- 23 4月, 2013 2 次提交
- 22 4月, 2013 16 次提交
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由 OpenShift guest 提交于
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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由 OpenShift guest 提交于
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由 Mr.doob 提交于
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由 Mr.doob 提交于
Not sure how this was working...
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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由 Mr.doob 提交于
More efficient, but currently a bit buggy.
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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由 Aleksandar Rodic 提交于
completed all major features added example added callback added mouse out event to EditorControls for consistency corrected local eye rotation
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由 Mr.doob 提交于
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- 20 4月, 2013 3 次提交
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由 Samuel Lopes Grigolato 提交于
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由 Eric Haines 提交于
Also change use of setClearColorHex to setClearColor.
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由 Mr.doob 提交于
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- 19 4月, 2013 2 次提交
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由 Ben Houston 提交于
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由 Aleksandar Rodic 提交于
replaced axis geometry with code added rotation and scale controls refactored added local modes changed default settings added todo list optimized and bug fixes changed default settings typo hide intersection planes refactored transformControls added half-rings to rotation handles
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- 18 4月, 2013 9 次提交
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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由 Aleksandar Rodic 提交于
exposed some of the loaders functions as methods.
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由 Mr.doob 提交于
This one was has to find. An ambient light appeared out of the blue in the scene, this is because ColladaLoader now handles lights too. Hehe...
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由 Mr.doob 提交于
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- 17 4月, 2013 8 次提交
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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由 protometa 提交于
Some zoom inputs, such as multitouch trackpads, trigger the mousewheel event at higher frequencies but smaller increments. The zoom delta was inverted (I'm not sure why) which would cause these inputs to be exponentially more sensitive and generally unusable. This tweak should make zoom responsiveness more regular across various inputs.
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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