提交 277c7064 编写于 作者: M Mr.doob

Docs: Removed no-longer valid note.

上级 8c84da36
......@@ -307,7 +307,7 @@
<h3>[method:null compile]( [page:Scene scene], [page:Camera camera] )</h3>
<div>Compiles all materials in the scene with the camera. This is useful to precompile shaders before the first rendering.</div>
<h3>[method:null dispose]( )</h3>
<div>Dispose of the current rendering context.</div>
......@@ -421,12 +421,8 @@
<h3>[method:null setScissorTest]( [page:Boolean boolean] )</h3>
<div>
Enable or disable the scissor test. When this is enabled, only the pixels within
the defined scissor area will be affected by further renderer actions..<br /><br />
NOTE: The point (x, y) is the lower left corner of the area to be set for both of these methods.
The area is defined from left to right in width but bottom to top in height.
The sense of the vertical definition is opposite to the fill direction of an HTML canvas element.
Enable or disable the scissor test. When this is enabled, only the pixels within the defined
scissor area will be affected by further renderer actions.
</div>
<h3>[method:Boolean supportsVertexTextures]()</h3>
......
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