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体验新版 GitCode,发现更多精彩内容 >>
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6db87abc
编写于
9月 05, 2013
作者:
M
Mr.doob
浏览文件
操作
浏览文件
下载
电子邮件补丁
差异文件
TransformControls: Using hex values instead of css strings.
上级
6682e5be
变更
1
隐藏空白更改
内联
并排
Showing
1 changed file
with
29 addition
and
29 deletion
+29
-29
examples/js/controls/TransformControls.js
examples/js/controls/TransformControls.js
+29
-29
未找到文件。
examples/js/controls/TransformControls.js
浏览文件 @
6db87abc
...
...
@@ -23,16 +23,16 @@ THREE.TransformGizmo = function () {
this
.
handleGizmos
=
{
X
:
[
new
THREE
.
Mesh
(
new
THREE
.
CylinderGeometry
(
0.005
,
0.005
,
1
,
4
,
1
,
false
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
"
red
"
}
)
),
new
THREE
.
Mesh
(
new
THREE
.
CylinderGeometry
(
0.005
,
0.005
,
1
,
4
,
1
,
false
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
0xff0000
}
)
),
new
THREE
.
Vector3
(
0.5
,
0
,
0
),
new
THREE
.
Vector3
(
0
,
0
,
-
Math
.
PI
/
2
)
],
Y
:
[
new
THREE
.
Mesh
(
new
THREE
.
CylinderGeometry
(
0.005
,
0.005
,
1
,
4
,
1
,
false
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
"
green
"
}
)
),
new
THREE
.
Mesh
(
new
THREE
.
CylinderGeometry
(
0.005
,
0.005
,
1
,
4
,
1
,
false
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
0x00ff00
}
)
),
new
THREE
.
Vector3
(
0
,
0.5
,
0
)
],
Z
:
[
new
THREE
.
Mesh
(
new
THREE
.
CylinderGeometry
(
0.005
,
0.005
,
1
,
4
,
1
,
false
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
"
blue
"
}
)
),
new
THREE
.
Mesh
(
new
THREE
.
CylinderGeometry
(
0.005
,
0.005
,
1
,
4
,
1
,
false
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
0x0000ff
}
)
),
new
THREE
.
Vector3
(
0
,
0
,
0.5
),
new
THREE
.
Vector3
(
Math
.
PI
/
2
,
0
,
0
)
]
...
...
@@ -225,33 +225,33 @@ THREE.TransformGizmoTranslate = function () {
this
.
handleGizmos
=
{
X
:
[
new
THREE
.
Mesh
(
arrowGeometry
,
new
THREE
.
TransformGizmoMaterial
(
{
color
:
"
red
"
}
)
),
new
THREE
.
Mesh
(
arrowGeometry
,
new
THREE
.
TransformGizmoMaterial
(
{
color
:
0xff0000
}
)
),
new
THREE
.
Vector3
(
0.5
,
0
,
0
),
new
THREE
.
Vector3
(
0
,
0
,
-
Math
.
PI
/
2
)
],
Y
:
[
new
THREE
.
Mesh
(
arrowGeometry
,
new
THREE
.
TransformGizmoMaterial
(
{
color
:
"
green
"
}
)
),
new
THREE
.
Mesh
(
arrowGeometry
,
new
THREE
.
TransformGizmoMaterial
(
{
color
:
0x00ff00
}
)
),
new
THREE
.
Vector3
(
0
,
0.5
,
0
)
],
Z
:
[
new
THREE
.
Mesh
(
arrowGeometry
,
new
THREE
.
TransformGizmoMaterial
(
{
color
:
"
blue
"
}
)
),
new
THREE
.
Mesh
(
arrowGeometry
,
new
THREE
.
TransformGizmoMaterial
(
{
color
:
0x0000ff
}
)
),
new
THREE
.
Vector3
(
0
,
0
,
0.5
),
new
THREE
.
Vector3
(
Math
.
PI
/
2
,
0
,
0
)
],
XYZ
:
[
new
THREE
.
Mesh
(
new
THREE
.
OctahedronGeometry
(
0.1
,
0
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
"
white
"
,
opacity
:
0.25
}
)
)
new
THREE
.
Mesh
(
new
THREE
.
OctahedronGeometry
(
0.1
,
0
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
0xffffff
,
opacity
:
0.25
}
)
)
],
XY
:
[
new
THREE
.
Mesh
(
new
THREE
.
PlaneGeometry
(
0.29
,
0.29
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
"
yellow
"
,
opacity
:
0.25
}
)
),
new
THREE
.
Mesh
(
new
THREE
.
PlaneGeometry
(
0.29
,
0.29
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
0xffff00
,
opacity
:
0.25
}
)
),
new
THREE
.
Vector3
(
0.15
,
0.15
,
0
)
],
YZ
:
[
new
THREE
.
Mesh
(
new
THREE
.
PlaneGeometry
(
0.29
,
0.29
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
"
cyan
"
,
opacity
:
0.25
}
)
),
new
THREE
.
Mesh
(
new
THREE
.
PlaneGeometry
(
0.29
,
0.29
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
0x00ffff
,
opacity
:
0.25
}
)
),
new
THREE
.
Vector3
(
0
,
0.15
,
0.15
),
new
THREE
.
Vector3
(
0
,
Math
.
PI
/
2
,
0
)
],
XZ
:
[
new
THREE
.
Mesh
(
new
THREE
.
PlaneGeometry
(
0.29
,
0.29
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
"
magenta
"
,
opacity
:
0.25
}
)
),
new
THREE
.
Mesh
(
new
THREE
.
PlaneGeometry
(
0.29
,
0.29
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
0xff00ff
,
opacity
:
0.25
}
)
),
new
THREE
.
Vector3
(
0.15
,
0
,
0.15
),
new
THREE
.
Vector3
(
-
Math
.
PI
/
2
,
0
,
0
)
]
...
...
@@ -261,16 +261,16 @@ THREE.TransformGizmoTranslate = function () {
this
.
pickerGizmos
=
{
X
:
[
new
THREE
.
Mesh
(
new
THREE
.
CylinderGeometry
(
0.075
,
0
,
1
,
4
,
1
,
false
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
"
red
"
,
opacity
:
0.25
}
)
),
new
THREE
.
Mesh
(
new
THREE
.
CylinderGeometry
(
0.075
,
0
,
1
,
4
,
1
,
false
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
0xff0000
,
opacity
:
0.25
}
)
),
new
THREE
.
Vector3
(
0.6
,
0
,
0
),
new
THREE
.
Vector3
(
0
,
0
,
-
Math
.
PI
/
2
)
],
Y
:
[
new
THREE
.
Mesh
(
new
THREE
.
CylinderGeometry
(
0.075
,
0
,
1
,
4
,
1
,
false
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
"
green
"
,
opacity
:
0.25
}
)
),
new
THREE
.
Mesh
(
new
THREE
.
CylinderGeometry
(
0.075
,
0
,
1
,
4
,
1
,
false
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
0x00ff00
,
opacity
:
0.25
}
)
),
new
THREE
.
Vector3
(
0
,
0.6
,
0
)
],
Z
:
[
new
THREE
.
Mesh
(
new
THREE
.
CylinderGeometry
(
0.075
,
0
,
1
,
4
,
1
,
false
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
"
blue
"
,
opacity
:
0.25
}
)
),
new
THREE
.
Mesh
(
new
THREE
.
CylinderGeometry
(
0.075
,
0
,
1
,
4
,
1
,
false
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
0x0000ff
,
opacity
:
0.25
}
)
),
new
THREE
.
Vector3
(
0
,
0
,
0.6
),
new
THREE
.
Vector3
(
Math
.
PI
/
2
,
0
,
0
)
]
...
...
@@ -323,25 +323,25 @@ THREE.TransformGizmoRotate = function () {
this
.
handleGizmos
=
{
X
:
[
new
THREE
.
Mesh
(
new
THREE
.
TorusGeometry
(
1
,
0.005
,
4
,
32
,
Math
.
PI
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
"
red
"
}
)
),
new
THREE
.
Mesh
(
new
THREE
.
TorusGeometry
(
1
,
0.005
,
4
,
32
,
Math
.
PI
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
0xff0000
}
)
),
new
THREE
.
Vector3
(
0
,
0
,
0
),
new
THREE
.
Vector3
(
0
,
-
Math
.
PI
/
2
,
-
Math
.
PI
/
2
)
],
Y
:
[
new
THREE
.
Mesh
(
new
THREE
.
TorusGeometry
(
1
,
0.005
,
4
,
32
,
Math
.
PI
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
"
green
"
}
)
),
new
THREE
.
Mesh
(
new
THREE
.
TorusGeometry
(
1
,
0.005
,
4
,
32
,
Math
.
PI
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
0x00ff00
}
)
),
new
THREE
.
Vector3
(
0
,
0
,
0
),
new
THREE
.
Vector3
(
Math
.
PI
/
2
,
0
,
0
)
],
Z
:
[
new
THREE
.
Mesh
(
new
THREE
.
TorusGeometry
(
1
,
0.005
,
4
,
32
,
Math
.
PI
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
"
blue
"
}
)
),
new
THREE
.
Mesh
(
new
THREE
.
TorusGeometry
(
1
,
0.005
,
4
,
32
,
Math
.
PI
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
0x0000ff
}
)
),
new
THREE
.
Vector3
(
0
,
0
,
0
),
new
THREE
.
Vector3
(
0
,
0
,
-
Math
.
PI
/
2
)
],
E
:
[
new
THREE
.
Mesh
(
new
THREE
.
TorusGeometry
(
1.25
,
0.005
,
4
,
64
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
"
yellow
"
,
opacity
:
0.25
}
)
)
new
THREE
.
Mesh
(
new
THREE
.
TorusGeometry
(
1.25
,
0.005
,
4
,
64
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
0xffff00
,
opacity
:
0.25
}
)
)
],
XYZE
:
[
new
THREE
.
Mesh
(
new
THREE
.
TorusGeometry
(
1
,
0.005
,
4
,
64
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
"
gray
"
}
)
)
new
THREE
.
Mesh
(
new
THREE
.
TorusGeometry
(
1
,
0.005
,
4
,
64
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
0x787878
}
)
)
]
}
...
...
@@ -349,22 +349,22 @@ THREE.TransformGizmoRotate = function () {
this
.
pickerGizmos
=
{
X
:
[
new
THREE
.
Mesh
(
new
THREE
.
TorusGeometry
(
1
,
0.05
,
4
,
12
,
Math
.
PI
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
"
red
"
,
opacity
:
0.25
}
)
),
new
THREE
.
Mesh
(
new
THREE
.
TorusGeometry
(
1
,
0.05
,
4
,
12
,
Math
.
PI
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
0xff0000
,
opacity
:
0.25
}
)
),
new
THREE
.
Vector3
(
0
,
0
,
0
),
new
THREE
.
Vector3
(
0
,
-
Math
.
PI
/
2
,
-
Math
.
PI
/
2
)
],
Y
:
[
new
THREE
.
Mesh
(
new
THREE
.
TorusGeometry
(
1
,
0.05
,
4
,
12
,
Math
.
PI
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
"
green
"
,
opacity
:
0.25
}
)
),
new
THREE
.
Mesh
(
new
THREE
.
TorusGeometry
(
1
,
0.05
,
4
,
12
,
Math
.
PI
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
0x00ff00
,
opacity
:
0.25
}
)
),
new
THREE
.
Vector3
(
0
,
0
,
0
),
new
THREE
.
Vector3
(
Math
.
PI
/
2
,
0
,
0
)
],
Z
:
[
new
THREE
.
Mesh
(
new
THREE
.
TorusGeometry
(
1
,
0.05
,
4
,
12
,
Math
.
PI
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
"
blue
"
,
opacity
:
0.25
}
)
),
new
THREE
.
Mesh
(
new
THREE
.
TorusGeometry
(
1
,
0.05
,
4
,
12
,
Math
.
PI
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
0x0000ff
,
opacity
:
0.25
}
)
),
new
THREE
.
Vector3
(
0
,
0
,
0
),
new
THREE
.
Vector3
(
0
,
0
,
-
Math
.
PI
/
2
)
],
E
:
[
new
THREE
.
Mesh
(
new
THREE
.
TorusGeometry
(
1.25
,
0.05
,
2
,
24
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
"
yellow
"
,
opacity
:
0.25
}
)
)
new
THREE
.
Mesh
(
new
THREE
.
TorusGeometry
(
1.25
,
0.05
,
2
,
24
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
0xffff00
,
opacity
:
0.25
}
)
)
],
XYZE
:
[
new
THREE
.
Mesh
(
new
THREE
.
Geometry
()
)
// TODO
...
...
@@ -462,19 +462,19 @@ THREE.TransformGizmoScale = function () {
this
.
handleGizmos
=
{
XYZ
:
[
new
THREE
.
Mesh
(
new
THREE
.
CubeGeometry
(
0.125
,
0.125
,
0.125
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
"
white
"
,
opacity
:
0.25
}
)
)
new
THREE
.
Mesh
(
new
THREE
.
CubeGeometry
(
0.125
,
0.125
,
0.125
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
0xffffff
,
opacity
:
0.25
}
)
)
],
X
:
[
new
THREE
.
Mesh
(
arrowGeometry
,
new
THREE
.
TransformGizmoMaterial
(
{
color
:
"
red
"
}
)
),
new
THREE
.
Mesh
(
arrowGeometry
,
new
THREE
.
TransformGizmoMaterial
(
{
color
:
0xff0000
}
)
),
new
THREE
.
Vector3
(
0.5
,
0
,
0
),
new
THREE
.
Vector3
(
0
,
0
,
-
Math
.
PI
/
2
)
],
Y
:
[
new
THREE
.
Mesh
(
arrowGeometry
,
new
THREE
.
TransformGizmoMaterial
(
{
color
:
"
green
"
}
)
),
new
THREE
.
Mesh
(
arrowGeometry
,
new
THREE
.
TransformGizmoMaterial
(
{
color
:
0x00ff00
}
)
),
new
THREE
.
Vector3
(
0
,
0.5
,
0
)
],
Z
:
[
new
THREE
.
Mesh
(
arrowGeometry
,
new
THREE
.
TransformGizmoMaterial
(
{
color
:
"
blue
"
}
)
),
new
THREE
.
Mesh
(
arrowGeometry
,
new
THREE
.
TransformGizmoMaterial
(
{
color
:
0x0000ff
}
)
),
new
THREE
.
Vector3
(
0
,
0
,
0.5
),
new
THREE
.
Vector3
(
Math
.
PI
/
2
,
0
,
0
)
]
...
...
@@ -484,17 +484,17 @@ THREE.TransformGizmoScale = function () {
this
.
pickerGizmos
=
{
X
:
[
new
THREE
.
Mesh
(
new
THREE
.
CylinderGeometry
(
0.125
,
0
,
1
,
4
,
1
,
false
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
"
red
"
,
opacity
:
0.25
}
)
),
new
THREE
.
Mesh
(
new
THREE
.
CylinderGeometry
(
0.125
,
0
,
1
,
4
,
1
,
false
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
0xff0000
,
opacity
:
0.25
}
)
),
new
THREE
.
Vector3
(
0.6
,
0
,
0
),
new
THREE
.
Vector3
(
Math
.
PI
/
4
,
0
,
-
Math
.
PI
/
2
)
],
Y
:
[
new
THREE
.
Mesh
(
new
THREE
.
CylinderGeometry
(
0.125
,
0
,
1
,
4
,
1
,
false
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
"
green
"
,
opacity
:
0.25
}
)
),
new
THREE
.
Mesh
(
new
THREE
.
CylinderGeometry
(
0.125
,
0
,
1
,
4
,
1
,
false
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
0x00ff00
,
opacity
:
0.25
}
)
),
new
THREE
.
Vector3
(
0
,
0.6
,
0
),
new
THREE
.
Vector3
(
0
,
Math
.
PI
/
4
,
0
)
],
Z
:
[
new
THREE
.
Mesh
(
new
THREE
.
CylinderGeometry
(
0.125
,
0
,
1
,
4
,
1
,
false
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
"
blue
"
,
opacity
:
0.25
}
)
),
new
THREE
.
Mesh
(
new
THREE
.
CylinderGeometry
(
0.125
,
0
,
1
,
4
,
1
,
false
),
new
THREE
.
TransformGizmoMaterial
(
{
color
:
0x0000ff
,
opacity
:
0.25
}
)
),
new
THREE
.
Vector3
(
0
,
0
,
0.6
),
new
THREE
.
Vector3
(
Math
.
PI
/
2
,
Math
.
PI
/
4
,
0
)
]
...
...
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