- 29 6月, 2015 5 次提交
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由 Fordy 提交于
Added class WebGLProperties, webgl properties now stored in that class. Checks for uuids and existance of properties encapsulated in this class
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由 Ricardo Cabello 提交于
Fixed dashed lines. Issue #6699
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由 Ricardo Cabello 提交于
Fix typos
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由 Ricardo Cabello 提交于
Convert global variables to local variables
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- 28 6月, 2015 1 次提交
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由 Jeremy Bernier 提交于
This file is unnecessarily adding global variables with names like v, w, loader, etc. Polluting the global namespace is dangerous and makes everyone's code more prone to bugs. I simply added "var" declarations to convert the global variables to local variables.
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- 27 6月, 2015 4 次提交
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由 Mr.doob 提交于
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由 Ricardo Cabello 提交于
MeshPhongMaterial: Added support for Emissive Maps
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由 Mr.doob 提交于
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- 26 6月, 2015 2 次提交
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由 Chen Pang 提交于
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由 WestLangley 提交于
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- 25 6月, 2015 6 次提交
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由 Ricardo Cabello 提交于
Clean up
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由 Ricardo Cabello 提交于
Doc update
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由 Neha Agarwal 提交于
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由 WestLangley 提交于
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由 dubejf 提交于
eg. / e.g. vertice / vertex fullframe / full-frame todo / TODO unreckognized / unrecognized ontop / in front initialise / initialize unforms / uniforms overriden / overridden interpolatation / interpolation subsurve / sub-curve Catmull-rom / Catmull-Rom consruct / construct colinear / collinear perpenicular / perpendicular minimim / minimum segements / segments speficied / specified compatable / compatible egde / edge initalization / initialization shiftet / shifted childrens' / children's ambigious / ambiguous barycoordinates / barycentric coordinates equi distance / equidistant equidistance / equidistant ist / is And remove one `console.log`
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- 24 6月, 2015 22 次提交
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由 Ricardo Cabello 提交于
Fix comment typo in CombinedCamera.js
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由 Ricardo Cabello 提交于
Remove unused variable in CombinedCamera.js
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由 Ricardo Cabello 提交于
projectionMatrix.copy() not needed.
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由 Elisée 提交于
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由 Elisée 提交于
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由 Fordy 提交于
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由 prafullit 提交于
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由 prafullit 提交于
THREE.Camera.prototype.clone.call( this, camera ) will copy projectionMatrix also. So no need to copy it again.
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由 Fordy 提交于
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由 Fordy 提交于
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由 Fordy 提交于
webgl props are removed in one go in object deallocation, added better example, removed other examples, added check for properties at entrance of each function that uses properties
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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由 Ricardo Cabello 提交于
Fix LensFlarePlugin example on Firefox
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由 Ricardo Cabello 提交于
Make exporting data also work in Firefox
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由 Ricardo Cabello 提交于
Gamma correction fix
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由 WestLangley 提交于
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由 Mr.doob 提交于
WebGLRenderer/WebGLProgram: Added SHADER_NAME define. See https://gist.github.com/spite/7ae92212b4f28076ba29.
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由 Mr.doob 提交于
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