From f1bd13a93861bd1d38dbe729ccfe3a0a4a8168d7 Mon Sep 17 00:00:00 2001
From: Mugen87
Date: Mon, 2 Mar 2020 11:28:56 +0100
Subject: [PATCH] InstancedMesh: Add not about material sharing.
---
docs/api/en/objects/InstancedMesh.html | 3 +++
docs/api/zh/objects/InstancedMesh.html | 3 +++
2 files changed, 6 insertions(+)
diff --git a/docs/api/en/objects/InstancedMesh.html b/docs/api/en/objects/InstancedMesh.html
index da7004baad..bde49cafe4 100644
--- a/docs/api/en/objects/InstancedMesh.html
+++ b/docs/api/en/objects/InstancedMesh.html
@@ -17,6 +17,9 @@
objects with the same geometry and material but with different world transformations. The usage of [name] will help you
to reduce the number of draw calls and thus improve the overall rendering performance in your application.
+
+ The current implementation requires that materials are not shared between [name] and other 3D objects.
+
Examples
diff --git a/docs/api/zh/objects/InstancedMesh.html b/docs/api/zh/objects/InstancedMesh.html
index da7004baad..bde49cafe4 100644
--- a/docs/api/zh/objects/InstancedMesh.html
+++ b/docs/api/zh/objects/InstancedMesh.html
@@ -17,6 +17,9 @@
objects with the same geometry and material but with different world transformations. The usage of [name] will help you
to reduce the number of draw calls and thus improve the overall rendering performance in your application.
+
+ The current implementation requires that materials are not shared between [name] and other 3D objects.
+
Examples
--
GitLab