提交 1fc5dcf3 编写于 作者: M Mr.doob

Clean up.

上级 0e0ab563
......@@ -25,7 +25,7 @@ export default /* glsl */`
#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )
radiance += getLightProbeIndirectRadiance( /*specularLightProbe,*/ geometry.viewDir, geometry.normal, Material_BlinnShininessExponent( material ), maxMipLevel );
radiance += getLightProbeIndirectRadiance( /*specularLightProbe,*/ geometry.viewDir, geometry.normal, Material_BlinnShininessExponent( material ), maxMipLevel );
#ifndef STANDARD
......
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