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体验新版 GitCode,发现更多精彩内容 >>
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f1bd13a9
编写于
3月 02, 2020
作者:
M
Mugen87
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InstancedMesh: Add not about material sharing.
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624485b8
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docs/api/en/objects/InstancedMesh.html
docs/api/en/objects/InstancedMesh.html
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docs/api/zh/objects/InstancedMesh.html
docs/api/zh/objects/InstancedMesh.html
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docs/api/en/objects/InstancedMesh.html
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f1bd13a9
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@@ -17,6 +17,9 @@
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@@ -17,6 +17,9 @@
objects with the same geometry and material but with different world transformations. The usage of [name] will help you
objects with the same geometry and material but with different world transformations. The usage of [name] will help you
to reduce the number of draw calls and thus improve the overall rendering performance in your application.
to reduce the number of draw calls and thus improve the overall rendering performance in your application.
</p>
</p>
<p>
The current implementation requires that materials are not shared between [name] and other 3D objects.
</p>
<h3>
Examples
</h3>
<h3>
Examples
</h3>
...
...
docs/api/zh/objects/InstancedMesh.html
浏览文件 @
f1bd13a9
...
@@ -17,6 +17,9 @@
...
@@ -17,6 +17,9 @@
objects with the same geometry and material but with different world transformations. The usage of [name] will help you
objects with the same geometry and material but with different world transformations. The usage of [name] will help you
to reduce the number of draw calls and thus improve the overall rendering performance in your application.
to reduce the number of draw calls and thus improve the overall rendering performance in your application.
</p>
</p>
<p>
The current implementation requires that materials are not shared between [name] and other 3D objects.
</p>
<h3>
Examples
</h3>
<h3>
Examples
</h3>
...
...
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