- Fixed overdraw when using stroke materials
* Removed SVG rgba() workaround for WebKit. (WebKit now supports it);
- Added (mandatory) video example - Restructured examples folder
- Added wireframe view on VR demo
+ Expand UVs (this should fix the glitches)
- CanvasRenderer supports TextureUVMappingMaterial. - Moved UVs to Geometry. - Minor clean up
+ Workaround for WebKit not supporting rgba() in SVG yet + Aesthetic changes on the readme file
CanvasRenderer: Min of ClearRect with ClipRect
clearRect optimisations on CanvasRenderer
Vector3.cross -> crossSelf added Vector3.multiplySelf and others (kile)