提交 4509d055 编写于 作者: M Mr.doob

EditorControls and TransformControls clean up.

上级 14f0ebfe
......@@ -7,7 +7,7 @@
THREE.EditorControls = function ( object, domElement ) {
var domElement = ( domElement !== undefined ) ? domElement : document;
domElement = ( domElement !== undefined ) ? domElement : document;
// API
......
......@@ -20,9 +20,9 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
this.scale = 1;
this.snapDist = null;
this.modifierAxis = new THREE.Vector3( 1, 1, 1 );
this.gizmo = new THREE.Object3D();
this.modifierAxis = new THREE.Vector3( 1, 1, 1 );
this.gizmo = new THREE.Object3D();
var scope = this;
var showPickers = false; // debug
......@@ -40,7 +40,7 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
var lookAtMatrix = new THREE.Matrix4();
var eye = new THREE.Vector3()
var tempMatrix = new THREE.Matrix4();
var tempVector = new THREE.Vector3();
var tempQuaternion = new THREE.Quaternion();
......@@ -125,7 +125,7 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
var magenta = [1,0,1,0.2];
var yellow = [1,1,0,0.2];
var mesh;
var geometry, mesh;
// line axes
......@@ -151,22 +151,24 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
displayAxes['translate'].add( mesh );
pickerAxes['translate'].add( mesh.clone() );
mesh = new THREE.Mesh( new THREE.PlaneGeometry( 0.2, 0.2 ), HandleMaterial( yellow ) );
geometry = new THREE.PlaneGeometry( 0.2, 0.2 );
mesh = new THREE.Mesh( geometry, HandleMaterial( yellow ) );
mesh.position.set( 0.1, 0.1, 0 );
bakeTransformations( mesh );
mesh.name = 'TXY';
displayAxes['translate'].add( mesh );
pickerAxes['translate'].add( mesh.clone() );
mesh = new THREE.Mesh( new THREE.PlaneGeometry( 0.2, 0.2 ), HandleMaterial( cyan ) );
mesh = new THREE.Mesh( geometry, HandleMaterial( cyan ) );
mesh.position.set( 0, 0.1, 0.1 );
mesh.rotation.y = Math.PI/2;
bakeTransformations( mesh );
mesh.name = 'TYZ';
displayAxes['translate'].add( mesh );
pickerAxes['translate'].add( mesh.clone() );
mesh = new THREE.Mesh( new THREE.PlaneGeometry( 0.2, 0.2 ), HandleMaterial( magenta ) );
mesh = new THREE.Mesh( geometry, HandleMaterial( magenta ) );
mesh.position.set( 0.1, 0, 0.1 );
mesh.rotation.x = Math.PI/2;
bakeTransformations( mesh );
......@@ -174,40 +176,44 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
displayAxes['translate'].add( mesh );
pickerAxes['translate'].add( mesh.clone() );
mesh = new THREE.Mesh( new THREE.CylinderGeometry( 0, 0.05, 0.2, 4, 1, true ), HandleMaterial( red ) );
geometry = new THREE.CylinderGeometry( 0, 0.05, 0.2, 4, 1, true );
mesh = new THREE.Mesh( geometry, HandleMaterial( red ) );
mesh.position.x = 0.9;
mesh.rotation.z = -Math.PI/2;
bakeTransformations( mesh );
mesh.name = 'TX';
displayAxes['translate'].add( mesh );
mesh = new THREE.Mesh( new THREE.CylinderGeometry( 0, 0.05, 0.2, 4, 1, true ), HandleMaterial( green ) );
mesh = new THREE.Mesh( geometry, HandleMaterial( green ) );
mesh.position.y = 0.9;
bakeTransformations( mesh );
mesh.name = 'TY';
displayAxes['translate'].add( mesh );
mesh = new THREE.Mesh( new THREE.CylinderGeometry( 0, 0.05, 0.2, 4, 1, true ), HandleMaterial( blue ) );
mesh = new THREE.Mesh( geometry, HandleMaterial( blue ) );
mesh.position.z = 0.9;
mesh.rotation.x = Math.PI/2;
bakeTransformations( mesh );
mesh.name = 'TZ';
displayAxes['translate'].add( mesh );
mesh = new THREE.Mesh( new THREE.CylinderGeometry( 0.04, 0.04, 0.8, 4, 1, false ), HandleMaterial( red ) );
geometry = new THREE.CylinderGeometry( 0.04, 0.04, 0.8, 4, 1, false );
mesh = new THREE.Mesh( geometry, HandleMaterial( red ) );
mesh.position.x = 0.6;
mesh.rotation.z = -Math.PI/2;
bakeTransformations( mesh );
mesh.name = 'TX';
pickerAxes['translate'].add( mesh );
mesh = new THREE.Mesh( new THREE.CylinderGeometry( 0.04, 0.04, 0.8, 4, 1, false ), HandleMaterial( green ) );
mesh = new THREE.Mesh( geometry, HandleMaterial( green ) );
mesh.position.y = 0.6;
bakeTransformations( mesh );
mesh.name = 'TY';
pickerAxes['translate'].add( mesh );
mesh = new THREE.Mesh( new THREE.CylinderGeometry( 0.04, 0.04, 0.8, 4, 1, false ), HandleMaterial( blue ) );
mesh = new THREE.Mesh( geometry, HandleMaterial( blue ) );
mesh.position.z = 0.6;
mesh.rotation.x = Math.PI/2;
bakeTransformations( mesh );
......@@ -216,26 +222,28 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
// scale manipulators
mesh = new THREE.Mesh( new THREE.CubeGeometry( 0.1, 0.1, 0.1 ), HandleMaterial( white ) );
geometry = new THREE.CubeGeometry( 0.1, 0.1, 0.1 );
mesh = new THREE.Mesh( geometry, HandleMaterial( white ) );
mesh.name = 'SXYZ';
displayAxes['scale'].add( mesh );
pickerAxes['scale'].add( mesh.clone() );
mesh = new THREE.Mesh( new THREE.CubeGeometry( 0.1, 0.1, 0.1 ), HandleMaterial( red ) );
mesh = new THREE.Mesh( geometry, HandleMaterial( red ) );
mesh.position.set( 1, 0, 0 );
bakeTransformations( mesh );
mesh.name = 'SX';
displayAxes['scale'].add( mesh );
pickerAxes['scale'].add( mesh.clone() );
mesh = new THREE.Mesh( new THREE.CubeGeometry( 0.1, 0.1, 0.1 ), HandleMaterial( green ) );
mesh = new THREE.Mesh( geometry, HandleMaterial( green ) );
mesh.position.set( 0, 1, 0 );
bakeTransformations( mesh );
mesh.name = 'SY';
displayAxes['scale'].add( mesh );
pickerAxes['scale'].add( mesh.clone() );
mesh = new THREE.Mesh( new THREE.CubeGeometry( 0.1, 0.1, 0.1 ), HandleMaterial( blue ) );
mesh = new THREE.Mesh( geometry, HandleMaterial( blue ) );
mesh.position.set( 0, 0, 1 );
bakeTransformations( mesh );
mesh.name = 'SZ';
......@@ -244,9 +252,9 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
// rotate manipulators
var Circle = function( radius, facing, arc ) {
var geometry = new THREE.Geometry();
var Circle = function ( radius, facing, arc ) {
geometry = new THREE.Geometry();
arc = arc ? arc : 1;
for ( var i = 0; i <= 64 * arc; ++i ) {
if ( facing == 'x' ) geometry.vertices.push( new THREE.Vector3( 0, Math.cos( i / 32 * Math.PI ), Math.sin( i / 32 * Math.PI ) ).multiplyScalar(radius) );
......@@ -277,21 +285,23 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
mesh.name = 'RE';
displayAxes['rotate'].add( mesh );
mesh = new THREE.Mesh( new THREE.TorusGeometry( 1, 0.05, 4, 6, Math.PI ), HandleMaterial( cyan ) );
geometry = new THREE.TorusGeometry( 1, 0.05, 4, 6, Math.PI );
mesh = new THREE.Mesh( geometry, HandleMaterial( cyan ) );
mesh.rotation.z = -Math.PI/2;
mesh.rotation.y = -Math.PI/2;
bakeTransformations( mesh );
mesh.name = 'RX';
pickerAxes['rotate'].add( mesh );
mesh = new THREE.Mesh( new THREE.TorusGeometry( 1, 0.05, 4, 6, Math.PI ), HandleMaterial( magenta ) );
mesh.rotation.z = Math.PI;
mesh = new THREE.Mesh( geometry, HandleMaterial( magenta ) );
mesh.rotation.z = Math.PI;
mesh.rotation.x = -Math.PI/2;
bakeTransformations( mesh );
mesh.name = 'RY';
pickerAxes['rotate'].add( mesh );
mesh = new THREE.Mesh( new THREE.TorusGeometry( 1, 0.05, 4, 6, Math.PI ), HandleMaterial( yellow ) );
mesh = new THREE.Mesh( geometry, HandleMaterial( yellow ) );
mesh.rotation.z = -Math.PI/2;
bakeTransformations( mesh );
mesh.name = 'RZ';
......@@ -311,7 +321,7 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
// intersection planes
{
var planes = new THREE.Object3D();
this.gizmo.add(planes);
......@@ -333,26 +343,26 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
}
this.attatch = function ( object ) {
this.attatch = function ( object ) {
this.object = object;
this.object = object;
this.updateMode();
this.domElement.addEventListener( 'mousedown', onMouseDown, false );
document.addEventListener( 'keydown', onKeyDown, false );
}
}
this.detatch = function ( object ) {
this.detatch = function ( object ) {
this.hide();
this.domElement.removeEventListener( 'mousedown', onMouseDown, false );
document.removeEventListener( 'keydown', onKeyDown, false );
}
}
this.updateGizmo = function() {
this.updateGizmo = function() {
this.object.updateMatrixWorld();
worldPosition.getPositionFromMatrix( this.object.matrixWorld );
......@@ -367,13 +377,14 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
this.gizmo.scale.set( scale, scale, scale );
for ( var i in this.gizmo.children ) {
for ( var j in this.gizmo.children[i].children ) {
object = this.gizmo.children[i].children[j];
name = object.name;
if ( name.search('E') != -1 ){
lookAtMatrix.lookAt( camPosition, worldPosition, tempVector.set( 0, 1, 0 ));
object.rotation.setEulerFromRotationMatrix( lookAtMatrix );
......@@ -392,21 +403,21 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
if ( name == 'RX' ) {
quaternionX.setFromAxisAngle( unitX, Math.atan2( -eye.y, eye.z ) );
tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionX );
tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionX );
}
if ( name == 'RY' ) {
quaternionY.setFromAxisAngle( unitY, Math.atan2( eye.x, eye.z ) );
tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionY );
tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionY );
}
if ( name == 'RZ' ) {
quaternionZ.setFromAxisAngle( unitZ, Math.atan2( eye.y, eye.x ) );
tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionZ );
tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionZ );
}
}
object.rotation.setEulerFromQuaternion( tempQuaternion );
} else if ( this.space == 'world' ) {
......@@ -434,10 +445,10 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
}
this.callback();
}
this.hide = function () {
}
this.hide = function () {
for ( var i in displayAxes ) {
......@@ -459,79 +470,79 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
}
}
}
this.updateMode = function() {
this.updateMode = function() {
this.hide();
this.hide();
if ( scope.mode == 'scale' ) scope.space = 'local';
if ( scope.mode == 'scale' ) scope.space = 'local';
for ( var i in displayAxes[this.mode].children ) {
displayAxes[this.mode].children[i].visible = true;
}
for ( var i in pickerAxes[this.mode].children ) {
pickerAxes[this.mode].children[i].visible = showPickers;
}
scope.updateGizmo();
}
}
this.setIntersectionPlane = function () {
this.setIntersectionPlane = function () {
if ( isActive("X") || isActive("Y") ) {
if ( isActive("X") || isActive("Y") ) {
currentPlane = 'XY';
currentPlane = 'XY';
}
}
if ( isActive("Z") ) {
if ( isActive("Z") ) {
currentPlane = 'YZ';
currentPlane = 'YZ';
}
}
if ( isActive("XZ") ) {
if ( isActive("XZ") ) {
currentPlane = 'XZ';
currentPlane = 'XZ';
}
}
if ( isActive("XYZ") || isActive("E") ) {
if ( isActive("XYZ") || isActive("E") ) {
currentPlane = 'XYZE';
currentPlane = 'XYZE';
}
}
if ( isActive("RX") ) {
if ( isActive("RX") ) {
currentPlane = 'YZ';
currentPlane = 'YZ';
}
}
if ( isActive("RY") ) {
if ( isActive("RY") ) {
currentPlane = 'XZ';
currentPlane = 'XZ';
}
}
if ( isActive("RZ") ) {
if ( isActive("RZ") ) {
currentPlane = 'XY';
currentPlane = 'XY';
}
}
scope.updateGizmo();
scope.updateGizmo();
}
}
function onMouseDown( event ) {
function onMouseDown( event ) {
event.preventDefault();
......@@ -555,14 +566,14 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
if ( planeIntersect ) {
oldPosition.copy( scope.object.position );
oldScale.copy( scope.object.scale );
oldPosition.copy( scope.object.position );
oldScale.copy( scope.object.scale );
oldRotationMatrix.extractRotation( scope.object.matrix );
worldRotationMatrix.extractRotation( scope.object.matrixWorld );
oldRotationMatrix.extractRotation( scope.object.matrix );
worldRotationMatrix.extractRotation( scope.object.matrixWorld );
parentRotationMatrix.extractRotation( scope.object.parent.matrixWorld );
parentScale.getScaleFromMatrix( tempMatrix.getInverse( scope.object.parent.matrixWorld ) );
parentRotationMatrix.extractRotation( scope.object.parent.matrixWorld );
parentScale.getScaleFromMatrix( tempMatrix.getInverse( scope.object.parent.matrixWorld ) );
offset.copy( planeIntersect.point );
......@@ -589,7 +600,7 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
point.copy( planeIntersect.point );
if ( ( scope.mode == 'translate' ) && isActive("T") ) {
point.sub( offset );
point.multiply(parentScale);
......@@ -619,11 +630,11 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
scope.object.position.copy( oldPosition );
scope.object.position.add( point );
if ( scope.snapDist ) {
if ( isActive("X") ) scope.object.position.x = Math.round( scope.object.position.x / scope.snapDist ) * scope.snapDist;
if ( isActive("Y") ) scope.object.position.y = Math.round( scope.object.position.y / scope.snapDist ) * scope.snapDist;
if ( isActive("Z") ) scope.object.position.z = Math.round( scope.object.position.z / scope.snapDist ) * scope.snapDist;
if ( isActive("Y") ) scope.object.position.y = Math.round( scope.object.position.y / scope.snapDist ) * scope.snapDist;
if ( isActive("Z") ) scope.object.position.z = Math.round( scope.object.position.z / scope.snapDist ) * scope.snapDist;
}
}
......@@ -636,7 +647,7 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
if ( scope.space == 'local' ) {
if ( isActive("XYZ")) {
scale = 1 + ( ( point.y ) / 50 );
scope.object.scale.x = oldScale.x * scale;
......@@ -644,7 +655,7 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
scope.object.scale.z = oldScale.z * scale;
} else {
point.applyMatrix4( tempMatrix.getInverse( worldRotationMatrix ) );
if ( !(isActive("X")) || scope.modifierAxis.x != 1 ) point.x = 0;
......@@ -681,7 +692,7 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionE );
tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionXYZ );
scope.object.rotation.setEulerFromQuaternion( tempQuaternion );
} else if ( scope.active == "RXYZ" ) {
......@@ -705,7 +716,7 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
if ( scope.active == "RX" ) quaternionXYZ.multiplyQuaternions( quaternionXYZ, quaternionX );
if ( scope.active == "RY" ) quaternionXYZ.multiplyQuaternions( quaternionXYZ, quaternionY );
if ( scope.active == "RZ" ) quaternionXYZ.multiplyQuaternions( quaternionXYZ, quaternionZ );
scope.object.rotation.setEulerFromQuaternion( quaternionXYZ );
} else if ( scope.space == 'world' ) {
......@@ -725,7 +736,7 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
if ( scope.active == "RZ" ) tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionZ );
tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionXYZ );
scope.object.rotation.setEulerFromQuaternion( tempQuaternion );
}
......@@ -762,26 +773,26 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
if ( event.keyCode == 69 ) { // E
if ( scope.mode == 'rotate' ) scope.space = ( scope.space == 'world' ) ? 'local' : 'world';
if ( scope.mode == 'rotate' ) scope.space = ( scope.space == 'world' ) ? 'local' : 'world';
scope.mode = 'rotate';
}
if ( event.keyCode == 82 ) { // R
scope.mode = 'scale';
scope.space = 'local';
}
if ( event.keyCode == 187 || event.keyCode == 107 ) { // +,=,num+
scope.scale += 0.1
}
if ( event.keyCode == 189 || event.keyCode == 109) { // -,_,num-
scope.scale -= 0.1
scope.scale = Math.max( scope.scale, 0.1 );
......@@ -801,10 +812,10 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
projector.unprojectVector( pointerVector, scope.camera );
ray.set( camPosition, pointerVector.sub( camPosition ).normalize() );
var intersections = ray.intersectObjects( objects, true );
return intersections[0] ? intersections[0] : false;
}
function isActive( name ) {
......@@ -825,4 +836,4 @@ THREE.TransformControls = function ( camera, domElement, callback ) {
};
THREE.TransformControls.prototype = Object.create( THREE.EventDispatcher.prototype );
\ No newline at end of file
THREE.TransformControls.prototype = Object.create( THREE.EventDispatcher.prototype );
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