From f1bd13a93861bd1d38dbe729ccfe3a0a4a8168d7 Mon Sep 17 00:00:00 2001 From: Mugen87 Date: Mon, 2 Mar 2020 11:28:56 +0100 Subject: [PATCH] InstancedMesh: Add not about material sharing. --- docs/api/en/objects/InstancedMesh.html | 3 +++ docs/api/zh/objects/InstancedMesh.html | 3 +++ 2 files changed, 6 insertions(+) diff --git a/docs/api/en/objects/InstancedMesh.html b/docs/api/en/objects/InstancedMesh.html index da7004baad..bde49cafe4 100644 --- a/docs/api/en/objects/InstancedMesh.html +++ b/docs/api/en/objects/InstancedMesh.html @@ -17,6 +17,9 @@ objects with the same geometry and material but with different world transformations. The usage of [name] will help you to reduce the number of draw calls and thus improve the overall rendering performance in your application.

+

+ The current implementation requires that materials are not shared between [name] and other 3D objects. +

Examples

diff --git a/docs/api/zh/objects/InstancedMesh.html b/docs/api/zh/objects/InstancedMesh.html index da7004baad..bde49cafe4 100644 --- a/docs/api/zh/objects/InstancedMesh.html +++ b/docs/api/zh/objects/InstancedMesh.html @@ -17,6 +17,9 @@ objects with the same geometry and material but with different world transformations. The usage of [name] will help you to reduce the number of draw calls and thus improve the overall rendering performance in your application.

+

+ The current implementation requires that materials are not shared between [name] and other 3D objects. +

Examples

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