Unity.csproj 49.2 KB
Newer Older
T
tanghai 已提交
1
<?xml version="1.0" encoding="utf-8"?>
T
tanghai 已提交
2 3 4 5 6 7
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>10.0.20506</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
T
tanghai 已提交
8
    <ProjectGuid>{CF118143-7E37-744F-BE45-3F55345FEC40}</ProjectGuid>
T
tanghai 已提交
9
    <OutputType>Library</OutputType>
T
tanghai 已提交
10
    <AssemblyName>Assembly-CSharp</AssemblyName>
T
tanghai 已提交
11 12 13
    <FileAlignment>512</FileAlignment>
    <ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
    <TargetFrameworkIdentifier>.NETFramework</TargetFrameworkIdentifier>
14
    <TargetFrameworkVersion>v4.6</TargetFrameworkVersion>
15 16 17 18
    <TargetFrameworkProfile>
    </TargetFrameworkProfile>
    <CompilerResponseFile>
    </CompilerResponseFile>
T
tanghai 已提交
19
    <UnityProjectType>Game:1</UnityProjectType>
20
    <UnityBuildTarget>StandaloneWindows64:19</UnityBuildTarget>
T
tanghai 已提交
21
    <UnityVersion>2017.1.1p4</UnityVersion>
22 23
    <RootNamespace>
    </RootNamespace>
T
tanghai 已提交
24
    <LangVersion>6</LangVersion>
T
tanghai 已提交
25
  </PropertyGroup>
26 27 28 29 30
  <PropertyGroup>
    <NoConfig>true</NoConfig>
    <NoStdLib>true</NoStdLib>
    <AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
  </PropertyGroup>
T
tanghai 已提交
31 32 33 34 35 36 37
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugType>pdbonly</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>Temp\UnityVS_bin\Debug\</OutputPath>
    <IntermediateOutputPath>Temp\UnityVS_obj\Debug\</IntermediateOutputPath>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
38
    <DefineConstants>DEBUG;TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_1_1;UNITY_2017_1;UNITY_2017;PLATFORM_ARCH_64;UNITY_64;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_GENERICS;ENABLE_PVR_GI;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_RUNTIME_NAVMESH_BUILDING;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_DIRECTOR;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_TIMELINE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;ENABLE_NATIVE_ARRAY;ENABLE_SPRITE_MASKING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;ENABLE_MONO_BDWGC;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_PLAYMODE_TESTS_RUNNER;ENABLE_VIDEO;ENABLE_RMGUI;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_STYLE_SHEETS;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_EVENT_QUEUE;ENABLE_CLUSTERINPUT;ENABLE_VR;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_NATIVE_ARRAY_CHECKS;UNITY_TEAM_LICENSE;ENABLE_VSTU;NET45</DefineConstants>
39
    <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
T
tanghai 已提交
40 41 42 43 44 45 46 47
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
    <DebugType>pdbonly</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>Temp\UnityVS_bin\Release\</OutputPath>
    <IntermediateOutputPath>Temp\UnityVS_obj\Release\</IntermediateOutputPath>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
48
    <DefineConstants>TRACE;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_1_1;UNITY_2017_1;UNITY_2017;PLATFORM_ARCH_64;UNITY_64;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_DUCK_TYPING;ENABLE_GENERICS;ENABLE_PVR_GI;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_RUNTIME_NAVMESH_BUILDING;ENABLE_SPRITERENDERER_FLIPPING;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_RAKNET;ENABLE_DIRECTOR;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_HUB;ENABLE_CLOUD_PROJECT_ID;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_TIMELINE;ENABLE_EDITOR_METRICS;ENABLE_EDITOR_METRICS_CACHING;ENABLE_NATIVE_ARRAY;ENABLE_SPRITE_MASKING;INCLUDE_DYNAMIC_GI;INCLUDE_GI;ENABLE_MONO_BDWGC;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;INCLUDE_PUBNUB;ENABLE_PLAYMODE_TESTS_RUNNER;ENABLE_VIDEO;ENABLE_RMGUI;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_STYLE_SHEETS;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_SUBSTANCE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_EVENT_QUEUE;ENABLE_CLUSTERINPUT;ENABLE_VR;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;DEBUG;TRACE;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_NATIVE_ARRAY_CHECKS;UNITY_TEAM_LICENSE;ENABLE_VSTU;NET45</DefineConstants>
49
    <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
T
tanghai 已提交
50 51
  </PropertyGroup>
  <ItemGroup>
52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72
    <Reference Include="mscorlib">
      <HintPath>C:\Apps\Unity\Editor\Data\MonoBleedingEdge\lib\mono\4.5\mscorlib.dll</HintPath>
    </Reference>
    <Reference Include="System">
      <HintPath>C:\Apps\Unity\Editor\Data\MonoBleedingEdge\lib\mono\4.5\System.dll</HintPath>
    </Reference>
    <Reference Include="System.XML">
      <HintPath>C:\Apps\Unity\Editor\Data\MonoBleedingEdge\lib\mono\4.5\System.XML.dll</HintPath>
    </Reference>
    <Reference Include="System.Core">
      <HintPath>C:\Apps\Unity\Editor\Data\MonoBleedingEdge\lib\mono\4.5\System.Core.dll</HintPath>
    </Reference>
    <Reference Include="Microsoft.CSharp">
      <HintPath>C:\Apps\Unity\Editor\Data\MonoBleedingEdge\lib\mono\4.5\Microsoft.CSharp.dll</HintPath>
    </Reference>
    <Reference Include="System.Runtime.Serialization">
      <HintPath>C:\Apps\Unity\Editor\Data\MonoBleedingEdge\lib\mono\4.5\System.Runtime.Serialization.dll</HintPath>
    </Reference>
    <Reference Include="System.Xml.Linq">
      <HintPath>C:\Apps\Unity\Editor\Data\MonoBleedingEdge\lib\mono\4.5\System.Xml.Linq.dll</HintPath>
    </Reference>
73
    <Reference Include="UnityEditor">
74
      <HintPath>C:/Apps/Unity/Editor/Data/Managed/UnityEditor.dll</HintPath>
75
    </Reference>
T
tanghai 已提交
76
    <Reference Include="UnityEngine">
77
      <HintPath>C:/Apps/Unity/Editor/Data/Managed/UnityEngine.dll</HintPath>
T
tanghai 已提交
78 79
    </Reference>
    <Reference Include="UnityEngine.UI">
80
      <HintPath>C:/Apps/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll</HintPath>
T
tanghai 已提交
81 82
    </Reference>
    <Reference Include="UnityEngine.Networking">
83
      <HintPath>C:/Apps/Unity/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll</HintPath>
T
tanghai 已提交
84
    </Reference>
85
    <Reference Include="UnityEngine.TestRunner">
86
      <HintPath>C:/Apps/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll</HintPath>
87 88
    </Reference>
    <Reference Include="nunit.framework">
89
      <HintPath>C:/Apps/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll</HintPath>
90 91
    </Reference>
    <Reference Include="UnityEngine.Timeline">
92
      <HintPath>C:/Apps/Unity/Editor/Data/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll</HintPath>
93 94
    </Reference>
    <Reference Include="UnityEngine.Analytics">
95
      <HintPath>C:/Apps/Unity/Editor/Data/UnityExtensions/Unity/UnityAnalytics/UnityEngine.Analytics.dll</HintPath>
96 97
    </Reference>
    <Reference Include="UnityEngine.HoloLens">
98
      <HintPath>C:/Apps/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/RuntimeEditor/UnityEngine.HoloLens.dll</HintPath>
99
    </Reference>
100
    <Reference Include="ICSharpCode.SharpZipLib">
101
      <HintPath>Assets/Plugins/ICSharpCode.SharpZipLib.dll</HintPath>
102
    </Reference>
103 104
    <Reference Include="Newtonsoft.Json">
      <HintPath>Assets/Plugins/Newtonsoft.Json.dll</HintPath>
105
    </Reference>
T
tanghai 已提交
106 107 108 109 110 111
    <Reference Include="UnityEditor.iOS.Extensions.Xcode">
      <HintPath>C:/Apps/Unity/Editor/Data/PlaybackEngines/iOSSupport\UnityEditor.iOS.Extensions.Xcode.dll</HintPath>
    </Reference>
    <Reference Include="UnityEditor.iOS.Extensions.Common">
      <HintPath>C:/Apps/Unity/Editor/Data/PlaybackEngines/iOSSupport\UnityEditor.iOS.Extensions.Common.dll</HintPath>
    </Reference>
T
tanghai 已提交
112 113
  </ItemGroup>
  <ItemGroup>
T
tanghai 已提交
114 115 116
    <ProjectReference Include="Unity.Plugins.csproj">
      <Project>{D1FDB199-0FB7-099D-3771-C6A942E4E326}</Project>
      <Name>Unity.Plugins</Name>
T
tanghai 已提交
117 118 119
    </ProjectReference>
  </ItemGroup>
  <ItemGroup>
T
tanghai 已提交
120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168
    <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorNodeConfig.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTree.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeArgsDict.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeConfig.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\BaseType\BTArrayDoubleComponent.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\BaseType\BTArrayFloatComponent.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\BaseType\BTArrayInt64Component.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\BaseType\BTArrayIntComponent.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\BaseType\BTArrayStringComponent.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\BaseType\BTBoolComponent.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\BaseType\BTDoubleComponent.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\BaseType\BTEnumComponent.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\BaseType\BTFloatComponent.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\BaseType\BTInt64Component.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\BaseType\BTIntComponent.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\BaseType\BTStringComponent.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\BTTypeBaseComponent.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\BTTypeManager.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\UnityType\BTArrayAudioClipComponent.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\UnityType\BTArrayGameObjectComponent.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\UnityType\BTArrayMaterialComponent.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\UnityType\BTArrayShaderComponent.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\UnityType\BTArraySpriteComponent..cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\UnityType\BTArrayTexture2DComponent..cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\UnityType\BTArrayTexture3DComponent.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\UnityType\BTArrayTextureComponent.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\UnityType\BTAudioClipComponent.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\UnityType\BTGameObjectComponent.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\UnityType\BTMaterialComponent.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\UnityType\BTShaderComponent.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\UnityType\BTSpriteComponent.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\UnityType\BTTexture2DComponent.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\UnityType\BTTexture3DComponent.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\BehaviorTreeType\UnityType\BTTextureComponent.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\BTEnv.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\BTEnvKey.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\Node.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\NodeAttribute.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\NodeClassifyType.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\NodeDeprecatedAttribute.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\NodeDesignerProto.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\NodeEngineObjectAttribute.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\NodeFieldBaseAttribute.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\NodeFieldConstraintAttribute.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\NodeInputAttribute.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\NodeOutputAttribute.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\NodePropAttribute.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\NodeProto.cs" />
    <Compile Include="Assets\Scripts\Base\BehaviorTree\TypeHelper.cs" />
169 170 171 172 173 174
    <Compile Include="Assets\Scripts\Base\Config\ACategory.cs" />
    <Compile Include="Assets\Scripts\Base\Config\AConfig.cs" />
    <Compile Include="Assets\Scripts\Base\Config\AConfigComponent.cs" />
    <Compile Include="Assets\Scripts\Base\Config\ConfigAttribute.cs" />
    <Compile Include="Assets\Scripts\Base\Config\ConfigHelper.cs" />
    <Compile Include="Assets\Scripts\Base\Config\ICategory.cs" />
175
    <Compile Include="Assets\Scripts\Base\DoubleMap.cs" />
176 177 178 179 180 181 182
    <Compile Include="Assets\Scripts\Base\Event\AEventAttribute.cs" />
    <Compile Include="Assets\Scripts\Base\Event\CrossEventAttribute.cs" />
    <Compile Include="Assets\Scripts\Base\Event\Env.cs" />
    <Compile Include="Assets\Scripts\Base\Event\EnvKey.cs" />
    <Compile Include="Assets\Scripts\Base\Event\EventAttribute.cs" />
    <Compile Include="Assets\Scripts\Base\Event\EventIdType.cs" />
    <Compile Include="Assets\Scripts\Base\Event\IEvent.cs" />
183 184 185 186 187 188 189 190 191 192 193 194 195
    <Compile Include="Assets\Scripts\Base\Helper\ArrayHelper.cs" />
    <Compile Include="Assets\Scripts\Base\Helper\ByteHelper.cs" />
    <Compile Include="Assets\Scripts\Base\Helper\EnumHelper.cs" />
    <Compile Include="Assets\Scripts\Base\Helper\FileHelper.cs" />
    <Compile Include="Assets\Scripts\Base\Helper\IdGenerater.cs" />
    <Compile Include="Assets\Scripts\Base\Helper\MD5Helper.cs" />
    <Compile Include="Assets\Scripts\Base\Helper\MethodInfoHelper.cs" />
    <Compile Include="Assets\Scripts\Base\Helper\NetHelper.cs" />
    <Compile Include="Assets\Scripts\Base\Helper\ProtobufHelper.cs" />
    <Compile Include="Assets\Scripts\Base\Helper\RandomHelper.cs" />
    <Compile Include="Assets\Scripts\Base\Helper\StringHelper.cs" />
    <Compile Include="Assets\Scripts\Base\Helper\TimeHelper.cs" />
    <Compile Include="Assets\Scripts\Base\Helper\ZipHelper.cs" />
196 197 198 199 200
    <Compile Include="Assets\Scripts\Base\IL\IAsyncStateMachineAdaptor.cs" />
    <Compile Include="Assets\Scripts\Base\IL\IDisposableAdaptor.cs" />
    <Compile Include="Assets\Scripts\Base\IL\ILAdapterAttribute.cs" />
    <Compile Include="Assets\Scripts\Base\IL\ILBindingAttribute.cs" />
    <Compile Include="Assets\Scripts\Base\IL\ILRedirection.cs" />
201 202
    <Compile Include="Assets\Scripts\Base\Log.cs" />
    <Compile Include="Assets\Scripts\Base\LogType.cs" />
203 204 205 206 207 208 209 210 211 212
    <Compile Include="Assets\Scripts\Base\Math\AcosLookupTable.cs" />
    <Compile Include="Assets\Scripts\Base\Math\Atan2LookupTable.cs" />
    <Compile Include="Assets\Scripts\Base\Math\IntMath.cs" />
    <Compile Include="Assets\Scripts\Base\Math\SinCosLookupTable.cs" />
    <Compile Include="Assets\Scripts\Base\Math\VFactor.cs" />
    <Compile Include="Assets\Scripts\Base\Math\VInt.cs" />
    <Compile Include="Assets\Scripts\Base\Math\VInt2.cs" />
    <Compile Include="Assets\Scripts\Base\Math\VInt3.cs" />
    <Compile Include="Assets\Scripts\Base\Math\VLine.cs" />
    <Compile Include="Assets\Scripts\Base\Math\VRect.cs" />
213
    <Compile Include="Assets\Scripts\Base\Message\AActorMessage.cs" />
214
    <Compile Include="Assets\Scripts\Base\Message\AMessage.cs" />
215
    <Compile Include="Assets\Scripts\Base\Message\AMHandler.cs" />
216 217 218 219 220
    <Compile Include="Assets\Scripts\Base\Message\AppType.cs" />
    <Compile Include="Assets\Scripts\Base\Message\ClientDispatcher.cs" />
    <Compile Include="Assets\Scripts\Base\Message\ErrorCode.cs" />
    <Compile Include="Assets\Scripts\Base\Message\IMessageDispatcher.cs" />
    <Compile Include="Assets\Scripts\Base\Message\IMessagePacker.cs" />
221
    <Compile Include="Assets\Scripts\Base\Message\IMHandler.cs" />
222 223 224 225 226 227 228 229
    <Compile Include="Assets\Scripts\Base\Message\MessageAttribute.cs" />
    <Compile Include="Assets\Scripts\Base\Message\MessageHandlerAttribute.cs" />
    <Compile Include="Assets\Scripts\Base\Message\MessageInfo.cs" />
    <Compile Include="Assets\Scripts\Base\Message\MongoPacker.cs" />
    <Compile Include="Assets\Scripts\Base\Message\NumericType.cs" />
    <Compile Include="Assets\Scripts\Base\Message\OpcodeHelper.cs" />
    <Compile Include="Assets\Scripts\Base\Message\ProtobufPacker.cs" />
    <Compile Include="Assets\Scripts\Base\Message\RpcException.cs" />
230 231 232
    <Compile Include="Assets\Scripts\Base\MultiMap.cs" />
    <Compile Include="Assets\Scripts\Base\Network\AChannel.cs" />
    <Compile Include="Assets\Scripts\Base\Network\AService.cs" />
233
    <Compile Include="Assets\Scripts\Base\Network\Circularbuffer.cs" />
T
tanghai 已提交
234
    <Compile Include="Assets\Scripts\Base\Network\KNet\KChannel.cs" />
235
    <Compile Include="Assets\Scripts\Base\Network\KNet\Kcp.cs" />
T
tanghai 已提交
236
    <Compile Include="Assets\Scripts\Base\Network\KNet\KService.cs" />
237
    <Compile Include="Assets\Scripts\Base\Network\NetworkHelper.cs" />
238 239 240
    <Compile Include="Assets\Scripts\Base\Network\TNet\PacketParser.cs" />
    <Compile Include="Assets\Scripts\Base\Network\TNet\TChannel.cs" />
    <Compile Include="Assets\Scripts\Base\Network\TNet\TService.cs" />
241
    <Compile Include="Assets\Scripts\Base\Object\Component.cs" />
242
    <Compile Include="Assets\Scripts\Base\Object\ComponentAttribute.cs" />
T
tanghai 已提交
243
    <Compile Include="Assets\Scripts\Base\Object\ComponentFactory.cs" />
244 245
    <Compile Include="Assets\Scripts\Base\Object\Disposer.cs" />
    <Compile Include="Assets\Scripts\Base\Object\Entity.cs" />
246
    <Compile Include="Assets\Scripts\Base\Object\EntityAttribute.cs" />
247
    <Compile Include="Assets\Scripts\Base\Object\EntityEventAttribute.cs" />
T
tanghai 已提交
248
    <Compile Include="Assets\Scripts\Base\Object\EntityFactory.cs" />
249 250
    <Compile Include="Assets\Scripts\Base\Object\EntityType.cs" />
    <Compile Include="Assets\Scripts\Base\Object\IAwake.cs" />
251
    <Compile Include="Assets\Scripts\Base\Object\IEventMethod.cs" />
252 253
    <Compile Include="Assets\Scripts\Base\Object\ILateUpdate.cs" />
    <Compile Include="Assets\Scripts\Base\Object\ILoad.cs" />
254
    <Compile Include="Assets\Scripts\Base\Object\ISerializeToEntity.cs" />
255
    <Compile Include="Assets\Scripts\Base\Object\IStart.cs" />
256 257 258
    <Compile Include="Assets\Scripts\Base\Object\IUpdate.cs" />
    <Compile Include="Assets\Scripts\Base\Object\Object.cs" />
    <Compile Include="Assets\Scripts\Base\Object\ObjectEventAttribute.cs" />
259
    <Compile Include="Assets\Scripts\Base\Object\EventSystem.cs" />
T
tanghai 已提交
260
    <Compile Include="Assets\Scripts\Base\Object\ObjectPool.cs" />
261 262
    <Compile Include="Assets\Scripts\Base\QueueDictionary.cs" />
    <Compile Include="Assets\Scripts\Base\TryLocker.cs" />
263
    <Compile Include="Assets\Scripts\Base\UI\LayerNames.cs" />
T
tanghai 已提交
264 265 266 267 268 269 270
    <Compile Include="Assets\Scripts\BehaviorTreeNode\CreateUIEffect.cs" />
    <Compile Include="Assets\Scripts\BehaviorTreeNode\Root\Root.cs" />
    <Compile Include="Assets\Scripts\BehaviorTreeNode\Root\UICreateRoot.cs" />
    <Compile Include="Assets\Scripts\BehaviorTreeNode\Selector.cs" />
    <Compile Include="Assets\Scripts\BehaviorTreeNode\Sequence.cs" />
    <Compile Include="Assets\Scripts\BehaviorTreeNode\True.cs" />
    <Compile Include="Assets\Scripts\BehaviorTreeNode\UIScale.cs" />
T
tanghai 已提交
271
    <Compile Include="Assets\Scripts\Component\AnimatorComponent.cs" />
T
tanghai 已提交
272
    <Compile Include="Assets\Scripts\Component\BehaviorTreeComponent.cs" />
T
tanghai 已提交
273
    <Compile Include="Assets\Scripts\Component\BundleDownloaderComponent.cs" />
T
tanghai 已提交
274
    <Compile Include="Assets\Scripts\Component\CameraComponent.cs" />
275
    <Compile Include="Assets\Scripts\Component\ClientFrameComponent.cs" />
T
tanghai 已提交
276 277
    <Compile Include="Assets\Scripts\Component\Config\ClientConfig.cs" />
    <Compile Include="Assets\Scripts\Component\Config\DBConfig.cs" />
T
tanghai 已提交
278
    <Compile Include="Assets\Scripts\Component\Config\GlobalProto.cs" />
T
tanghai 已提交
279 280 281 282 283 284
    <Compile Include="Assets\Scripts\Component\Config\HttpConfig.cs" />
    <Compile Include="Assets\Scripts\Component\Config\InnerConfig.cs" />
    <Compile Include="Assets\Scripts\Component\Config\OuterConfig.cs" />
    <Compile Include="Assets\Scripts\Component\Config\RunServerConfig.cs" />
    <Compile Include="Assets\Scripts\Component\Config\StartConfig.cs" />
    <Compile Include="Assets\Scripts\Component\Config\VersionConfig.cs" />
285
    <Compile Include="Assets\Scripts\Component\ConfigComponent.cs" />
T
tanghai 已提交
286
    <Compile Include="Assets\Scripts\Component\GlobalConfigComponent.cs" />
287
    <Compile Include="Assets\Scripts\Component\MessageDispatherComponent.cs" />
T
tanghai 已提交
288
    <Compile Include="Assets\Scripts\Component\MoveComponent.cs" />
T
tanghai 已提交
289 290
    <Compile Include="Assets\Scripts\Component\NetOuterComponent.cs" />
    <Compile Include="Assets\Scripts\Component\NetworkComponent.cs" />
291 292
    <Compile Include="Assets\Scripts\Component\NumericComponent.cs" />
    <Compile Include="Assets\Scripts\Component\NumericWatcherComponent.cs" />
293
    <Compile Include="Assets\Scripts\Component\OpcodeTypeComponent.cs" />
T
tanghai 已提交
294 295
    <Compile Include="Assets\Scripts\Component\OperaComponent.cs" />
    <Compile Include="Assets\Scripts\Component\PlayerComponent.cs" />
T
tanghai 已提交
296
    <Compile Include="Assets\Scripts\Component\ResourcesComponent.cs" />
T
tanghai 已提交
297 298
    <Compile Include="Assets\Scripts\Component\SceneChangeComponent.cs" />
    <Compile Include="Assets\Scripts\Component\SessionComponent.cs" />
299
    <Compile Include="Assets\Scripts\Component\TimerComponent.cs" />
T
tanghai 已提交
300
    <Compile Include="Assets\Scripts\Component\UIComponent.cs" />
T
tanghai 已提交
301
    <Compile Include="Assets\Scripts\Component\UnitComponent.cs" />
T
tanghai 已提交
302 303
    <Compile Include="Assets\Scripts\Entity\AssetsBundleLoaderAsync.cs" />
    <Compile Include="Assets\Scripts\Entity\AssetsLoaderAsync.cs" />
304 305
    <Compile Include="Assets\Scripts\Entity\Config\BuffConfig.cs" />
    <Compile Include="Assets\Scripts\Entity\Config\UnitConfig.cs" />
306
    <Compile Include="Assets\Scripts\Entity\Game.cs" />
T
tanghai 已提交
307 308
    <Compile Include="Assets\Scripts\Entity\Message\Opcode.cs" />
    <Compile Include="Assets\Scripts\Entity\Message\OuterMessage.cs" />
T
tanghai 已提交
309
    <Compile Include="Assets\Scripts\Entity\Player.cs" />
310 311
    <Compile Include="Assets\Scripts\Entity\Scene.cs" />
    <Compile Include="Assets\Scripts\Entity\Session.cs" />
T
tanghai 已提交
312
    <Compile Include="Assets\Scripts\Entity\UI.cs" />
T
tanghai 已提交
313
    <Compile Include="Assets\Scripts\Entity\Unit.cs" />
T
tanghai 已提交
314
    <Compile Include="Assets\Scripts\Entity\UnityWebRequestAsync.cs" />
315
    <Compile Include="Assets\Scripts\Entity\WWWAsync.cs" />
316 317
    <Compile Include="Assets\Scripts\Event\NumericChangeEvent_NotifyWatcher.cs" />
    <Compile Include="Assets\Scripts\Event\NumericWatcher_Hp_ShowUI.cs" />
T
tanghai 已提交
318 319 320
    <Compile Include="Assets\Scripts\Factory\PlayerFactory.cs" />
    <Compile Include="Assets\Scripts\Factory\UnitFactory.cs" />
    <Compile Include="Assets\Scripts\Handler\Actor_CreateUnitsHandler.cs" />
321
    <Compile Include="Assets\Scripts\Handler\Actor_TestHandler.cs" />
322
    <Compile Include="Assets\Scripts\Handler\Frame_ClickMapHandler.cs" />
T
tanghai 已提交
323
    <Compile Include="Assets\Scripts\Helper\ActionHelper.cs" />
T
tanghai 已提交
324
    <Compile Include="Assets\Scripts\Helper\BundleHelper.cs" />
325
    <Compile Include="Assets\Scripts\Helper\DllHelper.cs" />
326
    <Compile Include="Assets\Scripts\Helper\GameObjectHelper.cs" />
327
    <Compile Include="Assets\Scripts\Helper\ILHelper.cs" />
328
    <Compile Include="Assets\Scripts\Helper\MongoHelper.cs" />
T
tanghai 已提交
329
    <Compile Include="Assets\Scripts\Helper\PathHelper.cs" />
T
tanghai 已提交
330
    <Compile Include="Assets\Scripts\Helper\PositionHelper.cs" />
331
    <Compile Include="Assets\Scripts\Helper\ResourceHelper.cs" />
T
tanghai 已提交
332
    <Compile Include="Assets\Scripts\Helper\ResourcesHelper.cs" />
333
    <Compile Include="Assets\Scripts\Init.cs" />
334
    <Compile Include="Assets\Scripts\MonoConfig\CanvasConfig.cs" />
335 336 337
    <Compile Include="Assets\Scripts\Other\Define.cs" />
    <Compile Include="Assets\Scripts\Other\IInstanceMethod.cs" />
    <Compile Include="Assets\Scripts\Other\ILMethod.cs" />
338
    <Compile Include="Assets\Scripts\Other\INumericWatcher.cs" />
T
tanghai 已提交
339
    <Compile Include="Assets\Scripts\Other\IUIFactory.cs" />
340
    <Compile Include="Assets\Scripts\Other\MonoMethod.cs" />
T
tanghai 已提交
341
    <Compile Include="Assets\Scripts\Other\MotionType.cs" />
342
    <Compile Include="Assets\Scripts\Other\NumericWatcherAttribute.cs" />
343
    <Compile Include="Assets\Scripts\Other\ReferenceCollector.cs" />
T
tanghai 已提交
344 345 346 347 348 349
    <Compile Include="Assets\Scripts\Other\UIFactoryAttribute.cs" />
    <Compile Include="Assets\Scripts\Other\UIType.cs" />
    <Compile Include="Assets\Scripts\UI\UILoading\Component\UILoadingComponent.cs" />
    <Compile Include="Assets\Scripts\UI\UILoading\Event\LoadingBeginEvent_CreateLoadingUI.cs" />
    <Compile Include="Assets\Scripts\UI\UILoading\Event\LoadingFinishEvent_RemoveLoadingUI.cs" />
    <Compile Include="Assets\Scripts\UI\UILoading\Factory\UILoadingFactory.cs" />
350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\CLR\Method\CLRMethod.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\CLR\Method\ExceptionHandler.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\CLR\Method\ILMethod.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\CLR\Method\IMethod.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\CLR\TypeSystem\CLRType.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\CLR\TypeSystem\ILGenericParameterType.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\CLR\TypeSystem\ILType.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\CLR\TypeSystem\IType.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\CLR\Utils\Extensions.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Other\ByReferenceKeyComparer.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Other\DelegateExportAttribute.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Other\NeedAdaptorAttribute.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Other\ThreadSafeDictionary.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Other\UncheckedList.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Reflection\Extensions.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Reflection\ILRuntimeConstructorInfo.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Reflection\ILRuntimeFieldInfo.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Reflection\ILRuntimeMethodInfo.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Reflection\ILRuntimeParameterInfo.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Reflection\ILRuntimePropertyInfo.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Reflection\ILRuntimeType.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Reflection\ILRuntimeWrapperType.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Adaptors\CLRCrossBindingAdaptors.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\CLRBinding\BindingCodeGenerator.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\CLRBinding\BindingGeneratorExtensions.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\CLRBinding\CommonBindingGenerator.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\CLRBinding\ConstructorBindingGenerator.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\CLRBinding\FieldBindingGenerator.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\CLRBinding\MethodBindingGenerator.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\CLRBinding\ValueTypeBindingGenerator.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Debugger\BreakPointContext.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Debugger\BreakpointInfo.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Debugger\DebuggerServer\DebuggerServer.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Debugger\DebugMessageType.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Debugger\DebugService.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Debugger\DebugSocket.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Debugger\Protocol\CSBindBreakpoint.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Debugger\Protocol\CSDeleteBreakpoint.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Debugger\Protocol\CSExecute.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Debugger\Protocol\CSResolveVariable.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Debugger\Protocol\CSStep.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Debugger\Protocol\SCAttachResult.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Debugger\Protocol\SCBindBreakpointResult.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Debugger\Protocol\SCBreakpointHit.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Debugger\Protocol\SCModuleLoaded.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Debugger\Protocol\SCResolveVariableResult.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Debugger\Protocol\SCStepComplete.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Debugger\Protocol\SCThreadStarted.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Debugger\StackFrameInfo.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Debugger\StepTypes.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Debugger\VariableInfo.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Enviorment\AppDomain.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Enviorment\CLRRedirections.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Enviorment\CrossBindingAdaptor.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Enviorment\DelegateManager.cs" />
T
tanghai 已提交
405
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Enviorment\ValueTypeBinder.cs" />
406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Extensions.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Intepreter\DelegateAdapter.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Intepreter\ILIntepreter.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Intepreter\ILRuntimeException.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Intepreter\ILTypeInstance.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Intepreter\OpCodes\OpCode.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Intepreter\OpCodes\OpCodeEnum.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Stack\RuntimeStack.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Stack\StackFrame.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\ILRuntime\Runtime\Stack\StackObject.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil.Cil\Code.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil.Cil\CodeReader.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil.Cil\CodeWriter.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil.Cil\Document.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil.Cil\ExceptionHandler.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil.Cil\ILProcessor.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil.Cil\Instruction.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil.Cil\MethodBody.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil.Cil\OpCode.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil.Cil\OpCodes.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil.Cil\SequencePoint.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil.Cil\Symbols.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil.Cil\VariableDefinition.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil.Cil\VariableReference.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil.Metadata\BlobHeap.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil.Metadata\Buffers.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil.Metadata\CodedIndex.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil.Metadata\ElementType.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil.Metadata\GuidHeap.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil.Metadata\Heap.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil.Metadata\MetadataToken.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil.Metadata\Row.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil.Metadata\StringHeap.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil.Metadata\TableHeap.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil.Metadata\TokenType.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil.Metadata\UserStringHeap.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil.Metadata\Utilities.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil.PE\BinaryStreamReader.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil.PE\BinaryStreamWriter.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil.PE\ByteBuffer.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil.PE\ByteBufferEqualityComparer.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil.PE\DataDirectory.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil.PE\Image.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil.PE\ImageReader.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil.PE\ImageWriter.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil.PE\Section.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil.PE\TextMap.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\ArrayType.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\AssemblyDefinition.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\AssemblyFlags.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\AssemblyHashAlgorithm.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\AssemblyLinkedResource.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\AssemblyNameDefinition.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\AssemblyNameReference.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\AssemblyReader.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\AssemblyWriter.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\BaseAssemblyResolver.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\CallSite.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\CustomAttribute.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\DefaultAssemblyResolver.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\EmbeddedResource.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\EventAttributes.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\EventDefinition.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\EventReference.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\ExportedType.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\FieldAttributes.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\FieldDefinition.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\FieldReference.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\FileAttributes.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\FunctionPointerType.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\GenericInstanceMethod.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\GenericInstanceType.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\GenericParameter.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\GenericParameterAttributes.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\IConstantProvider.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\ICustomAttributeProvider.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\IGenericInstance.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\IGenericParameterProvider.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\IMarshalInfoProvider.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\IMemberDefinition.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\IMetadataScope.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\IMetadataTokenProvider.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\IMethodSignature.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\Import.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\LinkedResource.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\ManifestResourceAttributes.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\MarshalInfo.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\MemberDefinitionCollection.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\MemberReference.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\MetadataResolver.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\MetadataSystem.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\MethodAttributes.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\MethodCallingConvention.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\MethodDefinition.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\MethodImplAttributes.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\MethodReference.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\MethodReturnType.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\MethodSemanticsAttributes.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\MethodSpecification.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\Modifiers.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\ModuleDefinition.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\ModuleKind.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\ModuleReference.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\NativeType.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\ParameterAttributes.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\ParameterDefinition.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\ParameterDefinitionCollection.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\ParameterReference.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\PinnedType.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\PInvokeAttributes.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\PInvokeInfo.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\PointerType.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\PropertyAttributes.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\PropertyDefinition.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\PropertyReference.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\ReferenceType.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\Resource.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\SecurityDeclaration.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\SentinelType.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\TargetRuntime.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\TypeAttributes.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\TypeDefinition.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\TypeDefinitionCollection.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\TypeParser.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\TypeReference.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\TypeSpecification.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\TypeSystem.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Cecil\VariantType.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Collections.Generic\Collection.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Collections.Generic\ReadOnlyCollection.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Security.Cryptography\CryptoConvert.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono.Security.Cryptography\CryptoService.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono\Actions.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono\Empty.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.20\MonoCecil\Mono\Funcs.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.Pdb\pdb\Microsoft.Cci.Pdb\BitAccess.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.Pdb\pdb\Microsoft.Cci.Pdb\BitSet.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.Pdb\pdb\Microsoft.Cci.Pdb\CvInfo.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.Pdb\pdb\Microsoft.Cci.Pdb\DataStream.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.Pdb\pdb\Microsoft.Cci.Pdb\DbiDbgHdr.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.Pdb\pdb\Microsoft.Cci.Pdb\DbiHeader.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.Pdb\pdb\Microsoft.Cci.Pdb\DbiModuleInfo.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.Pdb\pdb\Microsoft.Cci.Pdb\DbiSecCon.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.Pdb\pdb\Microsoft.Cci.Pdb\Interfaces.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.Pdb\pdb\Microsoft.Cci.Pdb\IntHashTable.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.Pdb\pdb\Microsoft.Cci.Pdb\MsfDirectory.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.Pdb\pdb\Microsoft.Cci.Pdb\PdbConstant.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.Pdb\pdb\Microsoft.Cci.Pdb\PdbDebugException.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.Pdb\pdb\Microsoft.Cci.Pdb\PdbException.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.Pdb\pdb\Microsoft.Cci.Pdb\PdbFile.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.Pdb\pdb\Microsoft.Cci.Pdb\PdbFileHeader.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.Pdb\pdb\Microsoft.Cci.Pdb\PdbFunction.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.Pdb\pdb\Microsoft.Cci.Pdb\PdbLine.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.Pdb\pdb\Microsoft.Cci.Pdb\PdbLines.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.Pdb\pdb\Microsoft.Cci.Pdb\PdbReader.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.Pdb\pdb\Microsoft.Cci.Pdb\PdbScope.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.Pdb\pdb\Microsoft.Cci.Pdb\PdbSlot.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.Pdb\pdb\Microsoft.Cci.Pdb\PdbSource.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.Pdb\pdb\Microsoft.Cci.Pdb\SourceLocationProvider.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.Pdb\pdb\Mono.Cecil.Pdb\ISymUnmanagedDocumentWriter.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.Pdb\pdb\Mono.Cecil.Pdb\ISymUnmanagedWriter2.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.Pdb\pdb\Mono.Cecil.Pdb\ModuleMetadata.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.Pdb\pdb\Mono.Cecil.Pdb\PdbHelper.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.Pdb\pdb\Mono.Cecil.Pdb\PdbReader.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.Pdb\pdb\Mono.Cecil.Pdb\PdbWriter.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.Pdb\pdb\Mono.Cecil.Pdb\SymDocumentWriter.cs" />
    <Compile Include="Assets\ThirdParty\ILRuntime\Mono.Cecil.Pdb\pdb\Mono.Cecil.Pdb\SymWriter.cs" />
T
tanghai 已提交
573
  </ItemGroup>
T
tanghai 已提交
574
  <ItemGroup>
575
    <None Include="Assets\Res\Config\BuffConfig.txt" />
T
tanghai 已提交
576
    <None Include="Assets\Res\Config\GlobalProto.txt" />
577
    <None Include="Assets\Res\Config\UnitConfig.txt" />
578
    <None Include="Assets\link.xml" />
T
tanghai 已提交
579
  </ItemGroup>
T
tanghai 已提交
580 581
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  <Target Name="GenerateTargetFrameworkMonikerAttribute" />
582
</Project>