- 17 7月, 2015 12 次提交
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由 dubejf 提交于
- Parameterized geometry (e.g. BoxGeometry) should not clone the base properties of Geometry. - CubeTexture: Clone is parameterless.
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由 dubejf 提交于
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由 dubejf 提交于
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由 dubejf 提交于
Add more geometries to ObjectLoader.js and pass down missing parameters to constructors for `CircleGeometry` and `CylinderGeometry`.
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由 dubejf 提交于
Provide a clone method to the specialized geometries in src/extras/geometry, otherwise: - the `.parameters` are not copied - the `.type` of the clone is "Geometry" or "BufferGeometry" - the cloned object is not an instance of the initial type. It loses its specialization and becomes a plain `Geometry` or `BufferGeometry`. Class deriving from `PolyhedronGeometry` defined `this.parameters` all over the place. Standardize to defining the `.type` and `.parameters` after the `PolyhedronGeometry` constructor is called. Also fix prototype inheritance chain for classes deriving from `PolyhedronGeometry`.
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由 dubejf 提交于
Clear the target data before pushing new vertices and faces
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由 Mr.doob 提交于
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由 gero3 提交于
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由 Mr.doob 提交于
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由 gero3 提交于
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由 gero3 提交于
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由 gero3 提交于
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- 16 7月, 2015 4 次提交
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