- 23 2月, 2022 14 次提交
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由 sunag 提交于
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由 Necis 提交于
* fix response.body bug * Update FileLoader.js Co-authored-by: N家靖 <zhangjiajing.zjj@alibaba-inc.com> Co-authored-by: Nmrdoob <info@mrdoob.com>
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由 mrdoob 提交于
* Docs: Improved PMREMGenerator page. * Update PMREMGenerator.html * Update PMREMGenerator.html
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由 Mr.doob 提交于
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由 mrdoob 提交于
* PMREMGenerator: Cleanup. * PMREMGenerator: Added GL_EXT_shader_texture_lod to _getBlurShader() raw shader.
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由 Michael Herzog 提交于
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由 ycw 提交于
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由 Philip 提交于
Fixed typo in title :)
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由 ycw 提交于
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由 Shai Daniel Ghelberg 提交于
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由 Guilherme Avila 提交于
* EXRExporter: initial version Signed-off-by: NGuilherme Avila <guilhermebav@gmail.com> * clean up Signed-off-by: NGuilherme Avila <guilhermebav@gmail.com> * EXRExporter: code style Signed-off-by: NGuilherme Avila <guilhermebav@gmail.com> * EXRExporter: minor fixes Signed-off-by: NGuilherme Avila <guilhermebav@gmail.com>
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由 Victor Nakoryakov 提交于
* fix(SVGLoader): recognize style definitions inside defs tag * style(SVGLoader): code formatting
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由 Jovey Zheng 提交于
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由 Emmett Lalish 提交于
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- 22 2月, 2022 1 次提交
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由 Michael Herzog 提交于
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- 21 2月, 2022 3 次提交
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由 Michael Herzog 提交于
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由 LeviPesin 提交于
* Add type conversions to float, int, and color * update code style Co-authored-by: Nsunag <jcdeconto@igalia.com>
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由 LeviPesin 提交于
* Update ShaderNode.js * Add remainder operator * Add xor * Update OperatorNode.getNodeType * Fix % operator
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- 19 2月, 2022 5 次提交
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由 Michael Herzog 提交于
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由 CommanderRoot 提交于
String.prototype.substr() is deprecated (see https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/String/substr) so we replace it with slice() which works similarily but isn't deprecated. Signed-off-by: NTobias Speicher <rootcommander@gmail.com>
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由 Christopher Kumm 提交于
* Add `mouseSpeed` property to `PointerLockControls` `mouseSpeed` controls the mouse sensitivity for `PointerLockControls`. This change also adds a new optional `options` parameter to the constructor of `PointerLockControls`. * Update PointerLockControls.js * Update PointerLockControls.js * Rename `mouseSpeed` to `pointerSpeed` * Add `pointerSpeed` property documentation Co-authored-by: Nmrdoob <info@mrdoob.com>
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由 Michael Herzog 提交于
* WebGLRenderer: Add support for morphing colors. * WebGLMorphtargets: Simplify code. * WebGLRenderer: Make morph color check more safe.
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由 ycw 提交于
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- 18 2月, 2022 9 次提交
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由 Jovey Zheng 提交于
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由 Mr.doob 提交于
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由 Oliver Carlsson 提交于
* Add visual Octree Helper * null pointer bugfix * Refactor OctreeHelper. * Update OctreeHelper.js Co-authored-by: NMichael Herzog <michael.herzog@human-interactive.org>
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由 Michael Herzog 提交于
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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由 Michael Herzog 提交于
* Add new render target types for 3D and array textures. * Rename data textures. * Examples: Clean up. * Remove options parameter from new render targets.
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由 mrdoob 提交于
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由 Michael Herzog 提交于
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- 17 2月, 2022 5 次提交
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由 Michael Herzog 提交于
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由 sunag 提交于
* add ViewHelper to examples * fix type conversion * cleanup * fix initial value * fix toggle flipY * add PreviewEditor * fix change parent connections
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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由 Michael Herzog 提交于
* Test: Update qunit to solve Windows failure. * Update package-lock.json.
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- 16 2月, 2022 3 次提交
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由 WestLangley 提交于
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由 WestLangley 提交于
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由 linbingquan 提交于
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