- 22 10月, 2013 3 次提交
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由 Bart McLeod 提交于
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由 Bart McLeod 提交于
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由 Bart McLeod 提交于
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- 21 10月, 2013 1 次提交
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由 Bart McLeod 提交于
- Fixed loading indexed facesets, something went wrong when trimming the strings - Loading the geometry of an indexed faceset is now (in basic form) complete
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- 18 10月, 2013 2 次提交
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由 Bart McLeod 提交于
- Improvements when it comes ot USE statements. - Transforms and scale get applied to the wrong nodes, because the parsing is unaware of in which node it currently is.
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由 Bart McLeod 提交于
Now loading an Indexed faceset with the correct normals applied and shapes with more then 3 angles split up into triangles
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- 17 10月, 2013 1 次提交
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由 Bart McLeod 提交于
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- 16 10月, 2013 2 次提交
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由 Bart McLeod 提交于
Fixed overwriting the scene instead of adding to it in VRML loader example. This preserves the lighting and the controls, so that the Box can be spinned and is lit.
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由 Bart McLeod 提交于
Fixed regular expression so that they match better and more efficiently (without leading whitespace). None of my old VRML models could be loaded using the previous versions of the regexes.
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- 16 9月, 2013 12 次提交
- 13 9月, 2013 3 次提交
- 12 9月, 2013 7 次提交
- 11 9月, 2013 3 次提交
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由 Mr.doob 提交于
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由 Nate Williford 提交于
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由 Nate Williford 提交于
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- 10 9月, 2013 2 次提交
- 06 9月, 2013 4 次提交