azt3328.c 75.9 KB
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/*
 *  azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
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 *  Copyright (C) 2002, 2005 - 2009 by Andreas Mohr <andi AT lisas.de>
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 *
 *  Framework borrowed from Bart Hartgers's als4000.c.
 *  Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
 *  found in a Fujitsu-Siemens PC ("Cordant", aluminum case).
 *  Other versions are:
 *  PCI168 A(W), sub ID 1800
 *  PCI168 A/AP, sub ID 8000
 *  Please give me feedback in case you try my driver with one of these!!
 *
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 *  Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download
 *  (XP/Vista do not support this card at all but every Linux distribution
 *   has very good support out of the box;
 *   just to make sure that the right people hit this and get to know that,
 *   despite the high level of Internet ignorance - as usual :-P -
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 *   about very good support for this card - on Linux!)
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 *
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 * GPL LICENSE
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.

 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
 *
 * NOTES
 *  Since Aztech does not provide any chipset documentation,
 *  even on repeated request to various addresses,
 *  and the answer that was finally given was negative
 *  (and I was stupid enough to manage to get hold of a PCI168 soundcard
 *  in the first place >:-P}),
 *  I was forced to base this driver on reverse engineering
 *  (3 weeks' worth of evenings filled with driver work).
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 *  (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros)
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 *
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 *  It is quite likely that the AZF3328 chip is the PCI cousin of the
 *  AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs.
 *
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 *  The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name
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 *  for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec,
 *  Fincitec acquired by National Semiconductor in 2002, together with the
 *  Fincitec-related company ARSmikro) has the following features:
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 *
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 *  - compatibility & compliance:
 *    - Microsoft PC 97 ("PC 97 Hardware Design Guide",
 *                       http://www.microsoft.com/whdc/archive/pcguides.mspx)
 *    - Microsoft PC 98 Baseline Audio
 *    - MPU401 UART
 *    - Sound Blaster Emulation (DOS Box)
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 *  - builtin AC97 conformant codec (SNR over 80dB)
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 *    Note that "conformant" != "compliant"!! this chip's mixer register layout
 *    *differs* from the standard AC97 layout:
 *    they chose to not implement the headphone register (which is not a
 *    problem since it's merely optional), yet when doing this, they committed
 *    the grave sin of letting other registers follow immediately instead of
 *    keeping a headphone dummy register, thereby shifting the mixer register
 *    addresses illegally. So far unfortunately it looks like the very flexible
 *    ALSA AC97 support is still not enough to easily compensate for such a
 *    grave layout violation despite all tweaks and quirks mechanisms it offers.
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 *  - builtin genuine OPL3 - verified to work fine, 20080506
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 *  - full duplex 16bit playback/record at independent sampling rate
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 *  - MPU401 (+ legacy address support, claimed by one official spec sheet)
 *    FIXME: how to enable legacy addr??
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 *  - game port (legacy address support)
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 *  - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven
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 *    features supported). - See common term "Digital Enhanced Game Port"...
 *    (probably DirectInput 3.0 spec - confirm)
 *  - builtin 3D enhancement (said to be YAMAHA Ymersion)
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 *  - built-in General DirectX timer having a 20 bits counter
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 *    with 1us resolution (see below!)
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 *  - I2S serial output port for external DAC
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 *    [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?]
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 *  - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
 *  - supports hardware volume control
 *  - single chip low cost solution (128 pin QFP)
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 *  - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip]
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 *    required for Microsoft's logo compliance (FIXME: where?)
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 *    At least the Trident 4D Wave DX has one bit somewhere
 *    to enable writes to PCI subsystem VID registers, that should be it.
 *    This might easily be in extended PCI reg space, since PCI168 also has
 *    some custom data starting at 0x80. What kind of config settings
 *    are located in our extended PCI space anyway??
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 *  - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
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 *    [TDA1517P chip]
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 *
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 *  Note that this driver now is actually *better* than the Windows driver,
 *  since it additionally supports the card's 1MHz DirectX timer - just try
 *  the following snd-seq module parameters etc.:
 *  - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0
 *    seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0
 *    seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000
 *  - "timidity -iAv -B2,8 -Os -EFreverb=0"
 *  - "pmidi -p 128:0 jazz.mid"
 *
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 *  OPL3 hardware playback testing, try something like:
 *  cat /proc/asound/hwdep
 *  and
 *  aconnect -o
 *  Then use
 *  sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3
 *  where x,y is the xx-yy number as given in hwdep.
 *  Then try
 *  pmidi -p a:b jazz.mid
 *  where a:b is the client number plus 0 usually, as given by aconnect above.
 *  Oh, and make sure to unmute the FM mixer control (doh!)
 *  NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!)
 *  despite no CPU activity, possibly due to hindering ACPI idling somehow.
 *  Shouldn't be a problem of the AZF3328 chip itself, I'd hope.
 *  Higher PCM / FM mixer levels seem to conflict (causes crackling),
 *  at least sometimes.   Maybe even use with hardware sequencer timer above :)
 *  adplay/adplug-utils might soon offer hardware-based OPL3 playback, too.
 *
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 *  Certain PCI versions of this card are susceptible to DMA traffic underruns
 *  in some systems (resulting in sound crackling/clicking/popping),
 *  probably because they don't have a DMA FIFO buffer or so.
 *  Overview (PCI ID/PCI subID/PCI rev.):
 *  - no DMA crackling on SiS735: 0x50DC/0x1801/16
 *  - unknown performance: 0x50DC/0x1801/10
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 *    (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler)
 *
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 *  Crackling happens with VIA chipsets or, in my case, an SiS735, which is
 *  supposed to be very fast and supposed to get rid of crackling much
 *  better than a VIA, yet ironically I still get crackling, like many other
 *  people with the same chipset.
 *  Possible remedies:
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 *  - use speaker (amplifier) output instead of headphone output
 *    (in case crackling is due to overloaded output clipping)
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 *  - plug card into a different PCI slot, preferrably one that isn't shared
 *    too much (this helps a lot, but not completely!)
 *  - get rid of PCI VGA card, use AGP instead
 *  - upgrade or downgrade BIOS
 *  - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX)
 *    Not too helpful.
 *  - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS
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 *
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 * BUGS
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 *  - full-duplex might *still* be problematic, however a recent test was fine
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 *  - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated
 *    if you set PCM output switch to "pre 3D" instead of "post 3D".
 *    If this can't be set, then get a mixer application that Isn't Stupid (tm)
 *    (e.g. kmix, gamix) - unfortunately several are!!
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 *  - locking is not entirely clean, especially the audio stream activity
 *    ints --> may be racy
 *  - an _unconnected_ secondary joystick at the gameport will be reported
 *    to be "active" (floating values, not precisely -1) due to the way we need
 *    to read the Digital Enhanced Game Port. Not sure whether it is fixable.
 *
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 * TODO
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 *  - use PCI_VDEVICE
 *  - verify driver status on x86_64
 *  - test multi-card driver operation
 *  - (ab)use 1MHz DirectX timer as kernel clocksource
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 *  - test MPU401 MIDI playback etc.
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 *  - add more power micro-management (disable various units of the card
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 *    as long as they're unused, to improve audio quality and save power).
 *    However this requires more I/O ports which I haven't figured out yet
 *    and which thus might not even exist...
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 *    The standard suspend/resume functionality could probably make use of
 *    some improvement, too...
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 *  - figure out what all unknown port bits are responsible for
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 *  - figure out some cleverly evil scheme to possibly make ALSA AC97 code
 *    fully accept our quite incompatible ""AC97"" mixer and thus save some
 *    code (but I'm not too optimistic that doing this is possible at all)
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 *  - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport.
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 */

#include <asm/io.h>
#include <linux/init.h>
#include <linux/pci.h>
#include <linux/delay.h>
#include <linux/slab.h>
#include <linux/gameport.h>
#include <linux/moduleparam.h>
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#include <linux/dma-mapping.h>
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#include <sound/core.h>
#include <sound/control.h>
#include <sound/pcm.h>
#include <sound/rawmidi.h>
#include <sound/mpu401.h>
#include <sound/opl3.h>
#include <sound/initval.h>
#include "azt3328.h"

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MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
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MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)");
MODULE_LICENSE("GPL");
MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");

#if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE))
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#define SUPPORT_GAMEPORT 1
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#endif

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/* === Debug settings ===
  Further diagnostic functionality than the settings below
  does not need to be provided, since one can easily write a bash script
  to dump the card's I/O ports (those listed in lspci -v -v):
  function dump()
  {
    local descr=$1; local addr=$2; local count=$3

    echo "${descr}: ${count} @ ${addr}:"
    dd if=/dev/port skip=$[${addr}] count=${count} bs=1 2>/dev/null| hexdump -C
  }
  and then use something like
  "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8",
  "dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8",
  possibly within a "while true; do ... sleep 1; done" loop.
  Tweaking ports could be done using
  VALSTRING="`printf "%02x" $value`"
  printf "\x""$VALSTRING"|dd of=/dev/port seek=$[${addr}] bs=1 2>/dev/null
*/

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#define DEBUG_MISC	0
#define DEBUG_CALLS	0
#define DEBUG_MIXER	0
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#define DEBUG_CODEC	0
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#define DEBUG_IO	0
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#define DEBUG_TIMER	0
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#define DEBUG_GAME	0
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#define DEBUG_PM	0
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#define MIXER_TESTING	0

#if DEBUG_MISC
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#define snd_azf3328_dbgmisc(format, args...) printk(KERN_DEBUG format, ##args)
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#else
#define snd_azf3328_dbgmisc(format, args...)
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#endif
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#if DEBUG_CALLS
#define snd_azf3328_dbgcalls(format, args...) printk(format, ##args)
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#define snd_azf3328_dbgcallenter() printk(KERN_DEBUG "--> %s\n", __func__)
#define snd_azf3328_dbgcallleave() printk(KERN_DEBUG "<-- %s\n", __func__)
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#else
#define snd_azf3328_dbgcalls(format, args...)
#define snd_azf3328_dbgcallenter()
#define snd_azf3328_dbgcallleave()
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#endif
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#if DEBUG_MIXER
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#define snd_azf3328_dbgmixer(format, args...) printk(KERN_DEBUG format, ##args)
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#else
#define snd_azf3328_dbgmixer(format, args...)
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#endif
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#if DEBUG_CODEC
#define snd_azf3328_dbgcodec(format, args...) printk(KERN_DEBUG format, ##args)
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#else
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#define snd_azf3328_dbgcodec(format, args...)
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#endif
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#if DEBUG_MISC
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#define snd_azf3328_dbgtimer(format, args...) printk(KERN_DEBUG format, ##args)
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#else
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#define snd_azf3328_dbgtimer(format, args...)
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#endif

#if DEBUG_GAME
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#define snd_azf3328_dbggame(format, args...) printk(KERN_DEBUG format, ##args)
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#else
#define snd_azf3328_dbggame(format, args...)
#endif
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#if DEBUG_PM
#define snd_azf3328_dbgpm(format, args...) printk(KERN_DEBUG format, ##args)
#else
#define snd_azf3328_dbgpm(format, args...)
#endif

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static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX;	/* Index 0-MAX */
module_param_array(index, int, NULL, 0444);
MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");

static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR;	/* ID for this card */
module_param_array(id, charp, NULL, 0444);
MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard.");

static int enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP;	/* Enable this card */
module_param_array(enable, bool, NULL, 0444);
MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard.");

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static int seqtimer_scaling = 128;
module_param(seqtimer_scaling, int, 0444);
MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
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struct snd_azf3328_codec_data {
	unsigned long io_base;
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	struct snd_pcm_substream *substream;
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	bool running;
	const char *name;
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};

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enum snd_azf3328_codec_type {
  AZF_CODEC_PLAYBACK = 0,
  AZF_CODEC_CAPTURE = 1,
  AZF_CODEC_I2S_OUT = 2,
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};

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struct snd_azf3328 {
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	/* often-used fields towards beginning, then grouped */
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	unsigned long ctrl_io; /* usually 0xb000, size 128 */
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	unsigned long game_io;  /* usually 0xb400, size 8 */
	unsigned long mpu_io;   /* usually 0xb800, size 4 */
	unsigned long opl3_io; /* usually 0xbc00, size 8 */
	unsigned long mixer_io; /* usually 0xc000, size 64 */
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	spinlock_t reg_lock;
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	struct snd_timer *timer;
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	struct snd_pcm *pcm[3];

	/* playback, recording and I2S out codecs */
	struct snd_azf3328_codec_data codecs[3];
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	struct snd_card *card;
	struct snd_rawmidi *rmidi;
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#ifdef SUPPORT_GAMEPORT
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	struct gameport *gameport;
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	u16 axes[4];
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#endif
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	struct pci_dev *pci;
	int irq;
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	/* register 0x6a is write-only, thus need to remember setting.
	 * If we need to add more registers here, then we might try to fold this
	 * into some transparent combined shadow register handling with
	 * CONFIG_PM register storage below, but that's slightly difficult. */
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	u16 shadow_reg_ctrl_6AH;
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#ifdef CONFIG_PM
	/* register value containers for power management
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	 * Note: not always full I/O range preserved (similar to Win driver!) */
	u32 saved_regs_ctrl[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM) / 4];
	u32 saved_regs_game[AZF_ALIGN(AZF_IO_SIZE_GAME_PM) / 4];
	u32 saved_regs_mpu[AZF_ALIGN(AZF_IO_SIZE_MPU_PM) / 4];
	u32 saved_regs_opl3[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM) / 4];
	u32 saved_regs_mixer[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM) / 4];
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#endif
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};
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static DEFINE_PCI_DEVICE_TABLE(snd_azf3328_ids) = {
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	{ 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* PCI168/3328 */
	{ 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* 3328 */
	{ 0, }
};

MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);

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static int
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snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set)
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{
	u8 prev = inb(reg), new;

	new = (do_set) ? (prev|mask) : (prev & ~mask);
	/* we need to always write the new value no matter whether it differs
	 * or not, since some register bits don't indicate their setting */
	outb(new, reg);
	if (new != prev)
		return 1;

	return 0;
}

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static inline void
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snd_azf3328_codec_outb(const struct snd_azf3328_codec_data *codec,
		       unsigned reg,
		       u8 value
)
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{
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	outb(value, codec->io_base + reg);
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}

static inline u8
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snd_azf3328_codec_inb(const struct snd_azf3328_codec_data *codec, unsigned reg)
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{
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	return inb(codec->io_base + reg);
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}

static inline void
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snd_azf3328_codec_outw(const struct snd_azf3328_codec_data *codec,
		       unsigned reg,
		       u16 value
)
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{
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	outw(value, codec->io_base + reg);
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}

static inline u16
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snd_azf3328_codec_inw(const struct snd_azf3328_codec_data *codec, unsigned reg)
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{
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	return inw(codec->io_base + reg);
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}

static inline void
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snd_azf3328_codec_outl(const struct snd_azf3328_codec_data *codec,
		       unsigned reg,
		       u32 value
)
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{
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	outl(value, codec->io_base + reg);
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}

static inline u32
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snd_azf3328_codec_inl(const struct snd_azf3328_codec_data *codec, unsigned reg)
{
	return inl(codec->io_base + reg);
}

static inline void
snd_azf3328_ctrl_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
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{
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	outb(value, chip->ctrl_io + reg);
}

static inline u8
snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg)
{
	return inb(chip->ctrl_io + reg);
}

static inline void
snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
{
	outw(value, chip->ctrl_io + reg);
}

static inline void
snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
{
	outl(value, chip->ctrl_io + reg);
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}

static inline void
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snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
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{
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	outb(value, chip->game_io + reg);
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}

static inline void
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snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
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{
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	outw(value, chip->game_io + reg);
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}

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static inline u8
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snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg)
{
	return inb(chip->game_io + reg);
}

static inline u16
snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg)
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{
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	return inw(chip->game_io + reg);
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}

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static inline void
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snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
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{
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	outw(value, chip->mixer_io + reg);
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}

static inline u16
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snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
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{
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	return inw(chip->mixer_io + reg);
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}

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#define AZF_MUTE_BIT 0x80

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static bool
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snd_azf3328_mixer_set_mute(const struct snd_azf3328 *chip,
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			   unsigned reg, bool do_mute
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)
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{
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	unsigned long portbase = chip->mixer_io + reg + 1;
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	bool updated;
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	/* the mute bit is on the *second* (i.e. right) register of a
	 * left/right channel setting */
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	updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute);

	/* indicate whether it was muted before */
	return (do_mute) ? !updated : updated;
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}

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static void
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snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip,
					 unsigned reg,
					 unsigned char dst_vol_left,
					 unsigned char dst_vol_right,
					 int chan_sel, int delay
)
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{
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	unsigned long portbase = chip->mixer_io + reg;
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	unsigned char curr_vol_left = 0, curr_vol_right = 0;
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	int left_change = 0, right_change = 0;

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	snd_azf3328_dbgcallenter();
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	if (chan_sel & SET_CHAN_LEFT) {
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		curr_vol_left  = inb(portbase + 1);
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		/* take care of muting flag contained in left channel */
		if (curr_vol_left & AZF_MUTE_BIT)
			dst_vol_left |= AZF_MUTE_BIT;
		else
			dst_vol_left &= ~AZF_MUTE_BIT;

		left_change = (curr_vol_left > dst_vol_left) ? -1 : 1;
	}

	if (chan_sel & SET_CHAN_RIGHT) {
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		curr_vol_right = inb(portbase + 0);
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		right_change = (curr_vol_right > dst_vol_right) ? -1 : 1;
	}
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	do {
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		if (left_change) {
			if (curr_vol_left != dst_vol_left) {
				curr_vol_left += left_change;
				outb(curr_vol_left, portbase + 1);
			} else
			    left_change = 0;
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		}
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		if (right_change) {
			if (curr_vol_right != dst_vol_right) {
				curr_vol_right += right_change;

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			/* during volume change, the right channel is crackling
			 * somewhat more than the left channel, unfortunately.
			 * This seems to be a hardware issue. */
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				outb(curr_vol_right, portbase + 0);
			} else
			    right_change = 0;
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		}
		if (delay)
			mdelay(delay);
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	} while ((left_change) || (right_change));
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	snd_azf3328_dbgcallleave();
}

/*
 * general mixer element
 */
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struct azf3328_mixer_reg {
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	unsigned reg;
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	unsigned int lchan_shift, rchan_shift;
	unsigned int mask;
	unsigned int invert: 1;
	unsigned int stereo: 1;
	unsigned int enum_c: 4;
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};
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#define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \
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 ((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \
  (mask << 16) | \
  (invert << 24) | \
  (stereo << 25) | \
  (enum_c << 26))
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static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val)
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{
	r->reg = val & 0xff;
	r->lchan_shift = (val >> 8) & 0x0f;
	r->rchan_shift = (val >> 12) & 0x0f;
	r->mask = (val >> 16) & 0xff;
	r->invert = (val >> 24) & 1;
	r->stereo = (val >> 25) & 1;
	r->enum_c = (val >> 26) & 0x0f;
}

/*
 * mixer switches/volumes
 */

#define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
  .info = snd_azf3328_info_mixer, \
  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
  .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \
}

#define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
  .info = snd_azf3328_info_mixer, \
  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
  .private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \
}

#define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
  .info = snd_azf3328_info_mixer, \
  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
  .private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \
}

#define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
  .info = snd_azf3328_info_mixer, \
  .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
  .private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \
}

#define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \
{ .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
  .info = snd_azf3328_info_mixer_enum, \
  .get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \
  .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \
}

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static int
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snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol,
		       struct snd_ctl_elem_info *uinfo)
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{
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	struct azf3328_mixer_reg reg;
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	snd_azf3328_dbgcallenter();
	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
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	uinfo->type = reg.mask == 1 ?
		SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
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	uinfo->count = reg.stereo + 1;
	uinfo->value.integer.min = 0;
	uinfo->value.integer.max = reg.mask;
	snd_azf3328_dbgcallleave();
	return 0;
}

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static int
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snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
		      struct snd_ctl_elem_value *ucontrol)
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{
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	struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
	struct azf3328_mixer_reg reg;
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	u16 oreg, val;
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	snd_azf3328_dbgcallenter();
	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);

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	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
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	val = (oreg >> reg.lchan_shift) & reg.mask;
	if (reg.invert)
		val = reg.mask - val;
	ucontrol->value.integer.value[0] = val;
	if (reg.stereo) {
		val = (oreg >> reg.rchan_shift) & reg.mask;
		if (reg.invert)
			val = reg.mask - val;
		ucontrol->value.integer.value[1] = val;
	}
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	snd_azf3328_dbgmixer("get: %02x is %04x -> vol %02lx|%02lx "
			     "(shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n",
		reg.reg, oreg,
		ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
		reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo);
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	snd_azf3328_dbgcallleave();
	return 0;
}

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static int
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snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
		      struct snd_ctl_elem_value *ucontrol)
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{
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	struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
	struct azf3328_mixer_reg reg;
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	u16 oreg, nreg, val;
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	snd_azf3328_dbgcallenter();
	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
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	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
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	val = ucontrol->value.integer.value[0] & reg.mask;
	if (reg.invert)
		val = reg.mask - val;
	nreg = oreg & ~(reg.mask << reg.lchan_shift);
	nreg |= (val << reg.lchan_shift);
	if (reg.stereo) {
		val = ucontrol->value.integer.value[1] & reg.mask;
		if (reg.invert)
			val = reg.mask - val;
		nreg &= ~(reg.mask << reg.rchan_shift);
		nreg |= (val << reg.rchan_shift);
	}
	if (reg.mask >= 0x07) /* it's a volume control, so better take care */
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		snd_azf3328_mixer_write_volume_gradually(
			chip, reg.reg, nreg >> 8, nreg & 0xff,
			/* just set both channels, doesn't matter */
			SET_CHAN_LEFT|SET_CHAN_RIGHT,
			0);
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	else
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        	snd_azf3328_mixer_outw(chip, reg.reg, nreg);
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	snd_azf3328_dbgmixer("put: %02x to %02lx|%02lx, "
			     "oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n",
		reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
		oreg, reg.lchan_shift, reg.rchan_shift,
		nreg, snd_azf3328_mixer_inw(chip, reg.reg));
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	snd_azf3328_dbgcallleave();
	return (nreg != oreg);
}

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static int
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snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
			    struct snd_ctl_elem_info *uinfo)
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{
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	static const char * const texts1[] = {
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		"Mic1", "Mic2"
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	};
	static const char * const texts2[] = {
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		"Mix", "Mic"
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	};
	static const char * const texts3[] = {
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		"Mic", "CD", "Video", "Aux",
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		"Line", "Mix", "Mix Mono", "Phone"
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        };
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	static const char * const texts4[] = {
		"pre 3D", "post 3D"
        };
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	struct azf3328_mixer_reg reg;
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	const char * const *p = NULL;
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	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
        uinfo->type = SNDRV_CTL_ELEM_TYPE_ENUMERATED;
        uinfo->count = (reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1;
        uinfo->value.enumerated.items = reg.enum_c;
        if (uinfo->value.enumerated.item > reg.enum_c - 1U)
                uinfo->value.enumerated.item = reg.enum_c - 1U;
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	if (reg.reg == IDX_MIXER_ADVCTL2) {
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		switch(reg.lchan_shift) {
		case 8: /* modem out sel */
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			p = texts1;
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			break;
		case 9: /* mono sel source */
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			p = texts2;
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			break;
		case 15: /* PCM Out Path */
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			p = texts4;
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			break;
		}
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	} else
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	if (reg.reg == IDX_MIXER_REC_SELECT)
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		p = texts3;
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	strcpy(uinfo->value.enumerated.name, p[uinfo->value.enumerated.item]);
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        return 0;
}

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static int
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snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol,
			   struct snd_ctl_elem_value *ucontrol)
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{
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        struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
	struct azf3328_mixer_reg reg;
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        unsigned short val;
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	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
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	val = snd_azf3328_mixer_inw(chip, reg.reg);
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	if (reg.reg == IDX_MIXER_REC_SELECT) {
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        	ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1);
        	ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1);
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	} else
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        	ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1);
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	snd_azf3328_dbgmixer("get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n",
		reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1],
		reg.lchan_shift, reg.enum_c);
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        return 0;
}

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static int
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snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
			   struct snd_ctl_elem_value *ucontrol)
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{
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        struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
	struct azf3328_mixer_reg reg;
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	u16 oreg, nreg, val;
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	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
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	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
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	val = oreg;
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	if (reg.reg == IDX_MIXER_REC_SELECT) {
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        	if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U ||
            	ucontrol->value.enumerated.item[1] > reg.enum_c - 1U)
                	return -EINVAL;
        	val = (ucontrol->value.enumerated.item[0] << 8) |
        	      (ucontrol->value.enumerated.item[1] << 0);
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	} else {
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        	if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U)
                	return -EINVAL;
		val &= ~((reg.enum_c - 1) << reg.lchan_shift);
        	val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift);
	}
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	snd_azf3328_mixer_outw(chip, reg.reg, val);
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	nreg = val;

	snd_azf3328_dbgmixer("put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg);
	return (nreg != oreg);
}

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static struct snd_kcontrol_new snd_azf3328_mixer_controls[] __devinitdata = {
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	AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1),
	AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1),
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	AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1),
	AZF3328_MIXER_VOL_STEREO("PCM Playback Volume",
					IDX_MIXER_WAVEOUT, 0x1f, 1),
	AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch",
					IDX_MIXER_ADVCTL2, 7, 1),
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	AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1),
	AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1),
	AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1),
	AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1),
	AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1),
	AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0),
	AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0),
	AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1),
	AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1),
	AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0),
	AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1),
	AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1),
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	AZF3328_MIXER_SWITCH("Beep Playback Switch", IDX_MIXER_PCBEEP, 15, 1),
	AZF3328_MIXER_VOL_SPECIAL("Beep Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1),
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	AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1),
	AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1),
	AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1),
	AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1),
	AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1),
	AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1),
	AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1),
	AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1),
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	AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8),
	AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9),
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	AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
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	AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0),
	AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0),
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	AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0),
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	AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */
	AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */
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#if MIXER_TESTING
	AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0),
	AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0),
	AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0),
	AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0),
	AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0),
	AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0),
	AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0),
	AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0),
	AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0),
	AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0),
	AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0),
	AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0),
	AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0),
	AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0),
	AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0),
	AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0),
#endif
};

871
static u16 __devinitdata snd_azf3328_init_values[][2] = {
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        { IDX_MIXER_PLAY_MASTER,	MIXER_MUTE_MASK|0x1f1f },
        { IDX_MIXER_MODEMOUT,		MIXER_MUTE_MASK|0x1f1f },
	{ IDX_MIXER_BASSTREBLE,		0x0000 },
	{ IDX_MIXER_PCBEEP,		MIXER_MUTE_MASK|0x1f1f },
	{ IDX_MIXER_MODEMIN,		MIXER_MUTE_MASK|0x1f1f },
	{ IDX_MIXER_MIC,		MIXER_MUTE_MASK|0x001f },
	{ IDX_MIXER_LINEIN,		MIXER_MUTE_MASK|0x1f1f },
	{ IDX_MIXER_CDAUDIO,		MIXER_MUTE_MASK|0x1f1f },
	{ IDX_MIXER_VIDEO,		MIXER_MUTE_MASK|0x1f1f },
	{ IDX_MIXER_AUX,		MIXER_MUTE_MASK|0x1f1f },
        { IDX_MIXER_WAVEOUT,		MIXER_MUTE_MASK|0x1f1f },
        { IDX_MIXER_FMSYNTH,		MIXER_MUTE_MASK|0x1f1f },
        { IDX_MIXER_REC_VOLUME,		MIXER_MUTE_MASK|0x0707 },
};

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static int __devinit
888
snd_azf3328_mixer_new(struct snd_azf3328 *chip)
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{
890 891
	struct snd_card *card;
	const struct snd_kcontrol_new *sw;
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	unsigned int idx;
	int err;

	snd_azf3328_dbgcallenter();
896 897
	if (snd_BUG_ON(!chip || !chip->card))
		return -EINVAL;
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	card = chip->card;

	/* mixer reset */
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	snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
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	/* mute and zero volume channels */
905
	for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) {
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		snd_azf3328_mixer_outw(chip,
			snd_azf3328_init_values[idx][0],
			snd_azf3328_init_values[idx][1]);
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	}
910

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	/* add mixer controls */
	sw = snd_azf3328_mixer_controls;
913 914
	for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls);
			++idx, ++sw) {
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		if ((err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip))) < 0)
			return err;
	}
	snd_component_add(card, "AZF3328 mixer");
	strcpy(card->mixername, "AZF3328 mixer");

	snd_azf3328_dbgcallleave();
	return 0;
}

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static int
926 927
snd_azf3328_hw_params(struct snd_pcm_substream *substream,
				 struct snd_pcm_hw_params *hw_params)
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{
	int res;
	snd_azf3328_dbgcallenter();
	res = snd_pcm_lib_malloc_pages(substream, params_buffer_bytes(hw_params));
	snd_azf3328_dbgcallleave();
	return res;
}

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static int
937
snd_azf3328_hw_free(struct snd_pcm_substream *substream)
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{
	snd_azf3328_dbgcallenter();
	snd_pcm_lib_free_pages(substream);
	snd_azf3328_dbgcallleave();
	return 0;
}

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static void
946
snd_azf3328_codec_setfmt(struct snd_azf3328 *chip,
947
			       enum snd_azf3328_codec_type codec_type,
948
			       enum azf_freq_t bitrate,
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			       unsigned int format_width,
			       unsigned int channels
)
{
	unsigned long flags;
954 955
	const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
	u16 val = 0xff00;
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	snd_azf3328_dbgcallenter();
	switch (bitrate) {
959 960 961 962 963 964 965 966 967 968 969 970 971
	case AZF_FREQ_4000:  val |= SOUNDFORMAT_FREQ_SUSPECTED_4000; break;
	case AZF_FREQ_4800:  val |= SOUNDFORMAT_FREQ_SUSPECTED_4800; break;
	case AZF_FREQ_5512:
		/* the AZF3328 names it "5510" for some strange reason */
			     val |= SOUNDFORMAT_FREQ_5510; break;
	case AZF_FREQ_6620:  val |= SOUNDFORMAT_FREQ_6620; break;
	case AZF_FREQ_8000:  val |= SOUNDFORMAT_FREQ_8000; break;
	case AZF_FREQ_9600:  val |= SOUNDFORMAT_FREQ_9600; break;
	case AZF_FREQ_11025: val |= SOUNDFORMAT_FREQ_11025; break;
	case AZF_FREQ_13240: val |= SOUNDFORMAT_FREQ_SUSPECTED_13240; break;
	case AZF_FREQ_16000: val |= SOUNDFORMAT_FREQ_16000; break;
	case AZF_FREQ_22050: val |= SOUNDFORMAT_FREQ_22050; break;
	case AZF_FREQ_32000: val |= SOUNDFORMAT_FREQ_32000; break;
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	default:
973
		snd_printk(KERN_WARNING "unknown bitrate %d, assuming 44.1kHz!\n", bitrate);
974 975 976 977
		/* fall-through */
	case AZF_FREQ_44100: val |= SOUNDFORMAT_FREQ_44100; break;
	case AZF_FREQ_48000: val |= SOUNDFORMAT_FREQ_48000; break;
	case AZF_FREQ_66200: val |= SOUNDFORMAT_FREQ_SUSPECTED_66200; break;
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	}
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	/* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */
	/* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */
	/* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */
	/* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */
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	/* val = 0xff05; 5m11.556s (... -> 44100Hz) */
	/* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */
	/* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */
	/* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */
	/* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */
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	if (channels == 2)
		val |= SOUNDFORMAT_FLAG_2CHANNELS;

	if (format_width == 16)
		val |= SOUNDFORMAT_FLAG_16BIT;

	spin_lock_irqsave(&chip->reg_lock, flags);
996

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	/* set bitrate/format */
998
	snd_azf3328_codec_outw(codec, IDX_IO_CODEC_SOUNDFORMAT, val);
999

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	/* changing the bitrate/format settings switches off the
	 * audio output with an annoying click in case of 8/16bit format change
	 * (maybe shutting down DAC/ADC?), thus immediately
	 * do some tweaking to reenable it and get rid of the clicking
	 * (FIXME: yes, it works, but what exactly am I doing here?? :)
	 * FIXME: does this have some side effects for full-duplex
	 * or other dramatic side effects? */
1007 1008 1009 1010 1011
	if (codec_type == AZF_CODEC_PLAYBACK) /* only do it for playback */
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
			snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) |
			DMA_RUN_SOMETHING1 |
			DMA_RUN_SOMETHING2 |
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			SOMETHING_ALMOST_ALWAYS_SET |
			DMA_EPILOGUE_SOMETHING |
			DMA_SOMETHING_ELSE
		);
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	spin_unlock_irqrestore(&chip->reg_lock, flags);
	snd_azf3328_dbgcallleave();
}

1021 1022
static inline void
snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328 *chip,
1023
			    enum snd_azf3328_codec_type codec_type
1024 1025 1026 1027 1028 1029
)
{
	/* choose lowest frequency for low power consumption.
	 * While this will cause louder noise due to rather coarse frequency,
	 * it should never matter since output should always
	 * get disabled properly when idle anyway. */
1030
	snd_azf3328_codec_setfmt(chip, codec_type, AZF_FREQ_4000, 8, 1);
1031 1032
}

1033
static void
1034
snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip,
1035
					unsigned bitmask,
1036
					bool enable
1037 1038
)
{
1039 1040
	bool do_mask = !enable;
	if (do_mask)
1041
		chip->shadow_reg_ctrl_6AH |= bitmask;
1042 1043 1044 1045
	else
		chip->shadow_reg_ctrl_6AH &= ~bitmask;
	snd_azf3328_dbgcodec("6AH_update mask 0x%04x do_mask %d: val 0x%04x\n",
			bitmask, do_mask, chip->shadow_reg_ctrl_6AH);
1046
	snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH);
1047 1048
}

1049
static inline void
1050
snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable)
1051
{
1052
	snd_azf3328_dbgcodec("codec_enable %d\n", enable);
1053 1054
	/* no idea what exactly is being done here, but I strongly assume it's
	 * PM related */
1055
	snd_azf3328_ctrl_reg_6AH_update(
1056
		chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
1057 1058 1059 1060
	);
}

static void
1061 1062 1063
snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip,
				enum snd_azf3328_codec_type codec_type,
				bool enable
1064 1065
)
{
1066 1067
	struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
	bool need_change = (codec->running != enable);
1068

1069
	snd_azf3328_dbgcodec(
1070 1071
		"codec_activity: %s codec, enable %d, need_change %d\n",
				codec->name, enable, need_change
1072 1073
	);
	if (need_change) {
1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091
		static const struct {
			enum snd_azf3328_codec_type other1;
			enum snd_azf3328_codec_type other2;
		} peer_codecs[3] =
			{ { AZF_CODEC_CAPTURE, AZF_CODEC_I2S_OUT },
			  { AZF_CODEC_PLAYBACK, AZF_CODEC_I2S_OUT },
			  { AZF_CODEC_PLAYBACK, AZF_CODEC_CAPTURE } };
		bool call_function;

		if (enable)
			/* if enable codec, call enable_codecs func
			   to enable codec supply... */
			call_function = 1;
		else {
			/* ...otherwise call enable_codecs func
			   (which globally shuts down operation of codecs)
			   only in case the other codecs are currently
			   not active either! */
1092 1093 1094 1095 1096
			call_function =
				((!chip->codecs[peer_codecs[codec_type].other1]
					.running)
			     &&  (!chip->codecs[peer_codecs[codec_type].other2]
					.running));
1097 1098 1099
		 }
		 if (call_function)
			snd_azf3328_ctrl_enable_codecs(chip, enable);
1100 1101 1102 1103 1104 1105

		/* ...and adjust clock, too
		 * (reduce noise and power consumption) */
		if (!enable)
			snd_azf3328_codec_setfmt_lowpower(
				chip,
1106
				codec_type
1107
			);
1108
		codec->running = enable;
1109 1110 1111
	}
}

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static void
1113 1114 1115 1116 1117
snd_azf3328_codec_setdmaa(struct snd_azf3328 *chip,
				enum snd_azf3328_codec_type codec_type,
				unsigned long addr,
				unsigned int count,
				unsigned int size
1118
)
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{
1120
	const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
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	snd_azf3328_dbgcallenter();
1122 1123
	if (!codec->running) {
		/* AZF3328 uses a two buffer pointer DMA transfer approach */
1124

1125
		unsigned long flags, addr_area2;
1126 1127

		/* width 32bit (prevent overflow): */
1128
		u32 count_areas, lengths;
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		count_areas = size/2;
		addr_area2 = addr+count_areas;
1132 1133
		snd_azf3328_dbgcodec("setdma: buffers %08lx[%u] / %08lx[%u]\n",
				addr, count_areas, addr_area2, count_areas);
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1135 1136
		count_areas--; /* max. index */

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		/* build combined I/O buffer length word */
1138
		lengths = (count_areas << 16) | (count_areas);
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		spin_lock_irqsave(&chip->reg_lock, flags);
1140 1141 1142 1143 1144
		snd_azf3328_codec_outl(codec, IDX_IO_CODEC_DMA_START_1, addr);
		snd_azf3328_codec_outl(codec, IDX_IO_CODEC_DMA_START_2,
								addr_area2);
		snd_azf3328_codec_outl(codec, IDX_IO_CODEC_DMA_LENGTHS,
								lengths);
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		spin_unlock_irqrestore(&chip->reg_lock, flags);
	}
	snd_azf3328_dbgcallleave();
}

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static int
1151
snd_azf3328_codec_prepare(struct snd_pcm_substream *substream)
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{
#if 0
1154 1155
	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
	struct snd_pcm_runtime *runtime = substream->runtime;
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        unsigned int size = snd_pcm_lib_buffer_bytes(substream);
	unsigned int count = snd_pcm_lib_period_bytes(substream);
#endif

	snd_azf3328_dbgcallenter();
#if 0
1162
	snd_azf3328_codec_setfmt(chip, AZF_CODEC_...,
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		runtime->rate,
		snd_pcm_format_width(runtime->format),
		runtime->channels);
1166 1167
	snd_azf3328_codec_setdmaa(chip, AZF_CODEC_...,
					runtime->dma_addr, count, size);
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#endif
	snd_azf3328_dbgcallleave();
	return 0;
}

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static int
1174 1175
snd_azf3328_codec_trigger(enum snd_azf3328_codec_type codec_type,
			struct snd_pcm_substream *substream, int cmd)
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{
1177
	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1178
	const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
1179
	struct snd_pcm_runtime *runtime = substream->runtime;
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	int result = 0;
1181 1182 1183
	u16 flags1;
	bool previously_muted = 0;
	bool is_playback_codec = (AZF_CODEC_PLAYBACK == codec_type);
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1185
	snd_azf3328_dbgcalls("snd_azf3328_codec_trigger cmd %d\n", cmd);
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	switch (cmd) {
	case SNDRV_PCM_TRIGGER_START:
1189
		snd_azf3328_dbgcodec("START %s\n", codec->name);
1190 1191 1192 1193 1194 1195 1196 1197

		if (is_playback_codec) {
			/* mute WaveOut (avoid clicking during setup) */
			previously_muted =
				snd_azf3328_mixer_set_mute(
						chip, IDX_MIXER_WAVEOUT, 1
				);
		}
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1199
		snd_azf3328_codec_setfmt(chip, codec_type,
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			runtime->rate,
			snd_pcm_format_width(runtime->format),
			runtime->channels);
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1203 1204

		spin_lock(&chip->reg_lock);
1205
		/* first, remember current value: */
1206
		flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1207

1208 1209 1210
		/* stop transfer */
		flags1 &= ~DMA_RESUME;
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1211

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		/* FIXME: clear interrupts or what??? */
1213
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff);
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		spin_unlock(&chip->reg_lock);

1216
		snd_azf3328_codec_setdmaa(chip, codec_type, runtime->dma_addr,
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			snd_pcm_lib_period_bytes(substream),
1218 1219
			snd_pcm_lib_buffer_bytes(substream)
		);
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1220 1221 1222 1223

		spin_lock(&chip->reg_lock);
#ifdef WIN9X
		/* FIXME: enable playback/recording??? */
1224 1225
		flags1 |= DMA_RUN_SOMETHING1 | DMA_RUN_SOMETHING2;
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
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1227
		/* start transfer again */
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		/* FIXME: what is this value (0x0010)??? */
1229 1230
		flags1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
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#else /* NT4 */
1232
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
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			0x0000);
1234 1235 1236 1237 1238 1239
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
			DMA_RUN_SOMETHING1);
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
			DMA_RUN_SOMETHING1 |
			DMA_RUN_SOMETHING2);
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
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			DMA_RESUME |
			SOMETHING_ALMOST_ALWAYS_SET |
			DMA_EPILOGUE_SOMETHING |
			DMA_SOMETHING_ELSE);
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#endif
		spin_unlock(&chip->reg_lock);
1246 1247 1248 1249 1250 1251 1252 1253 1254
		snd_azf3328_ctrl_codec_activity(chip, codec_type, 1);

		if (is_playback_codec) {
			/* now unmute WaveOut */
			if (!previously_muted)
				snd_azf3328_mixer_set_mute(
						chip, IDX_MIXER_WAVEOUT, 0
				);
		}
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1256
		snd_azf3328_dbgcodec("STARTED %s\n", codec->name);
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		break;
1258
	case SNDRV_PCM_TRIGGER_RESUME:
1259
		snd_azf3328_dbgcodec("RESUME %s\n", codec->name);
1260
		/* resume codec if we were active */
1261
		spin_lock(&chip->reg_lock);
1262 1263 1264 1265 1266 1267
		if (codec->running)
			snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
				snd_azf3328_codec_inw(
					codec, IDX_IO_CODEC_DMA_FLAGS
				) | DMA_RESUME
			);
1268
		spin_unlock(&chip->reg_lock);
1269
		break;
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	case SNDRV_PCM_TRIGGER_STOP:
1271
		snd_azf3328_dbgcodec("STOP %s\n", codec->name);
1272 1273 1274 1275 1276 1277 1278 1279

		if (is_playback_codec) {
			/* mute WaveOut (avoid clicking during setup) */
			previously_muted =
				snd_azf3328_mixer_set_mute(
						chip, IDX_MIXER_WAVEOUT, 1
				);
		}
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		spin_lock(&chip->reg_lock);
1282
		/* first, remember current value: */
1283
		flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
L
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1285 1286 1287
		/* stop transfer */
		flags1 &= ~DMA_RESUME;
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
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		/* hmm, is this really required? we're resetting the same bit
		 * immediately thereafter... */
1291 1292
		flags1 |= DMA_RUN_SOMETHING1;
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
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1294 1295
		flags1 &= ~DMA_RUN_SOMETHING1;
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
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		spin_unlock(&chip->reg_lock);
1297 1298 1299 1300 1301 1302 1303 1304 1305
		snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);

		if (is_playback_codec) {
			/* now unmute WaveOut */
			if (!previously_muted)
				snd_azf3328_mixer_set_mute(
						chip, IDX_MIXER_WAVEOUT, 0
				);
		}
1306

1307
		snd_azf3328_dbgcodec("STOPPED %s\n", codec->name);
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		break;
1309
	case SNDRV_PCM_TRIGGER_SUSPEND:
1310
		snd_azf3328_dbgcodec("SUSPEND %s\n", codec->name);
1311 1312 1313 1314 1315 1316
		/* make sure codec is stopped */
		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
			snd_azf3328_codec_inw(
				codec, IDX_IO_CODEC_DMA_FLAGS
			) & ~DMA_RESUME
		);
1317
		break;
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        case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
1319
		snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
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                break;
        case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
1322
		snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
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                break;
        default:
1325
		snd_printk(KERN_ERR "FIXME: unknown trigger mode!\n");
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                return -EINVAL;
	}
1328

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	snd_azf3328_dbgcallleave();
	return result;
}

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static int
1334
snd_azf3328_codec_playback_trigger(struct snd_pcm_substream *substream, int cmd)
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{
1336 1337
	return snd_azf3328_codec_trigger(AZF_CODEC_PLAYBACK, substream, cmd);
}
1338

1339 1340 1341 1342 1343
static int
snd_azf3328_codec_capture_trigger(struct snd_pcm_substream *substream, int cmd)
{
	return snd_azf3328_codec_trigger(AZF_CODEC_CAPTURE, substream, cmd);
}
1344

1345 1346 1347 1348
static int
snd_azf3328_codec_i2s_out_trigger(struct snd_pcm_substream *substream, int cmd)
{
	return snd_azf3328_codec_trigger(AZF_CODEC_I2S_OUT, substream, cmd);
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}

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static snd_pcm_uframes_t
1352 1353 1354
snd_azf3328_codec_pointer(struct snd_pcm_substream *substream,
			  enum snd_azf3328_codec_type codec_type
)
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{
1356 1357
	const struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
	const struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
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	unsigned long bufptr, result;
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	snd_pcm_uframes_t frmres;

#ifdef QUERY_HARDWARE
1362
	bufptr = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_START_1);
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#else
	bufptr = substream->runtime->dma_addr;
#endif
1366
	result = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_CURRPOS);
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	/* calculate offset */
	result -= bufptr;
	frmres = bytes_to_frames( substream->runtime, result);
1371
	snd_azf3328_dbgcodec("%s @ 0x%8lx, frames %8ld\n",
1372
				codec->name, result, frmres);
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	return frmres;
}

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static snd_pcm_uframes_t
1377
snd_azf3328_codec_playback_pointer(struct snd_pcm_substream *substream)
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{
1379 1380
	return snd_azf3328_codec_pointer(substream, AZF_CODEC_PLAYBACK);
}
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1382 1383 1384 1385 1386
static snd_pcm_uframes_t
snd_azf3328_codec_capture_pointer(struct snd_pcm_substream *substream)
{
	return snd_azf3328_codec_pointer(substream, AZF_CODEC_CAPTURE);
}
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1388 1389 1390 1391
static snd_pcm_uframes_t
snd_azf3328_codec_i2s_out_pointer(struct snd_pcm_substream *substream)
{
	return snd_azf3328_codec_pointer(substream, AZF_CODEC_I2S_OUT);
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}

1394 1395 1396 1397
/******************************************************************/

#ifdef SUPPORT_GAMEPORT
static inline void
1398 1399 1400
snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip,
				bool enable
)
1401 1402 1403 1404 1405 1406 1407 1408 1409
{
	snd_azf3328_io_reg_setb(
		chip->game_io+IDX_GAME_HWCONFIG,
		GAME_HWCFG_IRQ_ENABLE,
		enable
	);
}

static inline void
1410 1411 1412
snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip,
					   bool enable
)
1413 1414 1415 1416 1417 1418 1419 1420
{
	snd_azf3328_io_reg_setb(
		chip->game_io+IDX_GAME_HWCONFIG,
		GAME_HWCFG_LEGACY_ADDRESS_ENABLE,
		enable
	);
}

1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437
static void
snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 *chip,
					   unsigned int freq_cfg
)
{
	snd_azf3328_io_reg_setb(
		chip->game_io+IDX_GAME_HWCONFIG,
		0x02,
		(freq_cfg & 1) != 0
	);
	snd_azf3328_io_reg_setb(
		chip->game_io+IDX_GAME_HWCONFIG,
		0x04,
		(freq_cfg & 2) != 0
	);
}

1438
static inline void
1439
snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, bool enable)
1440
{
1441
	snd_azf3328_ctrl_reg_6AH_update(
1442
		chip, IO_6A_SOMETHING2_GAMEPORT, enable
1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475
	);
}

static inline void
snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
{
	/*
	 * skeleton handler only
	 * (we do not want axis reading in interrupt handler - too much load!)
	 */
	snd_azf3328_dbggame("gameport irq\n");

	 /* this should ACK the gameport IRQ properly, hopefully. */
	snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE);
}

static int
snd_azf3328_gameport_open(struct gameport *gameport, int mode)
{
	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
	int res;

	snd_azf3328_dbggame("gameport_open, mode %d\n", mode);
	switch (mode) {
	case GAMEPORT_MODE_COOKED:
	case GAMEPORT_MODE_RAW:
		res = 0;
		break;
	default:
		res = -1;
		break;
	}

1476 1477
	snd_azf3328_gameport_set_counter_frequency(chip,
				GAME_HWCFG_ADC_COUNTER_FREQ_STD);
1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488
	snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0));

	return res;
}

static void
snd_azf3328_gameport_close(struct gameport *gameport)
{
	struct snd_azf3328 *chip = gameport_get_port_data(gameport);

	snd_azf3328_dbggame("gameport_close\n");
1489 1490
	snd_azf3328_gameport_set_counter_frequency(chip,
				GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504
	snd_azf3328_gameport_axis_circuit_enable(chip, 0);
}

static int
snd_azf3328_gameport_cooked_read(struct gameport *gameport,
				 int *axes,
				 int *buttons
)
{
	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
	int i;
	u8 val;
	unsigned long flags;

1505 1506
	if (snd_BUG_ON(!chip))
		return 0;
1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523

	spin_lock_irqsave(&chip->reg_lock, flags);
	val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE);
	*buttons = (~(val) >> 4) & 0xf;

	/* ok, this one is a bit dirty: cooked_read is being polled by a timer,
	 * thus we're atomic and cannot actively wait in here
	 * (which would be useful for us since it probably would be better
	 * to trigger a measurement in here, then wait a short amount of
	 * time until it's finished, then read values of _this_ measurement).
	 *
	 * Thus we simply resort to reading values if they're available already
	 * and trigger the next measurement.
	 */

	val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
	if (val & GAME_AXES_SAMPLING_READY) {
1524
		for (i = 0; i < ARRAY_SIZE(chip->axes); ++i) {
1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546
			/* configure the axis to read */
			val = (i << 4) | 0x0f;
			snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);

			chip->axes[i] = snd_azf3328_game_inw(
						chip, IDX_GAME_AXIS_VALUE
					);
		}
	}

	/* trigger next axes sampling, to be evaluated the next time we
	 * enter this function */

	/* for some very, very strange reason we cannot enable
	 * Measurement Ready monitoring for all axes here,
	 * at least not when only one joystick connected */
	val = 0x03; /* we're able to monitor axes 1 and 2 only */
	snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);

	snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff);
	spin_unlock_irqrestore(&chip->reg_lock, flags);

1547
	for (i = 0; i < ARRAY_SIZE(chip->axes); i++) {
1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573
		axes[i] = chip->axes[i];
		if (axes[i] == 0xffff)
			axes[i] = -1;
	}

	snd_azf3328_dbggame("cooked_read: axes %d %d %d %d buttons %d\n",
		axes[0], axes[1], axes[2], axes[3], *buttons
	);

	return 0;
}

static int __devinit
snd_azf3328_gameport(struct snd_azf3328 *chip, int dev)
{
	struct gameport *gp;

	chip->gameport = gp = gameport_allocate_port();
	if (!gp) {
		printk(KERN_ERR "azt3328: cannot alloc memory for gameport\n");
		return -ENOMEM;
	}

	gameport_set_name(gp, "AZF3328 Gameport");
	gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
	gameport_set_dev_parent(gp, &chip->pci->dev);
1574
	gp->io = chip->game_io;
1575 1576 1577 1578 1579 1580 1581 1582 1583 1584
	gameport_set_port_data(gp, chip);

	gp->open = snd_azf3328_gameport_open;
	gp->close = snd_azf3328_gameport_close;
	gp->fuzz = 16; /* seems ok */
	gp->cooked_read = snd_azf3328_gameport_cooked_read;

	/* DISABLE legacy address: we don't need it! */
	snd_azf3328_gameport_legacy_address_enable(chip, 0);

1585 1586
	snd_azf3328_gameport_set_counter_frequency(chip,
				GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616
	snd_azf3328_gameport_axis_circuit_enable(chip, 0);

	gameport_register_port(chip->gameport);

	return 0;
}

static void
snd_azf3328_gameport_free(struct snd_azf3328 *chip)
{
	if (chip->gameport) {
		gameport_unregister_port(chip->gameport);
		chip->gameport = NULL;
	}
	snd_azf3328_gameport_irq_enable(chip, 0);
}
#else
static inline int
snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; }
static inline void
snd_azf3328_gameport_free(struct snd_azf3328 *chip) { }
static inline void
snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
{
	printk(KERN_WARNING "huh, game port IRQ occurred!?\n");
}
#endif /* SUPPORT_GAMEPORT */

/******************************************************************/

1617 1618 1619
static inline void
snd_azf3328_irq_log_unknown_type(u8 which)
{
1620
	snd_azf3328_dbgcodec(
1621 1622 1623 1624 1625
	"azt3328: unknown IRQ type (%x) occurred, please report!\n",
		which
	);
}

1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648
static inline void
snd_azf3328_codec_interrupt(struct snd_azf3328 *chip, u8 status)
{
	u8 which;
	enum snd_azf3328_codec_type codec_type;
	const struct snd_azf3328_codec_data *codec;

	for (codec_type = AZF_CODEC_PLAYBACK;
		 codec_type <= AZF_CODEC_I2S_OUT;
			 ++codec_type) {

		/* skip codec if there's no interrupt for it */
		if (!(status & (1 << codec_type)))
			continue;

		codec = &chip->codecs[codec_type];

		spin_lock(&chip->reg_lock);
		which = snd_azf3328_codec_inb(codec, IDX_IO_CODEC_IRQTYPE);
		/* ack all IRQ types immediately */
		snd_azf3328_codec_outb(codec, IDX_IO_CODEC_IRQTYPE, which);
		spin_unlock(&chip->reg_lock);

1649 1650 1651
		if ((chip->pcm[codec_type]) && (codec->substream)) {
			snd_pcm_period_elapsed(codec->substream);
			snd_azf3328_dbgcodec("%s period done (#%x), @ %x\n",
1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664
				codec->name,
				which,
				snd_azf3328_codec_inl(
					codec, IDX_IO_CODEC_DMA_CURRPOS
				)
			);
		} else
			printk(KERN_WARNING "azt3328: irq handler problem!\n");
		if (which & IRQ_SOMETHING)
			snd_azf3328_irq_log_unknown_type(which);
	}
}

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static irqreturn_t
1666
snd_azf3328_interrupt(int irq, void *dev_id)
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{
1668
	struct snd_azf3328 *chip = dev_id;
1669
	u8 status;
1670
#if DEBUG_CODEC
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	static unsigned long irq_count;
1672
#endif
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1674
	status = snd_azf3328_ctrl_inb(chip, IDX_IO_IRQSTATUS);
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        /* fast path out, to ease interrupt sharing */
1677
	if (!(status &
1678 1679
		(IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT
		|IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
1680
	))
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		return IRQ_NONE; /* must be interrupt for another device */

1683
	snd_azf3328_dbgcodec(
1684
		"irq_count %ld! IDX_IO_IRQSTATUS %04x\n",
1685 1686 1687
			irq_count++ /* debug-only */,
			status
	);
1688

1689
	if (status & IRQ_TIMER) {
1690
		/* snd_azf3328_dbgcodec("timer %ld\n",
1691 1692 1693
			snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
				& TIMER_VALUE_MASK
		); */
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		if (chip->timer)
			snd_timer_interrupt(chip->timer, chip->timer->sticks);
		/* ACK timer */
                spin_lock(&chip->reg_lock);
1698
		snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
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		spin_unlock(&chip->reg_lock);
1700
		snd_azf3328_dbgcodec("azt3328: timer IRQ\n");
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	}

1703 1704
	if (status & (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT))
		snd_azf3328_codec_interrupt(chip, status);
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1706 1707
	if (status & IRQ_GAMEPORT)
		snd_azf3328_gameport_interrupt(chip);
1708

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	/* MPU401 has less critical IRQ requirements
	 * than timer and playback/recording, right? */
1711
	if (status & IRQ_MPU401) {
1712
		snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data);
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		/* hmm, do we have to ack the IRQ here somehow?
1715
		 * If so, then I don't know how yet... */
1716
		snd_azf3328_dbgcodec("azt3328: MPU401 IRQ\n");
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	}
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	return IRQ_HANDLED;
}

/*****************************************************************/

1723 1724 1725 1726 1727
/* as long as we think we have identical snd_pcm_hardware parameters
   for playback, capture and i2s out, we can use the same physical struct
   since the struct is simply being copied into a member.
*/
static const struct snd_pcm_hardware snd_azf3328_hardware =
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{
	/* FIXME!! Correct? */
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	.info =			SNDRV_PCM_INFO_MMAP |
				SNDRV_PCM_INFO_INTERLEAVED |
				SNDRV_PCM_INFO_MMAP_VALID,
	.formats =		SNDRV_PCM_FMTBIT_S8 |
				SNDRV_PCM_FMTBIT_U8 |
				SNDRV_PCM_FMTBIT_S16_LE |
				SNDRV_PCM_FMTBIT_U16_LE,
	.rates =		SNDRV_PCM_RATE_5512 |
				SNDRV_PCM_RATE_8000_48000 |
				SNDRV_PCM_RATE_KNOT,
1740 1741
	.rate_min =		AZF_FREQ_4000,
	.rate_max =		AZF_FREQ_66200,
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	.channels_min =		1,
	.channels_max =		2,
1744 1745 1746 1747 1748 1749 1750 1751 1752
	.buffer_bytes_max =	(64*1024),
	.period_bytes_min =	1024,
	.period_bytes_max =	(32*1024),
	/* We simply have two DMA areas (instead of a list of descriptors
	   such as other cards); I believe that this is a fixed hardware
	   attribute and there isn't much driver magic to be done to expand it.
	   Thus indicate that we have at least and at most 2 periods. */
	.periods_min =		2,
	.periods_max =		2,
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	/* FIXME: maybe that card actually has a FIFO?
	 * Hmm, it seems newer revisions do have one, but we still don't know
	 * its size... */
	.fifo_size =		0,
};


static unsigned int snd_azf3328_fixed_rates[] = {
1761 1762 1763 1764 1765 1766 1767 1768 1769 1770 1771 1772 1773 1774 1775 1776
	AZF_FREQ_4000,
	AZF_FREQ_4800,
	AZF_FREQ_5512,
	AZF_FREQ_6620,
	AZF_FREQ_8000,
	AZF_FREQ_9600,
	AZF_FREQ_11025,
	AZF_FREQ_13240,
	AZF_FREQ_16000,
	AZF_FREQ_22050,
	AZF_FREQ_32000,
	AZF_FREQ_44100,
	AZF_FREQ_48000,
	AZF_FREQ_66200
};

1777
static struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
1778
	.count = ARRAY_SIZE(snd_azf3328_fixed_rates),
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	.list = snd_azf3328_fixed_rates,
	.mask = 0,
};

/*****************************************************************/

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static int
1786 1787 1788
snd_azf3328_pcm_open(struct snd_pcm_substream *substream,
		     enum snd_azf3328_codec_type codec_type
)
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{
1790 1791
	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
	struct snd_pcm_runtime *runtime = substream->runtime;
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	snd_azf3328_dbgcallenter();
1794 1795 1796 1797 1798
	chip->codecs[codec_type].substream = substream;

	/* same parameters for all our codecs - at least we think so... */
	runtime->hw = snd_azf3328_hardware;

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	snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
				   &snd_azf3328_hw_constraints_rates);
	snd_azf3328_dbgcallleave();
	return 0;
}

1805 1806 1807 1808 1809 1810
static int
snd_azf3328_playback_open(struct snd_pcm_substream *substream)
{
	return snd_azf3328_pcm_open(substream, AZF_CODEC_PLAYBACK);
}

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1811
static int
1812
snd_azf3328_capture_open(struct snd_pcm_substream *substream)
L
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1813
{
1814 1815
	return snd_azf3328_pcm_open(substream, AZF_CODEC_CAPTURE);
}
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1817 1818 1819 1820
static int
snd_azf3328_i2s_out_open(struct snd_pcm_substream *substream)
{
	return snd_azf3328_pcm_open(substream, AZF_CODEC_I2S_OUT);
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}

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1823
static int
1824 1825 1826
snd_azf3328_pcm_close(struct snd_pcm_substream *substream,
		      enum snd_azf3328_codec_type codec_type
)
L
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1827
{
1828
	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
L
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1829 1830

	snd_azf3328_dbgcallenter();
1831
	chip->codecs[codec_type].substream = NULL;
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1832 1833 1834 1835
	snd_azf3328_dbgcallleave();
	return 0;
}

1836 1837 1838 1839 1840 1841
static int
snd_azf3328_playback_close(struct snd_pcm_substream *substream)
{
	return snd_azf3328_pcm_close(substream, AZF_CODEC_PLAYBACK);
}

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1842
static int
1843
snd_azf3328_capture_close(struct snd_pcm_substream *substream)
L
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1844
{
1845 1846
	return snd_azf3328_pcm_close(substream, AZF_CODEC_CAPTURE);
}
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1847

1848 1849 1850 1851
static int
snd_azf3328_i2s_out_close(struct snd_pcm_substream *substream)
{
	return snd_azf3328_pcm_close(substream, AZF_CODEC_I2S_OUT);
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}

/******************************************************************/

1856
static struct snd_pcm_ops snd_azf3328_playback_ops = {
L
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1857 1858 1859 1860 1861
	.open =		snd_azf3328_playback_open,
	.close =	snd_azf3328_playback_close,
	.ioctl =	snd_pcm_lib_ioctl,
	.hw_params =	snd_azf3328_hw_params,
	.hw_free =	snd_azf3328_hw_free,
1862 1863 1864
	.prepare =	snd_azf3328_codec_prepare,
	.trigger =	snd_azf3328_codec_playback_trigger,
	.pointer =	snd_azf3328_codec_playback_pointer
L
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1865 1866
};

1867
static struct snd_pcm_ops snd_azf3328_capture_ops = {
L
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1868 1869 1870 1871 1872
	.open =		snd_azf3328_capture_open,
	.close =	snd_azf3328_capture_close,
	.ioctl =	snd_pcm_lib_ioctl,
	.hw_params =	snd_azf3328_hw_params,
	.hw_free =	snd_azf3328_hw_free,
1873 1874 1875 1876 1877 1878 1879 1880 1881 1882 1883 1884 1885 1886
	.prepare =	snd_azf3328_codec_prepare,
	.trigger =	snd_azf3328_codec_capture_trigger,
	.pointer =	snd_azf3328_codec_capture_pointer
};

static struct snd_pcm_ops snd_azf3328_i2s_out_ops = {
	.open =		snd_azf3328_i2s_out_open,
	.close =	snd_azf3328_i2s_out_close,
	.ioctl =	snd_pcm_lib_ioctl,
	.hw_params =	snd_azf3328_hw_params,
	.hw_free =	snd_azf3328_hw_free,
	.prepare =	snd_azf3328_codec_prepare,
	.trigger =	snd_azf3328_codec_i2s_out_trigger,
	.pointer =	snd_azf3328_codec_i2s_out_pointer
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1887 1888
};

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1889
static int __devinit
1890
snd_azf3328_pcm(struct snd_azf3328 *chip)
L
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1891
{
1892 1893
enum { AZF_PCMDEV_STD, AZF_PCMDEV_I2S_OUT, NUM_AZF_PCMDEVS }; /* pcm devices */

1894
	struct snd_pcm *pcm;
L
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1895 1896 1897
	int err;

	snd_azf3328_dbgcallenter();
1898 1899 1900 1901

	err = snd_pcm_new(chip->card, "AZF3328 DSP", AZF_PCMDEV_STD,
								1, 1, &pcm);
	if (err < 0)
L
Linus Torvalds 已提交
1902
		return err;
1903 1904 1905 1906
	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
						&snd_azf3328_playback_ops);
	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE,
						&snd_azf3328_capture_ops);
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1907 1908 1909 1910

	pcm->private_data = chip;
	pcm->info_flags = 0;
	strcpy(pcm->name, chip->card->shortname);
1911 1912 1913
	/* same pcm object for playback/capture (see snd_pcm_new() above) */
	chip->pcm[AZF_CODEC_PLAYBACK] = pcm;
	chip->pcm[AZF_CODEC_CAPTURE] = pcm;
L
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1914 1915

	snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
1916 1917 1918 1919 1920 1921 1922 1923 1924 1925 1926 1927 1928 1929 1930 1931 1932 1933
						snd_dma_pci_data(chip->pci),
							64*1024, 64*1024);

	err = snd_pcm_new(chip->card, "AZF3328 I2S OUT", AZF_PCMDEV_I2S_OUT,
								1, 0, &pcm);
	if (err < 0)
		return err;
	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
						&snd_azf3328_i2s_out_ops);

	pcm->private_data = chip;
	pcm->info_flags = 0;
	strcpy(pcm->name, chip->card->shortname);
	chip->pcm[AZF_CODEC_I2S_OUT] = pcm;

	snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
						snd_dma_pci_data(chip->pci),
							64*1024, 64*1024);
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1934 1935 1936 1937 1938 1939 1940

	snd_azf3328_dbgcallleave();
	return 0;
}

/******************************************************************/

1941 1942
/*** NOTE: the physical timer resolution actually is 1024000 ticks per second
 *** (probably derived from main crystal via a divider of 24),
A
Andreas Mohr 已提交
1943 1944 1945 1946 1947 1948 1949 1950 1951
 *** but announcing those attributes to user-space would make programs
 *** configure the timer to a 1 tick value, resulting in an absolutely fatal
 *** timer IRQ storm.
 *** Thus I chose to announce a down-scaled virtual timer to the outside and
 *** calculate real timer countdown values internally.
 *** (the scale factor can be set via module parameter "seqtimer_scaling").
 ***/

static int
1952
snd_azf3328_timer_start(struct snd_timer *timer)
A
Andreas Mohr 已提交
1953
{
1954
	struct snd_azf3328 *chip;
A
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1955 1956 1957 1958 1959 1960
	unsigned long flags;
	unsigned int delay;

	snd_azf3328_dbgcallenter();
	chip = snd_timer_chip(timer);
	delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK;
1961
	if (delay < 49) {
A
Andreas Mohr 已提交
1962 1963 1964 1965 1966 1967 1968 1969
		/* uhoh, that's not good, since user-space won't know about
		 * this timing tweak
		 * (we need to do it to avoid a lockup, though) */

		snd_azf3328_dbgtimer("delay was too low (%d)!\n", delay);
		delay = 49; /* minimum time is 49 ticks */
	}
	snd_azf3328_dbgtimer("setting timer countdown value %d, add COUNTDOWN|IRQ\n", delay);
1970
	delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
A
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1971
	spin_lock_irqsave(&chip->reg_lock, flags);
1972
	snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay);
A
Andreas Mohr 已提交
1973 1974 1975 1976 1977 1978
	spin_unlock_irqrestore(&chip->reg_lock, flags);
	snd_azf3328_dbgcallleave();
	return 0;
}

static int
1979
snd_azf3328_timer_stop(struct snd_timer *timer)
A
Andreas Mohr 已提交
1980
{
1981
	struct snd_azf3328 *chip;
A
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1982 1983 1984 1985 1986 1987
	unsigned long flags;

	snd_azf3328_dbgcallenter();
	chip = snd_timer_chip(timer);
	spin_lock_irqsave(&chip->reg_lock, flags);
	/* disable timer countdown and interrupt */
1988 1989 1990 1991 1992 1993 1994
	/* Hmm, should we write TIMER_IRQ_ACK here?
	   YES indeed, otherwise a rogue timer operation - which prompts
	   ALSA(?) to call repeated stop() in vain, but NOT start() -
	   will never end (value 0x03 is kept shown in control byte).
	   Simply manually poking 0x04 _once_ immediately successfully stops
	   the hardware/ALSA interrupt activity. */
	snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x04);
A
Andreas Mohr 已提交
1995 1996 1997 1998 1999 2000 2001
	spin_unlock_irqrestore(&chip->reg_lock, flags);
	snd_azf3328_dbgcallleave();
	return 0;
}


static int
2002
snd_azf3328_timer_precise_resolution(struct snd_timer *timer,
A
Andreas Mohr 已提交
2003 2004 2005 2006 2007 2008 2009 2010 2011
					       unsigned long *num, unsigned long *den)
{
	snd_azf3328_dbgcallenter();
	*num = 1;
	*den = 1024000 / seqtimer_scaling;
	snd_azf3328_dbgcallleave();
	return 0;
}

2012
static struct snd_timer_hardware snd_azf3328_timer_hw = {
A
Andreas Mohr 已提交
2013 2014 2015 2016 2017 2018 2019 2020 2021
	.flags = SNDRV_TIMER_HW_AUTO,
	.resolution = 977, /* 1000000/1024000 = 0.9765625us */
	.ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */
	.start = snd_azf3328_timer_start,
	.stop = snd_azf3328_timer_stop,
	.precise_resolution = snd_azf3328_timer_precise_resolution,
};

static int __devinit
2022
snd_azf3328_timer(struct snd_azf3328 *chip, int device)
A
Andreas Mohr 已提交
2023
{
2024 2025
	struct snd_timer *timer = NULL;
	struct snd_timer_id tid;
A
Andreas Mohr 已提交
2026 2027 2028 2029 2030 2031 2032 2033 2034 2035 2036
	int err;

	snd_azf3328_dbgcallenter();
	tid.dev_class = SNDRV_TIMER_CLASS_CARD;
	tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE;
	tid.card = chip->card->number;
	tid.device = device;
	tid.subdevice = 0;

	snd_azf3328_timer_hw.resolution *= seqtimer_scaling;
	snd_azf3328_timer_hw.ticks /= seqtimer_scaling;
2037 2038 2039

	err = snd_timer_new(chip->card, "AZF3328", &tid, &timer);
	if (err < 0)
A
Andreas Mohr 已提交
2040 2041 2042 2043 2044 2045 2046 2047
		goto out;

	strcpy(timer->name, "AZF3328 timer");
	timer->private_data = chip;
	timer->hw = snd_azf3328_timer_hw;

	chip->timer = timer;

2048 2049
	snd_azf3328_timer_stop(timer);

A
Andreas Mohr 已提交
2050 2051 2052 2053 2054 2055 2056 2057 2058
	err = 0;

out:
	snd_azf3328_dbgcallleave();
	return err;
}

/******************************************************************/

2059 2060 2061 2062 2063 2064 2065 2066 2067 2068 2069 2070 2071 2072 2073 2074 2075 2076 2077 2078 2079 2080 2081 2082 2083 2084 2085 2086 2087 2088 2089 2090 2091 2092
static int
snd_azf3328_free(struct snd_azf3328 *chip)
{
	if (chip->irq < 0)
		goto __end_hw;

	/* reset (close) mixer:
	 * first mute master volume, then reset
	 */
	snd_azf3328_mixer_set_mute(chip, IDX_MIXER_PLAY_MASTER, 1);
	snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);

	snd_azf3328_timer_stop(chip->timer);
	snd_azf3328_gameport_free(chip);

	if (chip->irq >= 0)
		synchronize_irq(chip->irq);
__end_hw:
	if (chip->irq >= 0)
		free_irq(chip->irq, chip);
	pci_release_regions(chip->pci);
	pci_disable_device(chip->pci);

	kfree(chip);
	return 0;
}

static int
snd_azf3328_dev_free(struct snd_device *device)
{
	struct snd_azf3328 *chip = device->device_data;
	return snd_azf3328_free(chip);
}

L
Linus Torvalds 已提交
2093 2094
#if 0
/* check whether a bit can be modified */
A
Andreas Mohr 已提交
2095
static void
2096
snd_azf3328_test_bit(unsigned unsigned reg, int bit)
L
Linus Torvalds 已提交
2097 2098 2099 2100 2101 2102 2103 2104 2105 2106
{
	unsigned char val, valoff, valon;

	val = inb(reg);

	outb(val & ~(1 << bit), reg);
	valoff = inb(reg);

	outb(val|(1 << bit), reg);
	valon = inb(reg);
2107

L
Linus Torvalds 已提交
2108 2109
	outb(val, reg);

2110
	printk(KERN_DEBUG "reg %04x bit %d: %02x %02x %02x\n",
2111 2112
				reg, bit, val, valoff, valon
	);
L
Linus Torvalds 已提交
2113 2114 2115
}
#endif

2116
static inline void
2117
snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
A
Andreas Mohr 已提交
2118
{
2119
#if DEBUG_MISC
A
Andreas Mohr 已提交
2120 2121
	u16 tmp;

2122
	snd_azf3328_dbgmisc(
2123
		"ctrl_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
2124
		"opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
2125
		chip->ctrl_io, chip->game_io, chip->mpu_io,
2126 2127 2128 2129 2130 2131 2132 2133 2134 2135 2136 2137 2138 2139 2140 2141 2142 2143 2144 2145 2146 2147 2148 2149 2150 2151 2152 2153 2154 2155 2156
		chip->opl3_io, chip->mixer_io, chip->irq
	);

	snd_azf3328_dbgmisc("game %02x %02x %02x %02x %02x %02x\n",
		snd_azf3328_game_inb(chip, 0),
		snd_azf3328_game_inb(chip, 1),
		snd_azf3328_game_inb(chip, 2),
		snd_azf3328_game_inb(chip, 3),
		snd_azf3328_game_inb(chip, 4),
		snd_azf3328_game_inb(chip, 5)
	);

	for (tmp = 0; tmp < 0x07; tmp += 1)
		snd_azf3328_dbgmisc("mpu_io 0x%04x\n", inb(chip->mpu_io + tmp));

	for (tmp = 0; tmp <= 0x07; tmp += 1)
		snd_azf3328_dbgmisc("0x%02x: game200 0x%04x, game208 0x%04x\n",
			tmp, inb(0x200 + tmp), inb(0x208 + tmp));

	for (tmp = 0; tmp <= 0x01; tmp += 1)
		snd_azf3328_dbgmisc(
			"0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, "
			"mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n",
				tmp,
				inb(0x300 + tmp),
				inb(0x310 + tmp),
				inb(0x320 + tmp),
				inb(0x330 + tmp),
				inb(0x388 + tmp),
				inb(0x38c + tmp)
		);
A
Andreas Mohr 已提交
2157

2158 2159 2160
	for (tmp = 0; tmp < AZF_IO_SIZE_CTRL; tmp += 2)
		snd_azf3328_dbgmisc("ctrl 0x%02x: 0x%04x\n",
			tmp, snd_azf3328_ctrl_inw(chip, tmp)
2161
		);
2162 2163

	for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
2164 2165 2166 2167
		snd_azf3328_dbgmisc("mixer 0x%02x: 0x%04x\n",
			tmp, snd_azf3328_mixer_inw(chip, tmp)
		);
#endif /* DEBUG_MISC */
A
Andreas Mohr 已提交
2168 2169 2170
}

static int __devinit
2171
snd_azf3328_create(struct snd_card *card,
2172 2173 2174
		   struct pci_dev *pci,
		   unsigned long device_type,
		   struct snd_azf3328 **rchip)
L
Linus Torvalds 已提交
2175
{
2176
	struct snd_azf3328 *chip;
L
Linus Torvalds 已提交
2177
	int err;
2178
	static struct snd_device_ops ops = {
L
Linus Torvalds 已提交
2179 2180
		.dev_free =     snd_azf3328_dev_free,
	};
2181 2182
	u8 dma_init;
	enum snd_azf3328_codec_type codec_type;
L
Linus Torvalds 已提交
2183 2184 2185

	*rchip = NULL;

2186 2187
	err = pci_enable_device(pci);
	if (err < 0)
L
Linus Torvalds 已提交
2188 2189
		return err;

2190
	chip = kzalloc(sizeof(*chip), GFP_KERNEL);
L
Linus Torvalds 已提交
2191
	if (chip == NULL) {
A
Andreas Mohr 已提交
2192 2193
		err = -ENOMEM;
		goto out_err;
L
Linus Torvalds 已提交
2194 2195 2196 2197 2198 2199 2200
	}
	spin_lock_init(&chip->reg_lock);
	chip->card = card;
	chip->pci = pci;
	chip->irq = -1;

	/* check if we can restrict PCI DMA transfers to 24 bits */
2201 2202
	if (pci_set_dma_mask(pci, DMA_BIT_MASK(24)) < 0 ||
	    pci_set_consistent_dma_mask(pci, DMA_BIT_MASK(24)) < 0) {
2203 2204 2205
		snd_printk(KERN_ERR "architecture does not support "
					"24bit PCI busmaster DMA\n"
		);
A
Andreas Mohr 已提交
2206 2207
		err = -ENXIO;
		goto out_err;
L
Linus Torvalds 已提交
2208 2209
	}

2210 2211
	err = pci_request_regions(pci, "Aztech AZF3328");
	if (err < 0)
A
Andreas Mohr 已提交
2212
		goto out_err;
L
Linus Torvalds 已提交
2213

2214
	chip->ctrl_io  = pci_resource_start(pci, 0);
2215 2216
	chip->game_io  = pci_resource_start(pci, 1);
	chip->mpu_io   = pci_resource_start(pci, 2);
2217
	chip->opl3_io  = pci_resource_start(pci, 3);
2218 2219
	chip->mixer_io = pci_resource_start(pci, 4);

2220 2221 2222 2223 2224 2225 2226 2227 2228
	chip->codecs[AZF_CODEC_PLAYBACK].io_base =
				chip->ctrl_io + AZF_IO_OFFS_CODEC_PLAYBACK;
	chip->codecs[AZF_CODEC_PLAYBACK].name = "PLAYBACK";
	chip->codecs[AZF_CODEC_CAPTURE].io_base =
				chip->ctrl_io + AZF_IO_OFFS_CODEC_CAPTURE;
	chip->codecs[AZF_CODEC_CAPTURE].name = "CAPTURE";
	chip->codecs[AZF_CODEC_I2S_OUT].io_base =
				chip->ctrl_io + AZF_IO_OFFS_CODEC_I2S_OUT;
	chip->codecs[AZF_CODEC_I2S_OUT].name = "I2S_OUT";
L
Linus Torvalds 已提交
2229

2230 2231
	if (request_irq(pci->irq, snd_azf3328_interrupt,
			IRQF_SHARED, card->shortname, chip)) {
2232
		snd_printk(KERN_ERR "unable to grab IRQ %d\n", pci->irq);
A
Andreas Mohr 已提交
2233 2234
		err = -EBUSY;
		goto out_err;
L
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2235 2236 2237 2238 2239
	}
	chip->irq = pci->irq;
	pci_set_master(pci);
	synchronize_irq(chip->irq);

A
Andreas Mohr 已提交
2240
	snd_azf3328_debug_show_ports(chip);
2241 2242 2243

	err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops);
	if (err < 0)
A
Andreas Mohr 已提交
2244
		goto out_err;
L
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2245 2246

	/* create mixer interface & switches */
2247 2248
	err = snd_azf3328_mixer_new(chip);
	if (err < 0)
A
Andreas Mohr 已提交
2249
		goto out_err;
L
Linus Torvalds 已提交
2250

2251 2252 2253 2254 2255 2256 2257 2258
	/* standard codec init stuff */
		/* default DMA init value */
	dma_init = DMA_RUN_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;

	for (codec_type = AZF_CODEC_PLAYBACK;
		codec_type <= AZF_CODEC_I2S_OUT; ++codec_type) {
		struct snd_azf3328_codec_data *codec =
			 &chip->codecs[codec_type];
L
Linus Torvalds 已提交
2259

2260 2261 2262 2263
		/* shutdown codecs to save power */
			/* have ...ctrl_codec_activity() act properly */
		codec->running = 1;
		snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);
L
Linus Torvalds 已提交
2264

2265 2266 2267 2268 2269
		spin_lock_irq(&chip->reg_lock);
		snd_azf3328_codec_outb(codec, IDX_IO_CODEC_DMA_FLAGS,
						 dma_init);
		spin_unlock_irq(&chip->reg_lock);
	}
L
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2270 2271 2272 2273

	snd_card_set_dev(card, &pci->dev);

	*rchip = chip;
A
Andreas Mohr 已提交
2274 2275 2276 2277 2278 2279 2280 2281 2282 2283 2284

	err = 0;
	goto out;

out_err:
	if (chip)
		snd_azf3328_free(chip);
	pci_disable_device(pci);

out:
	return err;
L
Linus Torvalds 已提交
2285 2286
}

A
Andreas Mohr 已提交
2287 2288
static int __devinit
snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
L
Linus Torvalds 已提交
2289 2290
{
	static int dev;
2291 2292 2293
	struct snd_card *card;
	struct snd_azf3328 *chip;
	struct snd_opl3 *opl3;
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2294 2295 2296 2297 2298 2299 2300 2301 2302 2303
	int err;

	snd_azf3328_dbgcallenter();
	if (dev >= SNDRV_CARDS)
		return -ENODEV;
	if (!enable[dev]) {
		dev++;
		return -ENOENT;
	}

2304 2305 2306
	err = snd_card_create(index[dev], id[dev], THIS_MODULE, 0, &card);
	if (err < 0)
		return err;
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2307 2308 2309 2310

	strcpy(card->driver, "AZF3328");
	strcpy(card->shortname, "Aztech AZF3328 (PCI168)");

2311 2312
	err = snd_azf3328_create(card, pci, pci_id->driver_data, &chip);
	if (err < 0)
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2313
		goto out_err;
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2314

2315 2316
	card->private_data = chip;

2317 2318
	/* chose to use MPU401_HW_AZT2320 ID instead of MPU401_HW_MPU401,
	   since our hardware ought to be similar, thus use same ID. */
2319
	err = snd_mpu401_uart_new(
2320 2321
		card, 0,
		MPU401_HW_AZT2320, chip->mpu_io, MPU401_INFO_INTEGRATED,
2322 2323 2324 2325 2326 2327
		pci->irq, 0, &chip->rmidi
	);
	if (err < 0) {
		snd_printk(KERN_ERR "azf3328: no MPU-401 device at 0x%lx?\n",
				chip->mpu_io
		);
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Andreas Mohr 已提交
2328 2329 2330
		goto out_err;
	}

2331 2332
	err = snd_azf3328_timer(chip, 0);
	if (err < 0)
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2333
		goto out_err;
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2334

2335
	err = snd_azf3328_pcm(chip);
2336
	if (err < 0)
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Andreas Mohr 已提交
2337
		goto out_err;
L
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2338

2339
	if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2,
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2340
			    OPL3_HW_AUTO, 1, &opl3) < 0) {
2341
		snd_printk(KERN_ERR "azf3328: no OPL3 device at 0x%lx-0x%lx?\n",
2342 2343
			   chip->opl3_io, chip->opl3_io+2
		);
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2344
	} else {
2345 2346 2347 2348 2349 2350
		/* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */
		err = snd_opl3_timer_new(opl3, 1, 2);
		if (err < 0)
			goto out_err;
		err = snd_opl3_hwdep_new(opl3, 0, 1, NULL);
		if (err < 0)
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			goto out_err;
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2352 2353
	}

2354 2355
	opl3->private_data = chip;

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	sprintf(card->longname, "%s at 0x%lx, irq %i",
2357
		card->shortname, chip->ctrl_io, chip->irq);
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2358

2359 2360
	err = snd_card_register(card);
	if (err < 0)
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2361
		goto out_err;
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2362 2363

#ifdef MODULE
2364
	printk(KERN_INFO
2365 2366
"azt3328: Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n"
"azt3328: Hardware was completely undocumented, unfortunately.\n"
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2367 2368 2369
"azt3328: Feel free to contact andi AT lisas.de for bug reports etc.!\n"
"azt3328: User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
	1024000 / seqtimer_scaling, seqtimer_scaling);
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#endif

2372
	snd_azf3328_gameport(chip, dev);
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2373 2374 2375 2376

	pci_set_drvdata(pci, card);
	dev++;

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2377 2378
	err = 0;
	goto out;
2379

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2380
out_err:
2381
	snd_printk(KERN_ERR "azf3328: something failed, exiting\n");
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2382
	snd_card_free(card);
2383

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2384
out:
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2385
	snd_azf3328_dbgcallleave();
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2386
	return err;
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}

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2389 2390
static void __devexit
snd_azf3328_remove(struct pci_dev *pci)
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{
	snd_azf3328_dbgcallenter();
	snd_card_free(pci_get_drvdata(pci));
	pci_set_drvdata(pci, NULL);
	snd_azf3328_dbgcallleave();
}

2398
#ifdef CONFIG_PM
2399 2400 2401 2402 2403 2404 2405 2406 2407 2408 2409 2410 2411 2412
static inline void
snd_azf3328_suspend_regs(unsigned long io_addr, unsigned count, u32 *saved_regs)
{
	unsigned reg;

	for (reg = 0; reg < count; ++reg) {
		*saved_regs = inl(io_addr);
		snd_azf3328_dbgpm("suspend: io 0x%04lx: 0x%08x\n",
			io_addr, *saved_regs);
		++saved_regs;
		io_addr += sizeof(*saved_regs);
	}
}

2413 2414 2415 2416 2417
static int
snd_azf3328_suspend(struct pci_dev *pci, pm_message_t state)
{
	struct snd_card *card = pci_get_drvdata(pci);
	struct snd_azf3328 *chip = card->private_data;
2418
	u16 *saved_regs_ctrl_u16;
2419 2420

	snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
2421

2422 2423
	snd_pcm_suspend_all(chip->pcm[AZF_CODEC_PLAYBACK]);
	snd_pcm_suspend_all(chip->pcm[AZF_CODEC_I2S_OUT]);
2424

2425 2426
	snd_azf3328_suspend_regs(chip->mixer_io,
		ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer);
2427 2428 2429 2430

	/* make sure to disable master volume etc. to prevent looping sound */
	snd_azf3328_mixer_set_mute(chip, IDX_MIXER_PLAY_MASTER, 1);
	snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1);
2431

2432 2433
	snd_azf3328_suspend_regs(chip->ctrl_io,
		ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl);
2434 2435

	/* manually store the one currently relevant write-only reg, too */
2436 2437
	saved_regs_ctrl_u16 = (u16 *)chip->saved_regs_ctrl;
	saved_regs_ctrl_u16[IDX_IO_6AH / 2] = chip->shadow_reg_ctrl_6AH;
2438

2439 2440 2441 2442 2443 2444
	snd_azf3328_suspend_regs(chip->game_io,
		ARRAY_SIZE(chip->saved_regs_game), chip->saved_regs_game);
	snd_azf3328_suspend_regs(chip->mpu_io,
		ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu);
	snd_azf3328_suspend_regs(chip->opl3_io,
		ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3);
2445 2446 2447

	pci_disable_device(pci);
	pci_save_state(pci);
2448
	pci_set_power_state(pci, pci_choose_state(pci, state));
2449 2450 2451
	return 0;
}

2452 2453 2454 2455 2456 2457 2458 2459 2460 2461 2462 2463 2464 2465 2466 2467 2468
static inline void
snd_azf3328_resume_regs(const u32 *saved_regs,
			unsigned long io_addr,
			unsigned count
)
{
	unsigned reg;

	for (reg = 0; reg < count; ++reg) {
		outl(*saved_regs, io_addr);
		snd_azf3328_dbgpm("resume: io 0x%04lx: 0x%08x --> 0x%08x\n",
			io_addr, *saved_regs, inl(io_addr));
		++saved_regs;
		io_addr += sizeof(*saved_regs);
	}
}

2469 2470 2471 2472
static int
snd_azf3328_resume(struct pci_dev *pci)
{
	struct snd_card *card = pci_get_drvdata(pci);
2473
	const struct snd_azf3328 *chip = card->private_data;
2474 2475

	pci_set_power_state(pci, PCI_D0);
2476 2477 2478 2479 2480 2481 2482
	pci_restore_state(pci);
	if (pci_enable_device(pci) < 0) {
		printk(KERN_ERR "azt3328: pci_enable_device failed, "
		       "disabling device\n");
		snd_card_disconnect(card);
		return -EIO;
	}
2483 2484
	pci_set_master(pci);

2485 2486 2487 2488 2489 2490 2491 2492 2493 2494 2495 2496 2497 2498 2499 2500 2501 2502
	snd_azf3328_resume_regs(chip->saved_regs_game, chip->game_io,
					ARRAY_SIZE(chip->saved_regs_game));
	snd_azf3328_resume_regs(chip->saved_regs_mpu, chip->mpu_io,
					ARRAY_SIZE(chip->saved_regs_mpu));
	snd_azf3328_resume_regs(chip->saved_regs_opl3, chip->opl3_io,
					ARRAY_SIZE(chip->saved_regs_opl3));

	snd_azf3328_resume_regs(chip->saved_regs_mixer, chip->mixer_io,
					ARRAY_SIZE(chip->saved_regs_mixer));

	/* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02)
	   and IDX_MIXER_RESET (offset 0x00) get touched at the same time,
	   resulting in a mixer reset condition persisting until _after_
	   master vol was restored. Thus master vol needs an extra restore. */
	outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2);

	snd_azf3328_resume_regs(chip->saved_regs_ctrl, chip->ctrl_io,
					ARRAY_SIZE(chip->saved_regs_ctrl));
2503 2504 2505 2506

	snd_power_change_state(card, SNDRV_CTL_POWER_D0);
	return 0;
}
2507
#endif /* CONFIG_PM */
2508 2509


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2510 2511 2512 2513 2514
static struct pci_driver driver = {
	.name = "AZF3328",
	.id_table = snd_azf3328_ids,
	.probe = snd_azf3328_probe,
	.remove = __devexit_p(snd_azf3328_remove),
2515 2516 2517 2518
#ifdef CONFIG_PM
	.suspend = snd_azf3328_suspend,
	.resume = snd_azf3328_resume,
#endif
L
Linus Torvalds 已提交
2519 2520
};

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Andreas Mohr 已提交
2521 2522
static int __init
alsa_card_azf3328_init(void)
L
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2523 2524 2525
{
	int err;
	snd_azf3328_dbgcallenter();
2526
	err = pci_register_driver(&driver);
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2527 2528 2529 2530
	snd_azf3328_dbgcallleave();
	return err;
}

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Andreas Mohr 已提交
2531 2532
static void __exit
alsa_card_azf3328_exit(void)
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2533 2534 2535 2536 2537 2538 2539 2540
{
	snd_azf3328_dbgcallenter();
	pci_unregister_driver(&driver);
	snd_azf3328_dbgcallleave();
}

module_init(alsa_card_azf3328_init)
module_exit(alsa_card_azf3328_exit)