提交 bdd3f707 编写于 作者: M Mugen87

Docs: Simplify "Creating-a-scene" guide.

上级 ac6ff1d2
......@@ -72,7 +72,7 @@
<p><em>"That's all good, but where's that cube you promised?"</em> Let's add it now.</p>
<code>
var geometry = new THREE.BoxGeometry( 1, 1, 1 );
var geometry = new THREE.BoxGeometry();
var material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
var cube = new THREE.Mesh( geometry, material );
scene.add( cube );
......@@ -139,7 +139,7 @@
renderer.setSize( window.innerWidth, window.innerHeight );
document.body.appendChild( renderer.domElement );
var geometry = new THREE.BoxGeometry( 1, 1, 1 );
var geometry = new THREE.BoxGeometry();
var material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
var cube = new THREE.Mesh( geometry, material );
scene.add( cube );
......
......@@ -72,7 +72,7 @@
<p><em>“嗯,看起来很不错,那你说的那个立方体在哪儿?”</em>接下来,我们就来添加立方体。</p>
<code>
var geometry = new THREE.BoxGeometry( 1, 1, 1 );
var geometry = new THREE.BoxGeometry();
var material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
var cube = new THREE.Mesh( geometry, material );
scene.add( cube );
......@@ -140,7 +140,7 @@
renderer.setSize( window.innerWidth, window.innerHeight );
document.body.appendChild( renderer.domElement );
var geometry = new THREE.BoxGeometry( 1, 1, 1 );
var geometry = new THREE.BoxGeometry();
var material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
var cube = new THREE.Mesh( geometry, material );
scene.add( cube );
......
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