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    <Compile Include="Assets\Scripts\Event\IEvent.cs" />
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    <Compile Include="Assets\Scripts\Helper\ActionHelper.cs" />
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    <Compile Include="Assets\Scripts\Helper\GameObjectHelper.cs" />
    <Compile Include="Assets\Scripts\Helper\JsonHelper.cs" />
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    <Compile Include="Assets\Scripts\Helper\ResourceHelper.cs" />
    <Compile Include="Assets\Scripts\IInstanceMethod.cs" />
    <Compile Include="Assets\Scripts\IL\IAsyncStateMachineAdaptor.cs" />
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    <Compile Include="Assets\Scripts\IL\IDisposableAdaptor.cs" />
    <Compile Include="Assets\Scripts\IL\ILAdapterAttribute.cs" />
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    <Compile Include="Assets\Scripts\IL\ILBindingAttribute.cs" />
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    <Compile Include="Assets\Scripts\IL\ILRedirection.cs" />
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    <Compile Include="Assets\Scripts\ILMethod.cs" />
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    <Compile Include="Assets\Scripts\Init.cs" />
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    <Compile Include="Assets\Scripts\Message\AMessage.cs" />
    <Compile Include="Assets\Scripts\Message\AMHandler.cs" />
    <Compile Include="Assets\Scripts\Message\AppType.cs" />
    <Compile Include="Assets\Scripts\Message\ErrorCode.cs" />
    <Compile Include="Assets\Scripts\Message\IMHandler.cs" />
    <Compile Include="Assets\Scripts\Message\MessageAttribute.cs" />
    <Compile Include="Assets\Scripts\Message\MessageHandlerAttribute.cs" />
    <Compile Include="Assets\Scripts\Message\MessageInfo.cs" />
    <Compile Include="Assets\Scripts\Message\OpcodeHelper.cs" />
    <Compile Include="Assets\Scripts\Message\RpcException.cs" />
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    <Compile Include="Assets\Scripts\MonoMethod.cs" />
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    <Compile Include="Assets\Scripts\Object\AssemblyManager.cs" />
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    <Compile Include="Assets\Scripts\Object\Component.cs" />
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    <Compile Include="Assets\Scripts\Object\Disposer.cs" />
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    <Compile Include="Assets\Scripts\Object\Entity.cs" />
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    <Compile Include="Assets\Scripts\Object\EntityEventAttribute.cs" />
    <Compile Include="Assets\Scripts\Object\EntityEventId.cs" />
    <Compile Include="Assets\Scripts\Object\EntityType.cs" />
    <Compile Include="Assets\Scripts\Object\IAwake.cs" />
    <Compile Include="Assets\Scripts\Object\ILoad.cs" />
    <Compile Include="Assets\Scripts\Object\IUpdate.cs" />
    <Compile Include="Assets\Scripts\Object\Object.cs" />
    <Compile Include="Assets\Scripts\Object\ObjectEventAttribute.cs" />
    <Compile Include="Assets\Scripts\Object\ObjectEvents.cs" />
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    <Compile Include="Assets\Scripts\ReferenceCollector.cs" />
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  </ItemGroup>
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  <ItemGroup />
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  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  <Target Name="GenerateTargetFrameworkMonikerAttribute" />
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</Project>