1. 20 9月, 2011 1 次提交
    • A
      Fixed bug preventing re-adding of objects removed from the scene. · 0033a975
      alteredq 提交于
      Problem was that objects could be added to WebGLRenderer's internal render list only once (because of `webglInit` flag).
      
      Now there are two separate internal states (`webglInit` and `webglActive`) so that object can be initialized just once (expensive operation) but added / removed from the scene many times (cheap operation).
      0033a975
  2. 17 9月, 2011 3 次提交
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  11. 08 9月, 2011 2 次提交