提交 652a8e9c 编写于 作者: T tanghai

整理代码

上级 ad6d169c
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Model;
using Model;
namespace Hotfix
{
......
using System;
using Model;
namespace Model
{
......
using System.IO;
using Model;
namespace Model
{
......
using System;
using System.Collections.Generic;
using Model;
namespace Model
{
......
using System;
using System.Collections.Generic;
using Model;
namespace Model
{
......
using System.Collections.Generic;
using Model;
namespace Model
{
......
using Model;
namespace Model
namespace Model
{
[EntityEvent(EntityEventId.NetOuterComponent)]
public class NetOuterComponent: NetworkComponent
......
......@@ -2,7 +2,6 @@
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Model;
namespace Model
{
......
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using Model;
using UnityEngine;
namespace Model
......
using Model;
namespace Model
namespace Model
{
/// <summary>
/// 用于同步服务端和客户端时间
......
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using Model;
namespace Model
{
......
using System;
using System.Collections.Generic;
using System.Linq;
using Model;
using ILRuntime.CLR.Method;
using UnityEngine;
......
using System;
using System.Collections.Generic;
using System.Linq;
using Model;
namespace Model
{
......
......@@ -2,7 +2,6 @@
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using Hotfix;
using ILRuntime.CLR.Method;
using ILRuntime.CLR.TypeSystem;
using UnityEngine;
......
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Model;
namespace Model
{
......
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Model
namespace Model
{
public static class Opcode
{
......
using Model;
using MongoDB.Bson.Serialization.Attributes;
// 服务器与客户端之间的消息 Opcode从1-9999
......
......@@ -2,7 +2,6 @@
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using Model;
using MongoDB.Bson;
namespace Model
......
using System;
using Model;
namespace Model
{
......
using System;
using Model;
namespace Model
namespace Model
{
public abstract class Disposer: Object
{
......
using System;
using System.Collections.Generic;
using System.Linq;
using Model;
using MongoDB.Bson.Serialization.Attributes;
namespace Model
......
using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
using Model;
using ILRuntime.CLR.Method;
namespace Model
......
using System;
using Model;
using MongoDB.Bson;
using MongoDB.Bson.Serialization.Attributes;
......
namespace Hotfix
{
public interface IEvent
{
void Run();
}
public interface IEvent<in A>
{
void Run(A a);
}
public interface IEvent<in A, in B>
{
void Run(A a, B b);
}
public interface IEvent<in A, in B, in C>
{
void Run(A a, B b, C c);
}
}
using System;
using Model;
using MongoDB.Bson;
#if SERVER
......
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// 有关程序集的一般信息由以下
......
using System;
using Model;
using UnityEngine;
using UnityEngine.UI;
......
......@@ -122,7 +122,6 @@
<Compile Include="Model\Object\EntityType.cs" />
<Compile Include="Model\Object\Object.cs" />
<Compile Include="Model\Other\EntityEventId.cs" />
<Compile Include="Model\Other\IEvent.cs" />
<Compile Include="Model\Other\ILBindingAttribute.cs" />
<Compile Include="Model\Other\IUIFactory.cs" />
<Compile Include="Model\Other\LayerNames.cs" />
......

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2017
# Visual Studio 15
VisualStudioVersion = 15.0.26430.6
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.Plugins", "Unity.Plugins.csproj", "{D1FDB199-0FB7-099D-3771-C6A942E4E326}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity", "Unity.csproj", "{CF118143-7E37-744F-BE45-3F55345FEC40}"
......
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