- 29 3月, 2016 3 次提交
- 28 3月, 2016 7 次提交
- 27 3月, 2016 3 次提交
- 26 3月, 2016 4 次提交
- 25 3月, 2016 4 次提交
- 24 3月, 2016 12 次提交
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由 Mr.doob 提交于
Improved anaglyph encoding.
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由 tschw 提交于
[: This' how the cool cats do it these days :]
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由 Mr.doob 提交于
ggx_smithcorrelated from frostbite 3.
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由 Mr.doob 提交于
OBJExporter: Fix Line Geometry Export
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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由 Mr.doob 提交于
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由 Mr.doob 提交于
Box3: revert setFromObject()
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由 Mr.doob 提交于
Fix Errors in Tone Mapping Demo
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由 Mr.doob 提交于
Added support for standing space coordinates to VRControls
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- 23 3月, 2016 7 次提交
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由 Mugen87 提交于
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由 Mugen87 提交于
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由 Mugen87 提交于
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由 Jonne Nauha 提交于
ObjLoader: Ignore silently o/g line declarations that are not followed by any geometry (f) before a new o/g is started. Discussed in #6682.
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由 Jonne Nauha 提交于
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由 Jonne Nauha 提交于
ObjLoader: Implement creating THREE.Line correctly when geometry is type of line. Adds support for 'l ' lines from the obj spec, which apprently is used by the ObjExporter. Related to discussion in #8427
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由 Jonne Nauha 提交于
ObjLoader: Dont do redundant parseNormalIndex if the abc values are the same, which seems to be the case for certain models. Pass len to parseX functions when the value cant change between calls. Declare reused variables only once.
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