgplay("6AH_update mask 0x%04x enable %d: val 0x%04x\n",
			bitmask, enable, chip->shadow_reg_codec_6AH);
	snd_azf3328_codec_outw(chip, IDX_IO_6AH, chip->shadow_reg_codec_6AH);
}

969 970 971
static inline void
snd_azf3328_codec_enable(struct snd_azf3328 *chip, int enable)
{
972
	snd_azf3328_dbgplay("codec_enable %d\n", enable);
973 974
	/* no idea what exactly is being done here, but I strongly assume it's
	 * PM related */
975 976
	snd_azf3328_codec_reg_6AH_update(
		chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012
	);
}

static void
snd_azf3328_codec_activity(struct snd_azf3328 *chip,
				enum snd_azf3328_stream_index stream_type,
				int enable
)
{
	int need_change = (chip->audio_stream[stream_type].running != enable);

	snd_azf3328_dbgplay(
		"codec_activity: type %d, enable %d, need_change %d\n",
				stream_type, enable, need_change
	);
	if (need_change) {
		enum snd_azf3328_stream_index other =
			(stream_type == AZF_PLAYBACK) ?
				AZF_CAPTURE : AZF_PLAYBACK;
		/* small check to prevent shutting down the other party
		 * in case it's active */
		if ((enable) || !(chip->audio_stream[other].running))
			snd_azf3328_codec_enable(chip, enable);

		/* ...and adjust clock, too
		 * (reduce noise and power consumption) */
		if (!enable)
			snd_azf3328_codec_setfmt_lowpower(
				chip,
				chip->audio_stream[stream_type].portbase
					+ IDX_IO_PLAY_SOUNDFORMAT
			);
	}
	chip->audio_stream[stream_type].running = enable;
}

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1013
static void
1014
snd_azf3328_setdmaa(struct snd_azf3328 *chip,
L
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1015 1016 1017
				long unsigned int addr,
                                unsigned int count,
                                unsigned int size,
1018 1019
				enum snd_azf3328_stream_index stream_type
)
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1020 1021
{
	snd_azf3328_dbgcallenter();
1022 1023 1024 1025 1026 1027 1028
	if (!chip->audio_stream[stream_type].running) {
		/* AZF3328 uses a two buffer pointer DMA playback approach */

		unsigned long flags, portbase, addr_area2;

		/* width 32bit (prevent overflow): */
		unsigned long count_areas, count_tmp;
A
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1029

1030
		portbase = chip->audio_stream[stream_type].portbase;
A
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1031 1032 1033 1034 1035 1036 1037 1038
		count_areas = size/2;
		addr_area2 = addr+count_areas;
		count_areas--; /* max. index */
		snd_azf3328_dbgplay("set DMA: buf1 %08lx[%lu], buf2 %08lx[%lu]\n", addr, count_areas, addr_area2, count_areas);

		/* build combined I/O buffer length word */
		count_tmp = count_areas;
		count_areas |= (count_tmp << 16);
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1039
		spin_lock_irqsave(&chip->reg_lock, flags);
A
Andreas Mohr 已提交
1040 1041 1042
		outl(addr, portbase + IDX_IO_PLAY_DMA_START_1);
		outl(addr_area2, portbase + IDX_IO_PLAY_DMA_START_2);
		outl(count_areas, portbase + IDX_IO_PLAY_DMA_LEN_1);
L
Linus Torvalds 已提交
1043 1044 1045 1046 1047
		spin_unlock_irqrestore(&chip->reg_lock, flags);
	}
	snd_azf3328_dbgcallleave();
}

A
Andreas Mohr 已提交
1048
static int
1049
snd_azf3328_playback_prepare(struct snd_pcm_substream *substream)
L
Linus Torvalds 已提交
1050 1051
{
#if 0
1052 1053
	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
	struct snd_pcm_runtime *runtime = substream->runtime;
L
Linus Torvalds 已提交
1054 1055 1056 1057 1058 1059
        unsigned int size = snd_pcm_lib_buffer_bytes(substream);
	unsigned int count = snd_pcm_lib_period_bytes(substream);
#endif

	snd_azf3328_dbgcallenter();
#if 0
1060
	snd_azf3328_codec_setfmt(chip, IDX_IO_PLAY_SOUNDFORMAT,
A
Andreas Mohr 已提交
1061 1062 1063
		runtime->rate,
		snd_pcm_format_width(runtime->format),
		runtime->channels);
1064
	snd_azf3328_setdmaa(chip, runtime->dma_addr, count, size, AZF_PLAYBACK);
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1065 1066 1067 1068 1069
#endif
	snd_azf3328_dbgcallleave();
	return 0;
}

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1070
static int
1071
snd_azf3328_capture_prepare(struct snd_pcm_substream *substream)
L
Linus Torvalds 已提交
1072 1073
{
#if 0
1074 1075
	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
	struct snd_pcm_runtime *runtime = substream->runtime;
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1076 1077 1078 1079 1080 1081
        unsigned int size = snd_pcm_lib_buffer_bytes(substream);
	unsigned int count = snd_pcm_lib_period_bytes(substream);
#endif

	snd_azf3328_dbgcallenter();
#if 0
1082
	snd_azf3328_codec_setfmt(chip, IDX_IO_REC_SOUNDFORMAT,
A
Andreas Mohr 已提交
1083 1084 1085
		runtime->rate,
		snd_pcm_format_width(runtime->format),
		runtime->channels);
1086
	snd_azf3328_setdmaa(chip, runtime->dma_addr, count, size, AZF_CAPTURE);
L
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1087 1088 1089 1090 1091
#endif
	snd_azf3328_dbgcallleave();
	return 0;
}

A
Andreas Mohr 已提交
1092
static int
1093
snd_azf3328_playback_trigger(struct snd_pcm_substream *substream, int cmd)
L
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1094
{
1095 1096
	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
	struct snd_pcm_runtime *runtime = substream->runtime;
L
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1097 1098
	int result = 0;
	unsigned int status1;
1099
	int previously_muted;
L
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1100 1101

	snd_azf3328_dbgcalls("snd_azf3328_playback_trigger cmd %d\n", cmd);
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L
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1103 1104
	switch (cmd) {
	case SNDRV_PCM_TRIGGER_START:
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1105
		snd_azf3328_dbgplay("START PLAYBACK\n");
L
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1106

1107 1108 1109
		/* mute WaveOut (avoid clicking during setup) */
		previously_muted =
			snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1);
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1110

1111
		snd_azf3328_codec_setfmt(chip, IDX_IO_PLAY_SOUNDFORMAT,
A
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1112 1113 1114
			runtime->rate,
			snd_pcm_format_width(runtime->format),
			runtime->channels);
L
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1115 1116

		spin_lock(&chip->reg_lock);
1117
		/* first, remember current value: */
A
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1118
		status1 = snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS);
1119 1120

		/* stop playback */
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1121
		status1 &= ~DMA_RESUME;
A
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1122
		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
1123

L
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1124
		/* FIXME: clear interrupts or what??? */
A
Andreas Mohr 已提交
1125
		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_IRQTYPE, 0xffff);
L
Linus Torvalds 已提交
1126 1127
		spin_unlock(&chip->reg_lock);

A
Andreas Mohr 已提交
1128 1129 1130
		snd_azf3328_setdmaa(chip, runtime->dma_addr,
			snd_pcm_lib_period_bytes(substream),
			snd_pcm_lib_buffer_bytes(substream),
1131
			AZF_PLAYBACK);
L
Linus Torvalds 已提交
1132 1133 1134 1135 1136

		spin_lock(&chip->reg_lock);
#ifdef WIN9X
		/* FIXME: enable playback/recording??? */
		status1 |= DMA_PLAY_SOMETHING1 | DMA_PLAY_SOMETHING2;
A
Andreas Mohr 已提交
1137
		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
L
Linus Torvalds 已提交
1138 1139 1140 1141

		/* start playback again */
		/* FIXME: what is this value (0x0010)??? */
		status1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
A
Andreas Mohr 已提交
1142
		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
L
Linus Torvalds 已提交
1143
#else /* NT4 */
A
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1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155
		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
			0x0000);
		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
			DMA_PLAY_SOMETHING1);
		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
			DMA_PLAY_SOMETHING1 |
			DMA_PLAY_SOMETHING2);
		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
			DMA_RESUME |
			SOMETHING_ALMOST_ALWAYS_SET |
			DMA_EPILOGUE_SOMETHING |
			DMA_SOMETHING_ELSE);
L
Linus Torvalds 已提交
1156 1157
#endif
		spin_unlock(&chip->reg_lock);
1158
		snd_azf3328_codec_activity(chip, AZF_PLAYBACK, 1);
L
Linus Torvalds 已提交
1159 1160

		/* now unmute WaveOut */
1161 1162
		if (!previously_muted)
			snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 0);
L
Linus Torvalds 已提交
1163

A
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1164
		snd_azf3328_dbgplay("STARTED PLAYBACK\n");
L
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1165
		break;
1166 1167 1168
	case SNDRV_PCM_TRIGGER_RESUME:
		snd_azf3328_dbgplay("RESUME PLAYBACK\n");
		/* resume playback if we were active */
1169 1170
		spin_lock(&chip->reg_lock);
		if (chip->audio_stream[AZF_PLAYBACK].running)
1171 1172
			snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
				snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) | DMA_RESUME);
1173
		spin_unlock(&chip->reg_lock);
1174
		break;
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1175 1176 1177
	case SNDRV_PCM_TRIGGER_STOP:
		snd_azf3328_dbgplay("STOP PLAYBACK\n");

1178 1179 1180
		/* mute WaveOut (avoid clicking during setup) */
		previously_muted =
			snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1);
L
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1181 1182

		spin_lock(&chip->reg_lock);
1183
		/* first, remember current value: */
A
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1184
		status1 = snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS);
L
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1185

1186
		/* stop playback */
L
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1187
		status1 &= ~DMA_RESUME;
A
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1188
		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
L
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1189

A
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1190 1191
		/* hmm, is this really required? we're resetting the same bit
		 * immediately thereafter... */
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1192
		status1 |= DMA_PLAY_SOMETHING1;
A
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1193
		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
L
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1194 1195

		status1 &= ~DMA_PLAY_SOMETHING1;
A
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1196
		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
L
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1197
		spin_unlock(&chip->reg_lock);
1198 1199
		snd_azf3328_codec_activity(chip, AZF_PLAYBACK, 0);

L
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1200
		/* now unmute WaveOut */
1201 1202 1203
		if (!previously_muted)
			snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 0);

A
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1204
		snd_azf3328_dbgplay("STOPPED PLAYBACK\n");
L
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1205
		break;
1206 1207 1208 1209 1210 1211
	case SNDRV_PCM_TRIGGER_SUSPEND:
		snd_azf3328_dbgplay("SUSPEND PLAYBACK\n");
		/* make sure playback is stopped */
		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
			snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) & ~DMA_RESUME);
		break;
L
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1212
        case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
1213
		snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
L
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1214 1215
                break;
        case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
1216
		snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
L
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1217 1218
                break;
        default:
1219
		printk(KERN_ERR "FIXME: unknown trigger mode!\n");
L
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1220 1221
                return -EINVAL;
	}
1222

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1223 1224 1225 1226 1227 1228
	snd_azf3328_dbgcallleave();
	return result;
}

/* this is just analogous to playback; I'm not quite sure whether recording
 * should actually be triggered like that */
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Andreas Mohr 已提交
1229
static int
1230
snd_azf3328_capture_trigger(struct snd_pcm_substream *substream, int cmd)
L
Linus Torvalds 已提交
1231
{
1232 1233
	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
	struct snd_pcm_runtime *runtime = substream->runtime;
L
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1234 1235 1236 1237
	int result = 0;
	unsigned int status1;

	snd_azf3328_dbgcalls("snd_azf3328_capture_trigger cmd %d\n", cmd);
A
Andreas Mohr 已提交
1238

L
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1239 1240 1241
        switch (cmd) {
        case SNDRV_PCM_TRIGGER_START:

A
Andreas Mohr 已提交
1242
		snd_azf3328_dbgplay("START CAPTURE\n");
L
Linus Torvalds 已提交
1243

1244
		snd_azf3328_codec_setfmt(chip, IDX_IO_REC_SOUNDFORMAT,
A
Andreas Mohr 已提交
1245 1246 1247
			runtime->rate,
			snd_pcm_format_width(runtime->format),
			runtime->channels);
L
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1248 1249

		spin_lock(&chip->reg_lock);
1250
		/* first, remember current value: */
A
Andreas Mohr 已提交
1251
		status1 = snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS);
1252 1253

		/* stop recording */
L
Linus Torvalds 已提交
1254
		status1 &= ~DMA_RESUME;
A
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1255
		snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
1256

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		/* FIXME: clear interrupts or what??? */
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		snd_azf3328_codec_outw(chip, IDX_IO_REC_IRQTYPE, 0xffff);
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		spin_unlock(&chip->reg_lock);

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		snd_azf3328_setdmaa(chip, runtime->dma_addr,
			snd_pcm_lib_period_bytes(substream),
			snd_pcm_lib_buffer_bytes(substream),
1264
			AZF_CAPTURE);
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		spin_lock(&chip->reg_lock);
#ifdef WIN9X
		/* FIXME: enable playback/recording??? */
		status1 |= DMA_PLAY_SOMETHING1 | DMA_PLAY_SOMETHING2;
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		snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
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		/* start capture again */
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		/* FIXME: what is this value (0x0010)??? */
		status1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
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		snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
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#else
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		snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
			0x0000);
		snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
			DMA_PLAY_SOMETHING1);
		snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
			DMA_PLAY_SOMETHING1 |
			DMA_PLAY_SOMETHING2);
		snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
			DMA_RESUME |
			SOMETHING_ALMOST_ALWAYS_SET |
			DMA_EPILOGUE_SOMETHING |
			DMA_SOMETHING_ELSE);
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#endif
		spin_unlock(&chip->reg_lock);
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		snd_azf3328_codec_activity(chip, AZF_CAPTURE, 1);
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		snd_azf3328_dbgplay("STARTED CAPTURE\n");
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		break;
1295 1296 1297
	case SNDRV_PCM_TRIGGER_RESUME:
		snd_azf3328_dbgplay("RESUME CAPTURE\n");
		/* resume recording if we were active */
1298 1299
		spin_lock(&chip->reg_lock);
		if (chip->audio_stream[AZF_CAPTURE].running)
1300 1301
			snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
				snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS) | DMA_RESUME);
1302
		spin_unlock(&chip->reg_lock);
1303
		break;
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        case SNDRV_PCM_TRIGGER_STOP:
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		snd_azf3328_dbgplay("STOP CAPTURE\n");

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		spin_lock(&chip->reg_lock);
1308
		/* first, remember current value: */
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		status1 = snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS);
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1311
		/* stop recording */
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		status1 &= ~DMA_RESUME;
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		snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
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		status1 |= DMA_PLAY_SOMETHING1;
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		snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
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		status1 &= ~DMA_PLAY_SOMETHING1;
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		snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
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		spin_unlock(&chip->reg_lock);
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		snd_azf3328_codec_activity(chip, AZF_CAPTURE, 0);

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		snd_azf3328_dbgplay("STOPPED CAPTURE\n");
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		break;
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	case SNDRV_PCM_TRIGGER_SUSPEND:
		snd_azf3328_dbgplay("SUSPEND CAPTURE\n");
		/* make sure recording is stopped */
		snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
			snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS) & ~DMA_RESUME);
		break;
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        case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
1332
		snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
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                break;
        case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
1335
		snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
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                break;
        default:
1338
		printk(KERN_ERR "FIXME: unknown trigger mode!\n");
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                return -EINVAL;
	}
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	snd_azf3328_dbgcallleave();
	return result;
}

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static snd_pcm_uframes_t
1347
snd_azf3328_playback_pointer(struct snd_pcm_substream *substream)
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{
1349
	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
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	unsigned long bufptr, result;
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	snd_pcm_uframes_t frmres;

#ifdef QUERY_HARDWARE
1354
	bufptr = snd_azf3328_codec_inl(chip, IDX_IO_PLAY_DMA_START_1);
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#else
	bufptr = substream->runtime->dma_addr;
#endif
1358
	result = snd_azf3328_codec_inl(chip, IDX_IO_PLAY_DMA_CURRPOS);
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	/* calculate offset */
	result -= bufptr;
	frmres = bytes_to_frames( substream->runtime, result);
	snd_azf3328_dbgplay("PLAY @ 0x%8lx, frames %8ld\n", result, frmres);
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	return frmres;
}

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static snd_pcm_uframes_t
1368
snd_azf3328_capture_pointer(struct snd_pcm_substream *substream)
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{
1370
	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
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	unsigned long bufptr, result;
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	snd_pcm_uframes_t frmres;

#ifdef QUERY_HARDWARE
1375
	bufptr = snd_azf3328_codec_inl(chip, IDX_IO_REC_DMA_START_1);
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#else
	bufptr = substream->runtime->dma_addr;
#endif
1379
	result = snd_azf3328_codec_inl(chip, IDX_IO_REC_DMA_CURRPOS);
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1380

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	/* calculate offset */
	result -= bufptr;
	frmres = bytes_to_frames( substream->runtime, result);
	snd_azf3328_dbgplay("REC  @ 0x%8lx, frames %8ld\n", result, frmres);
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	return frmres;
}

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/******************************************************************/

#ifdef SUPPORT_GAMEPORT
static inline void
snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip, int enable)
{
	snd_azf3328_io_reg_setb(
		chip->game_io+IDX_GAME_HWCONFIG,
		GAME_HWCFG_IRQ_ENABLE,
		enable
	);
}

static inline void
snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip, int enable)
{
	snd_azf3328_io_reg_setb(
		chip->game_io+IDX_GAME_HWCONFIG,
		GAME_HWCFG_LEGACY_ADDRESS_ENABLE,
		enable
	);
}

static inline void
snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, int enable)
{
1414 1415
	snd_azf3328_codec_reg_6AH_update(
		chip, IO_6A_SOMETHING2_GAMEPORT, enable
1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541
	);
}

static inline void
snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
{
	/*
	 * skeleton handler only
	 * (we do not want axis reading in interrupt handler - too much load!)
	 */
	snd_azf3328_dbggame("gameport irq\n");

	 /* this should ACK the gameport IRQ properly, hopefully. */
	snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE);
}

static int
snd_azf3328_gameport_open(struct gameport *gameport, int mode)
{
	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
	int res;

	snd_azf3328_dbggame("gameport_open, mode %d\n", mode);
	switch (mode) {
	case GAMEPORT_MODE_COOKED:
	case GAMEPORT_MODE_RAW:
		res = 0;
		break;
	default:
		res = -1;
		break;
	}

	snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0));

	return res;
}

static void
snd_azf3328_gameport_close(struct gameport *gameport)
{
	struct snd_azf3328 *chip = gameport_get_port_data(gameport);

	snd_azf3328_dbggame("gameport_close\n");
	snd_azf3328_gameport_axis_circuit_enable(chip, 0);
}

static int
snd_azf3328_gameport_cooked_read(struct gameport *gameport,
				 int *axes,
				 int *buttons
)
{
	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
	int i;
	u8 val;
	unsigned long flags;

	snd_assert(chip, return 0);

	spin_lock_irqsave(&chip->reg_lock, flags);
	val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE);
	*buttons = (~(val) >> 4) & 0xf;

	/* ok, this one is a bit dirty: cooked_read is being polled by a timer,
	 * thus we're atomic and cannot actively wait in here
	 * (which would be useful for us since it probably would be better
	 * to trigger a measurement in here, then wait a short amount of
	 * time until it's finished, then read values of _this_ measurement).
	 *
	 * Thus we simply resort to reading values if they're available already
	 * and trigger the next measurement.
	 */

	val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
	if (val & GAME_AXES_SAMPLING_READY) {
		for (i = 0; i < 4; ++i) {
			/* configure the axis to read */
			val = (i << 4) | 0x0f;
			snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);

			chip->axes[i] = snd_azf3328_game_inw(
						chip, IDX_GAME_AXIS_VALUE
					);
		}
	}

	/* trigger next axes sampling, to be evaluated the next time we
	 * enter this function */

	/* for some very, very strange reason we cannot enable
	 * Measurement Ready monitoring for all axes here,
	 * at least not when only one joystick connected */
	val = 0x03; /* we're able to monitor axes 1 and 2 only */
	snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);

	snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff);
	spin_unlock_irqrestore(&chip->reg_lock, flags);

	for (i = 0; i < 4; i++) {
		axes[i] = chip->axes[i];
		if (axes[i] == 0xffff)
			axes[i] = -1;
	}

	snd_azf3328_dbggame("cooked_read: axes %d %d %d %d buttons %d\n",
		axes[0], axes[1], axes[2], axes[3], *buttons
	);

	return 0;
}

static int __devinit
snd_azf3328_gameport(struct snd_azf3328 *chip, int dev)
{
	struct gameport *gp;

	chip->gameport = gp = gameport_allocate_port();
	if (!gp) {
		printk(KERN_ERR "azt3328: cannot alloc memory for gameport\n");
		return -ENOMEM;
	}

	gameport_set_name(gp, "AZF3328 Gameport");
	gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
	gameport_set_dev_parent(gp, &chip->pci->dev);
1542
	gp->io = chip->game_io;
1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582
	gameport_set_port_data(gp, chip);

	gp->open = snd_azf3328_gameport_open;
	gp->close = snd_azf3328_gameport_close;
	gp->fuzz = 16; /* seems ok */
	gp->cooked_read = snd_azf3328_gameport_cooked_read;

	/* DISABLE legacy address: we don't need it! */
	snd_azf3328_gameport_legacy_address_enable(chip, 0);

	snd_azf3328_gameport_axis_circuit_enable(chip, 0);

	gameport_register_port(chip->gameport);

	return 0;
}

static void
snd_azf3328_gameport_free(struct snd_azf3328 *chip)
{
	if (chip->gameport) {
		gameport_unregister_port(chip->gameport);
		chip->gameport = NULL;
	}
	snd_azf3328_gameport_irq_enable(chip, 0);
}
#else
static inline int
snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; }
static inline void
snd_azf3328_gameport_free(struct snd_azf3328 *chip) { }
static inline void
snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
{
	printk(KERN_WARNING "huh, game port IRQ occurred!?\n");
}
#endif /* SUPPORT_GAMEPORT */

/******************************************************************/

1583 1584 1585 1586 1587 1588 1589 1590 1591
static inline void
snd_azf3328_irq_log_unknown_type(u8 which)
{
	snd_azf3328_dbgplay(
	"azt3328: unknown IRQ type (%x) occurred, please report!\n",
		which
	);
}

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static irqreturn_t
1593
snd_azf3328_interrupt(int irq, void *dev_id)
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{
1595
	struct snd_azf3328 *chip = dev_id;
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	u8 status, which;
1597
#if DEBUG_PLAY_REC
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	static unsigned long irq_count;
1599
#endif
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	status = snd_azf3328_codec_inb(chip, IDX_IO_IRQSTATUS);
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1602 1603

        /* fast path out, to ease interrupt sharing */
1604 1605 1606
	if (!(status &
		(IRQ_PLAYBACK|IRQ_RECORDING|IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
	))
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		return IRQ_NONE; /* must be interrupt for another device */

1609 1610 1611 1612 1613 1614 1615 1616
	snd_azf3328_dbgplay(
		"irq_count %ld! IDX_IO_PLAY_FLAGS %04x, "
		"IDX_IO_PLAY_IRQTYPE %04x, IDX_IO_IRQSTATUS %04x\n",
			irq_count++ /* debug-only */,
			snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS),
			snd_azf3328_codec_inw(chip, IDX_IO_PLAY_IRQTYPE),
			status
	);
1617

1618
	if (status & IRQ_TIMER) {
1619 1620 1621 1622
		/* snd_azf3328_dbgplay("timer %ld\n",
			snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
				& TIMER_VALUE_MASK
		); */
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		if (chip->timer)
			snd_timer_interrupt(chip->timer, chip->timer->sticks);
		/* ACK timer */
                spin_lock(&chip->reg_lock);
		snd_azf3328_codec_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
		spin_unlock(&chip->reg_lock);
		snd_azf3328_dbgplay("azt3328: timer IRQ\n");
	}
1631
	if (status & IRQ_PLAYBACK) {
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1632
		spin_lock(&chip->reg_lock);
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		which = snd_azf3328_codec_inb(chip, IDX_IO_PLAY_IRQTYPE);
		/* ack all IRQ types immediately */
		snd_azf3328_codec_outb(chip, IDX_IO_PLAY_IRQTYPE, which);
               	spin_unlock(&chip->reg_lock);

1638 1639 1640 1641
		if (chip->pcm && chip->audio_stream[AZF_PLAYBACK].substream) {
			snd_pcm_period_elapsed(
				chip->audio_stream[AZF_PLAYBACK].substream
			);
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			snd_azf3328_dbgplay("PLAY period done (#%x), @ %x\n",
				which,
1644 1645 1646 1647
				snd_azf3328_codec_inl(
					chip, IDX_IO_PLAY_DMA_CURRPOS
				)
			);
1648
		} else
1649
			printk(KERN_WARNING "azt3328: irq handler problem!\n");
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1650
		if (which & IRQ_PLAY_SOMETHING)
1651
			snd_azf3328_irq_log_unknown_type(which);
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1652
	}
1653
	if (status & IRQ_RECORDING) {
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1654
                spin_lock(&chip->reg_lock);
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		which = snd_azf3328_codec_inb(chip, IDX_IO_REC_IRQTYPE);
		/* ack all IRQ types immediately */
		snd_azf3328_codec_outb(chip, IDX_IO_REC_IRQTYPE, which);
		spin_unlock(&chip->reg_lock);

1660 1661 1662 1663
		if (chip->pcm && chip->audio_stream[AZF_CAPTURE].substream) {
			snd_pcm_period_elapsed(
				chip->audio_stream[AZF_CAPTURE].substream
			);
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			snd_azf3328_dbgplay("REC  period done (#%x), @ %x\n",
				which,
1666 1667 1668 1669
				snd_azf3328_codec_inl(
					chip, IDX_IO_REC_DMA_CURRPOS
				)
			);
1670
		} else
1671
			printk(KERN_WARNING "azt3328: irq handler problem!\n");
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1672
		if (which & IRQ_REC_SOMETHING)
1673
			snd_azf3328_irq_log_unknown_type(which);
L
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1674
	}
1675 1676
	if (status & IRQ_GAMEPORT)
		snd_azf3328_gameport_interrupt(chip);
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	/* MPU401 has less critical IRQ requirements
	 * than timer and playback/recording, right? */
1679
	if (status & IRQ_MPU401) {
1680
		snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data);
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		/* hmm, do we have to ack the IRQ here somehow?
		 * If so, then I don't know how... */
		snd_azf3328_dbgplay("azt3328: MPU401 IRQ\n");
	}
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	return IRQ_HANDLED;
}

/*****************************************************************/

1691
static const struct snd_pcm_hardware snd_azf3328_playback =
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{
	/* FIXME!! Correct? */
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	.info =			SNDRV_PCM_INFO_MMAP |
				SNDRV_PCM_INFO_INTERLEAVED |
				SNDRV_PCM_INFO_MMAP_VALID,
	.formats =		SNDRV_PCM_FMTBIT_S8 |
				SNDRV_PCM_FMTBIT_U8 |
				SNDRV_PCM_FMTBIT_S16_LE |
				SNDRV_PCM_FMTBIT_U16_LE,
	.rates =		SNDRV_PCM_RATE_5512 |
				SNDRV_PCM_RATE_8000_48000 |
				SNDRV_PCM_RATE_KNOT,
1704 1705
	.rate_min =		AZF_FREQ_4000,
	.rate_max =		AZF_FREQ_66200,
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	.channels_min =		1,
	.channels_max =		2,
	.buffer_bytes_max =	65536,
	.period_bytes_min =	64,
	.period_bytes_max =	65536,
	.periods_min =		1,
	.periods_max =		1024,
	/* FIXME: maybe that card actually has a FIFO?
	 * Hmm, it seems newer revisions do have one, but we still don't know
	 * its size... */
	.fifo_size =		0,
};

1719
static const struct snd_pcm_hardware snd_azf3328_capture =
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{
	/* FIXME */
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	.info =			SNDRV_PCM_INFO_MMAP |
				SNDRV_PCM_INFO_INTERLEAVED |
				SNDRV_PCM_INFO_MMAP_VALID,
	.formats =		SNDRV_PCM_FMTBIT_S8 |
				SNDRV_PCM_FMTBIT_U8 |
				SNDRV_PCM_FMTBIT_S16_LE |
				SNDRV_PCM_FMTBIT_U16_LE,
	.rates =		SNDRV_PCM_RATE_5512 |
				SNDRV_PCM_RATE_8000_48000 |
				SNDRV_PCM_RATE_KNOT,
1732 1733
	.rate_min =		AZF_FREQ_4000,
	.rate_max =		AZF_FREQ_66200,
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	.channels_min =		1,
	.channels_max =		2,
	.buffer_bytes_max =	65536,
	.period_bytes_min =	64,
	.period_bytes_max =	65536,
	.periods_min =		1,
	.periods_max =		1024,
	.fifo_size =		0,
};


static unsigned int snd_azf3328_fixed_rates[] = {
1746 1747 1748 1749 1750 1751 1752 1753 1754 1755 1756 1757 1758 1759 1760 1761
	AZF_FREQ_4000,
	AZF_FREQ_4800,
	AZF_FREQ_5512,
	AZF_FREQ_6620,
	AZF_FREQ_8000,
	AZF_FREQ_9600,
	AZF_FREQ_11025,
	AZF_FREQ_13240,
	AZF_FREQ_16000,
	AZF_FREQ_22050,
	AZF_FREQ_32000,
	AZF_FREQ_44100,
	AZF_FREQ_48000,
	AZF_FREQ_66200
};

1762
static struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
1763
	.count = ARRAY_SIZE(snd_azf3328_fixed_rates),
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	.list = snd_azf3328_fixed_rates,
	.mask = 0,
};

/*****************************************************************/

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static int
1771
snd_azf3328_playback_open(struct snd_pcm_substream *substream)
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{
1773 1774
	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
	struct snd_pcm_runtime *runtime = substream->runtime;
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	snd_azf3328_dbgcallenter();
1777
	chip->audio_stream[AZF_PLAYBACK].substream = substream;
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	runtime->hw = snd_azf3328_playback;
	snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
				   &snd_azf3328_hw_constraints_rates);
	snd_azf3328_dbgcallleave();
	return 0;
}

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static int
1786
snd_azf3328_capture_open(struct snd_pcm_substream *substream)
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{
1788 1789
	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
	struct snd_pcm_runtime *runtime = substream->runtime;
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	snd_azf3328_dbgcallenter();
1792
	chip->audio_stream[AZF_CAPTURE].substream = substream;
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	runtime->hw = snd_azf3328_capture;
	snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
				   &snd_azf3328_hw_constraints_rates);
	snd_azf3328_dbgcallleave();
	return 0;
}

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static int
1801
snd_azf3328_playback_close(struct snd_pcm_substream *substream)
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{
1803
	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
L
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1804 1805

	snd_azf3328_dbgcallenter();
1806
	chip->audio_stream[AZF_PLAYBACK].substream = NULL;
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	snd_azf3328_dbgcallleave();
	return 0;
}

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1811
static int
1812
snd_azf3328_capture_close(struct snd_pcm_substream *substream)
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1813
{
1814
	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
L
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1815 1816

	snd_azf3328_dbgcallenter();
1817
	chip->audio_stream[AZF_CAPTURE].substream = NULL;
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	snd_azf3328_dbgcallleave();
	return 0;
}

/******************************************************************/

1824
static struct snd_pcm_ops snd_azf3328_playback_ops = {
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	.open =		snd_azf3328_playback_open,
	.close =	snd_azf3328_playback_close,
	.ioctl =	snd_pcm_lib_ioctl,
	.hw_params =	snd_azf3328_hw_params,
	.hw_free =	snd_azf3328_hw_free,
	.prepare =	snd_azf3328_playback_prepare,
	.trigger =	snd_azf3328_playback_trigger,
	.pointer =	snd_azf3328_playback_pointer
};

1835
static struct snd_pcm_ops snd_azf3328_capture_ops = {
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	.open =		snd_azf3328_capture_open,
	.close =	snd_azf3328_capture_close,
	.ioctl =	snd_pcm_lib_ioctl,
	.hw_params =	snd_azf3328_hw_params,
	.hw_free =	snd_azf3328_hw_free,
	.prepare =	snd_azf3328_capture_prepare,
	.trigger =	snd_azf3328_capture_trigger,
	.pointer =	snd_azf3328_capture_pointer
};

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static int __devinit
1847
snd_azf3328_pcm(struct snd_azf3328 *chip, int device)
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1848
{
1849
	struct snd_pcm *pcm;
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	int err;

	snd_azf3328_dbgcallenter();
	if ((err = snd_pcm_new(chip->card, "AZF3328 DSP", device, 1, 1, &pcm)) < 0)
		return err;
	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK, &snd_azf3328_playback_ops);
	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE, &snd_azf3328_capture_ops);

	pcm->private_data = chip;
	pcm->info_flags = 0;
	strcpy(pcm->name, chip->card->shortname);
	chip->pcm = pcm;

	snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
					      snd_dma_pci_data(chip->pci), 64*1024, 64*1024);

	snd_azf3328_dbgcallleave();
	return 0;
}

/******************************************************************/

1872 1873
/*** NOTE: the physical timer resolution actually is 1024000 ticks per second
 *** (probably derived from main crystal via a divider of 24),
A
Andreas Mohr 已提交
1874 1875 1876 1877 1878 1879 1880 1881 1882
 *** but announcing those attributes to user-space would make programs
 *** configure the timer to a 1 tick value, resulting in an absolutely fatal
 *** timer IRQ storm.
 *** Thus I chose to announce a down-scaled virtual timer to the outside and
 *** calculate real timer countdown values internally.
 *** (the scale factor can be set via module parameter "seqtimer_scaling").
 ***/

static int
1883
snd_azf3328_timer_start(struct snd_timer *timer)
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1884
{
1885
	struct snd_azf3328 *chip;
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1886 1887 1888 1889 1890 1891
	unsigned long flags;
	unsigned int delay;

	snd_azf3328_dbgcallenter();
	chip = snd_timer_chip(timer);
	delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK;
1892
	if (delay < 49) {
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1893 1894 1895 1896 1897 1898 1899 1900
		/* uhoh, that's not good, since user-space won't know about
		 * this timing tweak
		 * (we need to do it to avoid a lockup, though) */

		snd_azf3328_dbgtimer("delay was too low (%d)!\n", delay);
		delay = 49; /* minimum time is 49 ticks */
	}
	snd_azf3328_dbgtimer("setting timer countdown value %d, add COUNTDOWN|IRQ\n", delay);
1901
	delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
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1902 1903 1904 1905 1906 1907 1908 1909
	spin_lock_irqsave(&chip->reg_lock, flags);
	snd_azf3328_codec_outl(chip, IDX_IO_TIMER_VALUE, delay);
	spin_unlock_irqrestore(&chip->reg_lock, flags);
	snd_azf3328_dbgcallleave();
	return 0;
}

static int
1910
snd_azf3328_timer_stop(struct snd_timer *timer)
A
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1911
{
1912
	struct snd_azf3328 *chip;
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1913 1914 1915 1916 1917 1918
	unsigned long flags;

	snd_azf3328_dbgcallenter();
	chip = snd_timer_chip(timer);
	spin_lock_irqsave(&chip->reg_lock, flags);
	/* disable timer countdown and interrupt */
1919
	/* FIXME: should we write TIMER_IRQ_ACK here? */
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	snd_azf3328_codec_outb(chip, IDX_IO_TIMER_VALUE + 3, 0);
	spin_unlock_irqrestore(&chip->reg_lock, flags);
	snd_azf3328_dbgcallleave();
	return 0;
}


static int
1928
snd_azf3328_timer_precise_resolution(struct snd_timer *timer,
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					       unsigned long *num, unsigned long *den)
{
	snd_azf3328_dbgcallenter();
	*num = 1;
	*den = 1024000 / seqtimer_scaling;
	snd_azf3328_dbgcallleave();
	return 0;
}

1938
static struct snd_timer_hardware snd_azf3328_timer_hw = {
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1939 1940 1941 1942 1943 1944 1945 1946 1947
	.flags = SNDRV_TIMER_HW_AUTO,
	.resolution = 977, /* 1000000/1024000 = 0.9765625us */
	.ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */
	.start = snd_azf3328_timer_start,
	.stop = snd_azf3328_timer_stop,
	.precise_resolution = snd_azf3328_timer_precise_resolution,
};

static int __devinit
1948
snd_azf3328_timer(struct snd_azf3328 *chip, int device)
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1949
{
1950 1951
	struct snd_timer *timer = NULL;
	struct snd_timer_id tid;
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	int err;

	snd_azf3328_dbgcallenter();
	tid.dev_class = SNDRV_TIMER_CLASS_CARD;
	tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE;
	tid.card = chip->card->number;
	tid.device = device;
	tid.subdevice = 0;

	snd_azf3328_timer_hw.resolution *= seqtimer_scaling;
	snd_azf3328_timer_hw.ticks /= seqtimer_scaling;
1963 1964 1965

	err = snd_timer_new(chip->card, "AZF3328", &tid, &timer);
	if (err < 0)
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		goto out;

	strcpy(timer->name, "AZF3328 timer");
	timer->private_data = chip;
	timer->hw = snd_azf3328_timer_hw;

	chip->timer = timer;

1974 1975
	snd_azf3328_timer_stop(timer);

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1976 1977 1978 1979 1980 1981 1982 1983 1984
	err = 0;

out:
	snd_azf3328_dbgcallleave();
	return err;
}

/******************************************************************/

1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015 2016 2017 2018
static int
snd_azf3328_free(struct snd_azf3328 *chip)
{
	if (chip->irq < 0)
		goto __end_hw;

	/* reset (close) mixer:
	 * first mute master volume, then reset
	 */
	snd_azf3328_mixer_set_mute(chip, IDX_MIXER_PLAY_MASTER, 1);
	snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);

	snd_azf3328_timer_stop(chip->timer);
	snd_azf3328_gameport_free(chip);

	if (chip->irq >= 0)
		synchronize_irq(chip->irq);
__end_hw:
	if (chip->irq >= 0)
		free_irq(chip->irq, chip);
	pci_release_regions(chip->pci);
	pci_disable_device(chip->pci);

	kfree(chip);
	return 0;
}

static int
snd_azf3328_dev_free(struct snd_device *device)
{
	struct snd_azf3328 *chip = device->device_data;
	return snd_azf3328_free(chip);
}

L
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2019 2020
#if 0
/* check whether a bit can be modified */
A
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2021
static void
2022
snd_azf3328_test_bit(unsigned unsigned reg, int bit)
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2023 2024 2025 2026 2027 2028 2029 2030 2031 2032
{
	unsigned char val, valoff, valon;

	val = inb(reg);

	outb(val & ~(1 << bit), reg);
	valoff = inb(reg);

	outb(val|(1 << bit), reg);
	valon = inb(reg);
2033

L
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2034 2035
	outb(val, reg);

2036 2037 2038
	printk(KERN_ERR "reg %04x bit %d: %02x %02x %02x\n",
				reg, bit, val, valoff, valon
	);
L
Linus Torvalds 已提交
2039 2040 2041
}
#endif

2042
static inline void
2043
snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
A
Andreas Mohr 已提交
2044
{
2045
#if DEBUG_MISC
A
Andreas Mohr 已提交
2046 2047
	u16 tmp;

2048 2049 2050 2051 2052 2053 2054 2055 2056 2057 2058 2059 2060 2061 2062 2063 2064 2065 2066 2067 2068 2069 2070 2071 2072 2073 2074 2075 2076 2077 2078 2079 2080 2081 2082
	snd_azf3328_dbgmisc(
		"codec_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
		"opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
		chip->codec_io, chip->game_io, chip->mpu_io,
		chip->opl3_io, chip->mixer_io, chip->irq
	);

	snd_azf3328_dbgmisc("game %02x %02x %02x %02x %02x %02x\n",
		snd_azf3328_game_inb(chip, 0),
		snd_azf3328_game_inb(chip, 1),
		snd_azf3328_game_inb(chip, 2),
		snd_azf3328_game_inb(chip, 3),
		snd_azf3328_game_inb(chip, 4),
		snd_azf3328_game_inb(chip, 5)
	);

	for (tmp = 0; tmp < 0x07; tmp += 1)
		snd_azf3328_dbgmisc("mpu_io 0x%04x\n", inb(chip->mpu_io + tmp));

	for (tmp = 0; tmp <= 0x07; tmp += 1)
		snd_azf3328_dbgmisc("0x%02x: game200 0x%04x, game208 0x%04x\n",
			tmp, inb(0x200 + tmp), inb(0x208 + tmp));

	for (tmp = 0; tmp <= 0x01; tmp += 1)
		snd_azf3328_dbgmisc(
			"0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, "
			"mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n",
				tmp,
				inb(0x300 + tmp),
				inb(0x310 + tmp),
				inb(0x320 + tmp),
				inb(0x330 + tmp),
				inb(0x388 + tmp),
				inb(0x38c + tmp)
		);
A
Andreas Mohr 已提交
2083

2084
	for (tmp = 0; tmp < AZF_IO_SIZE_CODEC; tmp += 2)
2085 2086 2087
		snd_azf3328_dbgmisc("codec 0x%02x: 0x%04x\n",
			tmp, snd_azf3328_codec_inw(chip, tmp)
		);
2088 2089

	for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
2090 2091 2092 2093
		snd_azf3328_dbgmisc("mixer 0x%02x: 0x%04x\n",
			tmp, snd_azf3328_mixer_inw(chip, tmp)
		);
#endif /* DEBUG_MISC */
A
Andreas Mohr 已提交
2094 2095 2096
}

static int __devinit
2097
snd_azf3328_create(struct snd_card *card,
2098 2099 2100
		   struct pci_dev *pci,
		   unsigned long device_type,
		   struct snd_azf3328 **rchip)
L
Linus Torvalds 已提交
2101
{
2102
	struct snd_azf3328 *chip;
L
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2103
	int err;
2104
	static struct snd_device_ops ops = {
L
Linus Torvalds 已提交
2105 2106 2107 2108 2109 2110
		.dev_free =     snd_azf3328_dev_free,
	};
	u16 tmp;

	*rchip = NULL;

2111 2112
	err = pci_enable_device(pci);
	if (err < 0)
L
Linus Torvalds 已提交
2113 2114
		return err;

2115
	chip = kzalloc(sizeof(*chip), GFP_KERNEL);
L
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2116
	if (chip == NULL) {
A
Andreas Mohr 已提交
2117 2118
		err = -ENOMEM;
		goto out_err;
L
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2119 2120 2121 2122 2123 2124 2125
	}
	spin_lock_init(&chip->reg_lock);
	chip->card = card;
	chip->pci = pci;
	chip->irq = -1;

	/* check if we can restrict PCI DMA transfers to 24 bits */
2126 2127
	if (pci_set_dma_mask(pci, DMA_24BIT_MASK) < 0 ||
	    pci_set_consistent_dma_mask(pci, DMA_24BIT_MASK) < 0) {
2128 2129 2130
		snd_printk(KERN_ERR "architecture does not support "
					"24bit PCI busmaster DMA\n"
		);
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Andreas Mohr 已提交
2131 2132
		err = -ENXIO;
		goto out_err;
L
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2133 2134
	}

2135 2136
	err = pci_request_regions(pci, "Aztech AZF3328");
	if (err < 0)
A
Andreas Mohr 已提交
2137
		goto out_err;
L
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2138

2139 2140 2141 2142 2143 2144 2145 2146
	chip->codec_io = pci_resource_start(pci, 0);
	chip->game_io  = pci_resource_start(pci, 1);
	chip->mpu_io   = pci_resource_start(pci, 2);
	chip->opl3_io = pci_resource_start(pci, 3);
	chip->mixer_io = pci_resource_start(pci, 4);

	chip->audio_stream[AZF_PLAYBACK].portbase = chip->codec_io + 0x00;
	chip->audio_stream[AZF_CAPTURE].portbase   = chip->codec_io + 0x20;
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2147

2148 2149
	if (request_irq(pci->irq, snd_azf3328_interrupt,
			IRQF_SHARED, card->shortname, chip)) {
2150
		snd_printk(KERN_ERR "unable to grab IRQ %d\n", pci->irq);
A
Andreas Mohr 已提交
2151 2152
		err = -EBUSY;
		goto out_err;
L
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2153 2154 2155 2156 2157
	}
	chip->irq = pci->irq;
	pci_set_master(pci);
	synchronize_irq(chip->irq);

A
Andreas Mohr 已提交
2158
	snd_azf3328_debug_show_ports(chip);
2159 2160 2161

	err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops);
	if (err < 0)
A
Andreas Mohr 已提交
2162
		goto out_err;
L
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2163 2164

	/* create mixer interface & switches */
2165 2166
	err = snd_azf3328_mixer_new(chip);
	if (err < 0)
A
Andreas Mohr 已提交
2167
		goto out_err;
L
Linus Torvalds 已提交
2168

2169 2170 2171 2172
	/* shutdown codecs to save power */
		/* have snd_azf3328_codec_activity() act properly */
	chip->audio_stream[AZF_PLAYBACK].running = 1;
	snd_azf3328_codec_activity(chip, AZF_PLAYBACK, 0);
L
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2173 2174

	/* standard chip init stuff */
2175
		/* default IRQ init value */
A
Andreas Mohr 已提交
2176
	tmp = DMA_PLAY_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;
L
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2177

A
Andreas Mohr 已提交
2178 2179 2180 2181
	spin_lock_irq(&chip->reg_lock);
	snd_azf3328_codec_outb(chip, IDX_IO_PLAY_FLAGS, tmp);
	snd_azf3328_codec_outb(chip, IDX_IO_REC_FLAGS, tmp);
	snd_azf3328_codec_outb(chip, IDX_IO_SOMETHING_FLAGS, tmp);
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2182 2183 2184 2185 2186
	spin_unlock_irq(&chip->reg_lock);

	snd_card_set_dev(card, &pci->dev);

	*rchip = chip;
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2187 2188 2189 2190 2191 2192 2193 2194 2195 2196 2197

	err = 0;
	goto out;

out_err:
	if (chip)
		snd_azf3328_free(chip);
	pci_disable_device(pci);

out:
	return err;
L
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2198 2199
}

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Andreas Mohr 已提交
2200 2201
static int __devinit
snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
L
Linus Torvalds 已提交
2202 2203
{
	static int dev;
2204 2205 2206
	struct snd_card *card;
	struct snd_azf3328 *chip;
	struct snd_opl3 *opl3;
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2207 2208 2209 2210 2211 2212 2213 2214 2215 2216
	int err;

	snd_azf3328_dbgcallenter();
	if (dev >= SNDRV_CARDS)
		return -ENODEV;
	if (!enable[dev]) {
		dev++;
		return -ENOENT;
	}

2217
	card = snd_card_new(index[dev], id[dev], THIS_MODULE, 0);
L
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2218 2219 2220 2221 2222 2223
	if (card == NULL)
		return -ENOMEM;

	strcpy(card->driver, "AZF3328");
	strcpy(card->shortname, "Aztech AZF3328 (PCI168)");

2224 2225
	err = snd_azf3328_create(card, pci, pci_id->driver_data, &chip);
	if (err < 0)
A
Andreas Mohr 已提交
2226
		goto out_err;
L
Linus Torvalds 已提交
2227

2228 2229
	card->private_data = chip;

2230 2231 2232 2233 2234 2235 2236 2237
	err = snd_mpu401_uart_new(
		card, 0, MPU401_HW_MPU401, chip->mpu_io, MPU401_INFO_INTEGRATED,
		pci->irq, 0, &chip->rmidi
	);
	if (err < 0) {
		snd_printk(KERN_ERR "azf3328: no MPU-401 device at 0x%lx?\n",
				chip->mpu_io
		);
A
Andreas Mohr 已提交
2238 2239 2240
		goto out_err;
	}

2241 2242
	err = snd_azf3328_timer(chip, 0);
	if (err < 0)
A
Andreas Mohr 已提交
2243
		goto out_err;
L
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2244

2245 2246
	err = snd_azf3328_pcm(chip, 0);
	if (err < 0)
A
Andreas Mohr 已提交
2247
		goto out_err;
L
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2248

2249
	if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2,
L
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2250
			    OPL3_HW_AUTO, 1, &opl3) < 0) {
2251
		snd_printk(KERN_ERR "azf3328: no OPL3 device at 0x%lx-0x%lx?\n",
2252 2253
			   chip->opl3_io, chip->opl3_io+2
		);
L
Linus Torvalds 已提交
2254
	} else {
2255 2256 2257 2258 2259 2260
		/* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */
		err = snd_opl3_timer_new(opl3, 1, 2);
		if (err < 0)
			goto out_err;
		err = snd_opl3_hwdep_new(opl3, 0, 1, NULL);
		if (err < 0)
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Andreas Mohr 已提交
2261
			goto out_err;
L
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2262 2263
	}

2264 2265
	opl3->private_data = chip;

L
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2266
	sprintf(card->longname, "%s at 0x%lx, irq %i",
2267
		card->shortname, chip->codec_io, chip->irq);
L
Linus Torvalds 已提交
2268

2269 2270
	err = snd_card_register(card);
	if (err < 0)
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Andreas Mohr 已提交
2271
		goto out_err;
L
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2272 2273 2274

#ifdef MODULE
	printk(
2275 2276
"azt3328: Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n"
"azt3328: Hardware was completely undocumented, unfortunately.\n"
A
Andreas Mohr 已提交
2277 2278 2279
"azt3328: Feel free to contact andi AT lisas.de for bug reports etc.!\n"
"azt3328: User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
	1024000 / seqtimer_scaling, seqtimer_scaling);
L
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2280 2281
#endif

2282
	snd_azf3328_gameport(chip, dev);
L
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2283 2284 2285 2286

	pci_set_drvdata(pci, card);
	dev++;

A
Andreas Mohr 已提交
2287 2288
	err = 0;
	goto out;
2289

A
Andreas Mohr 已提交
2290
out_err:
2291
	snd_printk(KERN_ERR "azf3328: something failed, exiting\n");
A
Andreas Mohr 已提交
2292
	snd_card_free(card);
2293

A
Andreas Mohr 已提交
2294
out:
L
Linus Torvalds 已提交
2295
	snd_azf3328_dbgcallleave();
A
Andreas Mohr 已提交
2296
	return err;
L
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2297 2298
}

A
Andreas Mohr 已提交
2299 2300
static void __devexit
snd_azf3328_remove(struct pci_dev *pci)
L
Linus Torvalds 已提交
2301 2302 2303 2304 2305 2306 2307
{
	snd_azf3328_dbgcallenter();
	snd_card_free(pci_get_drvdata(pci));
	pci_set_drvdata(pci, NULL);
	snd_azf3328_dbgcallleave();
}

2308 2309 2310 2311 2312 2313
#ifdef CONFIG_PM
static int
snd_azf3328_suspend(struct pci_dev *pci, pm_message_t state)
{
	struct snd_card *card = pci_get_drvdata(pci);
	struct snd_azf3328 *chip = card->private_data;
2314
	unsigned reg;
2315 2316

	snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
2317

2318 2319
	snd_pcm_suspend_all(chip->pcm);

2320 2321
	for (reg = 0; reg < AZF_IO_SIZE_MIXER_PM / 2; ++reg)
		chip->saved_regs_mixer[reg] = inw(chip->mixer_io + reg * 2);
2322 2323 2324 2325

	/* make sure to disable master volume etc. to prevent looping sound */
	snd_azf3328_mixer_set_mute(chip, IDX_MIXER_PLAY_MASTER, 1);
	snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1);
2326 2327 2328

	for (reg = 0; reg < AZF_IO_SIZE_CODEC_PM / 2; ++reg)
		chip->saved_regs_codec[reg] = inw(chip->codec_io + reg * 2);
2329 2330 2331 2332

	/* manually store the one currently relevant write-only reg, too */
	chip->saved_regs_codec[IDX_IO_6AH / 2] = chip->shadow_reg_codec_6AH;

2333 2334 2335 2336 2337 2338
	for (reg = 0; reg < AZF_IO_SIZE_GAME_PM / 2; ++reg)
		chip->saved_regs_game[reg] = inw(chip->game_io + reg * 2);
	for (reg = 0; reg < AZF_IO_SIZE_MPU_PM / 2; ++reg)
		chip->saved_regs_mpu[reg] = inw(chip->mpu_io + reg * 2);
	for (reg = 0; reg < AZF_IO_SIZE_OPL3_PM / 2; ++reg)
		chip->saved_regs_opl3[reg] = inw(chip->opl3_io + reg * 2);
2339 2340 2341

	pci_disable_device(pci);
	pci_save_state(pci);
2342
	pci_set_power_state(pci, pci_choose_state(pci, state));
2343 2344 2345 2346 2347 2348 2349 2350
	return 0;
}

static int
snd_azf3328_resume(struct pci_dev *pci)
{
	struct snd_card *card = pci_get_drvdata(pci);
	struct snd_azf3328 *chip = card->private_data;
2351
	unsigned reg;
2352 2353

	pci_set_power_state(pci, PCI_D0);
2354 2355 2356 2357 2358 2359 2360
	pci_restore_state(pci);
	if (pci_enable_device(pci) < 0) {
		printk(KERN_ERR "azt3328: pci_enable_device failed, "
		       "disabling device\n");
		snd_card_disconnect(card);
		return -EIO;
	}
2361 2362
	pci_set_master(pci);

2363 2364 2365 2366 2367 2368 2369 2370 2371 2372
	for (reg = 0; reg < AZF_IO_SIZE_GAME_PM / 2; ++reg)
		outw(chip->saved_regs_game[reg], chip->game_io + reg * 2);
	for (reg = 0; reg < AZF_IO_SIZE_MPU_PM / 2; ++reg)
		outw(chip->saved_regs_mpu[reg], chip->mpu_io + reg * 2);
	for (reg = 0; reg < AZF_IO_SIZE_OPL3_PM / 2; ++reg)
		outw(chip->saved_regs_opl3[reg], chip->opl3_io + reg * 2);
	for (reg = 0; reg < AZF_IO_SIZE_MIXER_PM / 2; ++reg)
		outw(chip->saved_regs_mixer[reg], chip->mixer_io + reg * 2);
	for (reg = 0; reg < AZF_IO_SIZE_CODEC_PM / 2; ++reg)
		outw(chip->saved_regs_codec[reg], chip->codec_io + reg * 2);
2373 2374 2375 2376

	snd_power_change_state(card, SNDRV_CTL_POWER_D0);
	return 0;
}
2377
#endif /* CONFIG_PM */
2378 2379


L
Linus Torvalds 已提交
2380 2381 2382 2383 2384
static struct pci_driver driver = {
	.name = "AZF3328",
	.id_table = snd_azf3328_ids,
	.probe = snd_azf3328_probe,
	.remove = __devexit_p(snd_azf3328_remove),
2385 2386 2387 2388
#ifdef CONFIG_PM
	.suspend = snd_azf3328_suspend,
	.resume = snd_azf3328_resume,
#endif
L
Linus Torvalds 已提交
2389 2390
};

A
Andreas Mohr 已提交
2391 2392
static int __init
alsa_card_azf3328_init(void)
L
Linus Torvalds 已提交
2393 2394 2395
{
	int err;
	snd_azf3328_dbgcallenter();
2396
	err = pci_register_driver(&driver);
L
Linus Torvalds 已提交
2397 2398 2399 2400
	snd_azf3328_dbgcallleave();
	return err;
}

A
Andreas Mohr 已提交
2401 2402
static void __exit
alsa_card_azf3328_exit(void)
L
Linus Torvalds 已提交
2403 2404 2405 2406 2407 2408 2409 2410
{
	snd_azf3328_dbgcallenter();
	pci_unregister_driver(&driver);
	snd_azf3328_dbgcallleave();
}

module_init(alsa_card_azf3328_init)
module_exit(alsa_card_azf3328_exit)