1. 30 3月, 2012 14 次提交
  2. 29 3月, 2012 5 次提交
  3. 28 3月, 2012 2 次提交
    • M
      Change PlaneGeometry from XY to XZ as it's more intuitive. · 54778112
      Mr.doob 提交于
      Fixed all the examples that used PlaneGeometry except webgl_terrain_dynamic.html (not sure what's going on :S).
      54778112
    • A
      Cleaning up Blender scene exporter and SceneLoader. · 19f0b1f1
      alteredq 提交于
      - removed not anymore existing ro.me specific remains (triggers, mesh colliders and shadow volumes)
      - added custom properties for setting shadow map casting and receiving, depthWrite, depthTest, blending, doubleSided
      - using Blender native "transparency" checkbox for setting out "transparent" property
      - better handling of messed up texture slots
      19f0b1f1
  4. 27 3月, 2012 1 次提交
  5. 26 3月, 2012 7 次提交
  6. 25 3月, 2012 4 次提交
  7. 24 3月, 2012 2 次提交
  8. 23 3月, 2012 4 次提交
  9. 21 3月, 2012 1 次提交