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前往新版Gitcode,体验更适合开发者的 AI 搜索 >>
提交
652a8e9c
编写于
5月 19, 2017
作者:
T
tanghai
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
整理代码
上级
ad6d169c
变更
29
显示空白变更内容
内联
并排
Showing
29 changed file
with
8 addition
and
67 deletion
+8
-67
Unity/Hotfix/Handler/R2C_ServerLogHandler.cs
Unity/Hotfix/Handler/R2C_ServerLogHandler.cs
+1
-5
Unity/Hotfix/Model/Component/BenchmarkComponent.cs
Unity/Hotfix/Model/Component/BenchmarkComponent.cs
+0
-1
Unity/Hotfix/Model/Component/ClientConfigComponent.cs
Unity/Hotfix/Model/Component/ClientConfigComponent.cs
+0
-1
Unity/Hotfix/Model/Component/EventComponent.cs
Unity/Hotfix/Model/Component/EventComponent.cs
+0
-1
Unity/Hotfix/Model/Component/MessageDispatherComponent.cs
Unity/Hotfix/Model/Component/MessageDispatherComponent.cs
+0
-1
Unity/Hotfix/Model/Component/NetInnerComponent.cs
Unity/Hotfix/Model/Component/NetInnerComponent.cs
+0
-1
Unity/Hotfix/Model/Component/NetOuterComponent.cs
Unity/Hotfix/Model/Component/NetOuterComponent.cs
+1
-3
Unity/Hotfix/Model/Component/NetworkComponent.cs
Unity/Hotfix/Model/Component/NetworkComponent.cs
+0
-1
Unity/Hotfix/Model/Component/ResourcesComponent.cs
Unity/Hotfix/Model/Component/ResourcesComponent.cs
+0
-1
Unity/Hotfix/Model/Component/TimeComponent.cs
Unity/Hotfix/Model/Component/TimeComponent.cs
+1
-3
Unity/Hotfix/Model/Component/TimerComponent.cs
Unity/Hotfix/Model/Component/TimerComponent.cs
+0
-1
Unity/Hotfix/Model/Component/UIComponent.cs
Unity/Hotfix/Model/Component/UIComponent.cs
+0
-1
Unity/Hotfix/Model/Config/ACategory.cs
Unity/Hotfix/Model/Config/ACategory.cs
+0
-1
Unity/Hotfix/Model/DllHelper.cs
Unity/Hotfix/Model/DllHelper.cs
+0
-1
Unity/Hotfix/Model/Entity/Game.cs
Unity/Hotfix/Model/Entity/Game.cs
+0
-1
Unity/Hotfix/Model/Entity/Message/Opcode.cs
Unity/Hotfix/Model/Entity/Message/Opcode.cs
+1
-6
Unity/Hotfix/Model/Entity/Message/OuterMessage.cs
Unity/Hotfix/Model/Entity/Message/OuterMessage.cs
+0
-1
Unity/Hotfix/Model/Entity/Session.cs
Unity/Hotfix/Model/Entity/Session.cs
+0
-1
Unity/Hotfix/Model/Message/AMHandler.cs
Unity/Hotfix/Model/Message/AMHandler.cs
+0
-1
Unity/Hotfix/Model/Object/Disposer.cs
Unity/Hotfix/Model/Object/Disposer.cs
+1
-4
Unity/Hotfix/Model/Object/Entity.cs
Unity/Hotfix/Model/Object/Entity.cs
+0
-1
Unity/Hotfix/Model/Object/EntityEventManager.cs
Unity/Hotfix/Model/Object/EntityEventManager.cs
+0
-2
Unity/Hotfix/Model/Object/Object.cs
Unity/Hotfix/Model/Object/Object.cs
+0
-1
Unity/Hotfix/Model/Other/IEvent.cs
Unity/Hotfix/Model/Other/IEvent.cs
+0
-22
Unity/Hotfix/Model/Other/Options.cs
Unity/Hotfix/Model/Other/Options.cs
+0
-1
Unity/Hotfix/Properties/AssemblyInfo.cs
Unity/Hotfix/Properties/AssemblyInfo.cs
+0
-1
Unity/Hotfix/UI/UILobby/Component/UILobbyComponent.cs
Unity/Hotfix/UI/UILobby/Component/UILobbyComponent.cs
+0
-1
Unity/Hotfix/Unity.Hotfix.csproj
Unity/Hotfix/Unity.Hotfix.csproj
+0
-1
Unity/Unity.sln
Unity/Unity.sln
+3
-1
未找到文件。
Unity/Hotfix/Handler/R2C_ServerLogHandler.cs
浏览文件 @
652a8e9c
using
System
;
using
System.Collections.Generic
;
using
System.Linq
;
using
System.Text
;
using
Model
;
using
Model
;
namespace
Hotfix
{
...
...
Unity/Hotfix/Model/Component/BenchmarkComponent.cs
浏览文件 @
652a8e9c
using
System
;
using
Model
;
namespace
Model
{
...
...
Unity/Hotfix/Model/Component/ClientConfigComponent.cs
浏览文件 @
652a8e9c
using
System.IO
;
using
Model
;
namespace
Model
{
...
...
Unity/Hotfix/Model/Component/EventComponent.cs
浏览文件 @
652a8e9c
using
System
;
using
System.Collections.Generic
;
using
Model
;
namespace
Model
{
...
...
Unity/Hotfix/Model/Component/MessageDispatherComponent.cs
浏览文件 @
652a8e9c
using
System
;
using
System.Collections.Generic
;
using
Model
;
namespace
Model
{
...
...
Unity/Hotfix/Model/Component/NetInnerComponent.cs
浏览文件 @
652a8e9c
using
System.Collections.Generic
;
using
Model
;
namespace
Model
{
...
...
Unity/Hotfix/Model/Component/NetOuterComponent.cs
浏览文件 @
652a8e9c
using
Model
;
namespace
Model
namespace
Model
{
[
EntityEvent
(
EntityEventId
.
NetOuterComponent
)]
public
class
NetOuterComponent
:
NetworkComponent
...
...
Unity/Hotfix/Model/Component/NetworkComponent.cs
浏览文件 @
652a8e9c
...
...
@@ -2,7 +2,6 @@
using
System.Collections.Generic
;
using
System.Linq
;
using
System.Threading.Tasks
;
using
Model
;
namespace
Model
{
...
...
Unity/Hotfix/Model/Component/ResourcesComponent.cs
浏览文件 @
652a8e9c
using
System
;
using
System.Collections.Generic
;
using
System.Threading.Tasks
;
using
Model
;
using
UnityEngine
;
namespace
Model
...
...
Unity/Hotfix/Model/Component/TimeComponent.cs
浏览文件 @
652a8e9c
using
Model
;
namespace
Model
namespace
Model
{
/// <summary>
/// 用于同步服务端和客户端时间
...
...
Unity/Hotfix/Model/Component/TimerComponent.cs
浏览文件 @
652a8e9c
using
System.Collections.Generic
;
using
System.Threading
;
using
System.Threading.Tasks
;
using
Model
;
namespace
Model
{
...
...
Unity/Hotfix/Model/Component/UIComponent.cs
浏览文件 @
652a8e9c
using
System
;
using
System.Collections.Generic
;
using
System.Linq
;
using
Model
;
using
ILRuntime.CLR.Method
;
using
UnityEngine
;
...
...
Unity/Hotfix/Model/Config/ACategory.cs
浏览文件 @
652a8e9c
using
System
;
using
System.Collections.Generic
;
using
System.Linq
;
using
Model
;
namespace
Model
{
...
...
Unity/Hotfix/Model/DllHelper.cs
浏览文件 @
652a8e9c
...
...
@@ -2,7 +2,6 @@
using
System.Collections.Generic
;
using
System.Linq
;
using
System.Reflection
;
using
Hotfix
;
using
ILRuntime.CLR.Method
;
using
ILRuntime.CLR.TypeSystem
;
using
UnityEngine
;
...
...
Unity/Hotfix/Model/Entity/Game.cs
浏览文件 @
652a8e9c
using
System.Collections.Generic
;
using
System.Linq
;
using
System.Text
;
using
Model
;
namespace
Model
{
...
...
Unity/Hotfix/Model/Entity/Message/Opcode.cs
浏览文件 @
652a8e9c
using
System
;
using
System.Collections.Generic
;
using
System.Linq
;
using
System.Text
;
namespace
Model
namespace
Model
{
public
static
class
Opcode
{
...
...
Unity/Hotfix/Model/Entity/Message/OuterMessage.cs
浏览文件 @
652a8e9c
using
Model
;
using
MongoDB.Bson.Serialization.Attributes
;
// 服务器与客户端之间的消息 Opcode从1-9999
...
...
Unity/Hotfix/Model/Entity/Session.cs
浏览文件 @
652a8e9c
...
...
@@ -2,7 +2,6 @@
using
System.Collections.Generic
;
using
System.Threading
;
using
System.Threading.Tasks
;
using
Model
;
using
MongoDB.Bson
;
namespace
Model
...
...
Unity/Hotfix/Model/Message/AMHandler.cs
浏览文件 @
652a8e9c
using
System
;
using
Model
;
namespace
Model
{
...
...
Unity/Hotfix/Model/Object/Disposer.cs
浏览文件 @
652a8e9c
using
System
;
using
Model
;
namespace
Model
namespace
Model
{
public
abstract
class
Disposer
:
Object
{
...
...
Unity/Hotfix/Model/Object/Entity.cs
浏览文件 @
652a8e9c
using
System
;
using
System.Collections.Generic
;
using
System.Linq
;
using
Model
;
using
MongoDB.Bson.Serialization.Attributes
;
namespace
Model
...
...
Unity/Hotfix/Model/Object/EntityEventManager.cs
浏览文件 @
652a8e9c
using
System
;
using
System.Collections.Generic
;
using
System.Linq
;
using
System.Reflection
;
using
System.Text
;
using
Model
;
using
ILRuntime.CLR.Method
;
namespace
Model
...
...
Unity/Hotfix/Model/Object/Object.cs
浏览文件 @
652a8e9c
using
System
;
using
Model
;
using
MongoDB.Bson
;
using
MongoDB.Bson.Serialization.Attributes
;
...
...
Unity/Hotfix/Model/Other/IEvent.cs
已删除
100644 → 0
浏览文件 @
ad6d169c
namespace
Hotfix
{
public
interface
IEvent
{
void
Run
();
}
public
interface
IEvent
<
in
A
>
{
void
Run
(
A
a
);
}
public
interface
IEvent
<
in
A
,
in
B
>
{
void
Run
(
A
a
,
B
b
);
}
public
interface
IEvent
<
in
A
,
in
B
,
in
C
>
{
void
Run
(
A
a
,
B
b
,
C
c
);
}
}
Unity/Hotfix/Model/Other/Options.cs
浏览文件 @
652a8e9c
using
System
;
using
Model
;
using
MongoDB.Bson
;
#if SERVER
...
...
Unity/Hotfix/Properties/AssemblyInfo.cs
浏览文件 @
652a8e9c
using
System.Reflection
;
using
System.Runtime.CompilerServices
;
using
System.Runtime.InteropServices
;
// 有关程序集的一般信息由以下
...
...
Unity/Hotfix/UI/UILobby/Component/UILobbyComponent.cs
浏览文件 @
652a8e9c
using
System
;
using
Model
;
using
UnityEngine
;
using
UnityEngine.UI
;
...
...
Unity/Hotfix/Unity.Hotfix.csproj
浏览文件 @
652a8e9c
...
...
@@ -122,7 +122,6 @@
<Compile
Include=
"Model\Object\EntityType.cs"
/>
<Compile
Include=
"Model\Object\Object.cs"
/>
<Compile
Include=
"Model\Other\EntityEventId.cs"
/>
<Compile
Include=
"Model\Other\IEvent.cs"
/>
<Compile
Include=
"Model\Other\ILBindingAttribute.cs"
/>
<Compile
Include=
"Model\Other\IUIFactory.cs"
/>
<Compile
Include=
"Model\Other\LayerNames.cs"
/>
...
...
Unity/Unity.sln
浏览文件 @
652a8e9c
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2017
# Visual Studio 15
VisualStudioVersion = 15.0.26430.6
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity.Plugins", "Unity.Plugins.csproj", "{D1FDB199-0FB7-099D-3771-C6A942E4E326}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Unity", "Unity.csproj", "{CF118143-7E37-744F-BE45-3F55345FEC40}"
...
...
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